Have a fresh server setup going and my biggest problem seems to be the restart, Server doesn't shut down and isn't logging anything that I can find in the rpt.
C:\Arma\Server\@ExileServer\addons\exile_server_config\config.cpp // This needs to match config.cfg serverCommandPassword serverPassword = "mypassword";
Config.cpp file setting are as follows
class RCON
{
/*
Note that for this to work you need to have serverCommandPassowrd defined in config.cfg and BE enabled
*/
// This needs to match config.cfg serverCommandPassword
serverPassword = "mypassword";
// Autolocks server until its ready to accept players
useAutoLock = 0;
// Server will autoLock at that time before restart (minutes)
restartAutoLock = 3;
/*
Number of hours and minutes of your restart period.
Examples:
{4, 0} = Every 4 hours
{1, 30} = Every one and a half hour (who the hell would do this?)
*/
restartTimer[] = {3, 0};
/*
Kicks players before restart to prevent gear loss.
We strongely recommend to use this!
0 = off
1 = on
*/
useAutoKick = 0;
/*
Number of minutes before the server kicks players that did
not disconnect before the restart. Should at least be two
minutes!
*/
kickTime = 2;
/*
Self-explanatory
0 = off
1 = on
*/
useRestartMessages = 1;
/*
Number of minutes before the restart to inform your players.
Only use full minutes here. Value like 5.5 have not been tested.
*/
restartWarningTime[] = {15, 10, 5, 3};
/*
If set to 1 server will execute '#shutdown',
to try to shutdown the server
*/
useShutdown = 1;
};
Also not getting restart messages broadcast in game if that helps diagnose the problem
Have a fresh server setup going and my biggest problem seems to be the restart, Server doesn't shut down and isn't logging anything that I can find in the rpt.
Things I have checked:
C:\Arma\Server\battleye\BEServer.cfg RConPassword mypassword
C:\Arma\Server\@ExileServer\config.cfg serverCommandPassword = "mypassword";
C:\Arma\Server\@ExileServer\addons\exile_server_config\config.cpp // This needs to match config.cfg serverCommandPassword serverPassword = "mypassword";
Config.cpp file setting are as follows
class RCON
{
/*
Note that for this to work you need to have serverCommandPassowrd defined in config.cfg and BE enabled
*/
// This needs to match config.cfg serverCommandPassword
serverPassword = "mypassword";
// Autolocks server until its ready to accept players
useAutoLock = 0;
// Server will autoLock at that time before restart (minutes)
restartAutoLock = 3;
/*
Number of hours and minutes of your restart period.
Examples:
{4, 0} = Every 4 hours
{1, 30} = Every one and a half hour (who the hell would do this?)
*/
restartTimer[] = {3, 0};
/*
Kicks players before restart to prevent gear loss.
We strongely recommend to use this!
0 = off
1 = on
*/
useAutoKick = 0;
/*
Number of minutes before the server kicks players that did
not disconnect before the restart. Should at least be two
minutes!
*/
kickTime = 2;
/*
Self-explanatory
0 = off
1 = on
*/
useRestartMessages = 1;
/*
Number of minutes before the restart to inform your players.
Only use full minutes here. Value like 5.5 have not been tested.
*/
restartWarningTime[] = {15, 10, 5, 3};
/*
If set to 1 server will execute '#shutdown',
to try to shutdown the server
*/
useShutdown = 1;
};
Also not getting restart messages broadcast in game if that helps diagnose the problem
Any advice would be appreciated.
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