♜ Ģօɾɱ էհε Ølძ 15 Report post Posted December 18, 2018 (edited) Hey guys, On my server i'm trying to set up separate SpecOps and make them non-safe zones, I've set the marker attributes to SpecOps Trader for the SpecOps marker with the zone field blank and NonConstructionZone for the surrounding Ellipse marker. However, I'm still getting the "Welcome. God Mode On" and "Goodbye. God Mode Off" messages on the screen when I enter and leave the area. Is there something else I need to do to make them Non-SafeZones? TIA Edited December 18, 2018 by ♜ Ģօɾɱ էհε Ølძ 1 Share this post Link to post Share on other sites
Beowulfv 305 Report post Posted December 18, 2018 The type is still set to ExileTraderZone and not changed to ExileNonConstructionZone 2 Share this post Link to post Share on other sites
Kampexia 7 Report post Posted December 23, 2018 (edited) This is mine use it as a example. Quote class Item24 { position[]={20772.625,0,7244.150879}; name="TraderZoneDrugs"; text="Trader"; markerType="ELLIPSE"; type ="ExileNonConstructionZone"; //This was type="ExileTraderzone"; colorName="ColorUNKNOWN"; fillName="Border"; alpha=0; //fades away the marker a=1000; b=1000; drawBorder=0; }; class Item25 { position[]={20772.625,0,7244.150879}; name="UnsafeTraderZoneIcon"; text=""; type="ExileTraderZoneIcon"; }; Edited December 23, 2018 by Kampexia 1 Share this post Link to post Share on other sites
♜ Ģօɾɱ էհε Ølძ 15 Report post Posted December 23, 2018 7 hours ago, Kampexia said: This is mine use it as a example. That's very helpful, thanks. Share this post Link to post Share on other sites