Sign in to follow this  
Murgatroyd

HEMTT and Tempest not towing with R3F

2 posts in this topic

I have the R3F mod setup and working for all the vehicles I have listed except the Tempest and HEMTT.  They will not tow regardless of what version I attempt to tow with (Exile or original ARMA3).

Here's my config.sqf:

Spoiler

/**
 * MAIN CONFIGURATION FILE
 *
 * English and French comments
 * Commentaires anglais et français
 *
 * (EN)
 * This file contains the configuration variables of the logistics system.
 * For the configuration of the creation factory, see the file "config_creation_factory.sqf".
 * IMPORTANT NOTE : when a logistics feature is given to an object/vehicle class name, all the classes which inherit
 *                  of the parent/generic class (according to the CfgVehicles) will also have this feature.
 *                  CfgVehicles tree view example : http://madbull.arma.free.fr/A3_stable_1.20.124746_CfgVehicles_tree.html
 *
 * (FR)
 * Fichier contenant les variables de configuration du système de logistique.
 * Pour la configuration de l'usine de création, voir le fichier "config_creation_factory.sqf".
 * NOTE IMPORTANTE : lorsqu'une fonctionnalité logistique est accordée à un nom de classe d'objet/véhicule, les classes
 *                   héritant de cette classe mère/générique (selon le CfgVehicles) se verront également dotées de cette fonctionnalité.
 *                   Exemple d'arborescence du CfgVehicles : http://madbull.arma.free.fr/A3_stable_1.20.124746_CfgVehicles_tree.html
 */

/**
 * DISABLE LOGISTICS ON OBJECTS BY DEFAULT
 *
 * (EN)
 * Define if objects and vehicles have logistics features by default,
 * or if it must be allowed explicitely on specific objects/vehicles.
 *
 * If false : all objects are enabled according to the class names listed in this configuration file
 *            You can disable some objects with : object setVariable ["R3F_LOG_disabled", true];
 * If true :  all objects are disabled by default
 *            You can enable some objects with : object setVariable ["R3F_LOG_disabled", false];
 *
 *
 * (FR)
 * Défini si les objets et véhicules disposent des fonctionnalités logistiques par défaut,
 * ou si elles doivent être autorisés explicitement sur des objets/véhicules spécifiques.
 *
 * Si false : tous les objets sont actifs en accord avec les noms de classes listés dans ce fichier
 *            Vous pouvez désactiver certains objets avec : objet setVariable ["R3F_LOG_disabled", true];
 * Si true :  tous les objets sont inactifs par défaut
 *            Vous pouvez activer quelques objets avec : objet setVariable ["R3F_LOG_disabled", false];
 */
R3F_LOG_CFG_disabled_by_default = false;

/**
 * LOCK THE LOGISTICS FEATURES TO SIDE, FACTION OR PLAYER
 *
 * (EN)
 * Define the lock mode of the logistics features for an object.
 * An object can be locked to the a side, faction, a player (respawn) or a unit (life).
 * If the object is locked, the player can unlock it according to the
 * value of the config variable R3F_LOG_CFG_unlock_objects_timer.
 *
 * If "none" : no lock features, everyone can used the logistics features.
 * If "side" : the object is locked to the last side which interacts with it.
 * If "faction" : the object is locked to the last faction which interacts with it.
 * If "player" : the object is locked to the last player which interacts with it. The lock is transmitted after respawn.
 * If "unit" : the object is locked to the last player which interacts with it. The lock is lost when the unit dies.
 *
 * Note : for military objects (not civilian), the lock is initialized to the object's side.
 *
 * See also the config variable R3F_LOG_CFG_unlock_objects_timer.
 *
 * (FR)
 * Défini le mode de verrouillage des fonctionnalités logistics pour un objet donné.
 * Un objet peut être verrouillé pour une side, une faction, un joueur (respawn) ou une unité (vie).
 * Si l'objet est verrouillé, le joueur peut le déverrouiller en fonction de la
 * valeur de la variable de configiration R3F_LOG_CFG_unlock_objects_timer.
 *
 * Si "none" : pas de verrouillage, tout le monde peut utiliser les fonctionnalités logistiques.
 * Si "side" : l'objet est verrouillé pour la dernière side ayant interagit avec lui.
 * Si "faction" : l'objet est verrouillé pour la dernière faction ayant interagit avec lui.
 * Si "player" : l'objet est verrouillé pour le dernier joueur ayant interagit avec lui. Le verrou est transmis après respawn.
 * Si "unit" : l'objet est verrouillé pour le dernier joueur ayant interagit avec lui. Le verrou est perdu quand l'unité meurt.
 *
 * Note : pour les objets militaires (non civils), le verrou est initialisé à la side de l'objet.
 *
 * Voir aussi la variable de configiration R3F_LOG_CFG_unlock_objects_timer.
 */
R3F_LOG_CFG_lock_objects_mode = "none";

/**
 * COUNTDOWN TO UNLOCK AN OBJECT
 *
 * Define the countdown duration (in seconds) to unlock a locked object.
 * Set to -1 to deny the unlock of objects.
 * See also the config variable R3F_LOG_CFG_lock_objects_mode.
 *
 * Défini la durée (en secondes) du compte-à-rebours pour déverrouiller un objet.
 * Mettre à -1 pour qu'on ne puisse pas déverrouiller les objets.
 * Voir aussi la variable de configiration R3F_LOG_CFG_lock_objects_mode.
 */
R3F_LOG_CFG_unlock_objects_timer = 30;

