Bulleit

Fishes, Preciousss...

2 posts in this topic

Problem:

There is no way to create a fishing script which makes sense without at least one kind of fish which can be placed in inventory. A fishing pole would be nice to have too.

This fellow has some: 

Minimum:

In-game assets for at least one fish.

 

Preferable:

In game assets for:

  • Fish, several types (bait, average quality, best quality).
  • Fishing rod (animation would be nice too!)
  • Fish work like canned food, so they can be cooked and eaten to reduce hunger.
  • Eating fish decreases hunger.
Edited by Bulleit

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