InsertCoins 333 Report post Posted May 7, 2016 Not sure if this is a Namalsk problem but I've come across this a few times now. Out of nowhere there is suddenly and invisible wall. Share this post Link to post Share on other sites
Heavy 142 Report post Posted May 8, 2016 23 hours ago, InsertCoins said: Not sure if this is a Namalsk problem but I've come across this a few times now. Out of nowhere there is suddenly and invisible wall. Oh, that's a nice Sunday surprise. Share this post Link to post Share on other sites
Lappihuan 18 Report post Posted May 9, 2016 (edited) Seems like the Physx Geometry lod of that wreck is out of sync with all the other lods. Players are no physx simulated objects so they collide with the geometry lod, vehicles are physx simulated. Does it happen when the wreck is not present? can you trow a granade against it and it will bounce off the invisible geometry? PhysX Geometry LOD != Geometry LOD Edited May 9, 2016 by Lappihuan Share this post Link to post Share on other sites
InsertCoins 333 Report post Posted May 9, 2016 4 minutes ago, Lappihuan said: Seems like the Physx Geometry lod of that wreck is out of sync with all the other lods. Players are no physx simulated objects so they collide with the geometry lod, vehicles are physx simulated. Does it happen when the wreck is not present? can you trow a granade against it and it will bounce off the invisible geometry? It's weird because they are not always on the same place. Next time I find one I will try the grenade and get back to you. One of the players reported 2 on the dirt road near Nijita, but when I drove over them after restart they were gone. To be continued! Share this post Link to post Share on other sites
Lappihuan 18 Report post Posted May 9, 2016 (edited) I think it's ether the LOD out of sync due some weird script command combination or hidden objects that are spawned in. Both mission related. A map is very static, once it's packed in a pbo it's set in stone where what is. Edited May 9, 2016 by Lappihuan Share this post Link to post Share on other sites
ynpMOOSE 122 Report post Posted May 9, 2016 (edited) Two questions: #1 - Are bicycles able to be purchased at your trader? (ie: persistent bikes are present in the db) #2 - Are you seeing errors like this in your log: Spoiler 13:54:46 Error in expression <372,-0.185431,0.135257,0.973304,[[],[]],<null>,<null>,"9510",""]]]> 13:54:46 Error position: <<null>,<null>,"9510",""]]]> 13:54:46 Error Invalid number in expression 13:54:46 Error in expression <372,-0.185431,0.135257,0.973304,[[],[]],<null>,<null>,"9510",""]]]> 13:54:46 Error position: <<null>,<null>,"9510",""]]]> 13:54:46 Error Invalid number in expression 13:54:46 Error in expression <"extDB2" callExtension _query); switch (_result select 0) do { case 0: { (format> 13:54:46 Error position: <_result select 0) do { case 0: { (format> 13:54:46 Error Undefined variable in expression: _result 13:54:46 File exile_server\code\ExileServer_system_database_query_selectSingle.sqf, line 16 13:54:46 Error in expression <000) ]; _vehicleObject = createVehicle [_vehicleClassName, _temporaryPositionInO> 13:54:46 Error position: <_vehicleClassName, _temporaryPositionInO> 13:54:46 Error Undefined variable in expression: _vehicleclassname 13:54:46 File exile_server\code\ExileServer_object_vehicle_carefulCreateVehicle.sqf, line 23 13:54:46 Error in expression <ode = _this select 4; _vehicleObject = [_className, _position, _direction, _useP> 13:54:46 Error position: <_className, _position, _direction, _useP> 13:54:46 Error Undefined variable in expression: _classname 13:54:46 File exile_server\code\ExileServer_object_vehicle_createPersistentVehicle.sqf, line 18 13:54:46 Error in expression <tabase_query_selectSingle; _position = [_data select 8, _data select 9, _data se> 13:54:46 