/**
 * ALLOW NO GRAVITY OVER GROUND
 *
 * Define if movable objects with no gravity simulation can be set in height over the ground (no ground contact).
 * The no gravity objects corresponds to most of decoration and constructions items.
 *
 * Défini si les objets déplaçable sans simulation de gravité peuvent être position en hauteur sans être contact avec le sol.
 * Les objets sans gravité correspondent à la plupart des objets de décors et de construction.
 */
R3F_LOG_CFG_no_gravity_objects_can_be_set_in_height_over_ground = true;

/**
 * LANGUAGE
 *
 * Automatic language selection according to the game language.
 * New languages can be easily added (read below).
 *
 * Sélection automatique de la langue en fonction de la langue du jeu.
 * De nouveaux langages peuvent facilement être ajoutés (voir ci-dessous).
 */
R3F_LOG_CFG_language = switch (language) do
{
    case "English":{"en"};
    case "French":{"fr"};
    
    // Feel free to create you own language file named "XX_strings_lang.sqf", where "XX" is the language code.
    // Make a copy of an existing language file (e.g. en_strings_lang.sqf) and translate it.
    // Then add a line with this syntax : case "YOUR_GAME_LANGUAGE":{"LANGUAGE_CODE"};
    // For example :
    
    //case "Czech":{"cz"}; // Not supported. Need your own "cz_strings_lang.sqf"
    //case "Polish":{"pl"}; // Not supported. Need your own "pl_strings_lang.sqf"
    //case "Portuguese":{"pt"}; // Not supported. Need your own "pt_strings_lang.sqf"
    //case "YOUR_GAME_LANGUAGE":{"LANGUAGE_CODE"};  // Need your own "LANGUAGE_CODE_strings_lang.sqf"
    
    default {"en"}; // If language is not supported, use English
};

/**
 * CONDITION TO ALLOW LOGISTICS
 *
 * (EN)
 * This variable allow to set a dynamic SQF condition to allow/deny all logistics features only on specific clients.
 * The variable must be a STRING delimited by quotes and containing a valid SQF condition to evaluate during the game.
 * For example you can allow logistics only on few clients having a known game ID by setting the variable to :
 * "getPlayerUID player in [""76xxxxxxxxxxxxxxx"", ""76yyyyyyyyyyyyyyy"", ""76zzzzzzzzzzzzzzz""]"
 * Or based on the profile name : "profileName in [""john"", ""jack"", ""james""]"
 * Or only for the server admin : "serverCommandAvailable "#kick"""
 * The condition is evaluted in real time, so it can use condition depending on the mission progress : "alive officer && taskState task1 == ""Succeeded"""
 * Or to deny logistics in a circular area defined by a marker : "player distance getMarkerPos ""markerName"" > getMarkerSize ""markerName"" select 0"
 * Note that quotes of the strings inside the string condition must be doubled.
 * Note : if the condition depends of the aimed objects/vehicle, you can use the command cursorTarget
 * To allow the logistics to everyone, just set the condition to "true".
 *
 * (FR)
 * Cette variable permet d'utiliser une condition SQF dynamique pour autoriser ou non les fonctions logistiques sur des clients spécifiques.
 * La variable doit être une CHAINE de caractères délimitée par des guillemets et doit contenir une condition SQF valide qui sera évaluée durant la mission.
 * Par exemple pour autoriser la logistique sur seulement quelques joueurs ayant un ID de jeu connu, la variable peut être défini comme suit :
 * "getPlayerUID player in [""76xxxxxxxxxxxxxxx"", ""76yyyyyyyyyyyyyyy"", ""76zzzzzzzzzzzzzzz""]"
 * Ou elle peut se baser sur le nom de profil : "profileName in [""maxime"", ""martin"", ""marc""]"
 * Ou pour n'autoriser que l'admin de serveur : "serverCommandAvailable "#kick"""
 * Les condition sont évaluées en temps réel, et peuvent donc dépendre du déroulement de la mission : "alive officier && taskState tache1 == ""Succeeded"""
 * Ou pour interdire la logistique dans la zone défini par un marqueur circulaire : "player distance getMarkerPos ""markerName"" > getMarkerSize ""markerName"" select 0"
 * Notez que les guillemets des chaînes de caractères dans la chaîne de condition doivent être doublés.
 * Note : si la condition dépend de l'objet/véhicule pointé, vous pouvez utiliser la commande cursorTarget
 * Pour autoriser la logistique chez tout le monde, il suffit de définir la condition à "true".
 */
R3F_LOG_CFG_string_condition_allow_logistics_on_this_client = "true";

