[DZW] ☠Real-Killer☠ 10 Report post Posted March 24, 2016 Hi I am looking for a script that when a vehicle is destroyed it will drop a %percentage of the loot on the floor from the destroyed vehicle.. I want some loss though.. Any ideas? Something like this I guess... http://epochmod.com/forum/index.php?/topic/29160-release-crashloot-scatter-lootgear-from-destroyed-player-vehicles-on-ground-version-11/ 1 Share this post Link to post Share on other sites
C][G GhostTown™ 190 Report post Posted March 24, 2016 That's a interesting idea! Share this post Link to post Share on other sites
SaintZ 119 Report post Posted August 24, 2016 On 3/24/2016 at 1:52 PM, [DZW] ☠Real-Killer☠ said: Hi I am looking for a script that when a vehicle is destroyed it will drop a %percentage of the loot on the floor from the destroyed vehicle.. I want some loss though.. Any ideas? Something like this I guess... http://epochmod.com/forum/index.php?/topic/29160-release-crashloot-scatter-lootgear-from-destroyed-player-vehicles-on-ground-version-11/ I'll take a crack at this, shouldn't be too hard to write something like this for exile. Share this post Link to post Share on other sites
Abomination 0 Report post Posted March 6, 2017 @SaintZ I've been thinking about attempting this as well and came across this post. Any progress? Share this post Link to post Share on other sites
q-p 4 Report post Posted May 26, 2017 @SaintZ @Abomination have you made any progress? I am also interested for something like this! Share this post Link to post Share on other sites
Peresvet81 1 Report post Posted November 22, 2018 I want it, I need it, give it, give it to me faster. Share this post Link to post Share on other sites
HexicGaming 11 Report post Posted January 25 (edited) Is this available for exile somewhere? @Peresvet81 @MGTDB Edited January 27 by HexicGaming Share this post Link to post Share on other sites
MGTDB 956 Report post Posted January 27 There is a clue in both of our videos on how to do it, it took me 5 minutes to write using the existing Exile cmd ExileClient_object_container_pack And calling it from mission config class Car class Air etc etc class Loot: ExileAbstractAction { title = "Loot Vehicle"; condition = "(!(alive (ExileClientInteractionObject)))"; action = "_this spawn ExileClient_object_container_pack"; }; You will need to modify ExileServer_object_container_packContainer to spawn the loot on the floor and delete the vehicle (clue - look in ExileServer_object_shippingContainer_network_smashShippingContainerRequest), an easy way to add a check if it's a destroyed vehicle is to use (getDammage _object >=1) Hope this helps 1 Share this post Link to post Share on other sites