Arbitrarily 0 Report post Posted July 8, 2017 (edited) Hey, So recently I've been trying to make custom recipes for my server I'm currently working on. The issue I've run into is for some reason said "items" are coming up blank - I've attached the correct item ID but still it's not working correctly. Here is a SS of one of the recipes on the server - also below this will be the code for it. class B_Bergen_mcamo_F: Exile_AbstractCraftingRecipe { name = "Bergen Backpack Cammo"; pictureItem = "B_Bergen_mcamo_F"; requiredInteractionModelGroup = "WorkBench"; requiresFire = 0; returnedItems[] = { {1, "B_Bergen_mcamo_F"} }; components[] = { {1, "B_Bergen_mcamo"}, {1, "Exile_Uniform_Woodland"}, {2, "Exile_Item_Rope"} }; tools[] = {"Exile_Item_Foolbox","Exile_Item_Pliers","Exile_Item_Knife"}; category = "Tools & Items"; }; Thank you for your time, Arb Edited July 8, 2017 by Arbitrarily Share this post Link to post Share on other sites
dekela 129 Report post Posted July 8, 2017 I think there is an issue with using vanilla Arma items as 'components' Share this post Link to post Share on other sites
Sgt. ScrapMetal 153 Report post Posted July 8, 2017 Its not an issiue not not how this script will work. The Crafting script searching for Items inside your Inventory, this means its needs stuuf where are insdie your uniform/Vests/Backpack Its also have a Problem to create something like that you can see inside the app wich items have Problems. Uniforms Vests and Backpacks not craftable by default exile you need to do a overwrite by urself to solved that Problem. Weapons also not working on this way. Share this post Link to post Share on other sites
Arbitrarily 0 Report post Posted July 8, 2017 8 hours ago, Sgt. ScrapMetal said: Its not an issiue not not how this script will work. The Crafting script searching for Items inside your Inventory, this means its needs stuuf where are insdie your uniform/Vests/Backpack Its also have a Problem to create something like that you can see inside the app wich items have Problems. Uniforms Vests and Backpacks not craftable by default exile you need to do a overwrite by urself to solved that Problem. Weapons also not working on this way. I'm sorry you've lost me on what you've said to me. Are you saying that you are unable to create any gear or backpacks that are not from exile that are base Arma items? You also said you can overwrite this to solve the issue where is it you overwrite and how? Thanks, Garrett Share this post Link to post Share on other sites
Arbitrarily 0 Report post Posted July 13, 2017 Bump Share this post Link to post Share on other sites
Arbitrarily 0 Report post Posted July 15, 2017 Bump Share this post Link to post Share on other sites
dekela 129 Report post Posted July 15, 2017 im am pretty sure you can not use vanilla arma items/weapons etc as the components of your recipe Share this post Link to post Share on other sites
Arbitrarily 0 Report post Posted July 15, 2017 I didn't think so either but the guy above said there was a way which confused me as he didn't put how to exactly do it? Share this post Link to post Share on other sites
Arbitrarily 0 Report post Posted July 15, 2017 (edited) He said " Uniforms Vests and Backpacks not craftable by default exile you need to do a overwrite by urself to solved that Problem. " Edited July 15, 2017 by Arbitrarily Share this post Link to post Share on other sites
Sgt. ScrapMetal 153 Report post Posted July 15, 2017 Yeah simple anwers with the default exile crafting script you cant craft "uniforms" "Vests" "backpacks" and Weapons. I said a overwite will solved that problem yeah. but i cant share one because i have no overwrite of them and i dont need them so i dont put work on them. Share this post Link to post Share on other sites