/**
 * CONDITION TO ALLOW CREATION FACTORY
 *
 * (EN)
 * This variable allow to set a dynamic SQF condition to allow/deny the access to the creation factory only on specific clients.
 * The variable must be a STRING delimited by quotes and containing a valid SQF condition to evaluate during the game.
 * For example you can allow the creation factory only on few clients having a known game ID by setting the variable to :
 * "getPlayerUID player in [""76xxxxxxxxxxxxxxx"", ""76yyyyyyyyyyyyyyy"", ""76zzzzzzzzzzzzzzz""]"
 * Or based on the profile name : "profileName in [""john"", ""jack"", ""james""]"
 * Or only for the server admin : "serverCommandAvailable "#kick"""
 * Note that quotes of the strings inside the string condition must be doubled.
 * Note : if the condition depends of the aimed objects/véhicule, you can use the command cursorTarget
 * Note also that the condition is evaluted in real time, so it can use condition depending on the mission progress :
 * "alive officer && taskState task1 == ""Succeeded"""
 * To allow the creation factory to everyone, just set the condition to "true".
 *
 * (FR)
 * Cette variable permet d'utiliser une condition SQF dynamique pour rendre accessible ou non l'usine de création sur des clients spécifiques.
 * La variable doit être une CHAINE de caractères délimitée par des guillemets et doit contenir une condition SQF valide qui sera évaluée durant la mission.
 * Par exemple pour autoriser l'usine de création sur seulement quelques joueurs ayant un ID de jeu connu, la variable peut être défini comme suit :
 * "getPlayerUID player in [""76xxxxxxxxxxxxxxx"", ""76yyyyyyyyyyyyyyy"", ""76zzzzzzzzzzzzzzz""]"
 * Ou elle peut se baser sur le nom de profil : "profileName in [""maxime"", ""martin"", ""marc""]"
 * Ou pour n'autoriser que l'admin de serveur : "serverCommandAvailable "#kick"""
 * Notez que les guillemets des chaînes de caractères dans la chaîne de condition doivent être doublés.
 * Note : si la condition dépend de l'objet/véhicule pointé, vous pouvez utiliser la commande cursorTarget
 * Notez aussi que les condition sont évaluées en temps réel, et peuvent donc dépendre du déroulement de la mission :
 * "alive officier && taskState tache1 == ""Succeeded"""
 * Pour autoriser l'usine de création chez tout le monde, il suffit de définir la condition à "true".
 */
R3F_LOG_CFG_string_condition_allow_creation_factory_on_this_client = "true";

/*
 ********************************************************************************************
 * BELOW IS THE CLASS NAMES CONFIGURATION / CI-DESSOUS LA CONFIGURATION DES NOMS DE CLASSES *
 ********************************************************************************************
 *
 * (EN)
 * There are two ways to manage new objects with the logistics system. The first one is to add these objects in the
 * following appropriate lists. The second one is to create a new external file in the /addons_config/ directory,
 * based on /addons_config/TEMPLATE.sqf, and to add a #include below to.
 * The first method is better to add/fix only some various class names.
 * The second method is better to take into account an additional addon.
 *
 * These variables are based on the inheritance principle according to the CfgVehicles tree.
 * It means that a features accorded to a class name, is also accorded to all child classes.
 * Inheritance tree view : http://madbull.arma.free.fr/A3_1.32_CfgVehicles_tree.html
 *
 * (FR)
 * Deux moyens existent pour gérer de nouveaux objets avec le système logistique. Le premier consiste à ajouter
 * ces objets dans les listes appropriées ci-dessous. Le deuxième est de créer un fichier externe dans le répertoire
 * /addons_config/ basé sur /addons_config/TEMPLATE.sqf, et d'ajouter un #include ci-dessous.
 * La première méthode est préférable lorsqu'il s'agit d'ajouter ou corriger quelques classes diverses.
 * La deuxième méthode est préférable s'il s'agit de prendre en compte le contenu d'un addon supplémentaire.
 *
 * Ces variables sont basées sur le principe d'héritage utilisés dans l'arborescence du CfgVehicles.
 * Cela signifie qu'une fonctionnalité accordée à une classe, le sera aussi pour toutes ses classes filles.
 * Vue de l'arborescence d'héritage : http://madbull.arma.free.fr/A3_1.32_CfgVehicles_tree.html
 */

/****** LIST OF ADDONS CONFIG TO INCLUDE / LISTE DES CONFIG D'ADDONS A INCLURE ******/
//#include "addons_config\A3_vanilla.sqf"
//#include "addons_config\All_in_Arma.sqf"
//#include "addons_config\R3F_addons.sqf"
//#include "addons_config\YOUR_ADDITIONAL_ADDON.sqf"

