ok so I have the latest version of exile finally installed, and i'm at my base and I cannot move, or remove the walls and such. when I scroll the options don't show up. Ive checked the config.cpp in my mission folder and the code it there
// Picks up the construction so you can move it
class Move: ExileAbstractAction
{
title = "Move";
condition = "call ExileClient_util_world_isInOwnTerritory";
action = "_this spawn ExileClient_object_construction_move";
};
// Removes the construction.
class Deconstruct: ExileAbstractAction
{
title = "Remove";
condition = "call ExileClient_util_world_isInOwnTerritory";
action = "_this spawn ExileClient_object_construction_deconstruct";
};
and if I delete the wall thru the admin panel it deletes and I can add the new walls so its not a territory issue, and I know its not the admin too by infistar because I have the CAP = false; /* Check Actions Plr - "Actions: xxx/xxx possible scroll menu hack (or you added custom actions..)" */
ok so I have the latest version of exile finally installed, and i'm at my base and I cannot move, or remove the walls and such. when I scroll the options don't show up. Ive checked the config.cpp in my mission folder and the code it there
class Move: ExileAbstractAction
{
title = "Move";
condition = "call ExileClient_util_world_isInOwnTerritory";
action = "_this spawn ExileClient_object_construction_move";
};
class Deconstruct: ExileAbstractAction
{
title = "Remove";
condition = "call ExileClient_util_world_isInOwnTerritory";
action = "_this spawn ExileClient_object_construction_deconstruct";
};
any help will be appreciated.
SOLVED
Edited by jmayr2000Share this post
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