lobosds 1 Report post Posted October 6, 2017 (edited) Hello my problem is that in my loot table I removed the item trash and still I still want to show the loot of arms, clothes miliatar ... if you can guide me I do wrong or if I exile loose by default loot garbage and how I can finish setting this table thanks Spoiler // Chernarus Loot Positions - Replaced CfgBuildings #include "chernarusLootBuildings.cpp" // Chernarus Loot Positions - Replaced CfgBuildings class CfgExileLootServer { class LootTables { /* Percental Item Group Spawn Chances of CivillianLowerClass: Restraints = 1,06% PistolAttachments = 3,19% ShotgunAmmo = 1,06% SMGAmmo = 1,06% SMGAttachments = 5,32% Shotguns = 4,26% SMG = 7,45% CivilianVests = 8,51% PistolAmmo = 1,06% Pistols = 8,51% Chemlights = 3,19% CivilianItems = 8,51% Drinks = 8,51% RoadFlares = 3,19% CivilianBackpacks = 8,51% CivilianClothing = 9,57% CivilianHeadgear = 8,51% Food = 8,51% */ CivillianLowerClass[] = {"SMGAttachments", "CivilianItems", "CivilianItems", "CivilianClothing", "CivilianVests", "Food", "Restraints", "Food", "PistolAttachments", "SMGAttachments", "CivilianItems", "Pistols", "CivilianVests", "SMGAmmo", "CivilianHeadgear", "CivilianItems", "PistolAttachments", "CivilianItems", "Food", "SMG", "Shotguns", "CivilianItems", "Chemlights", "Drinks", "CivilianHeadgear", "CivilianVests", "Drinks", "SMGAttachments", "Pistols", "CivilianVests", "SMGAttachments", "Food", "CivilianBackpacks", "Food", "CivilianClothing", "CivilianBackpacks", "PistolAmmo", "Drinks", "CivilianHeadgear", "ShotgunAmmo", "Drinks", "Shotguns", "RoadFlares", "CivilianBackpacks", "CivilianClothing", "CivilianHeadgear", "Shotguns", "CivilianClothing", "CivilianBackpacks", "Pistols", "SMG", "CivilianBackpacks", "Drinks", "Pistols", "SMG", "CivilianBackpacks", "Food", "SMG", "CivilianVests", "CivilianItems", "CivilianClothing", "CivilianHeadgear", "Pistols", "CivilianItems", "Pistols", "SMG", "CivilianHeadgear", "Drinks", "RoadFlares", "SMGAttachments", "CivilianVests", "Food", "PistolAttachments", "CivilianVests", "CivilianVests", "CivilianClothing", "CivilianHeadgear", "SMG", "CivilianClothing", "CivilianClothing", "RoadFlares", "Shotguns", "Chemlights", "Chemlights", "Drinks", "CivilianBackpacks", "CivilianBackpacks", "Pistols", "CivilianClothing", "Food", "Drinks", "SMG", "CivilianHeadgear", "Pistols"}; /* Percental Item Group Spawn Chances of CivillianUpperClass: Restraints = 1,06% PistolAttachments = 3,19% ShotgunAmmo = 1,06% SMGAmmo = 1,06% SMGAttachments = 5,32% Shotguns = 4,26% SMG = 8,51% CivilianVests = 8,51% PistolAmmo = 1,06% Pistols = 8,51% Chemlights = 3,19% CivilianItems = 8,51% Drinks = 8,51% RoadFlares = 3,19% CivilianBackpacks = 8,51% CivilianClothing = 8,51% CivilianHeadgear = 8,51% Food = 8,51% */ CivillianUpperClass[] = {"CivilianHeadgear", "Food", "Shotguns", "Chemlights", "CivilianVests", "CivilianHeadgear", "CivilianClothing", "Pistols", "SMG", "PistolAmmo", "SMGAttachments", "PistolAttachments", "CivilianBackpacks", "CivilianItems", "Food", "Drinks", "CivilianClothing", "RoadFlares", "CivilianItems", "Restraints", "Drinks", "CivilianVests", "CivilianItems", "CivilianHeadgear", "Food", "Chemlights", "Food", "CivilianHeadgear", "CivilianItems", "CivilianBackpacks", "Shotguns", "SMG", "CivilianClothing", "Drinks", "SMGAttachments", "SMGAttachments", "CivilianBackpacks", "CivilianClothing", "CivilianItems", "Food", "SMG", "Pistols", "SMG", "CivilianVests", "CivilianClothing", "SMG", "CivilianBackpacks", "CivilianBackpacks", "SMGAttachments", "CivilianBackpacks", "Drinks", "RoadFlares", "PistolAttachments", "PistolAttachments", "Food", "Pistols", "Drinks", "Chemlights", "Shotguns", "Drinks", "CivilianBackpacks", "Shotguns", "Pistols", "CivilianVests", "SMG", "CivilianClothing", "CivilianItems", "CivilianHeadgear", "CivilianVests", "SMGAttachments", "CivilianItems", "CivilianVests", "CivilianVests", "CivilianHeadgear", "SMGAmmo", "SMG", "ShotgunAmmo", "Drinks", "Pistols", "RoadFlares", "Drinks", "Pistols", "SMG", "CivilianClothing", "CivilianVests", "Food", "CivilianClothing", "CivilianBackpacks", "Food", "CivilianItems", "Pistols", "CivilianHeadgear", "Pistols", "CivilianHeadgear"}; /* Percental Item Group Spawn Chances of Shop: Restraints = 1,06% PistolAttachments = 3,19% ShotgunAmmo = 1,06% SMGAmmo = 1,06% SMGAttachments = 5,32% Shotguns = 4,26% SMG = 7,45% CivilianVests = 8,51% PistolAmmo = 1,06% Pistols = 8,51% Chemlights = 3,19% CivilianItems = 8,51% Drinks = 8,51% RoadFlares = 4,26% CivilianBackpacks = 8,51% CivilianClothing = 8,51% CivilianHeadgear = 8,51% Food = 8,51% */ Shop[] = {"CivilianClothing", "Pistols", "Food", "ShotgunAmmo", "Food", "Chemlights", "CivilianItems", "CivilianBackpacks", "SMGAttachments", "CivilianBackpacks", "PistolAmmo", "Shotguns", "CivilianVests", "CivilianHeadgear", "Drinks", "Food", "RoadFlares", "CivilianItems", "SMGAttachments", "Drinks", "Food", "Shotguns", "CivilianItems", "Pistols", "CivilianClothing", "CivilianHeadgear", "CivilianHeadgear", "Chemlights", "CivilianItems", "Chemlights", "SMGAttachments", "CivilianVests", "RoadFlares", "CivilianClothing", "CivilianHeadgear", "CivilianBackpacks", "SMGAttachments", "CivilianItems", "SMGAmmo", "CivilianBackpacks", "CivilianBackpacks", "SMG", "Drinks", "Pistols", "CivilianVests", "CivilianBackpacks", "Drinks", "RoadFlares", "Pistols", "CivilianClothing", "SMG", "Drinks", "Food", "Shotguns", "Pistols", "SMG", "PistolAttachments", "Food", "CivilianVests", "CivilianHeadgear", "CivilianBackpacks", "SMG", "Shotguns", "SMG", "CivilianClothing", "SMG", "Pistols", "Drinks", "CivilianItems", "Restraints", "RoadFlares", "Pistols", "CivilianVests", "CivilianVests", "CivilianClothing", "CivilianBackpacks", "CivilianClothing", "Drinks", "CivilianVests", "SMG", "PistolAttachments", "CivilianHeadgear", "CivilianHeadgear", "CivilianHeadgear", "CivilianClothing", "Drinks", "SMGAttachments", "Food", "CivilianItems", "CivilianVests", "Pistols", "Food", "PistolAttachments", "CivilianItems"}; /* Percental Item Group Spawn Chances of Industrial: Restraints = 25,00% RoadFlares = 25,00% Vehicle = 25,00% IndustrialItems = 25,00% */ Industrial[] = {"IndustrialItems", "IndustrialItems", "Restraints", "RoadFlares", "Vehicle", "Restraints", "IndustrialItems", "RoadFlares", "IndustrialItems", "Vehicle", "Vehicle", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Vehicle", "RoadFlares", "RoadFlares", "RoadFlares", "RoadFlares", "Restraints", "RoadFlares", "Restraints", "IndustrialItems", "RoadFlares", "Vehicle", "IndustrialItems", "Vehicle", "RoadFlares", "IndustrialItems", "RoadFlares", "Vehicle", "RoadFlares", "Restraints", "RoadFlares", "RoadFlares", "Restraints", "Vehicle", "Restraints", "Vehicle", "RoadFlares", "Restraints", "RoadFlares", "Restraints", "RoadFlares", "Restraints", "Vehicle", "Restraints", "Restraints", "IndustrialItems", "RoadFlares", "Vehicle", "RoadFlares", "IndustrialItems", "IndustrialItems", "RoadFlares", "IndustrialItems", "RoadFlares", "IndustrialItems", "Vehicle", "IndustrialItems", "Vehicle", "Restraints", "RoadFlares", "Restraints", "Vehicle", "Vehicle", "Restraints", "Restraints", "Vehicle", "IndustrialItems", "Restraints", "Vehicle", "Vehicle", "IndustrialItems", "Vehicle", "Restraints", "RoadFlares", "Restraints", "RoadFlares", "Restraints", "IndustrialItems", "RoadFlares", "Restraints", "IndustrialItems", "Vehicle", "Restraints", "Vehicle", "Restraints", "Restraints", "Vehicle", "IndustrialItems", "Vehicle", "Restraints", "RoadFlares", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Vehicle", "IndustrialItems", "Vehicle"}; /* Percental Item Group Spawn Chances of Factories: Electronics = 30,00% IndustrialItems = 70,00% */ Factories[] = {"IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "IndustrialItems", "Electronics", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "Electronics", "IndustrialItems", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "IndustrialItems", "Electronics", "IndustrialItems", "Electronics", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "IndustrialItems", "Electronics", "IndustrialItems", "IndustrialItems", "Electronics", "Electronics", "Electronics", "IndustrialItems", "IndustrialItems", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "IndustrialItems", "IndustrialItems", "Electronics", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Electronics", "Electronics", "IndustrialItems", "IndustrialItems"}; /* Percental Item Group Spawn Chances of VehicleService: Restraints = 10,00% RoadFlares = 10,00% IndustrialItems = 30,00% Vehicle = 50,00% */ VehicleService[] = {"Restraints", "IndustrialItems", "IndustrialItems", "Vehicle", "Restraints", "Vehicle", "IndustrialItems", "Vehicle", "RoadFlares", "IndustrialItems", "Vehicle", "Restraints", "IndustrialItems", "Vehicle", "RoadFlares", "IndustrialItems", "Vehicle", "IndustrialItems", "Vehicle", "Vehicle", "Vehicle", "IndustrialItems", "Vehicle", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Vehicle", "Vehicle", "Vehicle", "Restraints", "IndustrialItems", "RoadFlares", "RoadFlares", "Vehicle", "Vehicle", "RoadFlares", "Vehicle", "Restraints", "Restraints", "Vehicle", "Vehicle", "IndustrialItems", "Vehicle", "IndustrialItems", "Vehicle", "RoadFlares", "IndustrialItems", "Restraints", "Vehicle", "IndustrialItems", "Vehicle", "Vehicle", "RoadFlares", "IndustrialItems", "Vehicle", "Vehicle", "IndustrialItems", "Vehicle", "Vehicle", "IndustrialItems", "IndustrialItems", "IndustrialItems", "Vehicle", "Restraints", "Vehicle", "Vehicle", "Vehicle", "Vehicle", "IndustrialItems", "Restraints", "Vehicle", "Vehicle", "Vehicle", "RoadFlares", "Vehicle", "Vehicle", "Vehicle", "RoadFlares", "Restraints", "IndustrialItems", "Vehicle", "Vehicle", "Vehicle", "Vehicle", "IndustrialItems", "Vehicle", "IndustrialItems", "Vehicle", "Vehicle", "Vehicle", "IndustrialItems", "Vehicle", "Vehicle", "Vehicle", "IndustrialItems", "IndustrialItems", "Vehicle", "IndustrialItems", "RoadFlares", "IndustrialItems"}; /* Percental Item Group Spawn Chances of Military: DLCGhillies = 3,00% Ghillies = 4,00% Rebreathers = 3,00% Bipods = 3,00% DLCAmmo = 2,00% DLCOptics = 3,00% DLCSupressor = 3,00% LMGAmmo = 3,00% MedicalItems = 3,00% Restraints = 3,00% SniperAmmo = 2,00% SniperAttachments = 3,00% DLCRifles = 3,00% DLCVests = 3,00% GuerillaHeadgear = 3,00% GuerillaVests = 3,00% HandGrenades = 3,00% HEGrenades = 3,00% MilitaryBackpacks = 3,00% MilitaryHeadgear = 3,00% MilitaryVests = 3,00% RifleAmmo = 2,00% RifleAttachments = 3,00% SmokeGrenades = 2,00% Snipers = 4,00% UGLFlares = 2,00% UGLSmokes = 2,00% CivilianItems = 1,00% GuerillaBackpacks = 3,00% GuerillaItems = 3,00% LMG = 5,00% Explosives = 1,00% GuerillaClothing = 3,00% MilitaryClothing = 3,00% Rifles = 4,00% */ Military[] = {"LMG", "UGLFlares", "GuerillaBackpacks", "GuerillaVests", "CivilianItems", "DLCSupressor", "DLCVests", "Restraints", "Restraints", "HandGrenades", "SniperAmmo", "DLCAmmo", "MilitaryVests", "UGLSmokes", "MedicalItems", "DLCGhillies", "LMGAmmo", "Bipods", "GuerillaHeadgear", "SniperAttachments", "MilitaryClothing", "HandGrenades", "SmokeGrenades", "LMGAmmo", "Snipers", "DLCVests", "HEGrenades", "MilitaryClothing", "MilitaryClothing", "LMG", "MilitaryHeadgear", "Bipods", "Snipers", "SniperAttachments", "RifleAmmo", "RifleAmmo", "DLCOptics", "GuerillaVests", "DLCOptics", "GuerillaBackpacks", "MedicalItems", "DLCGhillies", "HEGrenades", "Rifles", "MilitaryHeadgear", "GuerillaItems", "DLCAmmo", "MilitaryVests", "Bipods", "Snipers", "DLCRifles", "Rebreathers", "GuerillaHeadgear", "RifleAttachments", "Ghillies", "Ghillies", "DLCGhillies", "DLCSupressor", "Ghillies", "RifleAttachments", "GuerillaClothing", "UGLFlares", "MilitaryVests", "HandGrenades", "HEGrenades", "Rifles", "GuerillaItems", "Rifles", "LMG", "GuerillaClothing", "DLCRifles", "MilitaryHeadgear", "MilitaryBackpacks", "GuerillaVests", "Snipers", "RifleAttachments", "Rebreathers", "MilitaryBackpacks", "MedicalItems", "GuerillaItems", "LMG", "GuerillaHeadgear", "UGLSmokes", "DLCSupressor", "DLCRifles", "GuerillaBackpacks", "SmokeGrenades", "Rebreathers", "DLCVests", "SniperAmmo", "Rifles", "LMG", "GuerillaClothing", "DLCOptics", "Ghillies", "MilitaryBackpacks", "Explosives", "Restraints", "LMGAmmo", "SniperAttachments"}; /* Percental Item Group Spawn Chances of Medical: MedicalItems = 100,00% */ Medical[] = {"MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems", "MedicalItems"}; /* Percental Item Group Spawn Chances of Tourist: DLCAmmo = 6,00% DLCOptics = 6,00% DLCSupressor = 6,00% SniperAmmo = 6,00% SniperAttachments = 6,00% CivilianItems = 6,00% Explosives = 6,00% HandGrenades = 6,00% MedicalItems = 6,00% Restraints = 6,00% DLCGhillies = 6,00% Ghillies = 7,00% MilitaryBackpacks = 7,00% MilitaryHeadgear = 6,00% DLCRifles = 7,00% Snipers = 7,00% */ Tourist[] = {"DLCRifles", "MilitaryHeadgear", "DLCAmmo", "CivilianItems", "Restraints", "CivilianItems", "MilitaryHeadgear", "DLCSupressor", "Snipers", "Ghillies", "CivilianItems", "Snipers", "HandGrenades", "DLCSupressor", "SniperAttachments", "MilitaryHeadgear", "MilitaryBackpacks", "Ghillies", "HandGrenades", "SniperAmmo", "DLCGhillies", "MedicalItems", "MedicalItems", "MilitaryBackpacks", "DLCGhillies", "Ghillies", "MedicalItems", "DLCSupressor", "DLCGhillies", "DLCAmmo", "Restraints", "SniperAmmo", "MilitaryHeadgear", "CivilianItems", "Explosives", "Snipers", "DLCOptics", "MedicalItems", "SniperAttachments", "MilitaryBackpacks", "Explosives", "Ghillies", "DLCRifles", "Snipers", "SniperAmmo", "SniperAttachments", "DLCAmmo", "HandGrenades", "MilitaryHeadgear", "SniperAttachments", "DLCRifles", "Restraints", "MedicalItems", "DLCSupressor", "MilitaryBackpacks", "DLCRifles", "DLCOptics", "DLCRifles", "DLCSupressor", "DLCGhillies", "Ghillies", "Ghillies", "Explosives", "Explosives", "DLCGhillies", "SniperAmmo", "Restraints", "Explosives", "DLCGhillies", "DLCOptics", "MilitaryHeadgear", "DLCRifles", "SniperAttachments", "SniperAmmo", "DLCSupressor", "Restraints", "HandGrenades", "Explosives", "MilitaryBackpacks", "Ghillies", "MilitaryBackpacks", "SniperAmmo", "DLCAmmo", "CivilianItems", "Restraints", "DLCAmmo", "Snipers", "DLCOptics", "HandGrenades", "DLCRifles", "SniperAttachments", "Snipers", "DLCAmmo", "DLCOptics", "CivilianItems", "DLCOptics", "Snipers", "MilitaryBackpacks", "MedicalItems", "HandGrenades"}; /* Percental