BetterDeadThanZed 1006 Report post Posted October 25, 2015 I'm adding the RHS mods as well as the TRYK mod to my server but I need to know what to add to my mission.sqm file, in the addOns[] line so players are required to have those mods to join the server. Where can I find this information? Share this post Link to post Share on other sites
JerryAtricks 18 Report post Posted October 25, 2015 I think what you're looking for is in the exile_server_config.pbo. Unpack@ExileServer > exile_server_config.pbo then edit config.cpp. On line 15 you should seerequiredAddons[] = {};Just put the name of the mods in there.Example requiredAddons[] = {Exile;Ryanzombies}; I [think] that's what you're looking for. Share this post Link to post Share on other sites
AFC~Gagi2~ 44 Report post Posted October 25, 2015 requiredAddons[] = {"Exile","Ryanzombies"}; 1 Share this post Link to post Share on other sites
JerryAtricks 18 Report post Posted October 25, 2015 Booyaa! What he said. ^ Share this post Link to post Share on other sites
Izzer 24 Report post Posted October 26, 2015 So these go in the Exile_server_config.pbo and not mission.SQM? Share this post Link to post Share on other sites
AFC~Gagi2~ 44 Report post Posted October 26, 2015 for my part... it doesnt do anything when i put it in the exile_server_configso put it in mission.sqm and it will do the trick... Share this post Link to post Share on other sites
CEN 449 Report post Posted October 26, 2015 "rhsusf_vehicles","rhsusf_c_troops","rhs_c_trucks","rhs_c_a2port_car","rhs_us_a2_airimport","rhs_c_cars","rhs_c_a2port_air" Share this post Link to post Share on other sites
JerryAtricks 18 Report post Posted November 6, 2015 for my part... it doesnt do anything when i put it in the exile_server_configso put it in mission.sqm and it will do the trick...Yeah, I believe you're right. Didn't seem to do anything in the exile_server.config.pbo. Sorry for that misinformation. =\ Share this post Link to post Share on other sites
second_coming 836 Report post Posted November 6, 2015 this is what I have in mine:"tryk_backpack","rhsusf_c_uav","rhs_us_a2_airimport","rhsusf_vehicles","rhsusf_c_heavyweapons","rhsusf_c_troops","rhs_c_a3retex","rhs_c_cars","RHS_A2_CarsImport","RHS_A2_AirImport","rhs_c_trucks","rhs_c_a2port_air","rhs_c_a2port_car" Share this post Link to post Share on other sites
Severus 1 Report post Posted February 10, 2016 do i need to add all addons names of every mods I add? cup, tryk etc? Share this post Link to post Share on other sites