basics 1 Report post Posted June 2, 2018 HI Everybody. First of all i want to thank everybody for the help setting up my server. I really enjoy working and playing on it. Since yesterday i started trying some map editing. I use to do this for unreal tournament 4 it standard came with UT4 editor and with the e3den editor its kinda the same . I was wondering ..what are the limits for editing my servermap ? I play on Altis but im wondering how mutch can i add before it starts to make problems like serverlagg and things like that. My idea is to add some more military bases all over the map...it is a shooting game right... Second question...do i need to add triggers or spawnpoints for the weapons to spawn in the bunkers and towers or are they initially installed when adding a building ? last question...what mods do i need to load ? For now i have... Exile mod e3den Cheers and thanks everybody. Share this post Link to post Share on other sites
Pattoh 44 Report post Posted June 3, 2018 (edited) Should be fine for making traders and some barracks, just don't go overboard with objects like making fences that are a hundred parts and you should be good. Depending on what building classnames you place down, you will need to source a lot of CUP or Jbad Lootpos yourself but if you go with default Arma 3 stuff you should be fine, they are most likely added. If not a program I use is this for getting loot positions https://steamcommunity.com/sharedfiles/filedetails/?id=625259647 . Load what ever mods your server loads + the eden stuff, that's what I do. Like if you have CUP Terrains Core or something on your server, make sure you load it, if you don't then don't. Edited June 3, 2018 by Pattoh Share this post Link to post Share on other sites
basics 1 Report post Posted June 10, 2018 ok thank you very mutch Share this post Link to post Share on other sites