Item Group Spawn Chances of Radiation: DLCAmmo = 6,00% DLCOptics = 6,00% DLCSupressor = 6,00% SniperAmmo = 6,00% SniperAttachments = 6,00% EpicWeapons = 7,00% HandGrenades = 6,00% MedicalItems = 6,00% Restraints = 6,00% DLCGhillies = 6,00% Ghillies = 7,00% Explosives = 7,00% MilitaryBackpacks = 6,00% MilitaryHeadgear = 7,00% DLCRifles = 6,00% Snipers = 6,00% */ Radiation[] = {"HandGrenades", "MilitaryBackpacks", "Snipers", "MilitaryBackpacks", "DLCAmmo", "EpicWeapons", "Snipers", "Explosives", "DLCGhillies", "HandGrenades", "MedicalItems", "SniperAttachments", "Restraints", "SniperAttachments", "MilitaryHeadgear", "EpicWeapons", "Snipers", "SniperAmmo", "DLCAmmo", "SniperAmmo", "MilitaryHeadgear", "MedicalItems", "Ghillies", "MilitaryBackpacks", "MedicalItems", "DLCOptics", "DLCOptics", "MilitaryBackpacks", "DLCSupressor", "Snipers", "Explosives", "DLCRifles", "DLCRifles", "DLCOptics", "MilitaryHeadgear", "DLCGhillies", "DLCRifles", "Restraints", "DLCSupressor", "DLCOptics", "SniperAmmo", "SniperAmmo", "DLCAmmo", "HandGrenades", "MedicalItems", "SniperAttachments", "Restraints", "SniperAmmo", "Ghillies", "DLCRifles", "EpicWeapons", "MilitaryHeadgear", "MilitaryBackpacks", "DLCSupressor", "Explosives", "DLCSupressor", "HandGrenades", "Restraints", "Explosives", "MilitaryHeadgear", "Ghillies", "DLCGhillies", "DLCAmmo", "Ghillies", "MilitaryHeadgear", "Snipers", "SniperAttachments", "DLCSupressor", "MedicalItems", "SniperAmmo", "HandGrenades", "DLCGhillies", "SniperAttachments", "MedicalItems", "DLCSupressor", "DLCGhillies", "Explosives", "EpicWeapons", "DLCAmmo", "SniperAttachments", "EpicWeapons", "HandGrenades", "DLCOptics", "Restraints", "MilitaryHeadgear", "DLCRifles", "Ghillies", "DLCGhillies", "Restraints", "DLCRifles", "Explosives", "DLCOptics", "Ghillies", "Explosives", "MilitaryBackpacks", "Ghillies", "EpicWeapons", "Snipers", "EpicWeapons", "DLCAmmo"}; }; class ItemGroups { /* Percental Item Spawn Chances of Food: Exile_Item_CookingPot = 2,08% Exile_Item_CanOpener = 3,47% Exile_Item_Matches = 3,47% Exile_Item_EMRE = 2,08% Exile_Item_GloriousKnakworst = 4,17% Exile_Item_Surstromming = 4,86% Exile_Item_SausageGravy = 4,86% Exile_Item_ChristmasTinner = 4,86% Exile_Item_MacasCheese = 4,86% Exile_Item_BBQSandwich = 4,86% Exile_Item_CatFood = 4,86% Exile_Item_Dogfood = 4,86% Exile_Item_BeefParts = 4,86% Exile_Item_Cheathas = 4,86% Exile_Item_DsNuts = 4,86% Exile_Item_Noodles = 4,86% Exile_Item_CockONut = 5,56% Exile_Item_SeedAstics = 5,56% Exile_Item_Raisins = 6,25% Exile_Item_Moobar = 6,25% Exile_Item_InstantCoffee = 7,64% */ Food[] = {"Exile_Item_Dogfood", "Exile_Item_DsNuts", "Exile_Item_SeedAstics", "Exile_Item_Dogfood", "Exile_Item_GloriousKnakworst", "Exile_Item_SausageGravy", "Exile_Item_InstantCoffee", "Exile_Item_Surstromming", "Exile_Item_Noodles", "Exile_Item_CookingPot", "Exile_Item_SausageGravy", "Exile_Item_BBQSandwich", "Exile_Item_Matches", "Exile_Item_CatFood", "Exile_Item_DsNuts", "Exile_Item_Matches", "Exile_Item_ChristmasTinner", "Exile_Item_CockONut", "Exile_Item_Moobar", "Exile_Item_BeefParts", "Exile_Item_Raisins", "Exile_Item_ChristmasTinner", "Exile_Item_GloriousKnakworst", "Exile_Item_DsNuts", "Exile_Item_EMRE", "Exile_Item_Surstromming", "Exile_Item_Cheathas", "Exile_Item_EMRE", "Exile_Item_BBQSandwich", "Exile_Item_DsNuts", "Exile_Item_InstantCoffee", "Exile_Item_InstantCoffee", "Exile_Item_Raisins", "Exile_Item_InstantCoffee", "Exile_Item_SeedAstics", "Exile_Item_CatFood", "Exile_Item_Noodles", "Exile_Item_ChristmasTinner", "Exile_Item_Matches", "Exile_Item_InstantCoffee", "Exile_Item_CatFood", "Exile_Item_Moobar", "Exile_Item_Raisins", "Exile_Item_SausageGravy", "Exile_Item_Dogfood", "Exile_Item_CatFood", "Exile_Item_Moobar", "Exile_Item_ChristmasTinner", "Exile_Item_SausageGravy", "Exile_Item_ChristmasTinner", "Exile_Item_CockONut", "Exile_Item_CockONut", "Exile_Item_Cheathas", "Exile_Item_CanOpener", "Exile_Item_Cheathas", "Exile_Item_InstantCoffee", "Exile_Item_Cheathas", "Exile_Item_CanOpener", "Exile_Item_ChristmasTinner", "Exile_Item_ChristmasTinner", "Exile_Item_BeefParts", "Exile_Item_CockONut", "Exile_Item_SausageGravy", "Exile_Item_Raisins", "Exile_Item_Moobar", "Exile_Item_InstantCoffee", "Exile_Item_Surstromming", "Exile_Item_Matches", "Exile_Item_Surstromming", "Exile_Item_Cheathas", "Exile_Item_GloriousKnakworst", "Exile_Item_CatFood", "Exile_Item_SausageGravy", "Exile_Item_MacasCheese", "Exile_Item_Surstromming", "Exile_Item_BBQSandwich", "Exile_Item_CatFood", "Exile_Item_Noodles", "Exile_Item_CatFood", "Exile_Item_GloriousKnakworst", "Exile_Item_DsNuts", "Exile_Item_CockONut", "Exile_Item_Raisins", "Exile_Item_SeedAstics", "Exile_Item_MacasCheese", "Exile_Item_Raisins", "Exile_Item_SeedAstics", "Exile_Item_MacasCheese", "Exile_Item_Dogfood", "Exile_Item_InstantCoffee", "Exile_Item_Dogfood", "Exile_Item_BBQSandwich", "Exile_Item_SeedAstics", "Exile_Item_BeefParts", "Exile_Item_CockONut", "Exile_Item_InstantCoffee", "Exile_Item_BBQSandwich", "Exile_Item_CookingPot", "Exile_Item_BeefParts", "Exile_Item_SausageGravy", "Exile_Item_Raisins", "Exile_Item_CanOpener", "Exile_Item_SeedAstics", "Exile_Item_SeedAstics", "Exile_Item_MacasCheese", "Exile_Item_Cheathas", "Exile_Item_SeedAstics", "Exile_Item_CockONut", "Exile_Item_Dogfood", "Exile_Item_BeefParts", "Exile_Item_Raisins", "Exile_Item_DsNuts", "Exile_Item_Moobar", "Exile_Item_BeefParts", "Exile_Item_BBQSandwich", "Exile_Item_Noodles", "Exile_Item_CanOpener", "Exile_Item_CanOpener", "Exile_Item_Moobar", "Exile_Item_DsNuts", "Exile_Item_MacasCheese", "Exile_Item_MacasCheese", "Exile_Item_Surstromming", "Exile_Item_Matches", "Exile_Item_Moobar", "Exile_Item_Noodles", "Exile_Item_Cheathas", "Exile_Item_GloriousKnakworst", "Exile_Item_BeefParts", "Exile_Item_CookingPot", "Exile_Item_BBQSandwich", "Exile_Item_Surstromming", "Exile_Item_CockONut", "Exile_Item_Dogfood", "Exile_Item_Raisins", "Exile_Item_EMRE", "Exile_Item_Noodles", "Exile_Item_GloriousKnakworst", "Exile_Item_Noodles", "Exile_Item_Moobar", "Exile_Item_MacasCheese", "Exile_Item_InstantCoffee", "Exile_Item_Moobar", "Exile_Item_InstantCoffee"}; /* Percental Item Spawn Chances of Drinks: Exile_Item_Beer = 7,14% Exile_Item_EnergyDrink = 35,71% Exile_Item_PlasticBottleFreshWater = 7,14% Exile_Item_PowerDrink = 7,14% Exile_Item_MountainDupe = 14,29% Exile_Item_ChocolateMilk = 21,43% Exile_Item_PlasticBottleDirtyWater = 7,14% */ Drinks[] = {"Exile_Item_EnergyDrink", "Exile_Item_ChocolateMilk", "Exile_Item_PowerDrink", "Exile_Item_ChocolateMilk", "Exile_Item_EnergyDrink", "Exile_Item_PlasticBottleFreshWater", "Exile_Item_ChocolateMilk", "Exile_Item_MountainDupe", "Exile_Item_EnergyDrink", "Exile_Item_EnergyDrink", "Exile_Item_MountainDupe", "Exile_Item_Beer", "Exile_Item_PlasticBottleDirtyWater", "Exile_Item_EnergyDrink"}; /* Percental Item Spawn Chances of Pistols: Exile_Weapon_Colt1911 = 5,88% Exile_Weapon_Makarov = 5,88% Exile_Weapon_Taurus = 5,88% Exile_Weapon_TaurusGold = 5,88% hgun_P07_khk_F = 5,88% hgun_Pistol_01_F = 5,88% hgun_Pistol_heavy_01_F = 5,88% hgun_Pistol_heavy_02_F = 5,88% hgun_Pistol_Signal_F = 5,88% hgun_ACPC2_F = 11,76% hgun_P07_F = 11,76% hgun_Rook40_F = 11,76% Exile_Weapon_SA61 = 11,76% */ Pistols[] = {"Exile_Weapon_Taurus", "hgun_ACPC2_F", "hgun_Rook40_F", "hgun_ACPC2_F", "Exile_Weapon_SA61", "Exile_Weapon_Colt1911", "hgun_P07_khk_F", "hgun_Pistol_heavy_01_F", "Exile_Weapon_TaurusGold", "hgun_Pistol_01_F", "hgun_Pistol_Signal_F", "hgun_Pistol_heavy_02_F", "Exile_Weapon_SA61", "hgun_P07_F", "hgun_Rook40_F", "Exile_Weapon_Makarov", "hgun_P07_F"}; /* Percental Item Spawn Chances of PistolAmmo: 6Rnd_GreenSignal_F = 2,44% 6Rnd_RedSignal_F = 2,44% 16Rnd_9x21_Mag = 2,44% 6Rnd_45ACP_Cylinder = 4,88% 10Rnd_9x21_Mag = 9,76% 11Rnd_45ACP_Mag = 9,76% 30Rnd_9x21_Mag = 9,76% 9Rnd_45ACP_Mag = 9,76% Exile_Magazine_6Rnd_45ACP = 9,76% Exile_Magazine_7Rnd_45ACP = 9,76% Exile_Magazine_8Rnd_9x18 = 9,76% Exile_Magazine_10Rnd_765x17_SA61 = 9,76% Exile_Magazine_20Rnd_765x17_SA61 = 9,76% */ PistolAmmo[] = {"Exile_Magazine_6Rnd_45ACP", "30Rnd_9x21_Mag", "Exile_Magazine_10Rnd_765x17_SA61", "6Rnd_45ACP_Cylinder", "Exile_Magazine_6Rnd_45ACP", "Exile_Magazine_7Rnd_45ACP", "Exile_Magazine_20Rnd_765x17_SA61", "Exile_Magazine_6Rnd_45ACP", "9Rnd_45ACP_Mag", "Exile_Magazine_8Rnd_9x18", "6Rnd_RedSignal_F", "30Rnd_9x21_Mag", "Exile_Magazine_20Rnd_765x17_SA61", "Exile_Magazine_7Rnd_45ACP", "Exile_Magazine_8Rnd_9x18", "9Rnd_45ACP_Mag", "6Rnd_GreenSignal_F", "30Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "Exile_Magazine_7Rnd_45ACP", "Exile_Magazine_10Rnd_765x17_SA61", "Exile_Magazine_10Rnd_765x17_SA61", "10Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "10Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "Exile_Magazine_8Rnd_9x18", "Exile_Magazine_20Rnd_765x17_SA61", "Exile_Magazine_7Rnd_45ACP", "11Rnd_45ACP_Mag", "Exile_Magazine_8Rnd_9x18", "30Rnd_9x21_Mag", "10Rnd_9x21_Mag", "11Rnd_45ACP_Mag", "6Rnd_45ACP_Cylinder", "Exile_Magazine_20Rnd_765x17_SA61", "Exile_Magazine_10Rnd_765x17_SA61", "10Rnd_9x21_Mag", "Exile_Magazine_6Rnd_45ACP", "16Rnd_9x21_Mag"}; /* Percental Item Spawn Chances of PistolAttachments: optic_MRD = 16,67% optic_Yorris = 16,67% muzzle_snds_acp = 33,33% muzzle_snds_L = 33,33% */ PistolAttachments[] = {"muzzle_snds_L", "optic_MRD", "muzzle_snds_acp", "optic_Yorris", "muzzle_snds_acp", "muzzle_snds_L"}; /* Percental Item Spawn Chances of Shotguns: Exile_Weapon_M1014 = 100,00% */ Shotguns[] = {"Exile_Weapon_M1014"}; /* Percental Item Spawn Chances of ShotgunAmmo: Exile_Magazine_8Rnd_74Slug = 100,00% */ ShotgunAmmo[] = {"Exile_Magazine_8Rnd_74Slug"}; /* Percental Item Spawn Chances of SMG: SMG_01_F = 25,00% SMG_02_F = 25,00% SMG_05_F = 25,00% hgun_PDW2000_F = 25,00% */ SMG[] = {"SMG_01_F", "SMG_05_F", "SMG_02_F", "hgun_PDW2000_F"}; /* Percental Item Spawn Chances of SMGAmmo: 30Rnd_45ACP_Mag_SMG_01 = 16,67% 30Rnd_45ACP_Mag_SMG_01_Tracer_Green = 16,67% 30Rnd_9x21_Mag_SMG_02 = 16,67% 30Rnd_9x21_Mag_SMG_02_Tracer_Red = 16,67% 30Rnd_9x21_Mag_SMG_02_Tracer_Yellow = 16,67% 30Rnd_9x21_Mag_SMG_02_Tracer_Green = 16,67% */ SMGAmmo[] = {"30Rnd_9x21_Mag_SMG_02_Tracer_Red", "30Rnd_9x21_Mag_SMG_02_Tracer_Green", "30Rnd_45ACP_Mag_SMG_01", "30Rnd_9x21_Mag_SMG_02_Tracer_Yellow", "30Rnd_45ACP_Mag_SMG_01_Tracer_Green", "30Rnd_9x21_Mag_SMG_02"}; /* Percental Item Spawn Chances of SMGAttachments: optic_Holosight_smg = 16,67% optic_Holosight_smg_blk_F = 16,67% optic_ACO_grn_smg = 16,67% optic_Aco_smg = 16,67% optic_ACO_grn = 16,67% optic_Aco = 16,67% */ SMGAttachments[] = {"optic_Holosight_smg_blk_F", "optic_ACO_grn_smg", "optic_ACO_grn", "optic_Aco", "optic_Aco_smg", "optic_Holosight_smg"}; /* Percental Item Spawn Chances of Rifles: arifle_Katiba_GL_F = 1,00% arifle_Mk20_GL_F = 1,00% arifle_MX_GL_Black_F = 1,00% arifle_MX_GL_F = 1,00% arifle_MXM_F = 1,00% arifle_TRG21_GL_F = 1,00% Exile_Weapon_AK107_GL = 1,00% Exile_Weapon_AK74_GL = 1,00% arifle_AK12_GL_F = 2,00% arifle_AKM_F = 2,00% arifle_AKM_FL_F = 2,00% arifle_AKS_F = 2,00% arifle_ARX_blk_F = 2,00% arifle_ARX_ghex_F = 2,00% arifle_ARX_hex_F = 2,00% arifle_CTAR_blk_F = 2,00% arifle_CTAR_ghex_F = 2,00% arifle_CTAR_GL_blk_F = 2,00% arifle_CTAR_hex_F = 2,00% arifle_CTARS_blk_F = 2,00% arifle_CTARS_ghex_F = 2,00% arifle_CTARS_hex_F = 2,00% arifle_Katiba_F = 2,00% arifle_Mk20_F = 2,00% arifle_Mk20C_F = 2,00% arifle_MX_Black_F = 2,00% arifle_MX_F = 2,00% arifle_MXC_Black_F = 2,00% arifle_MXC_F = 2,00% arifle_MXM_Black_F = 2,00% arifle_SDAR_F = 2,00% arifle_SPAR_01_blk_F = 2,00% arifle_SPAR_01_GL_blk_F = 2,00% arifle_SPAR_01_GL_khk_F = 2,00% arifle_SPAR_01_GL_snd_F = 2,00% arifle_SPAR_01_khk_F = 2,00% arifle_SPAR_01_snd_F = 2,00% arifle_SPAR_02_blk_F = 2,00% arifle_SPAR_02_khk_F = 2,00% arifle_SPAR_02_snd_F = 2,00% arifle_SPAR_03_blk_F = 2,00% arifle_SPAR_03_khk_F = 2,00% arifle_SPAR_03_snd_F = 2,00% arifle_TRG20_F = 2,00% arifle_TRG21_F = 2,00% Exile_Weapon_AK107 = 1,00% Exile_Weapon_AK74 = 1,00% Exile_Weapon_DMR = 1,00% arifle_MXM_khk_F = 1,00% Exile_Weapon_AK47 = 1,00% Exile_Weapon_AKS_Gold = 1,00% Exile_Weapon_SVD = 1,00% Exile_Weapon_SVDCamo = 1,00% Exile_Weapon_VSSVintorez = 1,00% arifle_MX_GL_khk_F = 1,00% arifle_AK12_F = 1,00% Exile_Weapon_CZ550 = 1,00% arifle_MX_khk_F = 1,00% arifle_MXC_khk_F = 1,00% Exile_Weapon_M4 = 1,00% Exile_Weapon_M16A4 = 1,00% Exile_Weapon_M16A2 = 1,00% Exile_Weapon_LeeEnfield = 1,00% */ Rifles[] = {"arifle_MXC_F", "arifle_Katiba_GL_F", "arifle_Katiba_F", "Exile_Weapon_M16A4", "arifle_Katiba_F", "arifle_TRG21_F", "arifle_CTAR_hex_F", "arifle_CTARS_hex_F", "arifle_AKM_FL_F", "arifle_SPAR_01_blk_F", "arifle_SPAR_01_GL_blk_F", "arifle_SPAR_02_khk_F", "arifle_SPAR_02_blk_F", "arifle_SDAR_F", "arifle_CTAR_GL_blk_F", "arifle_AK12_GL_F", "Exile_Weapon_AKS_Gold", "arifle_Mk20C_F", "arifle_MX_khk_F", "arifle_SPAR_01_GL_khk_F", "arifle_SPAR_01_khk_F", "arifle_ARX_blk_F", "arifle_CTAR_hex_F", "arifle_SPAR_03_khk_F", "arifle_CTAR_ghex_F", "arifle_Mk20_F", "arifle_SPAR_03_blk_F", "Exile_Weapon_SVDCamo", "arifle_MX_F", "arifle_SPAR_03_snd_F", "arifle_ARX_blk_F", "arifle_MXM_khk_F", "arifle_AK12_F", "arifle_CTAR_blk_F", "arifle_CTAR_ghex_F", "Exile_Weapon_SVD", "arifle_MX_GL_F", "arifle_SPAR_03_snd_F", "arifle_CTARS_ghex_F", "Exile_Weapon_M4", "arifle_MX_F", "arifle_MXC_F", "arifle_Mk20_F", "arifle_CTARS_ghex_F", "arifle_SPAR_01_snd_F", "arifle_SDAR_F", "arifle_TRG20_F", "arifle_CTARS_blk_F", "arifle_MXM_F", "arifle_MXC_khk_F", "arifle_CTAR_blk_F", "arifle_TRG21_GL_F", "arifle_SPAR_02_snd_F", "arifle_SPAR_02_snd_F", "Exile_Weapon_DMR", "arifle_SPAR_01_GL_blk_F", "arifle_ARX_hex_F", "arifle_MXC_Black_F", "arifle_SPAR_03_blk_F", "arifle_MX_GL_Black_F", "arifle_Mk20C_F", "arifle_SPAR_01_GL_khk_F", "Exile_Weapon_AK107_GL", "arifle_CTARS_blk_F", "arifle_CTAR_GL_blk_F", "arifle_AK12_GL_F", "arifle_TRG20_F", "arifle_SPAR_02_khk_F", "Exile_Weapon_LeeEnfield", "arifle_AKS_F", "Exile_Weapon_AK47", "arifle_SPAR_01_GL_snd_F", "arifle_Mk20_GL_F", "arifle_CTARS_hex_F", "arifle_AKM_F", "arifle_ARX_ghex_F", "Exile_Weapon_M16A2", "arifle_AKM_FL_F", "arifle_ARX_ghex_F", "arifle_MXM_Black_F", "arifle_MXM_Black_F", "arifle_MX_Black_F", "arifle_SPAR_01_blk_F", "arifle_SPAR_01_GL_snd_F", "Exile_Weapon_CZ550", "Exile_Weapon_AK74", "arifle_SPAR_01_khk_F", "arifle_ARX_hex_F", "arifle_MX_Black_F", "arifle_MXC_Black_F", "arifle_AKM_F", "Exile_Weapon_VSSVintorez", "arifle_AKS_F", "arifle_TRG21_F", "arifle_SPAR_02_blk_F", "arifle_SPAR_03_khk_F", "arifle_SPAR_01_snd_F", "Exile_Weapon_AK74_GL", "arifle_MX_GL_khk_F", "Exile_Weapon_AK107"}; /* Percental