humpabry 5 Report post Posted September 14, 2015 anyone tell me best way to add custom spawns to eseker map? ty Share this post Link to post Share on other sites
Paul 104 Report post Posted September 14, 2015 Credits to - VJ - for helping me with this one:You add the following in the mission.sqmUnder class Markersclass Item[Insert Number] { position[] = {x,z,y}; name = "NameOfSpawnPoint"; text = "This is the text players will see"; type = "ExileSpawnZone"; };also don't forget to increase items = x; by how many more markers you are addingYou also need to change the number of items showing (next to classMarkers I think) to however many you have added.Also, make sure you dont make the mistake I did and put the co-ords in as X, Y, Z. They need to be in as X, Z, Y (horizon, height, vertical) 5 Share this post Link to post Share on other sites
humpabry 5 Report post Posted September 14, 2015 tyvm that worked Share this post Link to post Share on other sites
hawkster 1 Report post Posted September 28, 2015 need some help please i adding some more spawns but dont seem to be working ?posted my code some thing a drift ? some were just cant see it class Markers { items = 13; class Item0 { position[] = {3874.3633,18.12563,13280.79}; name = "SpawnKavala"; text = "Kavala"; type = "ExileSpawnZone"; }; class Item1 { position[] = {9926.529,12.364729,12083.253}; name = "SpawnZaros"; text = "Zaros"; type = "ExileSpawnZone"; }; class Item2 { position[] = {20978.37,27.78056,7045.6055}; name = "SpawnSelekano"; text = "Selekano"; type = "ExileSpawnZone"; }; class Item3 { position[] = {17137.752,15.032475,12719.362}; name = "SpawnPrygos"; text = "Pyrgos"; type = "ExileSpawnZone"; }; class Item4 { position[] = {25713.313,20.344301,21329.576}; name = "SpawnSofia"; text = "Sofia"; type = "ExileSpawnZone"; }; class Item5 { position[] = {8612.528,180.58038,18272.271}; name = "SpawnSyrta"; text = "Syrta"; type = "ExileSpawnZone"; }; class Item7 { position[] = {20815.254,55.546757,16975.455}; name = "SpawnParos"; text = "Paros"; type = "ExileSpawnZone"; }; class Item8 { position[] = {13882.778,20.1245,18882.066}; name = "SpawnAthira"; text = "Athira"; type = "ExileSpawnZone"; }; class Item9 { position[] = {17831.3,17980.6,0.00166035}; name = "SpawnKalithea"; text = "Kalithea"; type = "ExileSpawnZone"; }; class Item10 { position[] = {14599.966,22.349989,16797.193}; name = "TraderCityMarker"; text = "Mafia Trader City"; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorBlue"; fillName = "SolidBorder"; a = 175; b = 175; drawBorder = 1; }; class Item11 { position[] = {23334.605,4.009558,24188.938}; name = "TraderZoneSilderas"; text = "Silderas Trader City"; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorBlue"; fillName = "SolidBorder"; a = 175; b = 175; drawBorder = 1; }; class Item12 { position[] = {2998.0603,3.775602,18175.479}; name = "TraderZoneFolia"; text = "Folia Trader City"; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorBlue"; fillName = "SolidBorder"; a = 175; b = 175; drawBorder = 1; }; }; Share this post Link to post Share on other sites
TheSh1tGamer 53 Report post Posted September 28, 2015 Class item 6 is missing, ? Share this post Link to post Share on other sites
hawkster 1 Report post Posted September 28, 2015 thanks second pair of eyes helps 1 Share this post Link to post Share on other sites
TheIronGamer 1 Report post Posted September 29, 2015 Hey guys noob question but what do I open the .sqm with? I tried notepad++ and its all in symbols like its encoded or something, can anyone help? Share this post Link to post Share on other sites
TheIronGamer 1 Report post Posted September 30, 2015 Hey guys noob question but what do I open the .sqm with? I tried notepad++ and its all in symbols like its encoded or something, can anyone help?Scratch that I got it Share this post Link to post Share on other sites
iCEtIMed 65 Report post Posted October 7, 2015 Your also using the co-ords the wrong way for this. Its all backwards!Instead of; class Item9 { position[] = {17831.3,17980.6,0.00166035}; name = "SpawnKalithea"; text = "Kalithea"; type = "ExileSpawnZone"; }; is should be; class Item9 { position[] = {17831.3,0.00166035,17980.6}; name = "SpawnKalithea"; text = "Kalithea"; type = "ExileSpawnZone"; }; Hope that helps ~iCE Share this post Link to post Share on other sites
Tesh 0 Report post Posted October 16, 2015 (edited) Scratch that I got itInstead of scratching that, can you share what you did? That would be helpful. (update) I found out the answer and will share it here. To read/edit an sqm type file like the mission.sqm; download a program called eliteness. If you open it and it says you are missing something, note which files are missing and get them here https://dev.withsix.com/projects/mikero-pbodll/files Edited October 17, 2015 by Tesh UPdate Share this post Link to post Share on other sites