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Im getting bambi timed out after new arma 3 update.
I didn't change the sacript, it just stops to work. Could anyone help me, please?
Im getting error with this line:
ExileClientSpawnLocationSelectionDone = true;
Error:
ExileClient_gui_selectSpawnLocation_event_onSpawnButtonClick.sqf:
/**
* ExileClient_gui_selectSpawnLocation_event_onSpawnButtonClick
*
* Exile Mod
* exile.majormittens.co.uk
* © 2015 Exile Mod Team
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
*/
private ["_playerChoice","_curSel","_data","_num"];
_playerChoice = _this select 0;
if (_playerChoice isEqualTo 1) then {
player setVariable ["playerWantsHaloSpawn",1,true];
} else {
player setVariable ["playerWantsHaloSpawn",0,true];
};
disableSerialization;
_display = uiNamespace getVariable ["xstremeGroundorHaloDialog",displayNull];
_lB = _display displayCtrl 1500;
_curSel = lbCurSel _lB;
_data = _lB lbData _curSel;
_num = parseNumber _data;
_flag = playerFlags select _num;
_baseName = lbText [1500, _curSel];
spawnRegistry pushBack [_baseName, time];
ExileClientSpawnLocationSelectionDone = true;
uiSleep 0.1;
closeDialog 1;
true
ExileServer_object_player_createBambi.sqf:
/**
* ExileServer_object_player_createBambi
*
* Exile Mod
* exile.majormittens.co.uk
* © 2015 Exile Mod Team
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
*/
private["_sessionID","_requestingPlayer","_spawnLocationMarkerName","_thugToCheck","_HaloSpawnCheck","_bambiPlayer","_accountData","_direction","_position","_spawnAreaPosition","_spawnAreaRadius","_clanID","_clanData","_clanGroup","_player","_devFriendlyMode","_devs","_parachuteNetID","_spawnType","_parachuteObject"];
_sessionID = _this select 0;
_requestingPlayer = _this select 1;
_spawnLocationMarkerName = _this select 2;
_bambiPlayer = _this select 3;
_accountData = _this select 4;
_direction = random 360;
if ((count ExileSpawnZoneMarkerPositions) isEqualTo 0) then
{
_position = call ExileClient_util_world_findCoastPosition;
if ((toLower worldName) isEqualTo "namalsk") then
{
while {(_position distance2D [76.4239, 107.141, 0]) < 100} do
{
_position = call ExileClient_util_world_findCoastPosition;
};
};
}
else
{
_spawnAreaPosition = getMarkerPos _spawnLocationMarkerName;
_spawnAreaRadius = getNumber(configFile >> "CfgSettings" >> "BambiSettings" >> "spawnZoneRadius");
_position = [_spawnAreaPosition, _spawnAreaRadius] call ExileClient_util_math_getRandomPositionInCircle;
while {surfaceIsWater _position} do
{
_position = [_spawnAreaPosition, _spawnAreaRadius] call ExileClient_util_math_getRandomPositionInCircle;
};
};
_name = name _requestingPlayer;
_clanID = (_accountData select 3);
if !((typeName _clanID) isEqualTo "SCALAR") then
{
_clanID = -1;
_clanData = [];
}
else
{
_clanData = missionNamespace getVariable [format ["ExileServer_clan_%1",_clanID],[]];
if(isNull (_clanData select 5))then
{
_clanGroup = createGroup independent;
_clanData set [5,_clanGroup];
_clanGroup setGroupIdGlobal [_clanData select 0];
missionNameSpace setVariable [format ["ExileServer_clan_%1",_clanID],_clanData];
}
else
{
_clanGroup = (_clanData select 5);
};
[_player] joinSilent _clanGroup;
};