Item Spawn Chances of RifleAmmo: 20Rnd_556x45_UW_mag = 2,00% 30Rnd_556x45_Stanag = 2,00% 30Rnd_556x45_Stanag_green = 2,00% 30Rnd_556x45_Stanag_red = 2,00% 30Rnd_556x45_Stanag_Tracer_Green = 2,00% 30Rnd_556x45_Stanag_Tracer_Red = 2,00% 30Rnd_556x45_Stanag_Tracer_Yellow = 2,00% 30Rnd_65x39_caseless_green = 2,00% 30Rnd_65x39_caseless_green_mag_Tracer = 2,00% 30Rnd_65x39_caseless_mag = 2,00% 30Rnd_65x39_caseless_mag_Tracer = 2,00% Exile_Magazine_10Rnd_303 = 2,00% Exile_Magazine_30Rnd_762x39_AK = 2,00% Exile_Magazine_30Rnd_545x39_AK = 2,00% Exile_Magazine_30Rnd_545x39_AK_Green = 2,00% Exile_Magazine_30Rnd_545x39_AK_Red = 2,00% Exile_Magazine_30Rnd_545x39_AK_White = 2,00% Exile_Magazine_30Rnd_545x39_AK_Yellow = 2,00% Exile_Magazine_20Rnd_762x51_DMR = 2,00% Exile_Magazine_20Rnd_762x51_DMR_Yellow = 2,00% Exile_Magazine_20Rnd_762x51_DMR_Red = 2,00% Exile_Magazine_20Rnd_762x51_DMR_Green = 2,00% Exile_Magazine_20Rnd_762x51_DMR_White = 2,00% Exile_Magazine_5Rnd_22LR = 2,00% Exile_Magazine_10Rnd_762x54 = 2,00% Exile_Magazine_10Rnd_9x39 = 2,00% Exile_Magazine_20Rnd_9x39 = 2,00% 30Rnd_762x39_Mag_F = 2,00% 30Rnd_762x39_Mag_Green_F = 2,00% 30Rnd_762x39_Mag_Tracer_F = 2,00% 30Rnd_762x39_Mag_Tracer_Green_F = 2,00% 30Rnd_762x39_AK47_M = 2,00% 30Rnd_545x39_Mag_F = 3,00% 30Rnd_545x39_Mag_Green_F = 3,00% 30Rnd_545x39_Mag_Tracer_F = 3,00% 30Rnd_545x39_Mag_Tracer_Green_F = 3,00% 10Rnd_50BW_Mag_F = 3,00% 30Rnd_580x42_Mag_F = 3,00% 30Rnd_580x42_Mag_Tracer_F = 3,00% 100Rnd_580x42_Mag_F = 3,00% 100Rnd_580x42_Mag_Tracer_F = 3,00% 150Rnd_556x45_Drum_Mag_F = 3,00% 150Rnd_556x45_Drum_Mag_Tracer_F = 3,00% 20Rnd_762x51_Mag = 3,00% */ RifleAmmo[] = {"30Rnd_556x45_Stanag_Tracer_Yellow", "30Rnd_762x39_Mag_F", "30Rnd_762x39_Mag_Tracer_Green_F", "30Rnd_556x45_Stanag_Tracer_Red", "Exile_Magazine_20Rnd_762x51_DMR_Red", "30Rnd_65x39_caseless_mag", "Exile_Magazine_30Rnd_545x39_AK_Yellow", "30Rnd_65x39_caseless_green_mag_Tracer", "30Rnd_580x42_Mag_Tracer_F", "30Rnd_762x39_AK47_M", "30Rnd_762x39_AK47_M", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_580x42_Mag_F", "20Rnd_762x51_Mag", "30Rnd_762x39_Mag_Tracer_F", "150Rnd_556x45_Drum_Mag_F", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_65x39_caseless_mag_Tracer", "10Rnd_50BW_Mag_F", "Exile_Magazine_10Rnd_9x39", "Exile_Magazine_10Rnd_9x39", "30Rnd_556x45_Stanag_red", "150Rnd_556x45_Drum_Mag_F", "Exile_Magazine_30Rnd_545x39_AK_Red", "Exile_Magazine_20Rnd_762x51_DMR_White", "30Rnd_65x39_caseless_mag", "Exile_Magazine_20Rnd_762x51_DMR", "30Rnd_65x39_caseless_green", "100Rnd_580x42_Mag_Tracer_F", "Exile_Magazine_20Rnd_762x51_DMR_Yellow", "30Rnd_762x39_Mag_F", "30Rnd_556x45_Stanag", "150Rnd_556x45_Drum_Mag_Tracer_F", "150Rnd_556x45_Drum_Mag_F", "30Rnd_580x42_Mag_F", "30Rnd_65x39_caseless_green_mag_Tracer", "Exile_Magazine_10Rnd_762x54", "150Rnd_556x45_Drum_Mag_Tracer_F", "Exile_Magazine_30Rnd_545x39_AK_Red", "Exile_Magazine_10Rnd_762x54", "Exile_Magazine_30Rnd_545x39_AK", "Exile_Magazine_20Rnd_762x51_DMR_Red", "30Rnd_545x39_Mag_Tracer_Green_F", "30Rnd_762x39_Mag_Tracer_F", "30Rnd_556x45_Stanag_red", "30Rnd_580x42_Mag_Tracer_F", "100Rnd_580x42_Mag_F", "Exile_Magazine_20Rnd_9x39", "100Rnd_580x42_Mag_F", "30Rnd_545x39_Mag_F", "Exile_Magazine_20Rnd_762x51_DMR_Yellow", "30Rnd_580x42_Mag_F", "10Rnd_50BW_Mag_F", "Exile_Magazine_20Rnd_762x51_DMR", "20Rnd_762x51_Mag", "20Rnd_556x45_UW_mag", "Exile_Magazine_30Rnd_545x39_AK_White", "20Rnd_762x51_Mag", "Exile_Magazine_20Rnd_762x51_DMR_Green", "Exile_Magazine_5Rnd_22LR", "Exile_Magazine_10Rnd_303", "30Rnd_545x39_Mag_Tracer_Green_F", "30Rnd_762x39_Mag_Green_F", "Exile_Magazine_30Rnd_545x39_AK_White", "100Rnd_580x42_Mag_Tracer_F", "30Rnd_556x45_Stanag_green", "Exile_Magazine_10Rnd_303", "100Rnd_580x42_Mag_F", "30Rnd_762x39_Mag_Tracer_Green_F", "Exile_Magazine_30Rnd_762x39_AK", "30Rnd_545x39_Mag_Tracer_F", "Exile_Magazine_30Rnd_545x39_AK", "30Rnd_545x39_Mag_Tracer_F", "30Rnd_545x39_Mag_F", "30Rnd_545x39_Mag_Green_F", "30Rnd_556x45_Stanag", "Exile_Magazine_30Rnd_545x39_AK_Green", "30Rnd_65x39_caseless_mag_Tracer", "Exile_Magazine_20Rnd_762x51_DMR_Green", "30Rnd_545x39_Mag_F", "Exile_Magazine_20Rnd_762x51_DMR_White", "10Rnd_50BW_Mag_F", "100Rnd_580x42_Mag_Tracer_F", "Exile_Magazine_30Rnd_545x39_AK_Green", "Exile_Magazine_5Rnd_22LR", "30Rnd_556x45_Stanag_Tracer_Green", "30Rnd_65x39_caseless_green", "30Rnd_580x42_Mag_Tracer_F", "30Rnd_556x45_Stanag_Tracer_Yellow", "30Rnd_556x45_Stanag_green", "30Rnd_545x39_Mag_Tracer_Green_F", "30Rnd_545x39_Mag_Tracer_F", "Exile_Magazine_30Rnd_545x39_AK_Yellow", "30Rnd_545x39_Mag_Green_F", "20Rnd_556x45_UW_mag", "Exile_Magazine_20Rnd_9x39", "150Rnd_556x45_Drum_Mag_Tracer_F", "30Rnd_762x39_Mag_Green_F", "Exile_Magazine_30Rnd_762x39_AK", "30Rnd_545x39_Mag_Green_F"}; /* Percental Item Spawn Chances of RifleAttachments: muzzle_snds_M = 3,00% muzzle_snds_H = 3,00% muzzle_snds_H_khk_F = 3,00% muzzle_snds_H_snd_F = 3,00% muzzle_snds_58_blk_F = 3,00% muzzle_snds_m_khk_F = 3,00% muzzle_snds_m_snd_F = 3,00% muzzle_snds_58_wdm_F = 3,00% muzzle_snds_65_TI_blk_F = 3,00% muzzle_snds_65_TI_hex_F = 3,00% muzzle_snds_65_TI_ghex_F = 3,00% muzzle_snds_H_MG_blk_F = 3,00% muzzle_snds_H_MG_khk_F = 3,00% optic_Arco = 3,00% optic_Arco_blk_F = 3,00% optic_Arco_ghex_F = 3,00% optic_Hamr = 3,00% optic_Hamr_khk_F = 3,00% optic_Holosight = 3,00% optic_Holosight_blk_F = 3,00% optic_Holosight_khk_F = 4,00% acc_flashlight = 4,00% acc_pointer_IR = 4,00% optic_MRCO = 4,00% optic_DMS = 4,00% optic_DMS_ghex_F = 4,00% optic_ERCO_blk_F = 4,00% optic_ERCO_khk_F = 4,00% optic_ERCO_snd_F = 4,00% optic_NVS = 4,00% */ RifleAttachments[] = {"muzzle_snds_H", "optic_Holosight", "acc_flashlight", "muzzle_snds_M", "acc_pointer_IR", "muzzle_snds_65_TI_ghex_F", "optic_MRCO", "optic_Arco_ghex_F", "muzzle_snds_65_TI_blk_F", "acc_flashlight", "muzzle_snds_H_khk_F", "optic_ERCO_snd_F", "optic_Arco_ghex_F", "acc_flashlight", "optic_ERCO_khk_F", "muzzle_snds_H_MG_blk_F", "optic_Hamr_khk_F", "acc_pointer_IR", "optic_NVS", "muzzle_snds_65_TI_blk_F", "optic_Arco_blk_F", "muzzle_snds_m_snd_F", "optic_ERCO_snd_F", "optic_Holosight_blk_F", "optic_Holosight_khk_F", "muzzle_snds_65_TI_hex_F", "muzzle_snds_58_blk_F", "muzzle_snds_58_blk_F", "muzzle_snds_H_snd_F", "muzzle_snds_H_khk_F", "muzzle_snds_m_snd_F", "optic_Holosight_khk_F", "optic_Arco_ghex_F", "optic_NVS", "optic_Holosight_khk_F", "optic_ERCO_blk_F", "muzzle_snds_H_MG_khk_F", "muzzle_snds_H_MG_blk_F", "optic_ERCO_khk_F", "optic_DMS", "muzzle_snds_58_wdm_F", "optic_DMS", "optic_MRCO", "optic_Arco", "optic_ERCO_blk_F", "optic_Hamr", "optic_ERCO_khk_F", "muzzle_snds_m_khk_F", "optic_DMS", "optic_DMS_ghex_F", "muzzle_snds_m_khk_F", "optic_DMS_ghex_F", "muzzle_snds_58_wdm_F", "optic_Arco_blk_F", "optic_Holosight_blk_F", "muzzle_snds_H", "muzzle_snds_M", "acc_pointer_IR", "muzzle_snds_m_khk_F", "acc_flashlight", "optic_Hamr_khk_F", "optic_Holosight", "optic_MRCO", "optic_DMS_ghex_F", "optic_Arco_blk_F", "muzzle_snds_65_TI_ghex_F", "muzzle_snds_H_MG_khk_F", "muzzle_snds_H_snd_F", "optic_ERCO_khk_F", "optic_DMS_ghex_F", "muzzle_snds_m_snd_F", "optic_Holosight_blk_F", "optic_Arco", "optic_Holosight", "optic_NVS", "muzzle_snds_58_blk_F", "optic_MRCO", "optic_NVS", "muzzle_snds_H", "muzzle_snds_65_TI_ghex_F", "muzzle_snds_H_snd_F", "muzzle_snds_H_MG_blk_F", "optic_ERCO_blk_F", "optic_Hamr", "muzzle_snds_H_MG_khk_F", "muzzle_snds_65_TI_hex_F", "optic_DMS", "muzzle_snds_65_TI_blk_F", "muzzle_snds_M", "optic_Hamr_khk_F", "optic_Arco", "muzzle_snds_58_wdm_F", "optic_ERCO_snd_F", "optic_Holosight_khk_F", "acc_pointer_IR", "optic_Hamr", "muzzle_snds_65_TI_hex_F", "muzzle_snds_H_khk_F", "optic_ERCO_snd_F", "optic_ERCO_blk_F"}; /* Percental Item Spawn Chances of LMG: arifle_MX_SW_Black_F = 12,00% arifle_MX_SW_F = 12,00% LMG_Mk200_F = 12,00% LMG_Zafir_F = 12,00% Exile_Weapon_RPK = 13,00% Exile_Weapon_PK = 13,00% Exile_Weapon_PKP = 13,00% LMG_03_F = 13,00% */ LMG[] = {"LMG_Zafir_F", "LMG_Mk200_F", "Exile_Weapon_PKP", "Exile_Weapon_RPK", "Exile_Weapon_PKP", "Exile_Weapon_PKP", "LMG_03_F", "Exile_Weapon_RPK", "LMG_Zafir_F", "LMG_03_F", "arifle_MX_SW_Black_F", "LMG_Mk200_F", "Exile_Weapon_PKP", "LMG_Mk200_F", "LMG_03_F", "arifle_MX_SW_Black_F", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "Exile_Weapon_PK", "LMG_Zafir_F", "Exile_Weapon_PK", "LMG_Mk200_F", "arifle_MX_SW_F", "Exile_Weapon_PKP", "arifle_MX_SW_F", "LMG_Mk200_F", "LMG_Mk200_F", "Exile_Weapon_RPK", "LMG_03_F", "Exile_Weapon_RPK", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_F", "Exile_Weapon_RPK", "Exile_Weapon_RPK", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "arifle_MX_SW_Black_F", "Exile_Weapon_PKP", "LMG_Zafir_F", "Exile_Weapon_PKP", "LMG_Zafir_F", "Exile_Weapon_PK", "Exile_Weapon_PK", "LMG_Zafir_F", "LMG_Mk200_F", "LMG_Mk200_F", "Exile_Weapon_RPK", "Exile_Weapon_PK", "Exile_Weapon_RPK", "LMG_Zafir_F", "arifle_MX_SW_F", "Exile_Weapon_PK", "LMG_Zafir_F", "Exile_Weapon_PK", "arifle_MX_SW_F", "Exile_Weapon_PKP", "LMG_03_F", "Exile_Weapon_RPK", "arifle_MX_SW_F", "LMG_Mk200_F", "Exile_Weapon_PK", "Exile_Weapon_PKP", "LMG_03_F", "arifle_MX_SW_Black_F", "LMG_03_F", "Exile_Weapon_PKP", "LMG_03_F", "Exile_Weapon_PKP", "Exile_Weapon_PK", "LMG_Zafir_F", "arifle_MX_SW_Black_F", "LMG_03_F", "arifle_MX_SW_F", "Exile_Weapon_PK", "Exile_Weapon_RPK", "Exile_Weapon_PK", "LMG_Zafir_F", "arifle_MX_SW_F", "Exile_Weapon_PKP", "LMG_Mk200_F", "LMG_03_F", "arifle_MX_SW_Black_F", "Exile_Weapon_RPK", "LMG_Zafir_F", "Exile_Weapon_PK", "arifle_MX_SW_F", "arifle_MX_SW_Black_F", "Exile_Weapon_RPK", "Exile_Weapon_RPK", "LMG_Mk200_F", "Exile_Weapon_PK", "arifle_MX_SW_F", "LMG_Mk200_F", "arifle_MX_SW_Black_F", "LMG_03_F", "LMG_03_F", "LMG_03_F", "arifle_MX_SW_Black_F", "Exile_Weapon_PKP"}; /* Percental Item Spawn Chances of LMGAmmo: 100Rnd_65x39_caseless_mag = 8,00% 100Rnd_65x39_caseless_mag_Tracer = 8,00% 150Rnd_762x54_Box = 8,00% 150Rnd_762x54_Box_Tracer = 8,00% 130Rnd_338_Mag = 8,00% 150Rnd_93x64_Mag = 8,00% Exile_Magazine_45Rnd_545x39_RPK_Green = 8,00% Exile_Magazine_75Rnd_545x39_RPK_Green = 8,00% Exile_Magazine_100Rnd_762x54_PK_Green = 8,00% 200Rnd_556x45_Box_F = 7,00% 200Rnd_556x45_Box_Red_F = 7,00% 200Rnd_556x45_Box_Tracer_F = 7,00% 200Rnd_556x45_Box_Tracer_Red_F = 7,00% */ LMGAmmo[] = {"100Rnd_65x39_caseless_mag", "130Rnd_338_Mag", "Exile_Magazine_100Rnd_762x54_PK_Green", "200Rnd_556x45_Box_Tracer_Red_F", "150Rnd_762x54_Box", "Exile_Magazine_45Rnd_545x39_RPK_Green", "150Rnd_93x64_Mag", "150Rnd_93x64_Mag", "Exile_Magazine_45Rnd_545x39_RPK_Green", "200Rnd_556x45_Box_Red_F", "200Rnd_556x45_Box_Tracer_F", "Exile_Magazine_75Rnd_545x39_RPK_Green", "100Rnd_65x39_caseless_mag_Tracer", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "150Rnd_762x54_Box_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_762x54_Box", "100Rnd_65x39_caseless_mag_Tracer", "130Rnd_338_Mag", "Exile_Magazine_45Rnd_545x39_RPK_Green", "200Rnd_556x45_Box_F", "Exile_Magazine_75Rnd_545x39_RPK_Green", "Exile_Magazine_75Rnd_545x39_RPK_Green", "Exile_Magazine_100Rnd_762x54_PK_Green", "100Rnd_65x39_caseless_mag", "200Rnd_556x45_Box_Tracer_F", "200Rnd_556x45_Box_F", "200Rnd_556x45_Box_Tracer_Red_F", "200Rnd_556x45_Box_F", "150Rnd_762x54_Box", "150Rnd_762x54_Box_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "Exile_Magazine_75Rnd_545x39_RPK_Green", "200Rnd_556x45_Box_Tracer_F", "150Rnd_762x54_Box_Tracer", "100Rnd_65x39_caseless_mag_Tracer", "200Rnd_556x45_Box_Tracer_F", "130Rnd_338_Mag", "150Rnd_762x54_Box", "200Rnd_556x45_Box_Tracer_Red_F", "130Rnd_338_Mag", "100Rnd_65x39_caseless_mag", "Exile_Magazine_100Rnd_762x54_PK_Green", "150Rnd_762x54_Box", "Exile_Magazine_100Rnd_762x54_PK_Green", "200Rnd_556x45_Box_Tracer_Red_F", "Exile_Magazine_45Rnd_545x39_RPK_Green", "150Rnd_762x54_Box", "200Rnd_556x45_Box_Red_F", "150Rnd_762x54_Box_Tracer", "100Rnd_65x39_caseless_mag", "130Rnd_338_Mag", "Exile_Magazine_100Rnd_762x54_PK_Green", "200Rnd_556x45_Box_Red_F", "150Rnd_762x54_Box", "200Rnd_556x45_Box_Tracer_Red_F", "100Rnd_65x39_caseless_mag_Tracer", "150Rnd_762x54_Box_Tracer", "Exile_Magazine_45Rnd_545x39_RPK_Green", "200Rnd_556x45_Box_Tracer_Red_F", "Exile_Magazine_75Rnd_545x39_RPK_Green", "Exile_Magazine_45Rnd_545x39_RPK_Green", "Exile_Magazine_100Rnd_762x54_PK_Green", "100Rnd_65x39_caseless_mag", "200Rnd_556x45_Box_F", "200Rnd_556x45_Box_Red_F", "Exile_Magazine_100Rnd_762x54_PK_Green", "200Rnd_556x45_Box_Red_F", "150Rnd_762x54_Box", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag_Tracer", "200Rnd_556x45_Box_Red_F", "100Rnd_65x39_caseless_mag", "Exile_Magazine_75Rnd_545x39_RPK_Green", "130Rnd_338_Mag", "150Rnd_93x64_Mag", "200Rnd_556x45_Box_F", "200Rnd_556x45_Box_F", "Exile_Magazine_75Rnd_545x39_RPK_Green", "200Rnd_556x45_Box_Tracer_F", "100Rnd_65x39_caseless_mag", "150Rnd_762x54_Box_Tracer", "200Rnd_556x45_Box_Tracer_Red_F", "150Rnd_93x64_Mag", "Exile_Magazine_75Rnd_545x39_RPK_Green", "200Rnd_556x45_Box_Red_F", "150Rnd_93x64_Mag", "200Rnd_556x45_Box_F", "130Rnd_338_Mag", "200Rnd_556x45_Box_Tracer_F", "150Rnd_762x54_Box_Tracer", "200Rnd_556x45_Box_Tracer_F", "150Rnd_93x64_Mag", "Exile_Magazine_45Rnd_545x39_RPK_Green", "Exile_Magazine_45Rnd_545x39_RPK_Green", "150Rnd_762x54_Box_Tracer", "Exile_Magazine_100Rnd_762x54_PK_Green", "150Rnd_93x64_Mag"}; /* Percental