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cubitron

Exile 1944 Cherno

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4 hours ago, Crazy Mike said:

loot is not spawning in any custom buildings from iron front, how are you making loot spawn may i ask?

Have you tried this tool to create custom loot spawns? I've had "Great Success" as Borat would say.

 

WOW! never mind. link removed, apparently that points to a trojan now.

 

Here is a copy off my harddrive from before that link was compromised. it was a post here on the exile forums, so I'll be letting someone know about it.

http://dirtyzone.net/loot_Chernarus.zip

Its a mission file. just open it in the editor and place any buildings you want to make loot spawns for. spawn yourself as a player.

2 Will set a marker + lootspawn + copies it into clipboard.

1 Will delete the nearest marker. (Up to 20m)

 

Edited by dj3hac

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16 minutes ago, Crazy Mike said:

I definitely have

  Reveal hidden contents

class Land_WW2_city_house_2e_shops
    {
        table = "CivillianUpperClass";
        positions[] =
        {
            {8.25342,1.9502,-4.16299},
            {2.95166,-3.36426,-0.969269},
            {-8.16895,-3.33691,-0.969269},
            {-1.83838,0.394531,-0.969269},
            {-2.04199,2.49023,-0.969269},
            {-7.92383,-1.22266,-0.969269},
            {-6.98438,2.2998,-0.969269},
            {2.1626,-1.51465,-0.969269},
            {0.297852,2.12402,-0.969269},
            {8.14355,2.40625,-0.969269},
            {4.77979,-1.02539,-0.969269},
            {5.90576,2.11621,-4.16299},
            {4.58496,-0.264648,-4.16299},
            {6.90283,-3.16699,-4.16299},
            {1.24121,-1.06348,-4.16299},
            {-8.21484,1.39453,-4.16299},
            {-1.46875,-3.00586,-4.16299},
            {-2.00684,1.39941,-4.16299},
            {-6.13477,-1.56836,-4.16299},
            {-8.65186,-3.32324,-4.16299}
        };
    };
    
    class Land_WW2_corner_house_2e_4
    {
        table = "CivillianUpperClass";
        positions[] =
        {
            {7.23291,-1.58594,-4.54526},
            {1.41943,-1.66895,-4.54526},
            {-0.884277,3.31543,-4.54526},
            {3.88525,5.60742,-4.54526},
            {0.983887,-4.24707,-4.54526},
            {7.04736,-6.96289,-4.54526},
            {-8.85645,5.16406,-4.54526},
            {6.57959,-0.271484,-0.72522},
            {4.62256,-3.92871,-0.72522},
            {7.12109,-2.27832,-0.72522},
            {7.3125,-5.73047,-0.72522},
            {1.17139,-7.59961,-0.72522},
            {0.428711,3.80859,-0.72522},
            {6.55029,4.87012,-0.72522},
            {0.606445,5.6582,-0.72522},
            {-8.17578,3.62207,-0.72522},
            {-9.57861,5.58008,-0.72522},
            {-4.79492,1.98145,-0.72522},
            {-1.70117,5.53906,-0.72522},
            {-6.11768,5.54785,-0.72522},
            {-8.1748,3.13965,-4.54526}
        };
    };
    
    class Land_WW2_apteka
    {
        table = "CivillianUpperClass";
        positions[] =
        {
            {-2.55518,4.95605,-3.99493},
            {-3.50293,-3.91113,-3.98862},
            {-0.727539,0.591797,-3.94849},
            {-0.788086,-2.9082,-3.95309},
            {1.88525,-2.95508,-3.02765},
            {3.27051,-0.488281,-3.94849},
            {1.95215,1.25781,-2.52475},
            {-3.59668,0.999023,-1.07877},
            {-2.96875,4.40918,-1.08267},
            {-1.1709,-1.24512,-1.09479},
            {-3.35254,-4.6123,-1.08942},
            {1.61621,4.84375,-1.06888},
            {3.64697,3.23828,-1.11646},
            {0.635254,0.303711,-1.09906},
            {3.64209,-4.46777,-1.09995},
            {1.02734,-1.32422,-1.11044}
        };
    };
    
    class Land_WW2_central_3e_1
    {
        table = "CivillianUpperClass";
        positions[] =
        {
            {0.892578,-2.40332,-5.3212},
            {4.56348,-7.73438,-5.31161},
            {3.27734,7.32715,-5.31393},
            {4.38672,2.82031,-5.31882},
            {-1.4541,-7.00684,-5.28607},
            {-4.26416,-2.80371,-5.246},
            {-0.471191,6.92383,-5.28802},
            {-3.99756,4.34082,-5.23914},
            {-0.662598,4.18164,-5.28308},
            {-1.19775,1.56445,-1.63129},
            {-1.39453,-7.30859,-1.64374},
            {-4.12402,-2.52051,-1.608},
            {0.287598,6.78906,-1.62308},
            {-3.66455,5.4209,-1.6911},
            {-4.41064,2.27246,-1.61047},
            {4.37842,2.07324,-1.61124},
            {1.97852,4.79492,-1.66571},
            {4.2959,7.3291,-1.65933},
            {1.24072,-2.23926,-1.67953},
            {1.24072,-7.24023,-1.62988},
            {4.51123,-6.38086,-1.69818},
            {4.33545,-2.22754,-1.7066},
            {-4.62695,-0.0556641,-1.67847}
        };
    };
    
    class Land_WW2_city_house_2e_lone_3
    {
        table = "CivillianUpperClass";
        positions[] =
        {
            {-3.77393,-2.96582,-4.6925},
            {-2.15771,-5.73535,-4.69247},
            {3.8208,-0.210938,-4.6925},
            {-3.51611,1.98828,-4.69254},
            {-2.56201,-0.761719,-4.6925},
            {4.13135,3.33496,-4.69263},
            {2.04297,6.23438,-4.6925},
            {-4.19336,8.03418,-4.69254},
            {-2.42285,4.5918,-4.69257},
            {-2.55322,-0.948242,-1.8201},
            {-3.99512,1.81543,-1.8201},
            {-3.87598,7.03027,-1.8201},
            {-1.68945,4.21484,-1.86945},
            {3.29688,3.80078,-1.8201},
            {3.375,7.72461,-1.8201},
            {-3.39404,-4.23047,-1.8201},
            {3.42676,-5.61328,-1.8201},
            {3.11719,-1.95801,-1.64722}
        };
    };

 

 

 

And it definitely doesnt work

all your height values are negative dude. are you sure thats right?

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hm i remember having an issue where shit was spawning underground. I cant remember If it was this is not. I do remember that everything was off by a consistent value. Maybe just try raising the value to a positive number. seeing -.96 and -4.1 on a 2 level house makes me think its reversing the height value.

Edited by dj3hac
I said "value" too many times and it was weird.

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