/****** TOW WITH VEHICLE / REMORQUER AVEC VEHICULE ******/

/**
 * List of class names of ground vehicles which can tow objects.
 * Liste des noms de classes des véhicules terrestres pouvant remorquer des objets.
 */
R3F_LOG_CFG_can_tow = R3F_LOG_CFG_can_tow +
[
    // e.g. : "MyTowingVehicleClassName1", "MyTowingVehicleClassName2"
    "O_Truck_02_covered_F",
    "O_Truck_02_transport_F",
    "O_Truck_02_box_F",
    "O_Truck_02_Ammo_F",
    "O_Truck_02_fuel_F",
    "O_Truck_02_medical_F",
    "I_Truck_02_transport_F",
    "I_Truck_02_box_F",
    "I_Truck_02_ammo_F",
    "I_Truck_02_fuel_F",
    "I_Truck_02_medical_F",
    "O_Truck_03_transport_F",
    "O_Truck_03_covered_F",
    "O_Truck_03_repair_F",
    "O_Truck_03_ammo_F",
    "O_Truck_03_fuel_F",
    "O_Truck_03_medical_F",
    "O_Truck_03_device_F",
    "B_Truck_01_transport_F",
    "B_Truck_01_covered_F",
    "B_Truck_01_mover_F",
    "B_Truck_01_box_F",
    "B_Truck_01_Repair_F",
    "B_Truck_01_ammo_F",
    "B_Truck_01_fuel_F",
    "B_Truck_01_medical_F",
    "Exile_Car_Ural_Open_Worker",
    "Exile_Car_Ural_Covered_Worker",
    "Exile_Car_Zamak",
    "Exile_Car_Tempest",
    "Exile_Car_HEMMT",
    "CUP_C_Ural_Civ_01",
    "CUP_C_Ural_Civ_02",
    "CUP_C_Ural_Civ_03",
    "CUP_C_Ural_Open_Civ_01",
    "CUP_C_Ural_Open_Civ_02",
    "CUP_C_Ural_Open_Civ_03",
    "CUP_O_Ural_TKA",
    "CUP_O_Ural_RU",
    "CUP_I_Ural_UN",
    "CUP_B_Ural_CDF",
    "CUP_O_Ural_CHDKZ",
    "CUP_O_Ural_SLA",
    "CUP_O_Ural_Open_TKA",
    "CUP_B_Ural_Open_CDF",
    "CUP_O_Ural_Open_RU",
    "CUP_O_Ural_Open_CHDKZ",
    "CUP_O_Ural_Open_SLA",
    "CUP_O_Ural_Empty_SLA",
    "CUP_B_Ural_Empty_CDF",
    "CUP_I_Ural_Empty_UN",
    "CUP_O_Ural_Empty_RU",
    "CUP_O_Ural_Empty_CHDKZ",
    "CUP_O_Ural_Empty_TKA",
    "CUP_O_Ural_Repair_SLA",
    "CUP_O_Ural_Repair_TKA",
    "CUP_O_Ural_Repair_CHDKZ",
    "CUP_O_Ural_Repair_RU",
    "CUP_I_Ural_Repair_UN",
    "CUP_B_Ural_Repair_CDF",
    "CUP_B_Ural_Refuel_CDF",
    "CUP_O_Ural_Refuel_RU",
    "CUP_O_Ural_Refuel_CHDKZ",
    "CUP_O_Ural_Refuel_TKA",
    "CUP_O_Ural_Refuel_SLA",
    "CUP_I_M113_Med_RACS",
    "CUP_I_M113_Med_UN",
    "rhs_gaz66_msv",
    "rhs_gaz66_flat_msv",
    "rhs_gaz66o_msv",
    "rhs_gaz66o_flat_msv",
    "rhs_gaz66_r142_msv",
    "rhs_gaz66_repair_msv",
    "rhs_gaz66_ammo_msv"
];