Item Spawn Chances of Snipers: srifle_DMR_01_F = 10,00% srifle_EBR_F = 9,00% srifle_GM6_F = 9,00% srifle_LRR_F = 9,00% srifle_LRR_tna_F = 9,00% srifle_GM6_ghex_F = 9,00% srifle_DMR_07_blk_F = 9,00% srifle_DMR_07_hex_F = 9,00% srifle_DMR_07_ghex_F = 9,00% Exile_Weapon_m107 = 9,00% Exile_Weapon_ksvk = 9,00% */ Snipers[] = {"srifle_EBR_F", "srifle_LRR_tna_F", "srifle_GM6_F", "Exile_Weapon_ksvk", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_DMR_01_F", "Exile_Weapon_ksvk", "srifle_LRR_tna_F", "Exile_Weapon_m107", "srifle_LRR_tna_F", "srifle_GM6_ghex_F", "srifle_GM6_ghex_F", "srifle_DMR_07_ghex_F", "srifle_GM6_F", "srifle_DMR_07_blk_F", "Exile_Weapon_ksvk", "srifle_LRR_tna_F", "srifle_LRR_F", "srifle_GM6_F", "srifle_DMR_07_hex_F", "srifle_GM6_F", "srifle_GM6_F", "srifle_EBR_F", "srifle_DMR_07_hex_F", "srifle_DMR_07_ghex_F", "Exile_Weapon_ksvk", "Exile_Weapon_m107", "srifle_GM6_ghex_F", "srifle_DMR_07_blk_F", "srifle_DMR_07_blk_F", "srifle_DMR_01_F", "Exile_Weapon_m107", "srifle_DMR_07_ghex_F", "srifle_LRR_tna_F", "srifle_EBR_F", "srifle_LRR_tna_F", "srifle_DMR_07_hex_F", "srifle_DMR_07_hex_F", "srifle_EBR_F", "srifle_EBR_F", "Exile_Weapon_m107", "srifle_DMR_07_blk_F", "srifle_DMR_07_blk_F", "srifle_GM6_ghex_F", "srifle_LRR_F", "Exile_Weapon_ksvk", "Exile_Weapon_ksvk", "srifle_DMR_07_ghex_F", "srifle_LRR_F", "srifle_DMR_07_blk_F", "srifle_DMR_07_hex_F", "srifle_DMR_07_blk_F", "srifle_DMR_01_F", "srifle_GM6_F", "srifle_GM6_ghex_F", "srifle_LRR_F", "srifle_EBR_F", "srifle_GM6_ghex_F", "srifle_LRR_tna_F", "srifle_LRR_F", "srifle_LRR_F", "srifle_DMR_07_ghex_F", "Exile_Weapon_m107", "srifle_EBR_F", "srifle_EBR_F", "Exile_Weapon_ksvk", "Exile_Weapon_m107", "Exile_Weapon_ksvk", "srifle_DMR_07_ghex_F", "srifle_DMR_01_F", "srifle_LRR_tna_F", "Exile_Weapon_m107", "srifle_DMR_07_hex_F", "srifle_GM6_ghex_F", "srifle_DMR_07_hex_F", "srifle_DMR_01_F", "srifle_DMR_07_blk_F", "srifle_GM6_ghex_F", "Exile_Weapon_ksvk", "srifle_DMR_07_ghex_F", "srifle_LRR_tna_F", "srifle_EBR_F", "srifle_GM6_F", "srifle_DMR_01_F", "Exile_Weapon_m107", "srifle_LRR_F", "srifle_DMR_07_ghex_F", "srifle_GM6_F", "srifle_DMR_07_hex_F", "srifle_DMR_01_F", "srifle_DMR_07_ghex_F", "srifle_DMR_07_hex_F", "srifle_DMR_01_F", "srifle_LRR_F", "srifle_DMR_01_F", "srifle_GM6_ghex_F", "Exile_Weapon_m107", "srifle_DMR_07_blk_F", "srifle_GM6_F"}; /* Percental Item Spawn Chances of SniperAmmo: Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag = 6,00% Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag = 6,00% Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag = 6,00% Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag = 6,00% Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag = 6,00% Exile_Magazine_7Rnd_408_Bullet_Cam_Mag = 6,00% Exile_Magazine_10Rnd_338_Bullet_Cam_Mag = 6,00% Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag = 6,00% Exile_Magazine_5Rnd_127x108_APDS_KSVK = 6,00% 5Rnd_127x108_APDS_Mag = 6,00% 5Rnd_127x108_Mag = 6,00% Exile_Magazine_10Rnd_127x99_m107 = 6,00% Exile_Magazine_5Rnd_127x108_KSVK = 6,00% 7Rnd_408_Mag = 6,00% 10Rnd_762x54_Mag = 6,00% 20Rnd_762x51_Mag = 5,00% 20Rnd_650x39_Cased_Mag_F = 5,00% */ SniperAmmo[] = {"Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_127x99_m107", "5Rnd_127x108_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "10Rnd_762x54_Mag", "5Rnd_127x108_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag", "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "7Rnd_408_Mag", "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag", "5Rnd_127x108_APDS_Mag", "Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag", "5Rnd_127x108_APDS_Mag", "20Rnd_650x39_Cased_Mag_F", "5Rnd_127x108_Mag", "Exile_Magazine_10Rnd_127x99_m107", "10Rnd_762x54_Mag", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_10Rnd_127x99_m107", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "5Rnd_127x108_APDS_Mag", "5Rnd_127x108_Mag", "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag", "10Rnd_762x54_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag", "7Rnd_408_Mag", "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "10Rnd_762x54_Mag", "7Rnd_408_Mag", "Exile_Magazine_10Rnd_127x99_m107", "5Rnd_127x108_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "7Rnd_408_Mag", "Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag", "20Rnd_762x51_Mag", "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "5Rnd_127x108_Mag", "Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_127x99_m107", "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag", "5Rnd_127x108_APDS_Mag", "10Rnd_762x54_Mag", "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag", "5Rnd_127x108_APDS_Mag", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag", "20Rnd_650x39_Cased_Mag_F", "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag", "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag", "5Rnd_127x108_APDS_Mag", "7Rnd_408_Mag", "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag", "20Rnd_762x51_Mag", "Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_KSVK", "10Rnd_762x54_Mag", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "Exile_Magazine_10Rnd_127x99_m107", "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK", "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag", "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag", "7Rnd_408_Mag", "Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag", "20Rnd_762x51_Mag"}; /* Percental Item Spawn Chances of SniperAttachments: muzzle_snds_B_khk_F = 11,00% muzzle_snds_B_snd_F = 11,00% muzzle_snds_B = 11,00% optic_LRPS = 11,00% optic_LRPS_ghex_F = 11,00% optic_LRPS_tna_F = 11,00% optic_SOS = 11,00% optic_SOS_khk_F = 11,00% optic_DMS = 12,00% */ SniperAttachments[] = {"optic_LRPS_tna_F", "optic_SOS", "optic_LRPS_ghex_F", "muzzle_snds_B", "muzzle_snds_B", "optic_LRPS_ghex_F", "optic_DMS", "optic_LRPS_ghex_F", "optic_LRPS_tna_F", "optic_LRPS", "optic_LRPS_ghex_F", "optic_LRPS_tna_F", "optic_SOS_khk_F", "muzzle_snds_B", "optic_DMS", "muzzle_snds_B_snd_F", "optic_SOS", "muzzle_snds_B_snd_F", "optic_SOS_khk_F", "optic_LRPS", "optic_LRPS", "optic_SOS", "muzzle_snds_B", "muzzle_snds_B_khk_F", "optic_DMS", "muzzle_snds_B_snd_F", "optic_SOS_khk_F", "optic_DMS", "muzzle_snds_B_snd_F", "optic_SOS_khk_F", "optic_SOS_khk_F", "optic_SOS_khk_F", "optic_LRPS_ghex_F", "optic_SOS_khk_F", "muzzle_snds_B_khk_F", "optic_DMS", "optic_SOS_khk_F", "optic_SOS_khk_F", "optic_SOS", "optic_LRPS_tna_F", "optic_LRPS", "optic_DMS", "muzzle_snds_B", "muzzle_snds_B_snd_F", "optic_LRPS_tna_F", "muzzle_snds_B", "muzzle_snds_B_khk_F", "muzzle_snds_B_snd_F", "optic_LRPS_tna_F", "optic_DMS", "optic_LRPS", "optic_DMS", "optic_LRPS", "optic_SOS", "optic_LRPS_ghex_F", "muzzle_snds_B", "optic_DMS", "optic_SOS", "muzzle_snds_B_khk_F", "muzzle_snds_B_khk_F", "muzzle_snds_B_khk_F", "muzzle_snds_B_snd_F", "optic_SOS", "optic_DMS", "optic_LRPS", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_B_khk_F", "muzzle_snds_B_snd_F", "optic_LRPS", "optic_SOS", "muzzle_snds_B", "muzzle_snds_B_snd_F", "optic_SOS", "optic_DMS", "muzzle_snds_B_khk_F", "optic_LRPS_ghex_F", "muzzle_snds_B_khk_F", "optic_LRPS", "optic_LRPS_tna_F", "optic_SOS", "optic_SOS_khk_F", "optic_LRPS", "optic_LRPS_tna_F", "optic_DMS", "optic_LRPS_tna_F", "optic_LRPS_ghex_F", "muzzle_snds_B_khk_F", "muzzle_snds_B_snd_F", "optic_LRPS", "optic_LRPS_tna_F", "optic_LRPS_ghex_F", "optic_SOS_khk_F", "optic_SOS", "muzzle_snds_B_khk_F", "optic_LRPS_tna_F", "muzzle_snds_B_snd_F", "muzzle_snds_B", "optic_LRPS_ghex_F", "optic_LRPS_ghex_F"}; /* Percental Item Spawn Chances of DLCRifles: srifle_DMR_03_F = 7,00% srifle_DMR_03_khaki_F = 7,00% srifle_DMR_03_tan_F = 7,00% srifle_DMR_03_woodland_F = 7,00% srifle_DMR_06_camo_F = 7,00% srifle_DMR_06_olive_F = 7,00% srifle_DMR_02_camo_F = 7,00% srifle_DMR_02_F = 7,00% srifle_DMR_02_sniper_F = 7,00% srifle_DMR_04_F = 7,00% srifle_DMR_04_Tan_F = 7,00% srifle_DMR_05_blk_F = 7,00% srifle_DMR_05_hex_F = 8,00% srifle_DMR_05_tan_F = 8,00% */ DLCRifles[] = {"srifle_DMR_03_woodland_F", "srifle_DMR_02_F", "srifle_DMR_02_F", "srifle_DMR_05_hex_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_tan_F", "srifle_DMR_03_woodland_F", "srifle_DMR_05_hex_F", "srifle_DMR_03_F", "srifle_DMR_06_olive_F", "srifle_DMR_03_F", "srifle_DMR_02_F", "srifle_DMR_03_tan_F", "srifle_DMR_04_Tan_F", "srifle_DMR_03_F", "srifle_DMR_05_hex_F", "srifle_DMR_06_camo_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_hex_F", "srifle_DMR_05_blk_F", "srifle_DMR_05_blk_F", "srifle_DMR_06_camo_F", "srifle_DMR_03_tan_F", "srifle_DMR_03_tan_F", "srifle_DMR_05_hex_F", "srifle_DMR_03_khaki_F", "srifle_DMR_04_F", "srifle_DMR_06_camo_F", "srifle_DMR_04_Tan_F", "srifle_DMR_03_tan_F", "srifle_DMR_06_olive_F", "srifle_DMR_06_camo_F", "srifle_DMR_06_olive_F", "srifle_DMR_02_F", "srifle_DMR_03_khaki_F", "srifle_DMR_03_woodland_F", "srifle_DMR_03_F", "srifle_DMR_03_khaki_F", "srifle_DMR_03_woodland_F", "srifle_DMR_03_tan_F", "srifle_DMR_03_woodland_F", "srifle_DMR_03_khaki_F", "srifle_DMR_03_tan_F", "srifle_DMR_03_khaki_F", "srifle_DMR_04_F", "srifle_DMR_02_F", "srifle_DMR_05_tan_F", "srifle_DMR_06_olive_F", "srifle_DMR_05_tan_F", "srifle_DMR_04_F", "srifle_DMR_03_F", "srifle_DMR_02_camo_F", "srifle_DMR_02_F", "srifle_DMR_02_sniper_F", "srifle_DMR_04_F", "srifle_DMR_02_sniper_F", "srifle_DMR_03_woodland_F", "srifle_DMR_05_tan_F", "srifle_DMR_04_F", "srifle_DMR_03_tan_F", "srifle_DMR_06_camo_F", "srifle_DMR_02_camo_F", "srifle_DMR_02_F", "srifle_DMR_05_blk_F", "srifle_DMR_04_Tan_F", "srifle_DMR_02_camo_F", "srifle_DMR_06_camo_F", "srifle_DMR_03_F", "srifle_DMR_05_tan_F", "srifle_DMR_02_sniper_F", "srifle_DMR_04_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_hex_F", "srifle_DMR_05_hex_F", "srifle_DMR_04_Tan_F", "srifle_DMR_04_Tan_F", "srifle_DMR_03_woodland_F", "srifle_DMR_03_khaki_F", "srifle_DMR_05_blk_F", "srifle_DMR_03_F", "srifle_DMR_02_sniper_F", "srifle_DMR_04_F", "srifle_DMR_05_blk_F", "srifle_DMR_05_tan_F", "srifle_DMR_05_blk_F", "srifle_DMR_02_sniper_F", "srifle_DMR_02_sniper_F", "srifle_DMR_02_sniper_F", "srifle_DMR_05_blk_F", "srifle_DMR_06_olive_F", "srifle_DMR_02_camo_F", "srifle_DMR_05_hex_F", "srifle_DMR_04_Tan_F", "srifle_DMR_06_olive_F", "srifle_DMR_06_camo_F", "srifle_DMR_02_camo_F", "srifle_DMR_03_khaki_F", "srifle_DMR_04_Tan_F", "srifle_DMR_06_olive_F"}; /* Percental Item Spawn Chances of DLCAmmo: 10Rnd_127x54_Mag = 25,00% 20Rnd_762x51_Mag = 25,00% 10Rnd_338_Mag = 25,00% 10Rnd_93x64_DMR_05_Mag = 25,00% */ DLCAmmo[] = {"10Rnd_338_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "10Rnd_338_Mag", "10Rnd_127x54_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_127x54_Mag", "10Rnd_338_Mag", "10Rnd_93x64_DMR_05_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "10Rnd_93x64_DMR_05_Mag", "10Rnd_338_Mag", "20Rnd_762x51_Mag", "10Rnd_127x54_Mag"}; /* Percental Item Spawn Chances of DLCOptics: optic_AMS = 14,00% optic_AMS_khk = 14,00% optic_AMS_snd = 14,00% optic_KHS_blk = 15,00% optic_KHS_hex = 15,00% optic_KHS_old = 14,00% optic_KHS_tan = 14,00% */ DLCOptics[] = {"optic_KHS_old", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_tan", "optic_KHS_tan", "optic_AMS", "optic_AMS_khk", "optic_KHS_tan", "optic_AMS_snd", "optic_KHS_hex", "optic_KHS_hex", "optic_KHS_hex", "optic_AMS", "optic_KHS_blk", "optic_KHS_tan", "optic_AMS_snd", "optic_AMS", "optic_KHS_blk", "optic_AMS_snd", "optic_KHS_tan", "optic_KHS_blk", "optic_AMS", "optic_KHS_tan", "optic_KHS_old", "optic_KHS_old", "optic_AMS_khk", "optic_KHS_tan", "optic_AMS_snd", "optic_KHS_old", "optic_AMS_snd", "optic_KHS_hex", "optic_KHS_old", "optic_AMS_khk", "optic_KHS_tan", "optic_AMS_snd", "optic_AMS_khk", "optic_KHS_blk", "optic_KHS_old", "optic_AMS", "optic_AMS", "optic_AMS_snd", "optic_KHS_hex", "optic_AMS_snd", "optic_AMS_khk", "optic_KHS_blk", "optic_AMS", "optic_KHS_blk", "optic_KHS_hex", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_hex", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_hex", "optic_AMS_khk", "optic_AMS", "optic_AMS_khk", "optic_KHS_old", "optic_KHS_blk", "optic_AMS_khk", "optic_KHS_hex", "optic_KHS_old", "optic_AMS", "optic_KHS_tan", "optic_KHS_tan", "optic_AMS_khk", "optic_AMS_snd", "optic_KHS_old", "optic_KHS_blk", "optic_KHS_hex", "optic_AMS", "optic_AMS_khk", "optic_AMS_snd", "optic_KHS_tan", "optic_AMS_khk", "optic_KHS_blk", "optic_KHS_tan", "optic_KHS_hex", "optic_KHS_blk", "optic_KHS_hex", "optic_KHS_old", "optic_KHS_tan", "optic_AMS_snd", "optic_KHS_blk", "optic_AMS_snd", "optic_AMS_snd", "optic_AMS", "optic_AMS", "optic_KHS_tan", "optic_KHS_old", "optic_AMS_snd", "optic_AMS_khk", "optic_KHS_hex", "optic_KHS_blk", "optic_KHS_hex", "optic_AMS_khk", "optic_AMS", "optic_AMS", "optic_AMS_khk", "optic_KHS_hex"}; /* Percental Item Spawn Chances of DLCSupressor: muzzle_snds_338_black = 16,00% muzzle_snds_338_green = 17,00% muzzle_snds_338_sand = 17,00% muzzle_snds_93mmg = 17,00% muzzle_snds_93mmg_tan = 17,00% muzzle_snds_B = 16,00% */ DLCSupressor[] = {"muzzle_snds_93mmg", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_93mmg_tan", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_B", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_338_green", "muzzle_snds_338_black", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_338_sand", "muzzle_snds_B", "muzzle_snds_93mmg", "muzzle_snds_338_sand", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_338_sand", "muzzle_snds_93mmg", "muzzle_snds_93mmg", "muzzle_snds_93mmg_tan", "muzzle_snds_338_green", "muzzle_snds_B", "muzzle_snds_B", "muzzle_snds_338_green", "muzzle_snds_93mmg_tan", "muzzle_snds_338_black", "muzzle_snds_338_black", "muzzle_snds_B", "muzzle_snds_338_sand", "muzzle_snds_338_black", "muzzle_snds_93mmg", "muzzle_snds_338_black", "muzzle_snds_B", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_93mmg_tan", "muzzle_snds_338_black"}; /* Percental Item Spawn Chances of EpicWeapons: MMG_01_hex_F = 20,00% MMG_01_tan_F = 20,00% MMG_02_black_F = 20,00% MMG_02_camo_F = 20,00% MMG_02_sand_F = 20,00% */ EpicWeapons[] = {"MMG_01_tan_F", "MMG_02_camo_F", "MMG_02_sand_F", "MMG_02_black_F", "MMG_01_hex_F"}; /* Percental Item Spawn Chances of Bipods: bipod_03_F_oli = 11,00% bipod_03_F_blk = 11,00% bipod_02_F_tan = 11,00% bipod_02_F_hex = 11,00% bipod_02_F_blk = 12,00% bipod_01_F_snd = 11,00% bipod_01_F_mtp = 11,00% bipod_01_F_blk = 11,00% bipod_01_F_khk = 11,00% */ Bipods[] = {"bipod_01_F_blk", "bipod_01_F_mtp", "bipod_02_F_blk", "bipod_03_F_oli", "bipod_02_F_hex", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_02_F_tan", "bipod_01_F_mtp", "bipod_01_F_khk", "bipod_03_F_oli", "bipod_02_F_hex", "bipod_01_F_snd", "bipod_02_F_blk", "bipod_01_F_khk", "bipod_01_F_mtp", "bipod_01_F_khk", "bipod_02_F_blk", "bipod_03_F_blk", "bipod_02_F_tan", "bipod_03_F_oli", "bipod_01_F_mtp", "bipod_02_F_blk", "bipod_01_F_blk", "bipod_01_F_blk", "bipod_01_F_khk", "bipod_02_F_hex", "bipod_03_F_blk", "bipod_03_F_blk", "bipod_02_F_hex", "bipod_01_F_snd", "bipod_01_F_khk", "bipod_02_F_hex", "bipod_01_F_snd", "bipod_02_F_tan", "bipod_02_F_tan", "bipod_01_F_snd", "bipod_03_F_oli", "bipod_02_F_tan", "bipod_01_F_mtp", "bipod_03_F_oli", "bipod_01_F_snd", "bipod_01_F_blk", "bipod_03_F_oli", "bipod_03_F_oli", "bipod_02_F_hex", "bipod_02_F_tan", "bipod_02_F_hex", "bipod_01_F_blk", "bipod_02_F_blk", "bipod_02_F_blk", "bipod_01_F_mtp", "bipod_02_F_tan", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_02_F_blk", "bipod_01_F_khk", "bipod_03_F_oli", "bipod_02_F_hex", "bipod_01_F_mtp", "bipod_01_F_khk", "bipod_02_F_blk", "bipod_03_F_blk", "bipod_03_F_blk", "bipod_01_F_snd", "bipod_02_F_blk", "bipod_01_F_snd", "bipod_03_F_blk", "bipod_01_F_khk", "bipod_01_F_blk", "bipod_02_F_tan", "bipod_02_F_blk", "bipod_03_F_blk", "bipod_03_F_blk", "bipod_03_F_oli", "bipod_02_F_tan", "bipod_01_F_mtp", "bipod_01_F_snd", "bipod_02_F_hex", "bipod_02_F_blk", "bipod_01_F_blk", "bipod_01_F_khk", "bipod_02_F_hex", "bipod_01_F_blk", "bipod_03_F_blk", "bipod_02_F_tan", "bipod_01_F_snd", "bipod_01_F_khk", "bipod_02_F_blk", "bipod_01_F_mtp", "bipod_01_F_snd", "bipod_03_F_oli", "bipod_01_F_snd", "bipod_01_F_blk", "bipod_01_F_khk", "bipod_03_F_blk", "bipod_01_F_blk", "bipod_01_F_blk", "bipod_01_F_mtp", "bipod_01_F_mtp"}; /* Percental Item Spawn Chances of HEGrenades: 3Rnd_HE_Grenade_shell = 50,00% 1Rnd_HE_Grenade_shell = 50,00% */ HEGrenades[] = {"1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "3Rnd_HE_Grenade_shell"}; /* Percental Item Spawn Chances of UGLFlares: 3Rnd_UGL_FlareGreen_F = 10,00% 3Rnd_UGL_FlareRed_F = 10,00% 3Rnd_UGL_FlareWhite_F = 10,00% 3Rnd_UGL_FlareYellow_F = 10,00% UGL_FlareGreen_F = 15,00% UGL_FlareRed_F = 15,00% UGL_FlareWhite_F = 15,00% UGL_FlareYellow_F = 15,00% */ UGLFlares[] = {"3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareGreen_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareYellow_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareWhite_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "UGL_FlareRed_F", "UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareRed_F", "UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareYellow_F", "3Rnd_UGL_FlareYellow_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareYellow_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "3Rnd_UGL_FlareYellow_F", "UGL_FlareRed_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareWhite_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "3Rnd_UGL_FlareWhite_F", "UGL_FlareGreen_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareYellow_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareWhite_F", "UGL_FlareWhite_F", "3Rnd_UGL_FlareRed_F", "UGL_FlareGreen_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "UGL_FlareRed_F", "UGL_FlareYellow_F", "UGL_FlareYellow_F", "3Rnd_UGL_FlareRed_F", "3Rnd_UGL_FlareGreen_F", "UGL_FlareWhite_F"}; /* Percental Item Spawn Chances of UGLSmokes: 3Rnd_Smoke_Grenade_shell = 8,00% 3Rnd_SmokeBlue_Grenade_shell = 8,00% 3Rnd_SmokeGreen_Grenade_shell = 8,00% 3Rnd_SmokeOrange_Grenade_shell = 8,00% 3Rnd_SmokePurple_Grenade_shell = 8,00% 3Rnd_SmokeRed_Grenade_shell = 8,00% 3Rnd_SmokeYellow_Grenade_shell = 8,00% 1Rnd_Smoke_Grenade_shell = 8,00% 1Rnd_SmokeBlue_Grenade_shell = 6,00% 1Rnd_SmokeGreen_Grenade_shell = 6,00% 1Rnd_SmokeOrange_Grenade_shell = 6,00% 1Rnd_SmokePurple_Grenade_shell = 6,00% 1Rnd_SmokeRed_Grenade_shell = 6,00% 1Rnd_SmokeYellow_Grenade_shell = 6,00% */ UGLSmokes[] = {"1Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "3Rnd_SmokeRed_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeYellow_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "1Rnd_Smoke_Grenade_shell", "1Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeOrange_Grenade_shell", "3Rnd_SmokeGreen_Grenade_shell", "1Rnd_SmokeBlue_Grenade_shell", "3Rnd_SmokePurple_Grenade_shell", "3Rnd_Smoke_Grenade_shell", "1Rnd_SmokeGreen_Grenade_shell", "3Rnd_SmokeYellow_Grenade_shell", "1Rnd_SmokeRed_Grenade_shell"}; /* Percental Item Spawn Chances of HandGrenades: HandGrenade = 50,00% MiniGrenade = 50,00% */ HandGrenades[] = {"HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "MiniGrenade", "MiniGrenade"}; /* Percental Item Spawn Chances of Explosives: SatchelCharge_Remote_Mag = 14,00% APERSBoundingMine_Range_Mag = 15,00% APERSMine_Range_Mag = 15,00% APERSTripMine_Wire_Mag = 14,00% DemoCharge_Remote_Mag = 14,00% IEDLandSmall_Remote_Mag = 14,00% IEDUrbanSmall_Remote_Mag = 14,00% */ Explosives[] = {"APERSTripMine_Wire_Mag", "SatchelCharge_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "DemoCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "SatchelCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "DemoCharge_Remote_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "SatchelCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "APERSTripMine_Wire_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "DemoCharge_Remote_Mag", "IEDLandSmall_Remote_Mag", "SatchelCharge_Remote_Mag", "APERSMine_Range_Mag", "SatchelCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "IEDLandSmall_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSMine_Range_Mag", "SatchelCharge_Remote_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "IEDLandSmall_Remote_Mag", "SatchelCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSMine_Range_Mag", "IEDLandSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "IEDLandSmall_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "IEDLandSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "IEDLandSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "SatchelCharge_Remote_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "IEDUrbanSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "APERSBoundingMine_Range_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "DemoCharge_Remote_Mag", "APERSBoundingMine_Range_Mag", "SatchelCharge_Remote_Mag", "DemoCharge_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "IEDLandSmall_Remote_Mag", "DemoCharge_Remote_Mag", "IEDLandSmall_Remote_Mag", "DemoCharge_Remote_Mag", "APERSTripMine_Wire_Mag", "IEDLandSmall_Remote_Mag", "APERSMine_Range_Mag", "APERSTripMine_Wire_Mag", "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "APERSTripMine_Wire_Mag", "IEDUrbanSmall_Remote_Mag", "DemoCharge_Remote_Mag", "APERSTripMine_Wire_Mag", "IEDUrbanSmall_Remote_Mag", "IEDLandSmall_Remote_Mag", "IEDUrbanSmall_Remote_Mag", "IEDLandSmall_Remote_Mag", "APERSTripMine_Wire_Mag", "IEDUrbanSmall_Remote_Mag", "APERSBoundingMine_Range_Mag", "APERSMine_Range_Mag"}; /* Percental Item Spawn Chances of CivilianItems: Exile_Item_MobilePhone = 1,00% Binocular = 20,00% ItemGPS = 10,00% ItemRadio = 60,00% ItemWatch = 3,00% ItemMap = 3,00% Exile_Item_Heatpack = 3,00% */ CivilianItems[] = {"ItemRadio", "Binocular", "ItemRadio", "Binocular", "ItemRadio", "ItemRadio", "Binocular", "ItemRadio", "ItemGPS", "ItemRadio", "ItemRadio", "ItemRadio", "Binocular", "ItemRadio", "Binocular", "ItemGPS", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "Binocular", "ItemRadio", "ItemRadio", "ItemRadio", "ItemGPS", "Binocular", "ItemRadio", "Exile_Item_MobilePhone", "ItemRadio", "ItemRadio", "ItemWatch", "ItemRadio", "ItemRadio", "ItemRadio", "ItemGPS", "ItemRadio", "ItemRadio", "Binocular", "ItemGPS", "ItemRadio", "Binocular", "ItemRadio", "Binocular", "ItemRadio", "Binocular", "ItemRadio", "ItemRadio", "ItemGPS", "ItemMap", "Binocular", "ItemRadio", "Binocular", "ItemRadio", "ItemRadio", "ItemRadio", "Exile_Item_Heatpack", "ItemMap", "ItemRadio", "ItemRadio", "ItemGPS", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "Binocular", "Exile_Item_Heatpack", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemMap", "ItemWatch", "Exile_Item_Heatpack", "ItemRadio", "Binocular", "ItemRadio", "Binocular", "Binocular", "ItemRadio", "Binocular", "ItemRadio", "ItemRadio", "ItemGPS", "ItemGPS", "ItemWatch", "Binocular", "ItemRadio", "ItemRadio", "Binocular", "ItemRadio", "ItemRadio", "ItemRadio", "ItemRadio", "ItemGPS", "ItemRadio"}; /* Percental Item Spawn Chances of CivilianClothing: U_NikosAgedBody = 0,58% U_NikosBody = 0,58% U_OrestesBody = 0,58% U_C_Man_casual_1_F = 2,92% U_C_Man_casual_2_F = 2,92% U_C_Man_casual_3_F = 2,92% U_C_Man_casual_4_F = 2,92% U_C_Man_casual_5_F = 2,92% U_C_Man_casual_6_F = 2,92% U_C_man_sport_1_F = 2,92% U_C_man_sport_2_F = 2,92% U_C_man_sport_3_F = 2,92% U_I_C_Soldier_Bandit_1_F = 2,92% U_I_C_Soldier_Bandit_2_F = 2,92% U_I_C_Soldier_Bandit_3_F = 2,92% U_I_C_Soldier_Bandit_4_F = 2,92% U_I_C_Soldier_Bandit_5_F = 2,92% U_C_Poloshirt_blue = 4,09% U_C_Poloshirt_burgundy = 4,09% U_C_Poloshirt_salmon = 4,09% U_C_Poloshirt_stripped = 4,09% U_C_Poloshirt_tricolour = 4,09% U_C_HunterBody_grn = 5,26% U_C_Journalist = 5,26% U_C_Poor_1 = 5,26% U_C_Poor_2 = 5,26% U_C_Poor_shorts_1 = 5,26% U_C_Scientist = 5,26% U_Rangemaster = 5,26% */ CivilianClothing[] = {"U_C_HunterBody_grn", "U_C_Man_casual_6_F", "U_C_Poloshirt_stripped", "U_C_man_sport_2_F", "U_C_Man_casual_6_F", "U_C_HunterBody_grn", "U_C_Poloshirt_salmon", "U_C_man_sport_2_F", "U_C_man_sport_1_F", "U_C_Man_casual_5_F", "U_C_HunterBody_grn", "U_C_Poor_2", "U_C_Poor_2", "U_C_HunterBody_grn", "U_Rangemaster", "U_C_man_sport_1_F", "U_I_C_Soldier_Bandit_5_F", "U_C_Poor_shorts_1", "U_I_C_Soldier_Bandit_5_F", "U_Rangemaster", "U_C_Journalist", "U_C_Poor_2", "U_C_Scientist", "U_C_Poor_2", "U_Rangemaster", "U_I_C_Soldier_Bandit_4_F", "U_C_Poloshirt_burgundy", "U_C_Journalist", "U_Rangemaster", "U_C_man_sport_1_F", "U_C_Poor_shorts_1", "U_C_Man_casual_2_F", "U_C_Poloshirt_stripped", "U_C_man_sport_3_F", "U_C_man_sport_3_F", "U_C_Scientist", "U_C_Poor_2", "U_C_Poor_shorts_1", "U_C_Poloshirt_tricolour", "U_C_Poor_shorts_1", "U_C_Poor_1", "U_Rangemaster", "U_C_Poor_1", "U_C_Poloshirt_salmon", "U_C_Poloshirt_salmon", "U_I_C_Soldier_Bandit_2_F", "U_I_C_Soldier_Bandit_5_F", "U_C_Scientist", "U_I_C_Soldier_Bandit_3_F", "U_C_Poloshirt_burgundy", "U_C_Man_casual_4_F", "U_NikosAgedBody", "U_C_Man_casual_5_F", "U_C_man_sport_2_F", "U_C_Poloshirt_tricolour", "U_I_C_Soldier_Bandit_2_F", "U_C_Man_casual_2_F", "U_C_HunterBody_grn", "U_C_Poor_2", "U_C_Man_casual_6_F", "U_C_Scientist", "U_C_Man_casual_2_F", "U_C_HunterBody_grn", "U_I_C_Soldier_Bandit_2_F", "U_C_Man_casual_1_F", "U_I_C_Soldier_Bandit_1_F", "U_C_Man_casual_1_F", "U_C_Poloshirt_stripped", "U_C_Poloshirt_tricolour", "U_C_Man_casual_3_F", "U_OrestesBody", "U_C_Poor_shorts_1", "U_C_Poloshirt_tricolour", "U_C_Scientist", "U_I_C_Soldier_Bandit_4_F", "U_C_Man_casual_1_F", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_tricolour", "U_C_Man_casual_6_F", "U_C_Journalist", "U_C_man_sport_2_F", "U_C_Scientist", "U_C_man_sport_2_F", "U_I_C_Soldier_Bandit_5_F", "U_C_man_sport_1_F", "U_C_Man_casual_2_F", "U_C_Man_casual_1_F", "U_C_Poloshirt_salmon", "U_Rangemaster", "U_NikosBody", "U_I_C_Soldier_Bandit_4_F", "U_C_Poloshirt_stripped", "U_C_Journalist", "U_C_HunterBody_grn", "U_I_C_Soldier_Bandit_4_F", "U_C_Scientist", "U_C_Man_casual_4_F", "U_C_Poloshirt_blue", "U_C_Poor_2", "U_C_Man_casual_3_F", "U_I_C_Soldier_Bandit_1_F", "U_I_C_Soldier_Bandit_3_F", "U_C_Poloshirt_blue", "U_I_C_Soldier_Bandit_1_F", "U_C_Journalist", "U_C_Poor_1", "U_C_Man_casual_3_F", "U_I_C_Soldier_Bandit_2_F", "U_I_C_Soldier_Bandit_1_F", "U_I_C_Soldier_Bandit_4_F", "U_C_Man_casual_4_F", "U_C_Poloshirt_stripped", "U_C_Poloshirt_salmon", "U_C_Poloshirt_blue", "U_C_Journalist", "U_I_C_Soldier_Bandit_3_F", "U_C_Poloshirt_burgundy", "U_C_man_sport_1_F", "U_C_Poloshirt_blue", "U_C_man_sport_3_F", "U_C_Poloshirt_tricolour", "U_C_Poor_shorts_1", "U_C_Poor_shorts_1", "U_C_Poor_1", "U_C_Poloshirt_salmon", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_salmon", "U_C_Journalist", "U_C_Poloshirt_stripped", "U_C_man_sport_3_F", "U_C_Poloshirt_burgundy", "U_C_Scientist", "U_C_Man_casual_1_F", "U_C_Man_casual_5_F", "U_C_Poloshirt_burgundy", "U_C_Poor_2", "U_C_Poloshirt_stripped", "U_C_Man_casual_6_F", "U_C_Man_casual_4_F", "U_C_Man_casual_2_F", "U_C_Poloshirt_blue", "U_C_Poor_1", "U_Rangemaster", "U_C_Man_casual_5_F", "U_C_Poloshirt_tricolour", "U_I_C_Soldier_Bandit_3_F", "U_I_C_Soldier_Bandit_5_F", "U_C_Man_casual_3_F", "U_C_Man_casual_4_F", "U_I_C_Soldier_Bandit_3_F", "U_Rangemaster", "U_C_Poor_1", "U_C_Man_casual_5_F", "U_I_C_Soldier_Bandit_2_F", "U_I_C_Soldier_Bandit_1_F", "U_C_Man_casual_3_F", "U_C_Journalist", "U_C_Poloshirt_blue", "U_C_HunterBody_grn", "U_C_Journalist", "U_C_Poor_shorts_1", "U_C_HunterBody_grn", "U_C_Poloshirt_blue", "U_C_Poor_1", "U_C_Poor_1", "U_C_Poor_shorts_1", "U_Rangemaster", "U_C_man_sport_3_F", "U_C_Poor_1", "U_C_Poor_2", "U_C_Scientist"}; /* Percental Item Spawn Chances of CivilianBackpacks: B_Kitbag_cbr = 6,67% B_Kitbag_mcamo = 6,67% B_Kitbag_sgg = 6,67% B_AssaultPack_blk = 6,67% B_AssaultPack_cbr = 6,67% B_AssaultPack_dgtl = 6,67% B_AssaultPack_khk = 6,67% B_AssaultPack_mcamo = 6,67% B_AssaultPack_rgr = 6,67% B_AssaultPack_sgg = 6,67% B_AssaultPack_tna_F = 6,67% B_HuntingBackpack = 6,67% B_OutdoorPack_blu = 6,67% B_OutdoorPack_tan = 6,67% B_OutdoorPack_blk = 6,67% */ CivilianBackpacks[] = {"B_Kitbag_sgg", "B_AssaultPack_khk", "B_OutdoorPack_tan", "B_AssaultPack_mcamo", "B_AssaultPack_cbr", "B_AssaultPack_sgg", "B_HuntingBackpack", "B_AssaultPack_dgtl", "B_OutdoorPack_blk", "B_AssaultPack_rgr", "B_AssaultPack_tna_F", "B_OutdoorPack_blu", "B_Kitbag_mcamo", "B_AssaultPack_blk", "B_Kitbag_cbr"}; /* Percental Item Spawn Chances of CivilianVests: V_Press_F = 25,00% V_TacVest_blk_POLICE = 25,00% V_Rangemaster_belt = 50,00% */ CivilianVests[] = {"V_Rangemaster_belt", "V_Rangemaster_belt", "V_TacVest_blk_POLICE", "V_Press_F"}; /* Percental Item Spawn Chances of CivilianHeadgear: H_Bandanna_surfer = 5,56% H_Beret_blk_POLICE = 5,56% H_Cap_blk = 5,56% H_Cap_blk_Raven = 5,56% H_Cap_blu = 5,56% H_Cap_grn = 5,56% H_Cap_headphones = 5,56% H_Cap_oli = 5,56% H_Cap_press = 5,56% H_Cap_red = 5,56% H_Cap_tan = 5,56% H_Hat_blue = 5,56% H_Hat_brown = 5,56% H_Hat_checker = 5,56% H_Hat_grey = 5,56% H_Hat_tan = 5,56% H_StrawHat = 5,56% H_StrawHat_dark = 5,56% */ CivilianHeadgear[] = {"H_Cap_blk", "H_StrawHat_dark", "H_Cap_red", "H_Hat_tan", "H_Hat_grey", "H_Cap_headphones", "H_Cap_oli", "H_Cap_grn", "H_Hat_brown", "H_StrawHat", "H_Cap_blk_Raven", "H_Bandanna_surfer", "H_Hat_checker", "H_Cap_tan", "H_Cap_blu", "H_Cap_press", "H_Beret_blk_POLICE", "H_Hat_blue"}; /* Percental Item Spawn Chances of GuerillaItems: Rangefinder = 14,00% ItemCompass = 14,00% NVGoggles = 14,00% NVGoggles_tna_F = 14,00% O_NVGoggles_ghex_F = 14,00% O_NVGoggles_hex_F = 15,00% O_NVGoggles_urb_F = 15,00% */ GuerillaItems[] = {"Rangefinder", "NVGoggles", "O_NVGoggles_hex_F", "NVGoggles_tna_F", "O_NVGoggles_urb_F", "O_NVGoggles_ghex_F", "ItemCompass", "O_NVGoggles_urb_F", "O_NVGoggles_ghex_F", "O_NVGoggles_hex_F", "ItemCompass", "O_NVGoggles_ghex_F", "NVGoggles", "O_NVGoggles_ghex_F", "O_NVGoggles_urb_F", "O_NVGoggles_urb_F", "ItemCompass", "O_NVGoggles_ghex_F", "ItemCompass", "Rangefinder", "Rangefinder", "NVGoggles_tna_F", "O_NVGoggles_hex_F", "NVGoggles", "Rangefinder", "O_NVGoggles_hex_F", "NVGoggles", "O_NVGoggles_urb_F", "O_NVGoggles_ghex_F", "O_NVGoggles_hex_F", "NVGoggles_tna_F", "O_NVGoggles_urb_F", "Rangefinder", "NVGoggles_tna_F", "NVGoggles_tna_F", "NVGoggles", "NVGoggles_tna_F", "ItemCompass", "Rangefinder", "Rangefinder", "O_NVGoggles_hex_F", "O_NVGoggles_ghex_F", "NVGoggles_tna_F", "O_NVGoggles_urb_F", "NVGoggles", "Rangefinder", "O_NVGoggles_urb_F", "ItemCompass", "ItemCompass", "NVGoggles_tna_F", "NVGoggles_tna_F", "NVGoggles", "NVGoggles", "O_NVGoggles_urb_F", "NVGoggles", "ItemCompass", "NVGoggles_tna_F", "NVGoggles", "NVGoggles_tna_F", "ItemCompass", "O_NVGoggles_hex_F", "O_NVGoggles_hex_F", "Rangefinder", "NVGoggles", "Rangefinder", "NVGoggles", "NVGoggles_tna_F", "O_NVGoggles_urb_F", "O_NVGoggles_hex_F", "O_NVGoggles_urb_F", "ItemCompass", "O_NVGoggles_hex_F", "ItemCompass", "O_NVGoggles_urb_F", "O_NVGoggles_ghex_F", "O_NVGoggles_ghex_F", "Rangefinder", "NVGoggles", "ItemCompass", "ItemCompass", "O_NVGoggles_urb_F", "NVGoggles_tna_F", "NVGoggles", "O_NVGoggles_ghex_F", "O_NVGoggles_urb_F", "O_NVGoggles_hex_F", "O_NVGoggles_ghex_F", "O_NVGoggles_hex_F", "O_NVGoggles_hex_F", "O_NVGoggles_ghex_F", "O_NVGoggles_hex_F", "Rangefinder", "NVGoggles_tna_F", "ItemCompass", "O_NVGoggles_ghex_F", "O_NVGoggles_hex_F", "O_NVGoggles_ghex_F", "Rangefinder", "O_NVGoggles_urb_F", "Rangefinder"}; /* Percental Item Spawn Chances of GuerillaClothing: U_I_G_resistanceLeader_F = 7,00% U_I_C_Soldier_Camo_F = 7,00% U_I_C_Soldier_Para_1_F = 7,00% U_I_C_Soldier_Para_2_F = 7,00% U_I_C_Soldier_Para_3_F = 7,00% U_I_C_Soldier_Para_4_F = 7,00% U_I_C_Soldier_Para_5_F = 7,00% U_IG_leader = 7,00% U_IG_Guerilla3_1 = 7,00% U_IG_Guerilla3_2 = 7,00% U_IG_Guerilla1_1 = 7,00% U_IG_Guerilla2_1 = 7,00% U_IG_Guerilla2_2 = 8,00% U_IG_Guerilla2_3 = 8,00% */ GuerillaClothing[] = {"U_I_C_Soldier_Para_1_F", "U_I_C_Soldier_Camo_F", "U_I_C_Soldier_Para_4_F", "U_IG_Guerilla1_1", "U_IG_Guerilla2_2", "U_I_C_Soldier_Para_4_F", "U_IG_leader", "U_I_C_Soldier_Para_3_F", "U_IG_Guerilla3_1", "U_IG_Guerilla3_1", "U_I_G_resistanceLeader_F", "U_I_C_Soldier_Para_2_F", "U_I_C_Soldier_Para_5_F", "U_IG_Guerilla2_2", "U_IG_Guerilla2_1", "U_IG_Guerilla1_1", "U_IG_Guerilla2_2", "U_I_G_resistanceLeader_F", "U_I_C_Soldier_Para_3_F", "U_IG_Guerilla1_1", "U_I_C_Soldier_Para_5_F", "U_IG_Guerilla2_2", "U_I_C_Soldier_Para_2_F", "U_IG_leader", "U_IG_Guerilla3_1", "U_I_C_Soldier_Para_1_F", "U_I_G_resistanceLeader_F", "U_I_C_Soldier_Para_5_F", "U_I_C_Soldier_Para_2_F", "U_I_C_Soldier_Para_3_F", "U_IG_Guerilla3_1", "U_I_C_Soldier_Para_2_F", "U_IG_Guerilla3_2", "U_IG_leader", "U_I_G_resistanceLeader_F", "U_IG_Guerilla2_2", "U_I_C_Soldier_Para_2_F", "U_IG_leader", "U_I_C_Soldier_Para_1_F", "U_IG_Guerilla2_1", "U_IG_Guerilla3_2", "U_IG_Guerilla2_3", "U_IG_Guerilla3_2", "U_IG_Guerilla2_1", "U_I_G_resistanceLeader_F", "U_IG_Guerilla2_3", "U_IG_Guerilla2_2", "U_IG_Guerilla1_1", "U_IG_leader", "U_I_C_Soldier_Camo_F", "U_I_C_Soldier_Camo_F", "U_IG_Guerilla3_2", "U_I_C_Soldier_Para_1_F", "U_IG_Guerilla2_2", "U_I_C_Soldier_Para_3_F", "U_I_G_resistanceLeader_F", "U_IG_Guerilla1_1", "U_I_C_Soldier_Camo_F", "U_I_C_Soldier_Para_5_F", "U_IG_Guerilla3_2", "U_IG_Guerilla2_3", "U_IG_Guerilla2_3", "U_IG_Guerilla2_1", "U_I_C_Soldier_Para_4_F", "U_IG_leader", "U_I_C_Soldier_Para_2_F", "U_IG_Guerilla2_1", "U_IG_Guerilla2_3", "U_I_C_Soldier_Para_3_F", "U_I_C_Soldier_Camo_F", "U_I_C_Soldier_Para_5_F", "U_IG_Guerilla3_2", "U_IG_Guerilla2_1", "U_IG_Guerilla1_1", "U_I_C_Soldier_Camo_F", "U_I_C_Soldier_Para_3_F", "U_IG_leader", "U_IG_Guerilla3_2", "U_I_C_Soldier_Para_3_F", "U_I_C_Soldier_Para_1_F", "U_IG_Guerilla1_1", "U_IG_Guerilla3_1", "U_IG_Guerilla2_2", "U_I_C_Soldier_Para_1_F", "U_I_C_Soldier_Para_5_F", "U_I_C_Soldier_Para_4_F", "U_I_C_Soldier_Para_1_F", "U_I_G_resistanceLeader_F", "U_I_C_Soldier_Camo_F", "U_I_C_Soldier_Para_5_F", "U_I_C_Soldier_Para_4_F", "U_I_C_Soldier_Para_2_F", "U_IG_Guerilla2_1", "U_IG_Guerilla3_1", "U_IG_Guerilla2_3", "U_IG_Guerilla2_3", "U_I_C_Soldier_Para_4_F", "U_IG_Guerilla2_3", "U_IG_Guerilla3_1", "U_I_C_Soldier_Para_4_F"}; /* Percental Item Spawn Chances of GuerillaBackpacks: B_Bergen_blk = 5,00% B_Bergen_mcamo = 5,00% B_Bergen_rgr = 5,00% B_Bergen_sgg = 5,00% B_FieldPack_ghex_F = 5,00% B_ViperHarness_base_F = 5,00% B_ViperHarness_blk_F = 5,00% B_ViperHarness_ghex_F = 5,00% B_ViperHarness_hex_F = 5,00% B_ViperHarness_khk_F = 5,00% B_ViperHarness_oli_F = 5,00% B_ViperLightHarness_base_F = 5,00% B_ViperLightHarness_blk_F = 5,00% B_ViperLightHarness_ghex_F = 5,00% B_ViperLightHarness_hex_F = 5,00% B_ViperLightHarness_khk_F = 5,00% B_ViperLightHarness_oli_F = 4,00% B_FieldPack_blk = 4,00% B_FieldPack_cbr = 4,00% B_FieldPack_ocamo = 4,00% B_FieldPack_oucamo = 4,00% */ GuerillaBackpacks[] = {"B_ViperLightHarness_oli_F", "B_ViperHarness_blk_F", "B_ViperHarness_ghex_F", "B_ViperLightHarness_base_F", "B_FieldPack_ocamo", "B_Bergen_mcamo", "B_ViperLightHarness_oli_F", "B_FieldPack_ghex_F", "B_ViperLightHarness_oli_F", "B_ViperHarness_khk_F", "B_FieldPack_ocamo", "B_ViperHarness_oli_F", "B_FieldPack_oucamo", "B_ViperHarness_base_F", "B_Bergen_sgg", "B_FieldPack_cbr", "B_FieldPack_ghex_F", "B_ViperHarness_khk_F", "B_ViperLightHarness_ghex_F", "B_ViperLightHarness_hex_F", "B_Bergen_sgg", "B_ViperLightHarness_ghex_F", "B_Bergen_sgg", "B_Bergen_blk", "B_Bergen_mcamo", "B_Bergen_blk", "B_ViperHarness_oli_F", "B_ViperLightHarness_blk_F", "B_FieldPack_blk", "B_ViperLightHarness_base_F", "B_Bergen_sgg", "B_ViperLightHarness_base_F", "B_ViperLightHarness_hex_F", "B_ViperHarness_khk_F", "B_ViperLightHarness_ghex_F", "B_ViperLightHarness_khk_F", "B_ViperHarness_oli_F", "B_FieldPack_blk", "B_Bergen_rgr", "B_FieldPack_ghex_F", "B_ViperHarness_hex_F", "B_ViperHarness_hex_F", "B_ViperHarness_base_F", "B_ViperLightHarness_ghex_F", "B_ViperLightHarness_blk_F", "B_Bergen_rgr", "B_ViperHarness_oli_F", "B_ViperLightHarness_khk_F", "B_ViperLightHarness_ghex_F", "B_ViperLightHarness_hex_F", "B_Bergen_mcamo", "B_ViperLightHarness_khk_F", "B_ViperLightHarness_base_F", "B_ViperHarness_ghex_F", "B_ViperHarness_base_F", "B_Bergen_blk", "B_ViperHarness_blk_F", "B_ViperHarness_oli_F", "B_ViperHarness_hex_F", "B_ViperLightHarness_base_F", "B_FieldPack_ocamo", "B_FieldPack_oucamo", "B_Bergen_sgg", "B_FieldPack_cbr", "B_FieldPack_cbr", "B_ViperHarness_ghex_F", "B_Bergen_blk", "B_FieldPack_blk", "B_ViperHarness_khk_F", "B_ViperLightHarness_hex_F", "B_FieldPack_cbr", "B_ViperHarness_blk_F", "B_Bergen_rgr", "B_ViperHarness_khk_F", "B_FieldPack_oucamo", "B_FieldPack_blk", "B_FieldPack_ghex_F", "B_ViperHarness_base_F", "B_ViperLightHarness_khk_F", "B_ViperLightHarness_khk_F", "B_ViperLightHarness_oli_F", "B_Bergen_mcamo", "B_Bergen_rgr", "B_ViperLightHarness_blk_F", "B_ViperHarness_ghex_F", "B_Bergen_mcamo", "B_ViperLightHarness_blk_F", "B_ViperHarness_ghex_F", "B_ViperLightHarness_hex_F", "B_FieldPack_oucamo", "B_ViperHarness_blk_F", "B_Bergen_rgr", "B_ViperLightHarness_blk_F", "B_ViperHarness_hex_F", "B_FieldPack_ghex_F", "B_ViperHarness_base_F", "B_ViperHarness_hex_F", "B_FieldPack_ocamo", "B_ViperHarness_blk_F", "B_Bergen_blk"}; /* Percental Item Spawn Chances of GuerillaVests: V_I_G_resistanceLeader_F = 6,00% V_BandollierB_blk = 6,00% V_BandollierB_cbr = 6,00% V_BandollierB_khk = 6,00% V_BandollierB_oli = 6,00% V_BandollierB_rgr = 6,00% V_Chestrig_blk = 6,00% V_Chestrig_khk = 6,00% V_Chestrig_oli = 6,00% V_Chestrig_rgr = 6,00% V_HarnessO_brn = 6,00% V_HarnessO_gry = 6,00% V_HarnessOGL_brn = 7,00% V_HarnessOGL_gry = 7,00% V_HarnessOSpec_brn = 7,00% V_HarnessOSpec_gry = 7,00% */ GuerillaVests[] = {"V_HarnessO_gry", "V_BandollierB_oli", "V_HarnessO_brn", "V_HarnessOGL_brn", "V_BandollierB_cbr", "V_Chestrig_khk", "V_Chestrig_oli", "V_BandollierB_blk", "V_HarnessOGL_gry", "V_HarnessO_gry", "V_HarnessO_brn", "V_Chestrig_oli", "V_Chestrig_khk", "V_HarnessOSpec_gry", "V_HarnessOSpec_brn", "V_BandollierB_rgr", "V_HarnessO_gry", "V_HarnessOSpec_gry", "V_Chestrig_oli", "V_BandollierB_khk", "V_BandollierB_rgr", "V_Chestrig_blk", "V_Chestrig_rgr", "V_HarnessOGL_brn", "V_HarnessO_brn", "V_BandollierB_oli", "V_HarnessOSpec_brn", "V_BandollierB_cbr", "V_BandollierB_khk", "V_Chestrig_rgr", "V_Chestrig_oli", "V_BandollierB_khk", "V_HarnessOGL_brn", "V_Chestrig_blk", "V_HarnessOGL_brn", "V_BandollierB_rgr", "V_HarnessOGL_gry", "V_BandollierB_rgr", "V_Chestrig_oli", "V_I_G_resistanceLeader_F", "V_HarnessO_gry", "V_Chestrig_blk", "V_BandollierB_oli", "V_Chestrig_khk", "V_HarnessOSpec_brn", "V_I_G_resistanceLeader_F", "V_HarnessOGL_gry", "V_HarnessOSpec_gry", "V_BandollierB_blk", "V_BandollierB_khk", "V_BandollierB_oli", "V_BandollierB_cbr", "V_BandollierB_khk", "V_BandollierB_blk", "V_BandollierB_rgr", "V_HarnessOSpec_gry", "V_HarnessOGL_brn", "V_HarnessO_brn", "V_BandollierB_cbr", "V_HarnessOGL_gry", "V_HarnessOSpec_brn", "V_HarnessOGL_brn", "V_HarnessO_brn", "V_Chestrig_khk", "V_Chestrig_khk", "V_HarnessO_gry", "V_Chestrig_rgr", "V_I_G_resistanceLeader_F", "V_Chestrig_rgr", "V_BandollierB_rgr", "V_Chestrig_khk", "V_Chestrig_rgr", "V_BandollierB_cbr", "V_BandollierB_blk", "V_BandollierB_blk", "V_HarnessOGL_gry", "V_Chestrig_oli", "V_HarnessOSpec_brn", "V_HarnessOSpec_brn", "V_HarnessO_gry", "V_BandollierB_blk", "V_I_G_resistanceLeader_F", "V_HarnessOSpec_gry", "V_HarnessOSpec_brn", "V_HarnessO_brn", "V_I_G_resistanceLeader_F", "V_Chestrig_blk", "V_HarnessOSpec_gry", "V_HarnessOGL_gry", "V_I_G_resistanceLeader_F", "V_BandollierB_oli", "V_BandollierB_cbr", "V_Chestrig_rgr", "V_HarnessOGL_brn", "V_BandollierB_khk", "V_HarnessOGL_gry", "V_Chestrig_blk", "V_HarnessOSpec_gry", "V_BandollierB_oli", "V_Chestrig_blk"}; /* Percental Item Spawn Chances of GuerillaHeadgear: H_Beret_02 = 1,00% H_Beret_blk = 1,00% H_Beret_brn_SF = 1,00% H_Beret_Colonel = 1,00% H_Beret_grn = 1,00% H_Beret_grn_SF = 1,00% H_Beret_ocamo = 1,00% H_Beret_red = 1,00% H_Booniehat_tna_F = 2,00% H_Cap_blk_Syndikat_F = 2,00% H_Cap_grn_Syndikat_F = 2,00% H_Cap_oli_Syndikat_F = 2,00% H_Cap_tan_Syndikat_F = 2,00% H_FakeHeadgear_Syndikat_F = 2,00% H_MilCap_gen_F = 2,00% H_MilCap_ghex_F = 2,00% H_MilCap_tna_F = 2,00% H_Shemag_khk = 2,00% H_Shemag_olive = 2,00% H_Shemag_olive_hs = 2,00% H_Shemag_tan = 2,00% H_ShemagOpen_khk = 2,00% H_ShemagOpen_tan = 2,00% H_TurbanO_blk = 2,00% H_Watchcap_camo = 2,00% H_Watchcap_sgg = 2,00% H_Bandanna_camo = 2,00% H_Bandanna_cbr = 2,00% H_Bandanna_gry = 2,00% H_Bandanna_khk = 2,00% H_Bandanna_khk_hs = 2,00% H_Bandanna_mcamo = 2,00% H_Bandanna_sgg = 2,00% H_BandMask_blk = 2,00% H_Cap_brn_SPECOPS = 2,00% H_Cap_khaki_specops_UK = 3,00% H_Cap_tan_specops_US = 3,00% H_Hat_camo = 3,00% H_Watchcap_blk = 3,00% H_Watchcap_khk = 3,00% Exile_Headgear_GasMask = 3,00% H_Booniehat_dgtl = 3,00% H_Booniehat_dirty = 3,00% H_Booniehat_grn = 2,00% H_Booniehat_indp = 2,00% H_Booniehat_khk = 2,00% H_Booniehat_khk_hs = 2,00% H_Booniehat_mcamo = 3,00% H_Booniehat_tan = 3,00% */ GuerillaHeadgear[] = {"H_Beret_02", "H_Bandanna_gry", "H_Shemag_olive_hs", "H_ShemagOpen_tan", "H_Booniehat_grn", "H_Shemag_olive", "H_Beret_ocamo", "H_ShemagOpen_khk", "H_MilCap_gen_F", "H_Booniehat_grn", "Exile_Headgear_GasMask", "H_Watchcap_blk", "H_TurbanO_blk", "H_TurbanO_blk", "H_Beret_grn_SF", "H_Booniehat_tna_F", "H_Cap_tan_Syndikat_F", "H_Beret_brn_SF", "H_Booniehat_mcamo", "H_Booniehat_indp", "H_ShemagOpen_khk", "H_MilCap_ghex_F", "H_Cap_blk_Syndikat_F", "H_MilCap_ghex_F", "H_MilCap_tna_F", "H_Booniehat_mcamo", "H_Bandanna_khk", "H_Watchcap_khk", "H_Cap_khaki_specops_UK", "H_FakeHeadgear_Syndikat_F", "H_Watchcap_blk", "H_Watchcap_camo", "H_Booniehat_dgtl", "H_Cap_tan_specops_US", "H_Bandanna_cbr", "H_FakeHeadgear_Syndikat_F", "Exile_Headgear_GasMask", "H_Booniehat_khk", "H_Shemag_olive", "H_Bandanna_sgg", "H_Beret_red", "H_Cap_oli_Syndikat_F", "H_Booniehat_khk_hs", "Exile_Headgear_GasMask", "H_Booniehat_dirty", "H_Cap_khaki_specops_UK", "H_Booniehat_khk_hs", "H_Bandanna_camo", "H_Cap_tan_specops_US", "H_Watchcap_khk", "H_MilCap_gen_F", "H_Booniehat_dgtl", "H_Cap_tan_Syndikat_F", "H_Beret_blk", "H_Cap_khaki_specops_UK", "H_Cap_oli_Syndikat_F", "H_Cap_grn_Syndikat_F", "H_Bandanna_khk_hs", "H_ShemagOpen_tan", "H_Shemag_khk", "H_Booniehat_tan", "H_Booniehat_tan", "H_BandMask_blk", "H_Cap_grn_Syndikat_F", "H_Cap_blk_Syndikat_F", "H_Shemag_olive_hs", "H_Watchcap_camo", "H_Bandanna_khk_hs", "H_Booniehat_tna_F", "H_Shemag_khk", "H_Beret_grn", "H_MilCap_tna_F", "H_Hat_camo", "H_Beret_Colonel", "H_Bandanna_mcamo", "H_Shemag_tan", "H_Bandanna_sgg", "H_Bandanna_mcamo", "H_Hat_camo", "H_Bandanna_gry", "H_Booniehat_dirty", "H_Booniehat_khk", "H_Booniehat_mcamo", "H_Shemag_tan", "H_Booniehat_tan", "H_Booniehat_dgtl", "H_Cap_brn_SPECOPS", "H_Bandanna_khk", "H_Cap_brn_SPECOPS", "H_Watchcap_sgg", "H_Booniehat_dirty", "H_Watchcap_sgg", "H_BandMask_blk", "H_Cap_tan_specops_US", "H_Bandanna_camo", "H_Booniehat_indp", "H_Watchcap_khk", "H_Hat_camo", "H_Watchcap_blk", "H_Bandanna_cbr"}; /* Percental