Psymon 1 Report post Posted November 26, 2016 When I run a vanilla Exile.Chernarus.pbo I get no problems. When I load the mission.sqf that I create in the editor, I get Max Player Reached = 0 when trying to connect. I have all the server config files set to 40. I have game attributes set to MaxPlayers=40 Share this post Link to post Share on other sites
Quasi Normal (Melano!) 17 Report post Posted June 13, 2017 Same issue here. How did you managed to resolve this? Share this post Link to post Share on other sites
Helldog 28 Report post Posted June 14, 2017 Somethings wrong with your mission.sqf. Compare it to the orignial one (provided by Exile) and check if you are missing something. Share this post Link to post Share on other sites
Quasi Normal (Melano!) 17 Report post Posted June 14, 2017 2 hours ago, Helldog said: Somethings wrong with your mission.sqf. Compare it to the orignial one (provided by Exile) and check if you are missing something. Thank you, i allready figured out. It was the player slot placement in the editor that dont work. Share this post Link to post Share on other sites
Helldog 28 Report post Posted June 14, 2017 No Problemo. 1 Share this post Link to post Share on other sites
[TEKE] Tom 1 Report post Posted July 31, 2017 On 6/14/2017 at 9:16 PM, Helldog said: Somethings wrong with your mission.sqf. Compare it to the orignial one (provided by Exile) and check if you are missing something. I had this issue, turns out I had a couple of lines missing from the mission.sqf and now its seems to be working fine again, thanks for the help Share this post Link to post Share on other sites
UraNuS 4 Report post Posted April 25, 2018 (edited) say what lines, i have this problem now... Edited April 25, 2018 by UraNuS Share this post Link to post Share on other sites
Tradewell20 16 Report post Posted July 24, 2018 can someone show how they fixed this? im getting the same problem Share this post Link to post Share on other sites
Hawkeye 1 Report post Posted October 24, 2018 I had the same problem. I had played the mission as a player in the editor and all the player setups were changed for the Exile mod. I reloaded my backup mission file and added the AI but did not play as a player and all was ok. My suggestion is either test as an AI player opforce or Nato, or just test it on your server. I just lock my server with a pwd while tests are underway. Hope this helps Hawkeye. Share this post Link to post Share on other sites
talbizle 0 Report post Posted May 11 So I had the same problem on an Exile server yesterday and found that if you copy/past player slots from one Mission file to another it unchecked "Playable" under object control on all but one player slot. I had to highlight all of the player slots and re check playable. Share this post Link to post Share on other sites