/**
 * List of class names of objects which can be towed.
 * Liste des noms de classes des objets remorquables.
 */
R3F_LOG_CFG_can_be_towed = R3F_LOG_CFG_can_be_towed +
[
    // e.g. : "MyTowableObjectClassName1", "MyTowableObjectClassName2"
    "B_G_Offroad_01_F",
    "B_G_Offroad_01_armed_F",
    "B_G_Offroad_01_repair_F",
    "B_G_Quadbike_01_F",
    "B_MRAP_01_F",
    "B_MRAP_01_gmg_F",
    "B_MRAP_01_hmg_F",
    "B_Quadbike_01_F",
    "O_G_Quadbike_01_F",
    "O_MRAP_02_F",
    "O_MRAP_02_gmg_F",
    "O_MRAP_02_hmg_F",
    "O_Quadbike_01_F",
    "I_Quadbike_01_F",
    "I_G_Quadbike_01_F",
    "I_MRAP_03_F",
    "I_MRAP_03_hmg_F",
    "I_MRAP_03_gmg_F",
    "B_G_Van_01_transport_F",
    "B_G_Van_01_fuel_F",
    "O_G_Offroad_01_repair_F",
    "O_G_Offroad_01_F",
    "O_G_Offroad_01_armed_F",
    "O_Truck_02_covered_F",
    "O_Truck_02_transport_F",
    "O_Truck_02_box_F",
    "O_Truck_02_medical_F",
    "O_Truck_02_Ammo_F",
    "O_Truck_02_fuel_F",
    "O_G_Van_01_transport_F",
    "O_G_Van_01_fuel_F",
    "I_G_Offroad_01_F",
    "I_G_Offroad_01_armed_F",
    "I_G_Offroad_01_repair_F",
    "I_Truck_02_transport_F",
    "I_Truck_02_ammo_F",
    "I_Truck_02_box_F",
    "I_Truck_02_medical_F",
    "I_Truck_02_fuel_F",
    "I_G_Van_01_transport_F",
    "I_G_Van_01_fuel_F",
    "B_Boat_Armed_01_minigun_F",
    "B_Boat_Transport_01_F",
    "B_Lifeboat",
    "B_SDV_01_F",
    "B_G_Boat_Transport_01_F",
    "O_Boat_Armed_01_hmg_F",
    "O_Boat_Transport_01_F",
    "O_Lifeboat",
    "O_SDV_01_F",
    "O_G_Boat_Transport_01_F",
    "I_Boat_Armed_01_minigun_F",
    "I_Boat_Transport_01_F",
    "I_SDV_01_F",
    "I_G_Boat_Transport_01_F",
    "C_Rubberboat",
    "C_Boat_Civil_01_F",
    "C_Boat_Civil_01_rescue_F",
    "C_Boat_Civil_01_police_F",
    "B_Heli_Light_01_F",
    "B_Heli_Light_01_stripped_F",
    "B_Plane_CAS_01_F",
    "O_Plane_CAS_02_F",
    "I_Plane_Fighter_03_CAS_F",
    "I_Plane_Fighter_03_AA_F",
    "Exile_Car_Kart_Black",
    "Exile_Bike_QuadBike_Black",
    "Exile_Bike_QuadBike_Blue",
    "Exile_Bike_QuadBike_Red",
    "Exile_Bike_QuadBike_White",
    "Exile_Bike_QuadBike_Nato",
    "Exile_Bike_QuadBike_Csat",
    "Exile_Bike_QuadBike_Fia",
    "Exile_Bike_QuadBike_Guerilla01",
    "Exile_Bike_QuadBike_Guerilla02",
    "Exile_Car_OldTractor_Red",
    "Exile_Car_TowTractor_White",
    "Exile_Car_Tractor_Red",
    "Exile_Car_UAZ_Green",
    "Exile_Car_UAZ_Open_Green",
    "Exile_Car_Octavius_White",
    "Exile_Car_LandRover_Green",
    "Exile_Car_LandRover_Ambulance_Green",
    "Exile_Car_Lada_Green",
    "Exile_Car_Volha_White",
    "Exile_Car_Hatchback_Rusty1",
    "Exile_Car_Hatchback_Rusty2",
    "Exile_Car_Hatchback_Rusty3",
    "Exile_Car_Hatchback_Sport_Red",
    "Exile_Car_SUV_Red",
    "Exile_Car_SUVXL_Black",
    "Exile_Car_Offroad_Rusty1",
    "Exile_Car_Offroad_Rusty2",
    "Exile_Car_Offroad_Rusty3",
    "Exile_Car_Offroad_Repair_Civillian",
    "Exile_Car_Offroad_Armed_Guerilla01",
    "Exile_Car_Strider",
    "Exile_Car_Hunter",
    "Exile_Car_Ifrit",
    "Exile_Car_Van_Black",
    "Exile_Car_Van_Box_Black",
    "Exile_Car_Van_Fuel_Black",
    "Exile_Car_Ural_Open_Worker",
    "Exile_Car_Ural_Covered_Worker",
    "Exile_Car_Zamak",
    "Exile_Chopper_Hummingbird_Green",
    "Exile_Chopper_Hummingbird_Civillian_Wasp",
    "Exile_Boat_RubberDuck_CSAT",
    "Exile_Boat_RubberDuck_Digital",
    "Exile_Boat_RubberDuck_Orange",
    "Exile_Boat_RubberDuck_Blue",
    "Exile_Boat_RubberDuck_Black",
    "Exile_Boat_MotorBoat_Police",
    "Exile_Boat_MotorBoat_Orange",
    "Exile_Boat_MotorBoat_White",
    "Exile_Boat_SDV_CSAT",