Item Spawn Chances of MilitaryClothing: U_B_Wetsuit = 2,00% U_I_OfficerUniform = 2,00% U_I_Wetsuit = 2,00% U_O_CombatUniform_ocamo = 2,00% U_O_CombatUniform_oucamo = 2,00% U_O_OfficerUniform_ocamo = 2,00% U_O_SpecopsUniform_blk = 2,00% U_O_SpecopsUniform_ocamo = 2,00% U_O_V_Soldier_Viper_F = 2,00% U_O_V_Soldier_Viper_hex_F = 2,00% U_O_Wetsuit = 2,00% U_B_SpecopsUniform_sgg = 2,00% U_B_HeliPilotCoveralls = 2,00% U_B_PilotCoveralls = 2,00% U_I_CombatUniform = 2,00% U_I_CombatUniform_shortsleeve = 2,00% U_I_CombatUniform_tshirt = 2,00% U_I_HeliPilotCoveralls = 2,00% U_I_pilotCoveralls = 2,00% U_O_PilotCoveralls = 2,00% U_B_CombatUniform_mcam = 2,00% U_B_CombatUniform_mcam_tshirt = 3,00% U_B_CombatUniform_mcam_vest = 3,00% U_B_CombatUniform_mcam_worn = 3,00% U_B_CTRG_1 = 3,00% U_B_CTRG_2 = 3,00% U_B_CTRG_3 = 3,00% U_B_CTRG_Soldier_2_F = 3,00% U_B_CTRG_Soldier_3_F = 3,00% U_B_CTRG_Soldier_F = 3,00% U_B_CTRG_Soldier_urb_1_F = 3,00% U_B_CTRG_Soldier_urb_2_F = 3,00% U_B_CTRG_Soldier_urb_3_F = 3,00% U_B_GEN_Commander_F = 3,00% U_B_GEN_Soldier_F = 3,00% U_B_T_Soldier_AR_F = 3,00% U_B_T_Soldier_SL_F = 3,00% U_O_T_Officer_F = 5,00% U_O_T_Soldier_F = 5,00% */ MilitaryClothing[] = {"U_O_PilotCoveralls", "U_B_T_Soldier_AR_F", "U_I_CombatUniform_shortsleeve", "U_B_CTRG_3", "U_O_CombatUniform_oucamo", "U_B_CombatUniform_mcam_tshirt", "U_O_V_Soldier_Viper_F", "U_B_T_Soldier_SL_F", "U_B_GEN_Soldier_F", "U_O_CombatUniform_ocamo", "U_B_CTRG_2", "U_O_Wetsuit", "U_B_CTRG_Soldier_F", "U_B_CTRG_Soldier_F", "U_B_T_Soldier_SL_F", "U_O_SpecopsUniform_blk", "U_B_PilotCoveralls", "U_I_HeliPilotCoveralls", "U_O_SpecopsUniform_blk", "U_B_CTRG_Soldier_3_F", "U_I_OfficerUniform", "U_B_CTRG_1", "U_B_CombatUniform_mcam", "U_B_T_Soldier_AR_F", "U_O_PilotCoveralls", "U_B_CTRG_Soldier_2_F", "U_B_GEN_Soldier_F", "U_B_GEN_Commander_F", "U_B_Wetsuit", "U_B_HeliPilotCoveralls", "U_B_Wetsuit", "U_B_CTRG_1", "U_B_T_Soldier_SL_F", "U_O_T_Soldier_F", "U_B_CTRG_Soldier_urb_3_F", "U_O_Wetsuit", "U_B_CTRG_Soldier_2_F", "U_B_CTRG_Soldier_3_F", "U_O_CombatUniform_oucamo", "U_O_SpecopsUniform_ocamo", "U_B_CTRG_Soldier_urb_1_F", "U_B_CombatUniform_mcam_vest", "U_O_V_Soldier_Viper_hex_F", "U_O_T_Officer_F", "U_I_pilotCoveralls", "U_B_SpecopsUniform_sgg", "U_B_GEN_Commander_F", "U_B_CTRG_Soldier_urb_2_F", "U_B_CTRG_2", "U_B_CTRG_Soldier_F", "U_O_V_Soldier_Viper_hex_F", "U_B_CTRG_2", "U_I_pilotCoveralls", "U_I_CombatUniform_shortsleeve", "U_O_OfficerUniform_ocamo", "U_B_CTRG_Soldier_urb_2_F", "U_O_T_Soldier_F", "U_I_OfficerUniform", "U_B_CombatUniform_mcam_worn", "U_B_PilotCoveralls", "U_B_GEN_Commander_F", "U_I_Wetsuit", "U_B_CTRG_Soldier_3_F", "U_B_T_Soldier_AR_F", "U_B_SpecopsUniform_sgg", "U_I_HeliPilotCoveralls", "U_B_CTRG_1", "U_I_CombatUniform_tshirt", "U_B_CombatUniform_mcam_tshirt", "U_O_V_Soldier_Viper_F", "U_B_GEN_Soldier_F", "U_B_CombatUniform_mcam_vest", "U_B_CTRG_Soldier_2_F", "U_B_CTRG_Soldier_urb_3_F", "U_O_T_Officer_F", "U_I_CombatUniform", "U_B_CombatUniform_mcam_vest", "U_B_CTRG_Soldier_urb_1_F", "U_O_OfficerUniform_ocamo", "U_O_T_Officer_F", "U_B_CTRG_Soldier_urb_1_F", "U_I_CombatUniform", "U_B_CombatUniform_mcam_worn", "U_O_T_Soldier_F", "U_B_CombatUniform_mcam", "U_I_CombatUniform_tshirt", "U_B_CombatUniform_mcam_tshirt", "U_O_T_Officer_F", "U_B_CTRG_3", "U_B_HeliPilotCoveralls", "U_B_CTRG_Soldier_urb_3_F", "U_O_SpecopsUniform_ocamo", "U_B_CombatUniform_mcam_worn", "U_O_T_Soldier_F", "U_B_CTRG_Soldier_urb_2_F", "U_O_T_Soldier_F", "U_O_CombatUniform_ocamo", "U_I_Wetsuit", "U_B_CTRG_3", "U_O_T_Officer_F"}; /* Percental Item Spawn Chances of MilitaryBackpacks: B_Bergen_Base_F = 8,00% B_Bergen_dgtl_F = 8,00% B_Bergen_hex_F = 8,00% B_Bergen_mcamo_F = 8,00% B_Bergen_tna_F = 8,00% B_Carryall_mcamo = 8,00% B_Carryall_ocamo = 8,00% B_Carryall_oucamo = 8,00% B_Carryall_khk = 9,00% B_Carryall_oli = 9,00% B_Carryall_cbr = 9,00% B_Carryall_ghex_F = 9,00% */ MilitaryBackpacks[] = {"B_Carryall_cbr", "B_Carryall_khk", "B_Bergen_hex_F", "B_Carryall_mcamo", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Bergen_tna_F", "B_Bergen_tna_F", "B_Carryall_oucamo", "B_Carryall_oucamo", "B_Bergen_Base_F", "B_Bergen_Base_F", "B_Carryall_cbr", "B_Bergen_Base_F", "B_Carryall_ocamo", "B_Carryall_mcamo", "B_Carryall_cbr", "B_Carryall_mcamo", "B_Bergen_mcamo_F", "B_Bergen_mcamo_F", "B_Bergen_mcamo_F", "B_Carryall_ocamo", "B_Carryall_ocamo", "B_Carryall_ghex_F", "B_Bergen_hex_F", "B_Carryall_cbr", "B_Carryall_oucamo", "B_Carryall_oli", "B_Bergen_tna_F", "B_Bergen_Base_F", "B_Carryall_oucamo", "B_Bergen_tna_F", "B_Bergen_hex_F", "B_Carryall_khk", "B_Carryall_oli", "B_Carryall_oucamo", "B_Carryall_ghex_F", "B_Bergen_mcamo_F", "B_Carryall_ghex_F", "B_Carryall_cbr", "B_Bergen_tna_F", "B_Carryall_cbr", "B_Bergen_dgtl_F", "B_Bergen_tna_F", "B_Bergen_hex_F", "B_Bergen_Base_F", "B_Bergen_dgtl_F", "B_Bergen_dgtl_F", "B_Bergen_mcamo_F", "B_Carryall_khk", "B_Carryall_ghex_F", "B_Bergen_mcamo_F", "B_Bergen_hex_F", "B_Carryall_oucamo", "B_Carryall_oli", "B_Carryall_khk", "B_Carryall_oli", "B_Carryall_mcamo", "B_Carryall_cbr", "B_Bergen_dgtl_F", "B_Carryall_mcamo", "B_Carryall_khk", "B_Carryall_oucamo", "B_Carryall_khk", "B_Bergen_dgtl_F", "B_Carryall_khk", "B_Bergen_dgtl_F", "B_Carryall_ocamo", "B_Carryall_cbr", "B_Bergen_dgtl_F", "B_Carryall_oli", "B_Carryall_cbr", "B_Bergen_Base_F", "B_Carryall_mcamo", "B_Bergen_mcamo_F", "B_Bergen_hex_F", "B_Bergen_tna_F", "B_Bergen_hex_F", "B_Carryall_oli", "B_Bergen_tna_F", "B_Bergen_Base_F", "B_Carryall_ocamo", "B_Carryall_ghex_F", "B_Carryall_ghex_F", "B_Bergen_mcamo_F", "B_Carryall_ghex_F", "B_Carryall_oli", "B_Carryall_ghex_F", "B_Carryall_khk", "B_Bergen_dgtl_F", "B_Carryall_ghex_F", "B_Carryall_oli", "B_Carryall_ocamo", "B_Carryall_oucamo", "B_Carryall_ocamo", "B_Bergen_hex_F", "B_Carryall_khk", "B_Carryall_oli", "B_Bergen_Base_F", "B_Carryall_mcamo"}; /* Percental Item Spawn Chances of MilitaryVests: V_PlateCarrierH_CTRG = 9,00% V_PlateCarrierL_CTRG = 9,00% V_PlateCarrier1_blk = 9,00% V_PlateCarrier1_rgr = 9,00% V_PlateCarrier2_rgr = 9,00% V_PlateCarrier3_rgr = 9,00% V_PlateCarrierGL_rgr = 9,00% V_PlateCarrierIA1_dgtl = 9,00% V_PlateCarrierIA2_dgtl = 9,00% V_PlateCarrierIAGL_dgtl = 9,00% V_PlateCarrierSpec_rgr = 10,00% */ MilitaryVests[] = {"V_PlateCarrierIA1_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrier1_blk", "V_PlateCarrier1_blk", "V_PlateCarrier3_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierH_CTRG", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrier1_blk", "V_PlateCarrier3_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrierH_CTRG", "V_PlateCarrierGL_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrier1_blk", "V_PlateCarrier1_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrier2_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier1_rgr", "V_PlateCarrierH_CTRG", "V_PlateCarrier2_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier3_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrier3_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierH_CTRG", "V_PlateCarrierL_CTRG", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierH_CTRG", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier1_blk", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier1_blk", "V_PlateCarrier3_rgr", "V_PlateCarrierSpec_rgr", "V_PlateCarrierGL_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIA1_dgtl", "V_PlateCarrier1_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrier3_rgr", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierGL_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIA2_dgtl", "V_PlateCarrierIA1_dgtl", "V_PlateCarrierL_CTRG", "V_PlateCarrier2_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrier1_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierH_CTRG", "V_PlateCarrierIA2_dgtl", "V_PlateCarrier3_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierL_CTRG", "V_PlateCarrierH_CTRG", "V_PlateCarrierH_CTRG", "V_PlateCarrier1_blk", "V_PlateCarrier1_blk", "V_PlateCarrier2_rgr", "V_PlateCarrier1_blk", "V_PlateCarrier2_rgr", "V_PlateCarrier2_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrierL_CTRG", "V_PlateCarrier3_rgr", "V_PlateCarrierL_CTRG", "V_PlateCarrierH_CTRG", "V_PlateCarrier3_rgr"}; /* Percental Item Spawn Chances of MilitaryHeadgear: H_CrewHelmetHeli_B = 1,00% H_CrewHelmetHeli_I = 1,00% H_CrewHelmetHeli_O = 1,00% H_HelmetB_camo = 1,00% H_HelmetCrew_B = 1,00% H_HelmetCrew_I = 1,00% H_HelmetCrew_O = 1,00% H_HelmetLeaderO_ocamo = 1,00% H_HelmetLeaderO_oucamo = 1,00% H_HelmetO_ghex_F = 1,00% H_HelmetO_ocamo = 1,00% H_HelmetO_oucamo = 1,00% H_HelmetSpecO_blk = 1,00% H_HelmetSpecO_ocamo = 1,00% H_PilotHelmetFighter_B = 1,00% H_PilotHelmetFighter_I = 1,00% H_PilotHelmetFighter_O = 1,00% H_PilotHelmetHeli_B = 1,00% H_PilotHelmetHeli_I = 1,00% H_PilotHelmetHeli_O = 1,00% H_BandMask_demon = 2,00% H_BandMask_khk = 2,00% H_BandMask_reaper = 2,00% H_Beret_gen_F = 2,00% H_Helmet_Skate = 2,00% H_HelmetB_black = 2,00% H_HelmetB_desert = 2,00% H_HelmetB_Enh_tna_F = 2,00% H_HelmetB_grass = 2,00% H_HelmetB_light_black = 2,00% H_HelmetB_light_desert = 2,00% H_HelmetB_light_grass = 2,00% H_HelmetB_light_sand = 2,00% H_HelmetB_light_snakeskin = 2,00% H_HelmetB_Light_tna_F = 2,00% H_HelmetB_sand = 2,00% H_HelmetB_snakeskin = 2,00% H_HelmetB_TI_tna_F = 2,00% H_HelmetB_tna_F = 2,00% H_HelmetCrew_O_ghex_F = 2,00% H_HelmetIA_camo = 2,00% H_HelmetIA_net = 2,00% H_HelmetLeaderO_ghex_F = 2,00% H_HelmetSpecO_ghex_F = 2,00% H_HelmetB = 2,00% H_HelmetB_light = 2,00% H_HelmetB_paint = 2,00% H_HelmetB_plain_blk = 2,00% H_HelmetIA = 2,00% H_HelmetSpecB = 2,00% H_HelmetSpecB_blk = 2,00% H_HelmetSpecB_paint1 = 2,00% H_HelmetSpecB_paint2 = 2,00% Exile_Headgear_GasMask = 2,00% H_MilCap_blue = 2,00% H_MilCap_dgtl = 2,00% H_MilCap_mcamo = 2,00% H_MilCap_ocamo = 2,00% H_MilCap_oucamo = 2,00% H_MilCap_rucamo = 2,00% */ MilitaryHeadgear[] = {"H_HelmetO_ocamo", "H_MilCap_oucamo", "H_PilotHelmetHeli_I", "H_HelmetCrew_O", "H_HelmetIA_camo", "H_PilotHelmetFighter_B", "H_HelmetO_ghex_F", "H_PilotHelmetFighter_I", "H_HelmetB_paint", "H_HelmetIA_camo", "H_BandMask_khk", "H_BandMask_khk", "H_HelmetB_TI_tna_F", "H_Helmet_Skate", "H_BandMask_reaper", "H_HelmetB_desert", "H_MilCap_oucamo", "H_HelmetSpecB_paint1", "H_PilotHelmetHeli_B", "H_HelmetCrew_O_ghex_F", "H_HelmetLeaderO_ghex_F", "H_PilotHelmetFighter_O", "H_MilCap_dgtl", "H_HelmetB_light_sand", "H_HelmetB_plain_blk", "Exile_Headgear_GasMask", "H_BandMask_demon", "H_CrewHelmetHeli_I", "H_HelmetSpecB", "H_HelmetB_light", "H_HelmetIA_net", "H_HelmetB_light_snakeskin", "H_HelmetB_sand", "H_HelmetB_paint", "H_HelmetB_TI_tna_F", "H_HelmetB_Enh_tna_F", "H_HelmetB_light_desert", "H_HelmetB", "H_HelmetB_desert", "H_BandMask_demon", "H_HelmetB_light_desert", "H_MilCap_ocamo", "H_HelmetB_Enh_tna_F", "H_HelmetB_camo", "H_HelmetLeaderO_ocamo", "H_HelmetLeaderO_ghex_F", "H_HelmetB_tna_F", "H_HelmetB_light_black", "H_HelmetCrew_B", "H_HelmetB", "H_HelmetIA", "H_HelmetIA_net", "H_CrewHelmetHeli_B", "H_HelmetSpecO_blk", "H_HelmetLeaderO_oucamo", "H_HelmetB_grass", "H_HelmetSpecB_blk", "H_HelmetB_light_grass", "H_HelmetO_oucamo", "H_MilCap_blue", "H_HelmetB_Light_tna_F", "H_MilCap_dgtl", "H_HelmetSpecB_paint1", "H_Beret_gen_F", "H_HelmetB_sand", "H_HelmetSpecO_ocamo", "H_HelmetSpecB", "H_HelmetB_light_grass", "H_HelmetCrew_O_ghex_F", "H_HelmetSpecB_paint2", "H_MilCap_blue", "H_CrewHelmetHeli_O", "H_HelmetB_black", "H_HelmetB_light", "H_HelmetSpecB_blk", "H_MilCap_ocamo", "H_MilCap_mcamo", "H_HelmetSpecO_ghex_F", "H_BandMask_reaper", "H_HelmetB_snakeskin", "Exile_Headgear_GasMask", "H_HelmetSpecB_paint2", "H_HelmetB_light_black", "H_HelmetB_snakeskin", "H_HelmetB_light_sand", "H_HelmetB_tna_F", "H_HelmetIA", "H_Helmet_Skate", "H_MilCap_rucamo", "H_HelmetCrew_I", "H_HelmetB_plain_blk", "H_MilCap_rucamo", "H_HelmetB_black", "H_Beret_gen_F", "H_HelmetB_light_snakeskin", "H_HelmetB_grass", "H_HelmetSpecO_ghex_F", "H_PilotHelmetHeli_O", "H_MilCap_mcamo", "H_HelmetB_Light_tna_F"}; /* Percental Item Spawn Chances of Ghillies: U_B_GhillieSuit = 35,00% U_O_GhillieSuit = 35,00% U_I_GhillieSuit = 30,00% */ Ghillies[] = {"U_I_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_B_GhillieSuit", "U_O_GhillieSuit"}; /* Percental Item Spawn Chances of DLCGhillies: U_B_FullGhillie_ard = 7,00% U_B_FullGhillie_lsh = 7,00% U_B_FullGhillie_sard = 7,00% U_O_FullGhillie_ard = 7,00% U_O_FullGhillie_lsh = 7,00% U_O_FullGhillie_sard = 7,00% U_I_FullGhillie_ard = 7,00% U_I_FullGhillie_lsh = 7,00% U_I_FullGhillie_sard = 7,00% U_B_T_Sniper_F = 7,00% U_B_T_Soldier_F = 7,00% U_B_T_FullGhillie_tna_F = 8,00% U_O_T_Sniper_F = 7,00% U_O_T_FullGhillie_tna_F = 8,00% */ DLCGhillies[] = {"U_O_FullGhillie_ard", "U_O_T_FullGhillie_tna_F", "U_B_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_B_T_FullGhillie_tna_F", "U_O_FullGhillie_lsh", "U_O_T_FullGhillie_tna_F", "U_B_T_Sniper_F", "U_I_FullGhillie_ard", "U_O_T_Sniper_F", "U_I_FullGhillie_sard", "U_O_T_FullGhillie_tna_F", "U_O_FullGhillie_ard", "U_B_T_Soldier_F", "U_B_T_FullGhillie_tna_F", "U_B_T_Sniper_F", "U_B_T_FullGhillie_tna_F", "U_O_FullGhillie_ard", "U_O_FullGhillie_lsh", "U_O_T_FullGhillie_tna_F", "U_I_FullGhillie_lsh", "U_B_T_Soldier_F", "U_I_FullGhillie_ard", "U_B_T_Sniper_F", "U_I_FullGhillie_sard", "U_B_T_Soldier_F", "U_B_T_Sniper_F", "U_I_FullGhillie_lsh", "U_B_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_I_FullGhillie_ard", "U_B_FullGhillie_ard", "U_I_FullGhillie_sard", "U_B_FullGhillie_ard", "U_B_T_Soldier_F", "U_B_FullGhillie_lsh", "U_O_FullGhillie_ard", "U_B_T_FullGhillie_tna_F", "U_O_FullGhillie_ard", "U_B_FullGhillie_sard", "U_I_FullGhillie_sard", "U_B_FullGhillie_lsh", "U_B_T_Soldier_F", "U_O_T_FullGhillie_tna_F", "U_I_FullGhillie_lsh", "U_O_FullGhillie_lsh", "U_B_T_FullGhillie_tna_F", "U_O_FullGhillie_sard", "U_O_T_Sniper_F", "U_O_FullGhillie_sard", "U_O_T_Sniper_F", "U_O_T_Sniper_F", "U_B_T_Sniper_F", "U_I_FullGhillie_sard", "U_B_FullGhillie_ard", "U_I_FullGhillie_ard", "U_O_T_FullGhillie_tna_F", "U_O_FullGhillie_lsh", "U_I_FullGhillie_lsh", "U_B_FullGhillie_lsh", "U_B_FullGhillie_lsh", "U_B_FullGhillie_lsh", "U_O_T_FullGhillie_tna_F", "U_O_FullGhillie_lsh", "U_B_FullGhillie_sard", "U_O_FullGhillie_sard", "U_B_FullGhillie_sard", "U_I_FullGhillie_sard", "U_O_FullGhillie_ard", "U_O_T_Sniper_F", "U_O_FullGhillie_lsh", "U_B_FullGhillie_sard", "U_B_FullGhillie_ard", "U_O_FullGhillie_ard", "U_I_FullGhillie_ard", "U_I_FullGhillie_lsh", "U_B_T_Soldier_F", "U_B_FullGhillie_ard", "U_O_FullGhillie_sard", "U_O_FullGhillie_lsh", "U_I_FullGhillie_sard", "U_O_FullGhillie_sard", "U_B_FullGhillie_sard", "U_O_FullGhillie_sard", "U_B_FullGhillie_sard", "U_O_FullGhillie_sard", "U_B_T_Sniper_F", "U_I_FullGhillie_ard", "U_O_T_FullGhillie_tna_F", "U_O_T_Sniper_F", "U_B_T_FullGhillie_tna_F", "U_B_FullGhillie_sard", "U_I_FullGhillie_ard", "U_B_T_Sniper_F", "U_B_T_Soldier_F", "U_B_T_FullGhillie_tna_F", "U_B_T_FullGhillie_tna_F", "U_B_FullGhillie_ard", "U_O_T_Sniper_F", "U_B_FullGhillie_ard"}; /* Percental Item Spawn Chances of DLCVests: V_PlateCarrierGL_blk = 4,00% V_PlateCarrierGL_mtp = 4,00% V_PlateCarrierGL_rgr = 4,00% V_PlateCarrierIAGL_dgtl = 4,00% V_PlateCarrierIAGL_oli = 4,00% V_PlateCarrierSpec_blk = 5,00% V_PlateCarrierSpec_mtp = 5,00% V_PlateCarrierSpec_rgr = 5,00% V_TacChestrig_grn_F = 5,00% V_TacChestrig_oli_F = 5,00% V_TacChestrig_cbr_F = 5,00% V_PlateCarrier1_tna_F = 5,00% V_PlateCarrier2_tna_F = 5,00% V_PlateCarrierSpec_tna_F = 5,00% V_PlateCarrierGL_tna_F = 5,00% V_HarnessO_ghex_F = 5,00% V_HarnessOGL_ghex_F = 5,00% V_BandollierB_ghex_F = 5,00% V_TacVest_gen_F = 5,00% V_PlateCarrier1_rgr_noflag_F = 5,00% V_PlateCarrier2_rgr_noflag_F = 5,00% */ DLCVests[] = {"V_PlateCarrierSpec_mtp", "V_PlateCarrier1_tna_F", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierIAGL_dgtl", "V_TacChestrig_oli_F", "V_PlateCarrier2_tna_F", "V_PlateCarrierSpec_tna_F", "V_PlateCarrier1_rgr_noflag_F", "V_TacChestrig_grn_F", "V_HarnessO_ghex_F", "V_PlateCarrierSpec_tna_F", "V_PlateCarrierSpec_rgr", "V_HarnessOGL_ghex_F", "V_PlateCarrier2_rgr_noflag_F", "V_PlateCarrier2_rgr_noflag_F", "V_PlateCarrierGL_tna_F", "V_PlateCarrier1_rgr_noflag_F", "V_TacChestrig_grn_F", "V_HarnessOGL_ghex_F", "V_PlateCarrierGL_rgr", "V_PlateCarrier1_rgr_noflag_F", "V_PlateCarrierGL_rgr", "V_TacChestrig_oli_F", "V_PlateCarrierSpec_tna_F", "V_TacChestrig_grn_F", "V_PlateCarrier1_tna_F", "V_TacVest_gen_F", "V_TacChestrig_cbr_F", "V_PlateCarrier1_rgr_noflag_F", "V_TacVest_gen_F", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_blk", "V_TacChestrig_grn_F", "V_PlateCarrierGL_tna_F", "V_PlateCarrierGL_mtp", "V_PlateCarrier2_tna_F", "V_TacChestrig_cbr_F", "V_TacChestrig_cbr_F", "V_HarnessO_ghex_F", "V_PlateCarrierSpec_rgr", "V_PlateCarrierSpec_blk", "V_HarnessO_ghex_F", "V_TacVest_gen_F", "V_TacChestrig_grn_F", "V_PlateCarrier2_tna_F", "V_HarnessO_ghex_F", "V_TacChestrig_oli_F", "V_PlateCarrierSpec_mtp", "V_PlateCarrierSpec_blk", "V_PlateCarrierGL_tna_F", "V_PlateCarrierSpec_rgr", "V_PlateCarrierIAGL_dgtl", "V_PlateCarrierSpec_blk", "V_BandollierB_ghex_F", "V_TacVest_gen_F", "V_PlateCarrierIAGL_oli", "V_PlateCarrierSpec_tna_F", "V_BandollierB_ghex_F", "V_PlateCarrier2_tna_F", "V_PlateCarrier2_rgr_noflag_F", "V_PlateCarrierGL_blk", "V_TacVest_gen_F", "V_PlateCarrierGL_tna_F", "V_TacChestrig_oli_F", "V_HarnessOGL_ghex_F", "V_BandollierB_ghex_F", "V_PlateCarrierIAGL_dgtl", "V_HarnessOGL_ghex_F", "V_PlateCarrierGL_tna_F", "V_PlateCarrierGL_mtp", "V_PlateCarrierSpec_mtp", "V_PlateCarrierGL_rgr", "V_TacChestrig_oli_F", "V_PlateCarrierSpec_mtp", "V_PlateCarrier1_tna_F", "V_PlateCarrierGL_mtp", "V_PlateCarrier2_tna_F", "V_BandollierB_ghex_F", "V_PlateCarrierGL_mtp", "V_PlateCarrier1_tna_F", "V_HarnessOGL_ghex_F", "V_PlateCarrierGL_blk", "V_PlateCarrierGL_blk", "V_PlateCarrierSpec_tna_F", "V_PlateCarrierSpec_blk", "V_PlateCarrier1_rgr_noflag_F", "V_PlateCarrier2_rgr_noflag_F", "V_PlateCarrierSpec_rgr", "V_TacChestrig_cbr_F", "V_PlateCarrierIAGL_oli", "V_PlateCarrierGL_rgr", "V_TacChestrig_cbr_F", "V_HarnessO_ghex_F", "V_PlateCarrier2_rgr_noflag_F", "V_PlateCarrierIAGL_oli", "V_PlateCarrierSpec_mtp", "V_PlateCarrier1_tna_F", "V_PlateCarrierSpec_rgr", "V_BandollierB_ghex_F", "V_PlateCarrierIAGL_oli"}; /* Percental Item Spawn Chances of Rebreathers: V_RebreatherB = 35,00% V_RebreatherIR = 35,00% V_RebreatherIA = 30,00% */ Rebreathers[] = {"V_RebreatherIR", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherB", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherIR", "V_RebreatherB", "V_RebreatherIR", "V_RebreatherIR", "V_RebreatherIA", "V_RebreatherB", "V_RebreatherB"}; /* Percental Item Spawn Chances of MedicalItems: Exile_Item_InstaDoc = 34,65% Exile_Item_Bandage = 34,65% Exile_Item_Vishpirin = 29,70% Exile_Item_Heatpack = 0,99% */ MedicalItems[] = {"Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Heatpack", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_Vishpirin", "Exile_Item_Vishpirin", "Exile_Item_Bandage", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_Bandage", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_InstaDoc", "Exile_Item_Vishpirin", "Exile_Item_InstaDoc"}; /* Percental Item Spawn Chances of IndustrialItems: Exile_Item_ThermalScannerPro = 0,76% Exile_Item_Knife = 1,53% Exile_Item_Cement = 2,29% Exile_Item_FloodLightKit = 2,29% Exile_Item_PortableGeneratorKit = 2,29% Exile_Item_CamoTentKit = 3,05% Exile_Item_MetalBoard = 3,05% Exile_Item_Foolbox = 3,05% Exile_Item_Sand = 3,05% Exile_Item_Grinder = 3,82% Exile_Item_MetalScrews = 3,82% Exile_Melee_SledgeHammer = 3,82% Exile_Item_ExtensionCord = 6,11% Exile_Item_LightBulb = 6,87% Exile_Item_WaterCanisterEmpty = 7,63% Exile_Melee_Shovel = 7,63% Exile_Item_JunkMetal = 8,40% Exile_Item_Handsaw = 9,92% Exile_Item_Pliers = 9,92% Exile_Item_ScrewDriver = 9,92% Exile_Melee_Axe = 0,76% */ IndustrialItems[] = {"Exile_Item_ExtensionCord", "Exile_Item_LightBulb", "Exile_Melee_Shovel", "Exile_Item_JunkMetal", "Exile_Melee_Shovel", "Exile_Item_ExtensionCord", "Exile_Item_Foolbox", "Exile_Item_JunkMetal", "Exile_Item_JunkMetal", "Exile_Item_ScrewDriver", "Exile_Item_LightBulb", "Exile_Item_Cement", "Exile_Item_WaterCanisterEmpty", "Exile_Item_ExtensionCord", "Exile_Item_Handsaw", "Exile_Item_WaterCanisterEmpty", "Exile_Item_ExtensionCord", "Exile_Item_LightBulb", "Exile_Item_Grinder", "Exile_Item_Cement", "Exile_Melee_SledgeHammer", "Exile_Item_Sand", "Exile_Item_JunkMetal", "Exile_Item_ScrewDriver", "Exile_Item_ScrewDriver", "Exile_Item_Pliers", "Exile_Melee_SledgeHammer", "Exile_Item_PortableGeneratorKit", "Exile_Melee_Shovel", "Exile_Item_PortableGeneratorKit", "Exile_Melee_Shovel", "Exile_Item_WaterCanisterEmpty", "Exile_Item_ThermalScannerPro", "Exile_Item_MetalScrews", "Exile_Item_JunkMetal", "Exile_Melee_SledgeHammer", "Exile_Item_FloodLightKit", "Exile_Item_Handsaw", "Exile_Item_Sand", "Exile_Item_FloodLightKit", "Exile_Item_Handsaw", "Exile_Melee_Shovel", "Exile_Item_ExtensionCord", "Exile_Item_MetalBoard", "Exile_Item_ExtensionCord", "Exile_Item_MetalScrews", "Exile_Item_JunkMetal", "Exile_Item_Handsaw", "Exile_Item_LightBulb", "Exile_Item_ScrewDriver", "Exile_Item_ScrewDriver", "Exile_Item_MetalScrews", "Exile_Item_Grinder", "Exile_Item_MetalScrews", "Exile_Melee_Shovel", "Exile_Item_Grinder", "Exile_Item_LightBulb", "Exile_Melee_Shovel", "Exile_Item_Pliers", "Exile_Item_Grinder", "Exile_Item_Pliers", "Exile_Item_Handsaw", "Exile_Item_WaterCanisterEmpty", "Exile_Item_LightBulb", "Exile_Item_JunkMetal", "Exile_Item_Sand", "Exile_Item_ScrewDriver", "Exile_Item_Handsaw", "Exile_Item_ScrewDriver", "Exile_Item_Handsaw", "Exile_Item_MetalScrews", "Exile_Item_WaterCanisterEmpty", "Exile_Item_Handsaw", "Exile_Item_Handsaw", "Exile_Item_WaterCanisterEmpty", "Exile_Item_WaterCanisterEmpty", "Exile_Item_Knife", "Exile_Item_Handsaw", "Exile_Melee_Axe", "Exile_Item_MetalBoard", "Exile_Item_ScrewDriver", "Exile_Item_CamoTentKit", "Exile_Item_Pliers", "Exile_Item_JunkMetal", "Exile_Item_Handsaw", "Exile_Item_Pliers", "Exile_Item_Pliers", "Exile_Item_Pliers", "Exile_Item_ScrewDriver", "Exile_Item_ScrewDriver", "Exile_Item_LightBulb", "Exile_Item_WaterCanisterEmpty", "Exile_Item_JunkMetal", "Exile_Melee_SledgeHammer", "Exile_Item_Pliers", "Exile_Item_FloodLightKit", "Exile_Item_Pliers", "Exile_Item_WaterCanisterEmpty", "Exile_Item_Foolbox", "Exile_Item_LightBulb", "Exile_Item_Handsaw", "Exile_Item_ExtensionCord", "Exile_Item_LightBulb", "Exile_Item_Knife", "Exile_Item_CamoTentKit", "Exile_Item_WaterCanisterEmpty", "Exile_Item_CamoTentKit", "Exile_Melee_Shovel", "Exile_Item_Handsaw", "Exile_Item_MetalBoard", "Exile_Melee_SledgeHammer", "Exile_Item_CamoTentKit", "Exile_Item_MetalBoard", "Exile_Item_Grinder", "Exile_Item_Pliers", "Exile_Item_ExtensionCord", "Exile_Item_PortableGeneratorKit", "Exile_Item_ScrewDriver", "Exile_Melee_Shovel", "Exile_Item_Pliers", "Exile_Item_Pliers", "Exile_Item_Foolbox", "Exile_Item_Sand", "Exile_Item_ScrewDriver", "Exile_Item_Foolbox", "Exile_Item_JunkMetal", "Exile_Melee_Shovel", "Exile_Item_ScrewDriver", "Exile_Item_JunkMetal", "Exile_Item_Pliers", "Exile_Item_Cement"}; /* Percental Item Spawn Chances of Vehicle: Exile_Item_FuelCanisterFull = 40,00% Exile_Item_FuelCanisterEmpty = 50,00% Exile_Item_DuctTape = 10,00% */ Vehicle[] = {"Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_DuctTape", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterFull", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterEmpty", "Exile_Item_FuelCanisterFull"}; /* Percental Item Spawn Chances of Chemlights: Chemlight_blue = 25,00% Chemlight_green = 25,00% Chemlight_red = 25,00% Chemlight_yellow = 25,00% */ Chemlights[] = {"Chemlight_blue", "Chemlight_yellow", "Chemlight_red", "Chemlight_green"}; /* Percental Item Spawn Chances of RoadFlares: FlareGreen_F = 25,00% FlareRed_F = 25,00% FlareWhite_F = 25,00% FlareYellow_F = 25,00% */ RoadFlares[] = {"FlareWhite_F", "FlareRed_F", "FlareYellow_F", "FlareGreen_F"}; /* Percental Item Spawn Chances of SmokeGrenades: SmokeShell = 15,00% SmokeShellRed = 15,00% SmokeShellGreen = 15,00% SmokeShellYellow = 15,00% SmokeShellPurple = 15,00% SmokeShellBlue = 15,00% SmokeShellOrange = 10,00% */ SmokeGrenades[] = {"SmokeShellPurple", "SmokeShellRed", "SmokeShellRed", "SmokeShellGreen", "SmokeShellPurple", "SmokeShellPurple", "SmokeShellBlue", "SmokeShellPurple", "SmokeShellYellow", "SmokeShellRed", "SmokeShellGreen", "SmokeShellPurple", "SmokeShellRed", "SmokeShellPurple", "SmokeShell", "SmokeShellYellow", "SmokeShellRed", "SmokeShellBlue", "SmokeShellPurple", "SmokeShellRed", "SmokeShell", "SmokeShellPurple", "SmokeShellRed", "SmokeShellOrange", "SmokeShellGreen", "SmokeShellYellow", "SmokeShellRed", "SmokeShell", "SmokeShellGreen", "SmokeShellYellow", "SmokeShellYellow", "SmokeShellRed", "SmokeShellOrange", "SmokeShell", "SmokeShellBlue", "SmokeShellGreen", "SmokeShellGreen", "SmokeShellOrange", "SmokeShellPurple", "SmokeShellGreen", "SmokeShell", "SmokeShellGreen", "SmokeShellYellow", "SmokeShellBlue", "SmokeShellOrange", "SmokeShellBlue", "SmokeShellYellow", "SmokeShell", "SmokeShellBlue", "SmokeShellPurple", "SmokeShellBlue", "SmokeShellGreen", "SmokeShellPurple", "SmokeShellBlue", "SmokeShellYellow", "SmokeShell", "SmokeShellYellow", "SmokeShellPurple", "SmokeShellRed", "SmokeShellYellow", "SmokeShell", "SmokeShellPurple", "SmokeShellYellow", "SmokeShellBlue", "SmokeShell", "SmokeShellYellow", "SmokeShell", "SmokeShell", "SmokeShellBlue", "SmokeShell", "SmokeShellGreen", "SmokeShellPurple", "SmokeShellGreen", "SmokeShellBlue", "SmokeShell", "SmokeShellGreen", "SmokeShellOrange", "SmokeShellOrange", "SmokeShellOrange", "SmokeShellRed", "SmokeShellRed", "SmokeShell", "SmokeShellRed", "SmokeShellYellow", "SmokeShellOrange", "SmokeShellPurple", "SmokeShellGreen", "SmokeShellBlue", "SmokeShell", "SmokeShellOrange", "SmokeShellBlue", "SmokeShellYellow", "SmokeShellRed", "SmokeShellGreen", "SmokeShellBlue", "SmokeShellRed", "SmokeShellGreen", "SmokeShellYellow", "SmokeShellBlue", "SmokeShellOrange"}; /* Percental Item Spawn Chances of Restraints: Exile_Item_ZipTie = 100,00% */ Restraints[] = {"Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie", "Exile_Item_ZipTie"}; /* Percental Item Spawn Chances of Electronics: Exile_Item_Laptop = 50,00% Exile_Item_BaseCameraKit = 50,00% */ Electronics[] = {"Exile_Item_Laptop", "Exile_Item_BaseCameraKit"}; /* Percental Item Spawn Chances of Unused: Exile_Item_CordlessScrewdriver = 11,11% Exile_Item_FireExtinguisher = 11,11% Exile_Item_Rope = 11,11% Exile_Item_Carwheel = 11,11% Exile_Item_Defibrillator = 11,11% Exile_Item_SleepingMat = 11,11% Exile_Item_Wrench = 11,11% Exile_Item_OilCanister = 11,11% Exile_Item_Hammer = 11,11% */ Unused[] = {"Exile_Item_Carwheel", "Exile_Item_CordlessScrewdriver", "Exile_Item_FireExtinguisher", "Exile_Item_Rope", "Exile_Item_Hammer", "Exile_Item_Wrench", "Exile_Item_OilCanister", "Exile_Item_Defibrillator", "Exile_Item_SleepingMat"}; }; }; Edited October 7, 2017 by lobosds Share this post Link to post Share on other sites
MetalHead 116 Report post Posted October 7, 2017 Could you not find the spoiler button or the url for pastebin ffs. 1 Share this post Link to post Share on other sites
lobosds 1 Report post Posted October 8, 2017 I NEED HELP PLEASE Share this post Link to post Share on other sites