Hi. I currently have a Tanoa Exile server. I want to make this into a cherno server.
I have a test server that I am running to do this.
I obtained the mission file from here:
I added exile.chernarus (located in the linked post at Exile-Chernarus-master.zip\Exile-Chernarus-master\CUP\) to the mpmission folder on the test server.
I've added @CUP_Terrains and @CUP_Core at root of the server. Here is the rpt:
class Missions
{
class Exile
{
template = Exile.Chernarus; // Exile.Namalsk, Exile.Altis
// do NOT use custom difficulties!
// Use either ExileRegular or ExileHardcore
// or you will break Exile!
difficulty = "ExileRegular";
};
};
^ where it clearly says:
class Exile
{
template = Exile.Chernarus; // Exile.Namalsk, Exile.Altis
I then overwrote the exile_server_config.pbo located at @ExileServer/addons/exile_server_config.pbo with the .pbo that was located inside of Kuplion's master zip file that I dowloaded from the afformentioned link above.
So I would assume, at this point, that the config is pointing Class Exile to the exile.chernarus pbo in the mp mission file and then it would boot the cherno pbo and bam, map change right?
When I start the server this is what I see:
And I can load into game just fine....but it loads tanoa. No doubt about it.
So what am I missing? Clearly I've screwed up somewhere.
Hi. I currently have a Tanoa Exile server. I want to make this into a cherno server.
I have a test server that I am running to do this.
I obtained the mission file from here:
I added exile.chernarus (located in the linked post at Exile-Chernarus-master.zip\Exile-Chernarus-master\CUP\) to the mpmission folder on the test server.
I've added @CUP_Terrains and @CUP_Core at root of the server. Here is the rpt:
https://pastebin.com/BVw3MZ8y
By the looks of it, it's reading both mods fine I think?
hashShort = '5645c9f2'
13:59:32 name | modDir | default | origin | hash | hashShort | fullPath
13:59:32 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
13:59:32 Ryan's Zombies & Demons | @analzombs | false | GAME DIR | a8e40ba92bbdc0eed3beaad1536a841396a2083d | 62057cac | C:\Games\ArmA3\Exile\arma3test\arma3a3master\@analzombs
13:59:32 Extended Base Mod | @Extended_Base_Mod | false | GAME DIR | 7322eb99438b74010459c40f2f8c01aefef5a54a | 78fb4d5a | C:\Games\ArmA3\Exile\arma3test\arma3a3master\@Extended_Base_Mod
13:59:32 CUP Terrains - Core 1.3.0 | @CUP_Core | false | GAME DIR | ca3d60bae5866bda3a7a96855e78e75596958ec2 | b16873f1 | C:\Games\ArmA3\Exile\arma3test\arma3a3master\@CUP_Core
13:59:32 CUP Terrains - Maps 1.3.0 | @CUP_Terrains | false | GAME DIR | 86e1917c44863c25b6c5209aa489989bb47f3bcf | 917b8b3a | C:\Games\ArmA3\Exile\arma3test\arma3a3master\@CUP_Terrains
After this I modified the config located at @ExileServer\config.cfg to this:
hostname = "exile.majormittens.co.uk (1.0.3|1.70)";
password = "";
passwordAdmin = "";
serverCommandPassword = "";
logFile = "server.log";
verifySignatures = 1; // Do NOT use verifySignatures=2! It costs too many FPS
BattlEye = 1;
requiredBuild = 141764; // 1.70 stable
allowedLoadFileExtensions[] = {:};
allowedPreprocessFileExtensions[] = {"sqf"};
allowedHTMLLoadExtensions[] = {"html"};
motdInterval = 5;
maxPlayers = 100;
voteMissionPlayers = 200;
voteThreshold = 200;
allowedVoteCmds[] = {};
allowedVotedAdminCmds[] = {};
disableVoN = 0;
vonCodecQuality = 30;
persistent = 1;
kickDuplicate = 1;
equalModRequired = 0;
kickClientsOnSlowNetwork = 0;
timeStampFormat = "short";
onUserConnected = "";
onUserDisconnected = "";
doubleIdDetected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "kick (_this select 0)";
motd[] = {"Welcome to Arma 3 Exile Mod!", "exile.majormittens.co.uk", "Enjoy your stay!" };
class Missions
{
class Exile
{
template = Exile.Chernarus; // Exile.Namalsk, Exile.Altis
// do NOT use custom difficulties!
// Use either ExileRegular or ExileHardcore
// or you will break Exile!
difficulty = "ExileRegular";
};
};
^ where it clearly says:
class Exile
{
template = Exile.Chernarus; // Exile.Namalsk, Exile.Altis
I then overwrote the exile_server_config.pbo located at @ExileServer/addons/exile_server_config.pbo with the .pbo that was located inside of Kuplion's master zip file that I dowloaded from the afformentioned link above.
So I would assume, at this point, that the config is pointing Class Exile to the exile.chernarus pbo in the mp mission file and then it would boot the cherno pbo and bam, map change right?
When I start the server this is what I see:
And I can load into game just fine....but it loads tanoa. No doubt about it.
So what am I missing? Clearly I've screwed up somewhere.
Thanks in advance for any help and insight.
Edited by 4amMadmanShare this post
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