justinlee 16 Report post Posted September 12, 2015 dose anyone have the script or the setting to change to stop the server from cleaning up AI and player gun on death if you not near them Share this post Link to post Share on other sites
Foxx 137 Report post Posted September 12, 2015 Yeah, you just need to change your main.fsm and use this one instead and everything is fine https://gist.github.com/MosesUK/72c4170a20d38d4ae7c4 3 Share this post Link to post Share on other sites
justinlee 16 Report post Posted September 12, 2015 thanks for the quick response you are a great person 1 Share this post Link to post Share on other sites
READTHESCROLL 203 Report post Posted September 12, 2015 exile_server.pbo\fsm Share this post Link to post Share on other sites
READTHESCROLL 203 Report post Posted September 12, 2015 Installed and running on server but havent had a moment to test it yet.. I'll try here in a few and report back. Share this post Link to post Share on other sites
READTHESCROLL 203 Report post Posted September 12, 2015 Only tested once but it worked. Got killed during a mission, spawned back in Syrta about 4k away, found vehicle easily since I have +vehicles lol, got back to body and primary was still there! Share this post Link to post Share on other sites
Ghostrider-DBD 113 Report post Posted September 13, 2015 Worked perfectly. Thank you for sharing this fix ! Share this post Link to post Share on other sites
Bushwookie.net 33 Report post Posted September 13, 2015 (edited) Thanks OP and Foxx, implementing this now. Edited September 13, 2015 by Bushwookie.net Share this post Link to post Share on other sites
|BoW|Tophi * 4 Report post Posted September 14, 2015 is this updated for being compatible with tomato? Share this post Link to post Share on other sites
itsatrap 251 Report post Posted September 14, 2015 Should not be a problem is tomato pr. default Share this post Link to post Share on other sites