One Shot

how to change spawn towns to be unlimited ?

19 posts in this topic

Does anyone know how to set spawn towns to be unlimited?  At the current moment  on our server, you can only spawn twice at the same location  when you die and we would like it so players can spawn at any location  no matter how many times they die

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18 minutes ago, feak said:

if u have baserespwn script added then change ExileBaseRespawnTimeLimit = 1; 

we do  but i dont mean just for base respawns,  im talking about the normal spawn towns, we would like players to not have a limited spawn amount on each town spawns

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i think it does the towns also or something if u didnt have the script then u get unlimited spawns at towns but adding the script limits it somehow i believe but lowering it right down gives u back the unlimited spawns again. im pretty sure this was how i fixed mine was a year ago so bit rusty

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17 minutes ago, feak said:

i think it does the towns also or something if u didnt have the script then u get unlimited spawns at towns but adding the script limits it somehow i believe but lowering it right down gives u back the unlimited spawns again. im pretty sure this was how i fixed mine was a year ago so bit rusty

oh ok, thankyou i will take a look at it

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ive gone into the basespawn.sqf  from custom folder  in root directory and dont see  ExileBaseRespawnTimeLimit , maybe im looking in wrong folder

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i see this

 

disableSerialization;
diag_log "Selecting spawn location...";
ExileClientSpawnLocationSelectionDone = false;
ExileClientSelectedSpawnLocationMarkerName = "";
createDialog "RscExileSelectSpawnLocationDialog";
waitUntil {_display = findDisplay 24002;!isNull _display};
_display displayAddEventHandler ["KeyDown", "_this call ExileClient_gui_loadingScreen_event_onKeyDown"];
_listBox = _display displayCtrl 24002;
lbClear _listBox;

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add this to config.cpp

 

class CfgBaseSpawn 
{
    /*
        How long a player must wait before they can spawn at the same flag again
        
        Default: 900 seconds - 15 minutes
    */
    ExileBaseRespawnTimeLimit = 1;
    /*
        Required Flag Level for Base Spawn 
        
        Default: 1
    */
    ExileBaseSpawnLevelRequired = 2;
    /*
        Allow everyone with Build Rights to Spawn at the Flag. Turn off for Flag Owner Spawn ONLY
        1 = On 0 = Off
        
        Default: 1
    */
    ExileBaseSpawnBuildRights = 1;
    /*
        Allow Halo Spawn option for Base Spawn
        1 = On 0 = Off
        
        Default: 1
    */
    ExileBaseSpawnHalo = 1;
    /*
        Allow Ground Spawn option for Base Spawn 
        1 = On 0 = Off
        
        Default: 1
    */
    ExileBaseSpawnGround = 1;

};

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18 minutes ago, feak said:

add this to config.cpp

 

class CfgBaseSpawn 
{
    /*
        How long a player must wait before they can spawn at the same flag again
        
        Default: 900 seconds - 15 minutes
    */
    ExileBaseRespawnTimeLimit = 1;
    /*
        Required Flag Level for Base Spawn 
        
        Default: 1
    */
    ExileBaseSpawnLevelRequired = 2;
    /*
        Allow everyone with Build Rights to Spawn at the Flag. Turn off for Flag Owner Spawn ONLY
        1 = On 0 = Off
        
        Default: 1
    */
    ExileBaseSpawnBuildRights = 1;
    /*
        Allow Halo Spawn option for Base Spawn
        1 = On 0 = Off
        
        Default: 1
    */
    ExileBaseSpawnHalo = 1;
    /*
        Allow Ground Spawn option for Base Spawn 
        1 = On 0 = Off
        
        Default: 1
    */
    ExileBaseSpawnGround = 1;

};

ok thanks i will try,  does it matter exact place i put that into

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