Kham 0 Report post Posted November 22, 2018 Just wanting to see if anybody has any clues as to why on my localhost test server BE does not kick me for things that my hosted server does kick me for? I use my localhost server to setup mods and test things out to make sure they are ok before putting them on the live server, I like to configure BE here too so as to avoid people having to deal with kicks and restarts on the live server while I sort those. However I've found that sometimes I still get BE kicks me or other players on the hosted server for things that BE seems to allow without issue on my localhost. Both servers use the exact same filters so it makes no sense to me. Does anybody have any ideas? It'd be great to be certain that no BE kicks on my localhost would also mean no BE kicks happening when I upload the new files to the live server. Share this post Link to post Share on other sites
Kampexia 7 Report post Posted November 22, 2018 Try automatic battleeye script generator from Eraser1DOWNLOAD: https://github.com/eraser1/BE_AEG Share this post Link to post Share on other sites
Kham 0 Report post Posted November 22, 2018 Wasn't asking for how to generate BE filters. That's not the issue Share this post Link to post Share on other sites
[GOF] Neo 0 Report post Posted January 3 are all the ports forwarded correctly on the server? Share this post Link to post Share on other sites