Foxx

Rolling Changelog 0.9.36 Vehicle Capacity

85 posts in this topic

TBH I'm not sure if you guys are just kidding with the current changelog data for the capacities..

Strider can carry to much, same for the Hunter and Ifrit...3k would be fine i think, as they dont have much space IRL..

Van (Box) has more capacity as a real Truck - nice joke! Increase the Zamak, Tempest and HEMMT at least to 7k than...

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I agree, the Lorries should have more capacity than the box vans. Also, the chinnock should have a decent capacity on it as well.

Will the capacities be changeable by us, I wonder?

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Hi Dev team, don't set capacity to high, i tested with the box pod,(holds 10k) and hit the limit, did not like 1000 wood logs

In Arma 3 the max length of String returned by format command seems to be 8191 characters. formatText doesn't seem to have this limitation.

- KillZoneKid / https://community.bistudio.com/wiki/format

PS. please set the Strider, Ifrit and hunter down, now there is no reason to use other vehicles !!! Down to 2000 or something and the Zamak, Tempest and HEMMT to 5-6k

 

Edited by itsatrap
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Hi Dev team, don't set capacity to high, i tested with the box pod,(holds 10k) and hit the limit, did not like 1000 wood logs

PS. please set the Strider, Ifrit and hunter down, now there is no reason to use other vehicles !!! Down to 2000 or something and the Zamak, Tempest and HEMMT to 5-6k

 

100% agreed.. 2000 is a good number for Strider. Hunter and Ifrit are already at 2k cargo, leave those as is. Some of us have added HMG versions so having all that cargo and a safe weapon to shoot from is OP like a mofo. Van should be lower, around 3500. Zamak Tempest and HEMMT should be WAY more. 5,6,7k respectively.

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Heres my take on what I think they should be.. I'd even go lower with the ifrit/strider/hunter and go maybe 1k-1500 cargo.

Name				Old			Change
-----------------------------------------------------------------
Kart				0
Quad Bike			600
Hatchback			2000            1000
Hatchback (Sport)               2000            1000
SUV		                2000
Offroad				4000            3000
Offroad (Repair)                4000            3000
Offroad (Armed)		        4000            3000

Strider				4000	       2000 // sacrifice cargo for armor and speed
Hunter				2000
Ifrit				2000

Van				3000			//has truck bed like offroad
Van (Box)			3000		4000 // sacrifice speed and armor for cargo
Van (Fuel)			3000

Zamak				3000			6000
Tempest				3000			7000
HEMMT				3000			8000

MH-9				1000
M-900				1000
MI-280 Taru			4000
MI-280 Taru (Covered)	        4000
MI-280 Taru (Transport)	        4000
PO-30 Orca			3000
CH-49 Mohawk			5000
CH-67 Huron			6000
WY-55 Hellcat			2000			3000

Cessna 185 Sykwagon		0 (???)			1000 // 3000 is too much for a little plane
Edited by READTHESCROLL
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Why would you loot something fully vulnerable with a Truck if you could use a Armored Vehicle with just 1k less Capacity,

and maybe roll some guys over for extra 500 respect.

Fully agree there need to be some changes

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Hello,

I have a similar opinion like most people and suggestions here in this thread.
I hope the devs implement the ideas here.

BR
Rob

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Why would you loot something fully vulnerable with a Truck if you could use a Armored Vehicle with just 1k less Capacity,

and maybe roll some guys over for extra 500 respect.

Fully agree there need to be some changes

Road kills will reduce your respect by -5

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That's not standard then..

class Frags
		{
			bambi = -500;				// Bambi slayers
			friendlyFire = -100;		// For party members
			standard = 100;				// Normal kill
			letItRain = 150;			// MG, also vehicle MGs
			humiliation = 300;			// Axe
			passenger = 400;			// Out of car/chopper/boat
			roadKill = 500;				// :)
			bigBird = 600;				// Roadkill, but with chopper/plane
			chuteGreaterChopper = 600; 	// Someone flies into chute and chopper/plane explodes 			
		};

 

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