Zippy 10 Report post Posted July 13, 2017 (edited) I'm using the Travelling Trader script and was wondering how do I change the trader spawn in to have the Exile Vehicle trader interface with "Exile_Trader_CommunityCustoms" listed vehicles. would it be long the lines of; trader setVariable ["ExileTraderType", "Exile_Trader_Vehicle, Exile_Trader_CommunityCustoms",true]; edit; nvm solved it Edited July 13, 2017 by Zippy Share this post Link to post Share on other sites
gfourth 39 Report post Posted September 13, 2017 What'd you do??? I've got an opposite problem... My trader somehow turned into a vehicle interface trader. Had him working fine as normal trader, then all of a sudden he has the vehicle interface. Curious if what you did will she'd some light for me. Share this post Link to post Share on other sites
Monkeynutz 230 Report post Posted October 2, 2017 Here. https://github.com/GamingAtDeathsDoor/ExileTravellingTrader Share this post Link to post Share on other sites
leonardos1978 33 Report post Posted March 24, 2018 This script kicking players with infistar v.91, when handle to traider. Share this post Link to post Share on other sites
syntax 4 Report post Posted March 24, 2018 4 hours ago, leonardos1978 said: This script kicking players with infistar v.91, when handle to traider. what do you mean "this script" https://github.com/GamingAtDeathsDoor/ExileTravellingTrader this version or https://github.com/secondcoming/ExileTravellingTrader this version Share this post Link to post Share on other sites
leonardos1978 33 Report post Posted March 24, 2018 I tried both) Share this post Link to post Share on other sites