    "Exile_Boat_SDV_Digital",
    "Exile_Boat_SDV_Grey",
    "Exile_Plane_Cessna",
    "CUP_C_Datsun",
    "CUP_C_Datsun_4seat",
    "CUP_C_Datsun_Plain",
    "CUP_C_Datsun_Covered",
    "CUP_C_Datsun_Tubeframe",
    "CUP_C_Ural_Civ_01",
    "CUP_C_Ural_Civ_02",
    "CUP_C_Ural_Civ_03",
    "CUP_C_Ural_Open_Civ_01",
    "CUP_C_Ural_Open_Civ_02",
    "CUP_C_Ural_Open_Civ_03",
    "CUP_O_Ural_TKA",
    "CUP_O_Ural_RU",
    "CUP_I_Ural_UN",
    "CUP_B_Ural_CDF",
    "CUP_O_Ural_CHDKZ",
    "CUP_O_Ural_SLA",
    "CUP_O_Ural_Open_TKA",
    "CUP_B_Ural_Open_CDF",
    "CUP_O_Ural_Open_RU",
    "CUP_O_Ural_Open_CHDKZ",
    "CUP_O_Ural_Open_SLA",
    "CUP_O_Ural_Empty_SLA",
    "CUP_B_Ural_Empty_CDF",
    "CUP_I_Ural_Empty_UN",
    "CUP_O_Ural_Empty_RU",
    "CUP_O_Ural_Empty_CHDKZ",
    "CUP_O_Ural_Empty_TKA",
    "CUP_O_Ural_Repair_SLA",
    "CUP_O_Ural_Repair_TKA",
    "CUP_O_Ural_Repair_CHDKZ",
    "CUP_O_Ural_Repair_RU",
    "CUP_I_Ural_Repair_UN",
    "CUP_B_Ural_Repair_CDF",
    "CUP_B_Ural_Refuel_CDF",
    "CUP_O_Ural_Refuel_RU",
    "CUP_O_Ural_Refuel_CHDKZ",
    "CUP_O_Ural_Refuel_TKA",
    "CUP_O_Ural_Refuel_SLA",
    "CUP_C_LR_Transport_CTK",
    "CUP_O_LR_Transport_TKA",
    "CUP_B_LR_Transport_CZ_W",
    "CUP_B_LR_Transport_CZ_D",
    "CUP_B_LR_Transport_GB_W",
    "CUP_B_LR_Transport_GB_D",
    "CUP_B_LR_Ambulance_CZ_W",
    "CUP_B_LR_Ambulance_CZ_D",
    "CUP_B_LR_Ambulance_GB_W",
    "CUP_B_LR_Ambulance_GB_D",
    "CUP_O_LR_Ambulance_TKA",
    "CUP_C_UAZ_Unarmed_TK_CIV",
    "CUP_O_UAZ_Unarmed_RU",
    "CUP_I_UAZ_Unarmed_UN",
    "CUP_O_UAZ_Unarmed_TKA",
    "CUP_O_UAZ_Unarmed_CHDKZ",
    "CUP_B_UAZ_Unarmed_ACR",
    "CUP_B_UAZ_Unarmed_CDF",
    "CUP_C_UAZ_Open_TK_CIV",
    "CUP_O_UAZ_Open_CHDKZ",
    "CUP_O_UAZ_Open_RU",
    "CUP_O_UAZ_Open_TKA",
    "CUP_I_UAZ_Open_UN",
    "CUP_B_UAZ_Open_ACR",
    "CUP_B_UAZ_Open_CDF",
    "CUP_B_HMMWV_Unarmed_USA",
    "CUP_B_HMMWV_Unarmed_USMC",
    "CUP_B_HMMWV_Ambulance_USMC",
    "CUP_B_HMMWV_Ambulance_USA",
    "CUP_B_HMMWV_Transport_USA",
    "rhs_gaz66_msv",
    "rhs_gaz66_flat_msv",
    "rhs_gaz66o_msv",
    "rhs_gaz66o_flat_msv",
    "rhs_gaz66_r142_msv",
    "rhs_gaz66_repair_msv",
    "rhs_gaz66_ammo_msv",
    "RHS_A10",
    "RHS_Su25SM_vvs",
    "RHS_Su25SM_vvsc",
    "RHS_Su25SM_KH29_vvs",
    "RHS_Su25SM_KH29_vvsc",
    "RHS_T50_vvs_051",
    "RHS_T50_vvs_052",
    "RHS_T50_vvs_053",
    "RHS_T50_vvs_generic",
    "RHS_T50_vvs_blueonblue",
    "rhsusf_f22",
    "GNT_C185F",
    "B_G_Offroad_01_armed_F",
    "O_G_Offroad_01_armed_F",
    "B_MRAP_01_gmg_F",
    "B_MRAP_01_hmg_F",
    "O_MRAP_02_gmg_F",  
    "O_MRAP_02_hmg_F",
    "I_MRAP_03_hmg_F",
    "I_MRAP_03_gmg_F",
    "CUP_O_LR_MG_TKM",
    "CUP_I_Datsun_PK",
    "CUP_I_Datsun_PK_TK",
    "CUP_O_Datsun_PK",
    "CUP_O_UAZ_MG_CHDKZ",
    "CUP_O_UAZ_MG_RU",
    "CUP_O_UAZ_MG_TKA",
    "CUP_I_UAZ_MG_UN",
    "CUP_B_UAZ_MG_ACR",
    "CUP_B_UAZ_MG_CDF",
    "CUP_B_UAZ_AGS30_CDF",
    "CUP_O_UAZ_AGS30_CHDKZ",
    "CUP_O_UAZ_AGS30_RU",
    "CUP_O_UAZ_AGS30_TKA",
    "CUP_I_UAZ_AGS30_UN",
    "CUP_BAF_Jackal2_L2A1_W",
    "CUP_BAF_Jackal2_L2A1_D",
    "CUP_BAF_Jackal2_GMG_D",
    "CUP_BAF_Jackal2_GMG_W",
    "CUP_B_LR_Special_CZ_W",
    "CUP_B_LR_Special_Des_CZ_D",
    "CUP_B_LR_MG_CZ_W",
    "CUP_B_LR_MG_GB_W",
    "CUP_B_HMMWV_M1114_USMC",
    "CUP_B_HMMWV_M2_USMC",
    "CUP_B_HMMWV_Crows_M2_USA",
    "CUP_B_HMMWV_M2_GPK_USA",
    "CUP_B_HMMWV_M2_USA",
    "CUP_B_HMMWV_DSHKM_GPK_ACR",
    "CUP_B_HMMWV_AGS_GPK_ACR",
    "CUP_B_HMMWV_MK19_USMC",
    "CUP_B_HMMWV_MK19_USA",
    "CUP_B_HMMWV_Crows_MK19_USA",
    "CUP_B_HMMWV_SOV_USA"
];


