MoSquTo

SetVariable #0 "r3f_log_remorque"

12 posts in this topic

Hi All,

I'm currently have some trouble getting one of my Battleye error messages fixed.
I checked the Setvariable log file and see this error message.

11.09.2015 11:02:51: [USERNAME] (206.255.190.90:2304) [UID] - Value Restriction #0 "r3f_log_remorque" = 4badd600# 1822991: hatchback_01_f.p3d 2:7318 Exile_Car_Strider

I added the following to my Setvariable.txt and setVariableVal.txt but it seems to have failed to work for me.

SetVariable.txt

//new
7 "" !="exilexm8isonline" !="bis_fnc_selectrespawntemplate_respawned" !="mymoneyval" !="r3f_log_remorque"
7 "ExileScore"
7 "ExileMoney"

 setVariableVal.txt

//new
7 "" !="true" !="false" !="[0-9]*" !="[0-9].[0-9]*e\+[0-9]*" !="r3f_log_remorque"

I read the How To Battleye and got it all working for the Script.txt but not this one.

Any one who can help me with this and tell me what I'm doing wrong?

Many Thanks!

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+1

I have also tried removing the = and making the filter !"r3f_log_remorque" and also !"r3f". I have also tried adding them to both Setvariable.txt and setVariableVal.txt. No luck.

I have changed the filter to 1 to only log for now but, would rather fix it properly.

thanks to anyone who can help.

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I am currently having this issue right now

18:09:21 BattlEye Server: SetVariable Log: #1 USER (903d0d3dd6db1f79347eb91517b10f63) - #0 "r3f_log_remorque" = 3b5e5600# 1814180: offroad_01_hmg_f.p3d REMOTE 2:1465 Exile_Car_Strider

Have any of you found a fix yet for it? 

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Can you try to add !"R3F_" instead in the setvariable.txt. I remember reading a longggg time ago about this is I think this was the fix...

Edited by [SGC] Ace
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Can you try to add !"R3F_" instead in the setvariable.txt. I remember reading a longggg time ago about this is I think this was the fix...

Trying this now. Odd that this would fix it though and   !"R3F" won't....

Will report back as soon as I get players join and start towing.

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Trying this now. Odd that this would fix it though and   !"R3F" won't....

Will report back as soon as I get players join and start towing.

Yeah. I only remember this because it's was an issue I had with Arma 2, running an overpoch server and wanted to get R3Fs towing system in. Maybe it will work, I hope so at least.

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Afraid not. It's still logging with that added so I'm still keeping it set to 1. If I change it to 7, it will start kicking again. Real pita....

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