XxFri3ndlyxX 37 Report post Posted December 6, 2017 (edited) Anybody can help me with this battleye kick Quote #2 "exileexpansionserver_system_scavenge_spawnloot [[6190.08,7729.31,0.0376892],1,"CivillianLowerClass"]" This is my remoteexec.txt //regex 7 "ExileClient_system_network_dispatchIncomingMessage" 7 "FN_infiSTAR_C" 7 "" !="exileserver_system_network_dispatchincomingmessage.*" !="fnc_adminreq \[.*\]" !="true" !="vehicle this land 'LAND'" !="bis_fnc_effectkilledairdestruction.*" !"exileexpansionserver_system_scavenge_spawnloot" Thanks! Edited December 6, 2017 by XxFri3ndlyxX Share this post Link to post Share on other sites
WURSTKETTE 212 Report post Posted December 6, 2017 (edited) You did reload scripts/events or restart server after changes made? You could also give it a try with: !exileexpansionserver_system_scavenge_spawnloot Edited December 6, 2017 by WURSTKETTE Share this post Link to post Share on other sites
PixelDetonator 2 Report post Posted December 6, 2017 You need to use the regular expression. just change !"exileexpansionserver_system_scavenge_spawnloot" to !"exileexpansionserver_system_scavenge_spawnloot.*" Share this post Link to post Share on other sites
XxFri3ndlyxX 37 Report post Posted December 6, 2017 47 minutes ago, WURSTKETTE said: You did reload scripts/events or restart server after changes made? You could also give it a try with: !exileexpansionserver_system_scavenge_spawnloot Yeah i always reload script but it does not work no matter what i try. 38 minutes ago, PixelDetonator said: You need to use the regular expression. just change !"exileexpansionserver_system_scavenge_spawnloot" to !"exileexpansionserver_system_scavenge_spawnloot.*" Yeah after look at guides on google i tried that and it does not work either. Thanks anyway Share this post Link to post Share on other sites
WURSTKETTE 212 Report post Posted December 6, 2017 (edited) Pretty strange tho I ran into the same issue, after adding both lines it worked out: !exileexpansionserver_system_scavenge_spawnloot !"exileexpansionserver_system_scavenge_spawnloot" Not sure wich line it did at the end but it's working. hm I'm pretty sure you know but just for doublechecking, are you sure editing the right battleyefolder? If not using -BEPath= in startparms, it'll look at battleyefolder used in -Profiles= If all not working out, just FOR testing purpose/method of elimination in line 4: change 7 to 3 to prevent kicking and just logging, see if that works out - so you at least know, if it's really just a error in expression. Good luck Edited December 6, 2017 by WURSTKETTE Share this post Link to post Share on other sites
XxFri3ndlyxX 37 Report post Posted December 6, 2017 22 minutes ago, WURSTKETTE said: Pretty strange tho I ran into the same issue, after adding both lines it worked out: !exileexpansionserver_system_scavenge_spawnloot !"exileexpansionserver_system_scavenge_spawnloot" Not sure wich line it did at the end but it's working. hm I'm pretty sure you know but just for doublechecking, are you sure editing the right battleyefolder? If not using -BEPath= in startparms, it'll look at battleyefolder used in -Profiles= If all not working out, just FOR testing purpose/method of elimination change 7 in line 4 to 3 to prevent kicking, see if that works out? Good luck Are you using infistar battleye ? Yeah changing to 3 kicked me anyway Yeah ive setup bepath Spoiler @echo off color 0a title Exile Monitor :Serverstart Echo Launching Serverstart C: cd "C:\Server\Arma3_Exile_Server" echo Exile Server Starting ! start "Arma3 Exile Server" /min /wait arma3server.exe -mod=@Exile;@CUPCore;@DSHouses;@ChernarusRedux; -servermod=@ExileServer; -config=@ExileServer\config.cfg -port=2302 -BEPath=C:\Server\Arma3_Exile_Server\battleye -profiles=RPTs -cfg=@ExileServer\basic.cfg -name=Admin -autoinit goto Serverstart I usually have no problem with be filters but this one is a pain. I ran out of idea been trying all evening to fix it by myself before asking here. Share this post Link to post Share on other sites
XxFri3ndlyxX 37 Report post Posted December 6, 2017 (edited) Well after the server restarted it's working. I guess sometime the rcon scripts reloading does not always work. Edit: @WURSTKETTE @PixelDetonator Thanks for your help. I really appreciate that you guys took the time to help me. Edited December 6, 2017 by XxFri3ndlyxX 1 Share this post Link to post Share on other sites