Snakeyes

Bloodsuckers for Exile Namalsk?

19 posts in this topic

Greetings,

It looks like the EVR Blowouts are a reality for the Exile mod thanks to some talented individuals here on the forums. I wonder if there is any possibility of reviving the bloodsuckers too? Up until about 6 months ago I still had a DayZ Namalsk server running the Nightstalkers package. It's really creepy to be looting Object A2 underground and hear a bloodsucker stomping around and roaring outside. The map definitely has a post apocalyptic foreboding vibe to it. Between the cold, the zeds, EVR Blowouts, bloodsuckers, scarce loot and other players, there was a lot going on. It was a challenge to survive.

:)  

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37 minutes ago, Rexhunter99 said:

I think one of the other mutated creatures from the Zone of STALKER series would be better... Bloodsuckers are just cheap.

My mate already based on ryanzombie modifed mod called XM2 NOTD Zombie mod,there are many new kinds of zeds in our mod,such as zombie dog,new soldier zombies.....One of bosses is a invisable zombie and move really fast,when move that the zombie will invisable same like bloodsuker.But my mate was busy on his famliy work.so the version still only worked on 1.52.If someone can update base on 3.5 will be awesome.

Edited by hawkie52
wrong words

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16 hours ago, Snakeyes1 said:

Greetings,

It looks like the EVR Blowouts are a reality for the Exile mod thanks to some talented individuals here on the forums. I wonder if there is any possibility of reviving the bloodsuckers too? Up until about 6 months ago I still had a DayZ Namalsk server running the Nightstalkers package. It's really creepy to be looting Object A2 underground and hear a bloodsucker stomping around and roaring outside. The map definitely has a post apocalyptic foreboding vibe to it. Between the cold, the zeds, EVR Blowouts, bloodsuckers, scarce loot and other players, there was a lot going on. It was a challenge to survive.

:)  

it can be done but will need  an addon, ill get one together if i can and get a test bloodsucker going, ill try make it server side so clientsa dont need to download anything 

references

http://epochmod.com/forum/index.php?/topic/16040-tutorial-so-you-want-to-put-bloodsuckers-on-your-server/
http://epochmod.com/forum/index.php?/topic/8247-bloodsuckers-100-working-all-maps-release-tbc/
http://www.armaholic.com/page.php?id=13589
http://www.armaholic.com/page.php?id=14194

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11 hours ago, Rexhunter99 said:

I think one of the other mutated creatures from the Zone of STALKER series would be better... Bloodsuckers are just cheap.

That would be good too. Namalsk needs something besides the typical Ai/Ai missions. I guess the Bloodsuckers are kind of dated. Still cool that they cloak and a little unnerving when you hear one growling nearby, but cannot see it until it attacks you.

Edited by Snakeyes1
faux pas

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8 hours ago, FallingSheep said:

it can be done but will need  an addon, ill get one together if i can and get a test bloodsucker going, ill try make it server side so clientsa dont need to download anything 

references

http://epochmod.com/forum/index.php?/topic/16040-tutorial-so-you-want-to-put-bloodsuckers-on-your-server/
http://epochmod.com/forum/index.php?/topic/8247-bloodsuckers-100-working-all-maps-release-tbc/
http://www.armaholic.com/page.php?id=13589
http://www.armaholic.com/page.php?id=14194

Sheep, That would be great. It was running serverside on my DayZ Namalsk box. Clients didn't need anything besides the Nightstalkers mod for clients. I think that included the map.

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