/****** LIFT WITH VEHICLE / HELIPORTER AVEC VEHICULE ******/

/**
 * List of class names of helicopters which can lift objects.
 * Liste des noms de classes des hélicoptères pouvant héliporter des objets.
 */
R3F_LOG_CFG_can_lift = R3F_LOG_CFG_can_lift +
[
    // e.g. : "MyLifterVehicleClassName1", "MyLifterVehicleClassName2"
    "Exile_Chopper_Taru_Black",
    "Exile_Chopper_Taru_Covered_Black",
    "Exile_Chopper_Taru_Transport_Black",
    "Exile_Chopper_Mohawk_FIA",
    "Exile_Chopper_Huron_Black",
    "B_Heli_Transport_03_unarmed_F",
    "B_Heli_Transport_03_unarmed_green_F",
    "O_Heli_Transport_04_F",
    "O_Heli_Transport_04_ammo_F",
    "O_Heli_Transport_04_bench_F",
    "O_Heli_Transport_04_box_F",
    "O_Heli_Transport_04_covered_F",
    "O_Heli_Transport_04_fuel_F",
    "O_Heli_Transport_04_medevac_F",
    "O_Heli_Transport_04_repair_F",
    "CUP_B_CH53E_USMC",
    "CUP_C_Mi17_Civilian_RU",
    "CUP_B_Mi17_medevac_CDF",
    "CUP_B_Mi171Sh_Unarmed_ACR",
    "CUP_O_Mi8_medevac_CHDKZ",
    "CUP_O_Mi8_medevac_RU",
    "CUP_Merlin_HC3",
    "RHS_Mi8amt_civilian",
    "RHS_Mi8AMT_vvs",
    "RHS_Mi8AMT_vvsc",
    "RHS_Mi8AMT_vdv"
];

