KevinClyde

Custom Player Map Marker

1 post in this topic

Hallo everyone , 

i want to overwrite client file to change the rule of showing player map marker , if player got GPS equiped , then he can see his player marker on his map , but next i want to do more on this , like if other group players didn't have GPS equip , then the player(already got GPS equip) won't be able to see them on map.  here's my overwrite , but i'm not sure the group players part can work , anyone can help me ?

Spoiler

/**
 * ExileClient_gui_map_event_onDraw
 *
 * Exile Mod
 * exile.majormittens.co.uk
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
private["_marker"];
{
    deleteMarkerLocal _x;
}
if ("ItemGPS" in (AssignedItems player)) then
{
    forEach ExileClientPartyMapMarkers;
    {
        _marker = createMarkerLocal [format ["ExilePartyMarker%1", _forEachIndex], getPosVisual _x];
        _marker setMarkerShapeLocal "ICON";
        _marker setMarkerTypeLocal "ExilePlayer";
        _marker setMarkerDirLocal (getDirVisual _x);
        _marker setMarkerAlphaLocal 0.75;
        
        if (_x isEqualTo player) then 
        {    
            _marker setMarkerColorLocal "ColorBlue";
        }
        else            
        {
            if ("ItemGPS" in (AssignedItems group player)) then 
            {
            _marker setMarkerColorLocal "ColorGreen";
            _marker setMarkerTextLocal (name _x);
            };
        };
        ExileClientPartyMapMarkers pushBack _marker;
    }
    forEach units (group player);
};

 

Edited by KevinClyde

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