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Instill

How would I add a Respect Bonus for a new task completed?

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I want to add Respect Bonuses for close quarter kills under 5 meters and another one for really far snipes of 1000+meters.

I think it would be next to the place where I edited the bambi spawn -500 and those other settings, but the problem is figuring out how to call the bonus to realize you have completed a task.

Maybe a bonus when you kill someone within a radius of your base and call it "Defender" or giving negative respect for killing within a radius outside of the safezones.

How would I call those completed tasks to be recognized & reward the player for it?

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In the script ExileServer_object_player_event_onMpKilled.qpf on line 106 you paste in:
                    if (_distance > 800) then
                    {
                        _distanceBonus = 600;
                    }
                    if (_distance = 5);
                    {
                        _distanceBonus = 500
                    }

Edited by LegionCyber

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