Horbin

setdamage killing you in godmode

5 posts in this topic

Anyone know the flag under infi-star and the safe zones?

I need to check these flags to prevent setdamage from killing players who are in admin/god mode or in safe zones.

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Client or server side?

For Exile Client side you can check the ExilePlayerInSafezone variable (no func, just a variable with true/false)
For Infistar Client side you can check infiSTAR_A3GodRun (0 OR nil for disabled, 1 for enabled)

For server side as far as i can tell there is no actually flag for both. You could check if the player is currently in the safezone (you can check with the built-in function "[x,y,z] call ExileClient_util_world_isInSpawnZone")

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Thanks, I'll see what I can do with this.

Issue I am running into is zombies running on a headless client crushing folks in safe zones and with god mode enabled :)

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[x,y,z] call ExileClient_util_world_isInSpawnZone should be the right thing. can be used on the headless without problems. I would consider adding a check for (isObjectHidden _player) so no admins in stealth mode get chased/attacked.

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