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OneShotPaddy

Battleye Restriction 20

5 posts in this topic

01.03.2016 19:40:03: Pheonix (192.168.200.21:2304) 85d58db2808a95d020c8ff7dfc120f65 - #18 "tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};
	private _fnc_scriptName = 'BIS_fn"
01.03.2016 19:45:59: Pheonix (192.168.200.21:2304) 85d58db2808a95d020c8ff7dfc120f65 - #18 "tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};
	private _fnc_scriptName = 'BIS_fn"
01.03.2016 19:56:48: Pheonix (192.168.200.21:2304) 85d58db2808a95d020c8ff7dfc120f65 - #18 "tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};
	private _fnc_scriptName = 'BIS_fn"
01.03.2016 20:09:12: Pheonix (192.168.200.21:2304) 85d58db2808a95d020c8ff7dfc120f65 - #18 "tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};
	private _fnc_scriptName = 'BIS_fn"
07.03.2016 22:52:46: Pheonix (xx) 85d58db2808a95d020c8ff7dfc120f65 - #0 "ue;


_button = _display displayctrl 1085;
_button ctrladdeventhandler ["buttonclick","with uinamespace do {['missionSummaryButt"
09.03.2016 23:09:44: Pheonix (xx) 85d58db2808a95d020c8ff7dfc120f65 - #0 "ue;


_button = _display displayctrl 1085;
_button ctrladdeventhandler ["buttonclick","with uinamespace do {['missionSummaryButt"
18.03.2016 13:55:14: Pheonix (xx) 85d58db2808a95d020c8ff7dfc120f65 - #20 ") then
{
Ryanzombiesfncs = 1;

fnc_RyanZombies_SwitchMove = compileFinal "_this select 0 switchmove (_this select 1)";
fnc_RyanZ"

The above code is my Script.log. I just tried to install Ryan's Zombies and Demons on my Exile server (no other mods) and when I joined (with a Steam Workshop install of the mod on my client) I received Battleye Script Restriction #20.  I read through some "do it yourself" battleye fixes but am not so comfortable with my understanding of the script syntax yet to fix this one on my own. Does anyone have any suggestions or possibly just a fix?

No doubt I will receive other battleye errors after I fix this one, so if anyone has any experience with this mod please let me know. Mainly looking to put together a server with MASWeapons/Vehicles, Zombies and Demons, and some missions. Any thoughts or forewarning would be appreciated.


Thanks in advance guys.

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end of line 20

!="tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};\n private _fnc_scriptName = 'BIS_fn"

end of line 22

!=") then\n{\nRyanzombiesfncs = 1;\n\nfnc_RyanZombies_SwitchMove = compileFinal \"_this select 0 switchmove (_this select 1)\";\nfnc_RyanZ"

end of 1st line of script (not //)

!="ue;\n\n\n_button = _display displayctrl 1085;\n_button ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['missionSummaryButt"

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On 3/18/2016 at 3:30 PM, red_ned said:

end of line 20

!="tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};\n private _fnc_scriptName = 'BIS_fn"

end of line 22

!=") then\n{\nRyanzombiesfncs = 1;\n\nfnc_RyanZombies_SwitchMove = compileFinal \"_this select 0 switchmove (_this select 1)\";\nfnc_RyanZ"

end of 1st line of script (not //)

!="ue;\n\n\n_button = _display displayctrl 1085;\n_button ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['missionSummaryButt"

Hey thanks for the quick reply!

I did as you said and it took care of the restriction 20 but now I have a restriction 18. I'm going to include the log below along with what I did to try to fix it.
 

19.03.2016 18:50:52: Pheonix (192.168.200.21:2304) 85d58db2808a95d020c8ff7dfc120f65 - #18 "tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};
	private _fnc_scriptName = 'BIS_fn"
19.03.2016 18:59:29: Pheonix (192.168.200.21:2304) 85d58db2808a95d020c8ff7dfc120f65 - #18 "tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};
	private _fnc_scriptName = 'BIS_fn"
19.03.2016 19:04:37: Pheonix (192.168.200.21:2304) 85d58db2808a95d020c8ff7dfc120f65 - #18 "tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};
	private _fnc_scriptName = 'BIS_fn"
19.03.2016 19:09:21: Pheonix (192.168.200.21:2304) 85d58db2808a95d020c8ff7dfc120f65 - #18 "tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};
	private _fnc_scriptName = 'BIS_fn"
19.03.2016 19:12:23: Pheonix (192.168.200.21:2304) 85d58db2808a95d020c8ff7dfc120f65 - #18 "tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};
	private _fnc_scriptName = 'BIS_fn"



I tried to add  the following code to line 18 but it still gives the same error
!="tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};
    private _fnc_scriptName = 'BIS_fn"

Edited by OneShotPaddy

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end of line #20

!="tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};\n private _fnc_scriptName = 'BIS_fn"

any new lines must be replaced with \n and you cant remove any spaces

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On 3/20/2016 at 0:58 PM, red_ned said:

end of line #20

!="tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};\n private _fnc_scriptName = 'BIS_fn"

any new lines must be replaced with \n and you cant remove any spaces

Thank you, that seems  to have resolved the restrictions for now. Of course, at present I'm having separate issues with Ryan's Zombies mod's bikey. Thank you for your patience! No doubt you will see me again haha.

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