CONTROL 1 Report post Posted September 19, 2017 Hey all, i've been playing exile for quite some time, and have really wanted to start my own server. With that being said, i have been working on a map for around 3months and feel like im missing huge pieces of information regarding building a exile mission, server optimization, and general mission making basics. Im really here seeking guidance on making my "perfect" exile server actually work and run well. If anyone would like to help the process and can offer me information i would greatly appreciate it! If you would like to help tutor me, i would be forever in debt, and we can help create another great server for the community! Thanks everyone! Add me on steam :D Share this post Link to post Share on other sites
gfourth 39 Report post Posted September 19, 2017 I think you should build a simple server based on a map/mission file that is supported by Exile out of the box. After a couple weeks you'll understand the whole shebang and will probably have no trouble building your own mission file. That's definitely a huge task to jump into without any experience with it beforehand! Share this post Link to post Share on other sites
Major Mittens. 13 Report post Posted September 19, 2017 I agree with above. If you're not interested in spending a bit of time learning the basics with a premade mission file there's a few tutorials littered around. Share this post Link to post Share on other sites
Super Jerome 370 Report post Posted September 19, 2017 (edited) @CONTROL Edited September 19, 2017 by Super Jerome Share this post Link to post Share on other sites
CONTROL 1 Report post Posted September 19, 2017 (edited) Thanks guys, i'll take your advice and keep working, this has been a ongoing mission for months. On another note, do i now need to go thru and remove all the animation scripting and change them all using the eden option now that it is available? My biggest reason for asking for assistance - Is there a reason a majority of exile servers have such "lack-luster" (to put it nicely) trader zones? Is there an place-able object count that effects performance? How much is too much? Edited September 19, 2017 by CONTROL Share this post Link to post Share on other sites
Super Jerome 370 Report post Posted September 20, 2017 @CONTROL First, see the Eden section of my guide. Second, depending on what map you are using there are already custom traders out there released by other players. Share this post Link to post Share on other sites
gfourth 39 Report post Posted September 20, 2017 9 hours ago, CONTROL said: Thanks guys, i'll take your advice and keep working, this has been a ongoing mission for months. On another note, do i now need to go thru and remove all the animation scripting and change them all using the eden option now that it is available? My biggest reason for asking for assistance - Is there a reason a majority of exile servers have such "lack-luster" (to put it nicely) trader zones? Is there an place-able object count that effects performance? How much is too much? Map objects do affect the servers performance... But it takes a while lot before that starts to hinder performance. The lack luster you see is probably the limitation of that server owner/Dev. I myself, am not the creative type so I only do what's necessary when it comes to traders and map objects. In other words, don't worry too much about that, get creative! 1 Share this post Link to post Share on other sites