chysgoda 2 Report post Posted October 7, 2016 I have placed a few items in the 3den editor on a napf map and used the m3editor to export the objects and when i do i copy the following: Spoiler private _objects = [ ["Exile_ConcreteMixer",[5145.7,4868.96,71.589],[[0,1,0],[0,0,1]],[false,false]], ["Exile_Sign_TraderCity",[5165.72,4840.7,71.589],[[-0.118751,0.992924,0],[0,0,1]],[false,false]], ["Exile_Locker",[5123.61,4849.73,71.589],[[-0.986712,-0.162477,0],[0,0,1]],[false,false]] ]; { private _object = (_x select 0) createVehicle [0,0,0]; _object setPosASL (_x select 1); _object setVectorDirAndUp (_x select 2); _object enableSimulationGlobal ((_x select 3) select 0); _object allowDamage ((_x select 3) select 1); } forEach _objects; However when I open my initServer.sqf my items in the file look different from the ones i exported from the m3editor export: Spoiler ["Exile_Sign_WasteDump_Small",[23341.3,24194.2,-0.0919843],330,0,0,false], ["Exile_Sign_Food_Small",[23353.6,24171.1,-1.11059],222.727,0,0,false], ["Exile_Sign_Boat_Small",[23333.4,24189.1,-0.633072],293.636,0,0,false] ]; { private ["_object"]; _object = (_x select 0) createVehicle [0,0,0]; _object setDir (_x select 2); _object setPosATL (_x select 1); _object allowDamage false; _object enableSimulationGlobal false; // } forEach _objects; */ if i add them in the current format the items do not show up at all on my server, can someone tell me what I am doing wrong? Share this post Link to post Share on other sites