Sniper | Spearhead Gaming 0 Report post Posted March 3, 2016 (edited) Hey guys, our server wasn't having this issue before and we are curious if anyone had an answer for this. Here is the script restriction. Quote #7 "oneachframe", "onpreloadstarted", "onpreloadfinished", "onmapsingleclick", "onplayerconnected", "onplayerdisconnected"]; if !(" When I look into the scripts.txt I don't see anything wrong with the issue. And yes our server is running Infistar. We are a little dumb struck by what could be happening. Edited March 3, 2016 by Sniper | Spearhead Gaming Share this post Link to post Share on other sites
Mr Sin 119 Report post Posted March 3, 2016 (edited) !"oneachframe", "onpreloadstarted", "onpreloadfinished", "onmapsingleclick", "onplayerconnected", "onplayerdisconnected"];\n\nif !(" Add this to the end of line #9 in scripts.txt Then read this: Edited March 3, 2016 by Mr Sin Share this post Link to post Share on other sites
Leeston 9 Report post Posted May 21, 2017 (edited) Hi all, I'm getting this issue since the 1.3 exile mod update > you were kicked off the game battleye script restriction #7 I am setting up the server and can't connect due to the above error if anyone has any idea i'd appreciate it :0) Resolved. Edited May 27, 2017 by Leeston Share this post Link to post Share on other sites
WZGMiller 0 Report post Posted May 22, 2017 I am Also Having this issue Share this post Link to post Share on other sites
hogansheroes 374 Report post Posted May 22, 2017 so what error are you getting Share this post Link to post Share on other sites
WZGMiller 0 Report post Posted May 22, 2017 you were kicked off the game battleye script restriction #7 Share this post Link to post Share on other sites
hogansheroes 374 Report post Posted May 22, 2017 yes if you were kicked there are logs without them we cant help you Share this post Link to post Share on other sites
WZGMiller 0 Report post Posted May 22, 2017 (edited) SC\battleye\scripts.log 22.05.2017 00:55:34: [WZG]Mr._Valkyri3_ 5767f7408920159ba70bd08df398c184 - #7 "","CUP_fnc_updateShip","CUP_fnc_detachFromShip","CUP_fnc_createVehicleCargo","CUP_fnc_spawnVehicleCargo","CUP_fnc_virtualVehicle" 22.05.2017 00:57:48: [WZG]Mr._Valkyri3_ 5767f7408920159ba70bd08df398c184 - #40 "; cba_common_lastTickTime = diag_tickTime; cba_common_waitAndExecArray = []; cba_common_waitAndExecArrayIsSorted = false; cba_c" 22.05.2017 01:11:51: [WZG]Mr._Valkyri3_ 5767f7408920159ba70bd08df398c184 - #7 "","CUP_fnc_updateShip","CUP_fnc_detachFromShip","CUP_fnc_createVehicleCargo","CUP_fnc_spawnVehicleCargo","CUP_fnc_virtualVehicle" 22.05.2017 01:16:48: -t-Miller 2535b127363c8d4e5bfd7ba7f9238905 - #7 "ierPartPos"]; { _dummyClassName = _x select 0; _dummy = createVehicle [_dummyClassName, _carrierPos, [], _carrierDir, "CAN_COLL" Edited May 22, 2017 by WZGMiller Share this post Link to post Share on other sites
hogansheroes 374 Report post Posted May 22, 2017 so which one is it as there is 3 and you want to do 1 at a time as it may cancel the other one out Share this post Link to post Share on other sites
WZGMiller 0 Report post Posted May 22, 2017 thats the script.log everything that was in it Share this post Link to post Share on other sites