red_ned

[Updated] Easy Crafting setup

16 posts in this topic

Huge update for including advanced weapon crafting mod

******************************************************
 Updated for 1.0.2
 Added "Exile" to start of Exile objects dropdown as some overlap with EBM.
 Remove "Craft " from Exile crafting list as its easier to find items which dont all begin with C.
 Added "EBM" to start of EBM objects dropdown.
******************************************************

Designed to be easier to update rather than having large config file - much easier for Exile updates, a collection of some of mine and a lot of other peoples posting of recipes on the Exilemod forums.

This is built on my Easy Trader setup scripts to reduce the size of the main mission config and be easier to maintain on Exile updates, along with making the config easier to read and check for other mistakes.

Download from:

Added to GiThub to make update release easier: https://github.com/redned70/ExileCrafting

Installation:

All 3 crafting files include dropdown classes for BRAma Cookbook
ExileCrafting is standard Exile crafting
CustomCrafting is extended crafting using only Arma or Exile items so you dont need any more mods
ExtendedBuilding is for the Extended Base mod: http://exile.majormittens.co.uk/topic/12705-extended-base-mod/

1. Copy folders into your mission PBO (if you change the file structure then change the paths below) all recipes work fully with Brama.
2. Open your mission config.cpp
3. Find CfgCraftingRecipes and replace the whole expression, from class CfgCraftingRecipes down to the final ); with the lines you want from below depending on what you want.

class CfgCraftingRecipes
{
 #include "addons\crafting\ExtendedBuilding.hpp" //requires EBM
 #include "addons\crafting\AmmoCrafting.hpp"
 #include "addons\crafting\ArifleCrafting.hpp"   // requires weapon craft mod
 #include "addons\crafting\ArifleReclaiming.hpp"   // requires weapon craft mod
 #include "addons\crafting\ArifleUpgrading.hpp"   // requires weapon craft mod
 #include "addons\crafting\BipodCrafting.hpp"
 #include "addons\crafting\ElectronicsCrafting.hpp"
 #include "addons\crafting\ExileCrafting.hpp"
 #include "addons\crafting\FlareCrafting.hpp"
 #include "addons\crafting\ItemsCrafting.hpp"
 #include "addons\crafting\MedicalCrafting.hpp"
 #include "addons\crafting\MeleeCrafting.hpp"
 #include "addons\crafting\OpticsCrafting.hpp"
 #include "addons\crafting\PistolCrafting.hpp"   // requires weapon craft mod
 #include "addons\crafting\PistolReclaiming.hpp"   // requires weapon craft mod
 #include "addons\crafting\RHSPistolCrafting.hpp"  // requires weapon craft mod
 #include "addons\crafting\SmokeCrafting.hpp"
 #include "addons\crafting\SniperCrafting.hpp"   // requires weapon craft mod
 #include "addons\crafting\StorageCrafting.hpp"
 #include "addons\crafting\SuppressorCrafting.hpp"
 #include "addons\crafting\TracerCrafting.hpp"
 #include "addons\crafting\WeaponRespray.hpp"   // requires weapon craft mod
};
and save
4. Repack into your mission PBO.

Its easy to make your own files, you could make files for each mod or do them by category like building, guns, ammo etc, it is just a different way to keep your config tidy as you grow your crafting recipes.

You can copy and paste your own recipes into each file as this is a basic template (which I currently use on my server in the Brama files).

I wrote it a few months ago but got side-tracked with real life so didn't get around to posting.

Extended build will be an older version so you may need to update files relating to it as I just don't have time at the moment.

cheers

 

Edited by red_ned
update
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******************************************************
 Updated for 0.9.8
 Removed duplicate extended or custom craftings which now appear in Exile by default
 Tidied up some classes so the extended crafting doesnt appear with Exile classes where snap building would be affected
******************************************************

Haven't fully tested whether I managed to cover all extended building mod overlap but it should work fine as is

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the original Exile crafting may have some typos in them as Exile_Item_RazorWireKit_Long doesn't seem to work as its called Exile_Item_RazorWireKit, but it wont place properly anyway.

still looking through my dev server as I am trying to update my main server atm

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******************************************************
 Updated for 1.0.0
 Added "Exile" to start of Exile objects dropdown as some overlap with EBM.
 Remove "Craft " from Exile crafting list as its easier to find items which don't all begin with C.
 Added "EBM" to start of EBM objects dropdown.
******************************************************

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