_bambiPlayer setPosATL [_position select 0,_position select 1,0];
_bambiPlayer disableAI "FSM";
_bambiPlayer disableAI "MOVE";
_bambiPlayer disableAI "AUTOTARGET";
_bambiPlayer disableAI "TARGET";
_bambiPlayer disableAI "CHECKVISIBLE";
_bambiPlayer setDir _direction;
_bambiPlayer setName _name;
_bambiPlayer setVariable ["ExileMoney", 0, true];
_bambiPlayer setVariable ["ExileScore", (_accountData select 0)];
_bambiPlayer setVariable ["ExileKills", (_accountData select 1)];
_bambiPlayer setVariable ["ExileDeaths", (_accountData select 2)];
_bambiPlayer setVariable ["ExileClanID", _clanID];
_bambiPlayer setVariable ["ExileClanData", _clanData];
_bambiPlayer setVariable ["ExileHunger", 100];
_bambiPlayer setVariable ["ExileThirst", 100];
_bambiPlayer setVariable ["ExileTemperature", 37];
_bambiPlayer setVariable ["ExileWetness", 0];
_bambiPlayer setVariable ["ExileAlcohol", 0];
_bambiPlayer setVariable ["ExileName", _name];
_bambiPlayer setVariable ["ExileOwnerUID", getPlayerUID _requestingPlayer];
_bambiPlayer setVariable ["ExileIsBambi", true];
_bambiPlayer setVariable ["ExileXM8IsOnline", false, true];
_bambiPlayer setVariable ["ExileLocker", (_accountData select 4), true];
_devFriendlyMode = getNumber (configFile >> "CfgSettings" >> "ServerSettings" >> "devFriendyMode");
if (_devFriendlyMode isEqualTo 1) then
{
_devs = getArray (configFile >> "CfgSettings" >> "ServerSettings" >> "devs");
{
if ((getPlayerUID _requestingPlayer) isEqualTo (_x select 0))exitWith
{
if((name _requestingPlayer) isEqualTo (_x select 1))then
{
_bambiPlayer setVariable ["ExileMoney", 500000, true];
_bambiPlayer setVariable ["ExileScore", 100000];
};
};
}
forEach _devs;
};
_parachuteNetID = "";
_thugToCheck = _sessionID call ExileServer_system_session_getPlayerObject;
_HaloSpawnCheck = _thugToCheck getVariable ["playerWantsHaloSpawn", 0];
if (_HaloSpawnCheck isEqualTo 1) then
{
_position set [2, getNumber(configFile >> "CfgSettings" >> "BambiSettings" >> "parachuteDropHeight")];
if ((getNumber(configFile >> "CfgSettings" >> "BambiSettings" >> "haloJump")) isEqualTo 1) then
{
_bambiPlayer addBackpackGlobal "B_Parachute";
_bambiPlayer setPosATL _position;
_spawnType = 2;
}
else
{
_parachuteObject = createVehicle ["Steerable_Parachute_F", _position, [], 0, "CAN_COLLIDE"];
_parachuteObject setDir _direction;
_parachuteObject setPosATL _position;
_parachuteObject enableSimulationGlobal true;
_parachuteNetID = netId _parachuteObject;
_spawnType = 1;
};
}
else
{
_spawnType = 0;
};
_bambiPlayer addMPEventHandler ["MPKilled", {_this call ExileServer_object_player_event_onMpKilled}];
_bambiPlayer call ExileServer_object_player_database_insert;
_bambiPlayer call ExileServer_object_player_database_update;
[
_sessionID,
"createPlayerResponse",
[
_bambiPlayer,
_parachuteNetID,
str (_accountData select 0),
(_accountData select 1),
(_accountData select 2),
100,
100,
0,
(getNumber (configFile >> "CfgSettings" >> "BambiSettings" >> "protectionDuration")) * 60,
_clanData,
_spawnType
]
]
call ExileServer_system_network_send_to;
[_sessionID, _bambiPlayer] call ExileServer_system_session_update;
true
Thank you!!!!
Edited by joew00Share this post
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