Xtortion 24 Report post Posted July 2, 2016 So I found in the config.cpp you can change your maxDeposit for the lockers But I would also like to be able to increase the maxDeposit for the personal safes that people can have and that one is just 30k Does anyone know where I can change the maxDeposit for the safes? Thanks in advance already. Share this post Link to post Share on other sites
CEN 449 Report post Posted July 2, 2016 You need to overwrite two files, one client and one server. ExileServer_system_money_network_putMoneyRequest.sqf _maximumPoptabsLoad = _maximumLoad * 10; ExileClient_gui_inventory_updatePopTabControls.sqf _maximumCapacity = _maximumLoad * 10; If you want to find out the maximum load for each container _maximumLoad = getNumber (configFile >> "CfgVehicles" >> typeOf ExileClientCurrentInventoryContainer >> "maximumLoad"); You'll need to take config.bin from client and convert it to .cpp. Safe is 3000 maxload. So 3000 * 10 = 30000 by default. Mine are all set to * 50 5 Share this post Link to post Share on other sites
Xtortion 24 Report post Posted July 2, 2016 You're amazing @CEN ! Thanks a lot - Very helpful. I could easily adjust the locker ones but I don't want people to simply store all their money in safezones. So instead I want people to be able to store up a huge bundle into a safe and they'll have to travel with a big amount of money towards the safe zonen if they wanna purchase something big. This is exactly what we need. Thanks again 1 Share this post Link to post Share on other sites
MrDynamite 24 Report post Posted July 4, 2016 (edited) On 2.7.2016 at 9:11 PM, CEN said: You need to overwrite two files, one client and one server. ExileServer_system_money_network_putMoneyRequest.sqf _maximumPoptabsLoad = _maximumLoad * 10; ExileClient_gui_inventory_updatePopTabControls.sqf _maximumCapacity = _maximumLoad * 10; If you want to find out the maximum load for each container _maximumLoad = getNumber (configFile >> "CfgVehicles" >> typeOf ExileClientCurrentInventoryContainer >> "maximumLoad"); You'll need to take config.bin from client and convert it to .cpp. Safe is 3000 maxload. So 3000 * 10 = 30000 by default. Mine are all set to * 50 Hi, sounds good. Who wants to buy 50 safes? I never created an override file myself i must admit, but added of course some from others here in the forum. So what has do be done? Do I take the original file and check for a good location to add the formula? Or do i create a function / method to manipulate those two values? Just adding those to lines to two files and put it into an init - can't be so easy? What happens if the locker is to small for all the money? You can't add more money or the money is gone? MrD Edited July 4, 2016 by MrDynamite Share this post Link to post Share on other sites
CEN 449 Report post Posted July 4, 2016 Take those 2 files listed above (one is in @Exile\addons\exile_client.pbo other is in @ExileServer Change the single line in each, save them Put them in your mission.pbo somewhere. Open config.cpp in your mission file and fine the custom code section (overwrites) and list the file and the path to the file (they give you an example) 1 Share this post Link to post Share on other sites
MrDynamite 24 Report post Posted July 17, 2016 (edited) Take those 2 files listed above (one is in @Exile\addons\exile_client.pbo other is in @ExileServer Change the single line in each, save them Put them in your mission.pbo somewhere. Open config.cpp in your mission file and fine the custom code section (overwrites) and list the file and the path to the file (they give you an example) Hi, yesterday evening i I could give it a shot. Got it working with your help, on the first try. Did my first overwrite file - thx man! MrD Edited July 17, 2016 by MrDynamite 1 Share this post Link to post Share on other sites
Nerexis 19 Report post Posted November 24, 2016 On 2.07.2016 at 9:11 PM, CEN said: You need to overwrite two files, one client and one server. ExileServer_system_money_network_putMoneyRequest.sqf _maximumPoptabsLoad = _maximumLoad * 10; ExileClient_gui_inventory_updatePopTabControls.sqf _maximumCapacity = _maximumLoad * 10; If you want to find out the maximum load for each container _maximumLoad = getNumber (configFile >> "CfgVehicles" >> typeOf ExileClientCurrentInventoryContainer >> "maximumLoad"); You'll need to take config.bin from client and convert it to .cpp. Safe is 3000 maxload. So 3000 * 10 = 30000 by default. Mine are all set to * 50 Will this increase capacity of all containers like cars or just safekit? Share this post Link to post Share on other sites