Error position: <_data select 8, _data select 9, _data se> 13:54:46 Error Undefined variable in expression: _data 13:54:46 File mpmissions\__cur_mp.altis\overrides\ExileServer_object_vehicle_database_load.sqf, line 18 13:54:46 Error in expression <eObject setVariable ["ExileAccessCode", _pinCode]; _vehicleObject addEventHandle> 13:54:46 Error position: <_pinCode]; _vehicleObject addEventHandle> 13:54:46 Error Undefined variable in expression: _pincode 13:54:46 File exile_server\code\ExileServer_object_vehicle_createPersistentVehicle.sqf, line 20 13:54:46 Error in expression < _items = _this select 1; if ((typeName _items) isEqualTo "ARRAY") then { if!(_> 13:54:46 Error position: <_items) isEqualTo "ARRAY") then { if!(_> 13:54:46 Error Undefined variable in expression: _items 13:54:46 File exile_server\code\ExileServer_util_fill_fillItems.sqf, line 15 13:54:46 Error in expression <gazines = _this select 1; if ((typeName _magazines) isEqualTo "ARRAY") then { > 13:54:46 Error position: <_magazines) isEqualTo "ARRAY") then { > 13:54:46 Error Undefined variable in expression: _magazines 13:54:46 File exile_server\code\ExileServer_util_fill_fillMagazines.sqf, line 15 13:54:46 Error in expression <weapons = _this select 1; if ((typeName _weapons) isEqualTo "ARRAY") then { if!> 13:54:46 Error position: <_weapons) isEqualTo "ARRAY") then { if!> 13:54:46 Error Undefined variable in expression: _weapons 13:54:46 File exile_server\code\ExileServer_util_fill_fillWeapons.sqf, line 15 13:54:46 Error in expression <leObject setVariable ["ExileOwnerUID", (_data select 3)]; _lock = (_data select > 13:54:46 Error position: <_data select 3)]; _lock = (_data select > 13:54:46 Error Undefined variable in expression: _data 13:54:46 File mpmissions\__cur_mp.altis\overrides\ExileServer_object_vehicle_database_load.sqf, line 25 13:54:46 Error in expression <er_util_fill_fillContainers; }; }; if !(_texture isEqualTo "") then { { _vehicle> 13:54:46 Error position: <_texture isEqualTo "") then { { _vehicle> 13:54:46 Error Undefined variable in expression: _texture 13:54:46 File mpmissions\__cur_mp.altis\overrides\ExileServer_object_vehicle_database_load.sqf, line 85 If so, you might be seeing the same thing we are seeing on our server. These errors are due to bikes not storing correctly, and therefore not loading correctly. For example, the one error is : Error in expression <372,-0.185431,0.135257,0.973304,[[],[]],<null>,<null>,"9510",""]]]> There was a bike in the db with pin 9510 that threw this error. If you look at the db records for bikes, cargo_magazines, and cargo_weapons are null which is unexpected. There is one set of errors for every bike. I'm working on an update to my vehicle protection script that will delete bikes on restart, which you're welcome to hack up for just the delete piece. We're finding that purchase bikes are single use and have no need to be loaded back on restart, other than to cause the problem you see and slow the server down. Edited May 9, 2016 by ynpMOOSE Share this post Link to post Share on other sites
Lappihuan 18 Report post Posted May 9, 2016 wrong topic? Share this post Link to post Share on other sites
ynpMOOSE 122 Report post Posted May 9, 2016 (edited) 8 minutes ago, Lappihuan said: wrong topic? Nope, our theory is that persistent bikes start to load, then it blows up, so their texture doesn't get loaded. So you end up with invisible bikes. Hit them at full speed, KABOOM! Edited May 9, 2016 by ynpMOOSE Share this post Link to post Share on other sites
InsertCoins 333 Report post Posted May 9, 2016 nope, no bikes Share this post Link to post Share on other sites
ynpMOOSE 122 Report post Posted May 9, 2016 Hmm, now I'm questioning my theory. Maybe we are having the same problem for an unknown reason. Share this post Link to post Share on other sites