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Mater Tater

[Solved] Edit tool health?

10 posts in this topic

Yes, i am wondering if there is a way to make the tools be used up when crafting items like the thermal scanner pro does after you use it 5 times? I like to make the grinder to be used up after so many times so people would have to go out and buy more. I already know how where to add it to be used one time {IN COMPONENTS}. I am trying to make it to where players have another way to spend the poptabs more. I want to try to make it a little harder to build as i see it is to easy in alot of other servers. I think alot of the reason for players to lose interest in playing on servers is that they can build quick and easy. I appreciate the help in advance.  If you can show me how/where it would go i can do the rest.

             

class CraftFortificationUpgrade: Exile_AbstractCraftingRecipe
{
    name = "Craft Fortification Upgrade";
    pictureItem = "Exile_Item_MetalBoard"; //<< CHANGE IT
    requiresFire = 1;
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_FortificationUpgrade"}
    };
    tools[] =
    {
        {"Exile_Item_Foolbox"},
        {"Exile_Item_CordlessScrewdriver"}
    };
    components[] = 
    {
        {2, "Exile_Item_MetalPole"},
        {4, "Exile_Item_MetalBoard"},
        {1, "Exile_Item_MetalScrews"}
    };
};

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31 minutes ago, Mater Tater said:

not a coder. i will wait for one thx

 

there probably is going to be one, you have to wait for exile to make it happen.

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