Ton_41 1 Report post Posted April 30, 2017 I config in class CfgCraftingRecipes in config.ccp class CraftJunkMetal3: Exile_AbstractCraftingRecipe { name = "Craft Junk Metal"; pictureItem = "Exile_Item_JunkMetal"; requiredInteractionModelGroup = "WorkBench"; tools[] = { "Exile_Item_Hammer", "Exile_Item_Handsaw", "Exitem_measuringtape" }; returnedItems[] = { {1, "Exile_Item_JunkMetal"} }; components[] = { {1, "hgun_ACPC2_F"} }; }; but I can craft it. How to craft another weapon to metal? Share this post Link to post Share on other sites
yukihito23 91 Report post Posted April 30, 2017 47 minutes ago, Ton_41 said: I config in class CfgCraftingRecipes in config.ccp class CraftJunkMetal3: Exile_AbstractCraftingRecipe { name = "Craft Junk Metal"; pictureItem = "Exile_Item_JunkMetal"; requiredInteractionModelGroup = "WorkBench"; tools[] = { "Exile_Item_Hammer", "Exile_Item_Handsaw", "Exitem_measuringtape" }; returnedItems[] = { {1, "Exile_Item_JunkMetal"} }; components[] = { {1, "hgun_ACPC2_F"} }; }; but I can craft it. How to craft another weapon to metal? change "CraftJunkMetal3" to something unique for each listing with different input Share this post Link to post Share on other sites
Ton_41 1 Report post Posted April 30, 2017 18 minutes ago, yukihito23 said: change "CraftJunkMetal3" to something unique for each listing with different input I change name to CraftJunkMetal-CraftJunkMetal100 for more weapon but in craft menu not show weapon for craft. Share this post Link to post Share on other sites
yukihito23 91 Report post Posted April 30, 2017 6 minutes ago, Ton_41 said: I change name to CraftJunkMetal-CraftJunkMetal100 for more weapon but in craft menu not show weapon for craft. I suppose English is not your first language but I'm having a hard time understanding what you are trying to do, what your problem is, and what you have to try to fix it. and vanilla A3 items somehow sometimes don't work correctly with recipe's from my past experience. Share this post Link to post Share on other sites