/**
 * List of class names of objects which can be lifted.
 * Liste des noms de classes des objets héliportables.
 */
R3F_LOG_CFG_can_be_lifted = R3F_LOG_CFG_can_be_lifted +
[
    // e.g. : "MyLiftableObjectClassName1", "MyLiftableObjectClassName2"
    "B_G_Offroad_01_F",
    "B_G_Offroad_01_armed_F",
    "B_G_Offroad_01_repair_F",
    "B_G_Quadbike_01_F",
    "B_MRAP_01_F",
    "B_MRAP_01_gmg_F",
    "B_MRAP_01_hmg_F",
    "B_Quadbike_01_F",
    "O_G_Quadbike_01_F",
    "O_MRAP_02_F",
    "O_MRAP_02_gmg_F",
    "O_MRAP_02_hmg_F",
    "O_Quadbike_01_F",
    "I_Quadbike_01_F",
    "I_G_Quadbike_01_F",
    "I_MRAP_03_F",
    "I_MRAP_03_hmg_F",
    "I_MRAP_03_gmg_F",
    "B_G_Van_01_transport_F",
    "B_G_Van_01_fuel_F",
    "O_G_Offroad_01_repair_F",
    "O_G_Offroad_01_F",
    "O_G_Offroad_01_armed_F",
    "O_Truck_02_covered_F",
    "O_Truck_02_transport_F",
    "O_Truck_02_box_F",
    "O_Truck_02_medical_F",
    "O_Truck_02_Ammo_F",
    "O_Truck_02_fuel_F",
    "O_G_Van_01_transport_F",
    "O_G_Van_01_fuel_F",
    "I_G_Offroad_01_F",
    "I_G_Offroad_01_armed_F",
    "I_G_Offroad_01_repair_F",
    "I_Truck_02_transport_F",
    "I_Truck_02_ammo_F",
    "I_Truck_02_box_F",
    "I_Truck_02_medical_F",
    "I_Truck_02_fuel_F",
    "I_G_Van_01_transport_F",
    "I_G_Van_01_fuel_F",
    "B_Boat_Armed_01_minigun_F",
    "B_Boat_Transport_01_F",
    "B_Lifeboat",
    "B_SDV_01_F",
    "B_G_Boat_Transport_01_F",
    "O_Boat_Armed_01_hmg_F",
    "O_Boat_Transport_01_F",
    "O_Lifeboat",
    "O_SDV_01_F",
    "O_G_Boat_Transport_01_F",
    "I_Boat_Armed_01_minigun_F",
    "I_Boat_Transport_01_F",
    "I_SDV_01_F",
    "I_G_Boat_Transport_01_F",
    "C_Rubberboat",
    "C_Boat_Civil_01_F",
    "C_Boat_Civil_01_rescue_F",
    "C_Boat_Civil_01_police_F",
    "B_Heli_Light_01_F",
    "B_Heli_Light_01_stripped_F",
    "Exile_Car_Kart_Black",
    "Exile_Bike_QuadBike_Black",
    "Exile_Bike_QuadBike_Blue",
    "Exile_Bike_QuadBike_Red",
    "Exile_Bike_QuadBike_White",
    "Exile_Bike_QuadBike_Nato",
    "Exile_Bike_QuadBike_Csat",
    "Exile_Bike_QuadBike_Fia",
    "Exile_Bike_QuadBike_Guerilla01",
    "Exile_Bike_QuadBike_Guerilla02",
    "Exile_Car_OldTractor_Red",
    "Exile_Car_TowTractor_White",
    "Exile_Car_Tractor_Red",
    "Exile_Car_UAZ_Green",
    "Exile_Car_UAZ_Open_Green",
    "Exile_Car_Octavius_White",
    "Exile_Car_LandRover_Green",
    "Exile_Car_LandRover_Ambulance_Green",
    "Exile_Car_Lada_Green",
    "Exile_Car_Volha_White",
    "Exile_Car_Hatchback_Rusty1",
    "Exile_Car_Hatchback_Rusty2",
    "Exile_Car_Hatchback_Rusty3",
    "Exile_Car_Hatchback_Sport_Red",
    "Exile_Car_SUV_Red",
    "Exile_Car_SUVXL_Black",
    "Exile_Car_Offroad_Rusty1",
    "Exile_Car_Offroad_Rusty2",
    "Exile_Car_Offroad_Rusty3",
    "Exile_Car_Offroad_Repair_Civillian",
    "Exile_Car_Offroad_Armed_Guerilla01",
    "Exile_Car_Strider",
    "Exile_Car_Hunter",
    "Exile_Car_Ifrit",
    "Exile_Car_Van_Black",
    "Exile_Car_Van_Box_Black",
    "Exile_Car_Van_Fuel_Black",
    "Exile_Car_Ural_Open_Worker",
    "Exile_Car_Ural_Covered_Worker",
    "Exile_Car_Zamak",
    "Exile_Chopper_Hummingbird_Green",
    "Exile_Chopper_Hummingbird_Civillian_Wasp",
    "Exile_Boat_RubberDuck_CSAT",
    "Exile_Boat_RubberDuck_Digital",
    "Exile_Boat_RubberDuck_Orange",
    "Exile_Boat_RubberDuck_Blue",
    "Exile_Boat_RubberDuck_Black",
    "Exile_Boat_MotorBoat_Police",
    "Exile_Boat_MotorBoat_Orange",
    "Exile_Boat_MotorBoat_White",
    "Exile_Boat_SDV_CSAT",
    "Exile_Boat_SDV_Digital",
    "Exile_Boat_SDV_Grey",
    "CUP_C_Datsun",
    "CUP_C_Datsun_4seat",
    "CUP_C_Datsun_Plain",
    "CUP_C_Datsun_Covered",
    "CUP_C_Datsun_Tubeframe",
    "CUP_C_Ural_Civ_01",
    "CUP_C_Ural_Civ_02",
    "CUP_C_Ural_Civ_03",
    "CUP_C_Ural_Open_Civ_01",
    "CUP_C_Ural_Open_Civ_02",
    "CUP_C_Ural_Open_Civ_03",
    "CUP_O_Ural_TKA",
    "CUP_O_Ural_RU",
    "CUP_I_Ural_UN",
    "CUP_B_Ural_CDF",
    "CUP_O_Ural_CHDKZ",
    "CUP_O_Ural_SLA",
    "CUP_O_Ural_Open_TKA",
    "CUP_B_Ural_Open_CDF",
    "CUP_O_Ural_Open_RU",
    "CUP_O_Ural_Open_CHDKZ",
    "CUP_O_Ural_Open_SLA",
    "CUP_O_Ural_Empty_SLA",
    "CUP_B_Ural_Empty_CDF",
    "CUP_I_Ural_Empty_UN",
    "CUP_O_Ural_Empty_RU",
    "CUP_O_Ural_Empty_CHDKZ",
    "CUP_O_Ural_Empty_TKA",
    "CUP_O_Ural_Repair_SLA",
    "CUP_O_Ural_Repair_TKA",
    "CUP_O_Ural_Repair_CHDKZ",
    "CUP_O_Ural_Repair_RU",
    "CUP_I_Ural_Repair_UN",
    "CUP_B_Ural_Repair_CDF",
    "CUP_B_Ural_Refuel_CDF",
    "CUP_O_Ural_Refuel_RU",
    "CUP_O_Ural_Refuel_CHDKZ",
    "CUP_O_Ural_Refuel_TKA",
    "CUP_O_Ural_Refuel_SLA",
    "CUP_C_LR_Transport_CTK",
    "CUP_O_LR_Transport_TKA",
    "CUP_B_LR_Transport_CZ_W",
    "CUP_B_LR_Transport_CZ_D",
    "CUP_B_LR_Transport_GB_W",
    "CUP_B_LR_Transport_GB_D",
    "CUP_B_LR_Ambulance_CZ_W",
    "CUP_B_LR_Ambulance_CZ_D",
    "CUP_B_LR_Ambulance_GB_W",
    "CUP_B_LR_Ambulance_GB_D",
    "CUP_O_LR_Ambulance_TKA",
    "CUP_C_UAZ_Unarmed_TK_CIV",
    "CUP_O_UAZ_Unarmed_RU",
    "CUP_I_UAZ_Unarmed_UN",
    "CUP_O_UAZ_Unarmed_TKA",
    "CUP_O_UAZ_Unarmed_CHDKZ",
    "CUP_B_UAZ_Unarmed_ACR",
    "CUP_B_UAZ_Unarmed_CDF",
    "CUP_C_UAZ_Open_TK_CIV",
    "CUP_O_UAZ_Open_CHDKZ",
    "CUP_O_UAZ_Open_RU",
    "CUP_O_UAZ_Open_TKA",
    "CUP_I_UAZ_Open_UN",
    "CUP_B_UAZ_Open_ACR",
    "CUP_B_UAZ_Open_CDF",
    "CUP_B_HMMWV_Unarmed_USA",
    "CUP_B_HMMWV_Unarmed_USMC",
    "CUP_B_HMMWV_Ambulance_USMC",
    "CUP_B_HMMWV_Ambulance_USA",
    "CUP_B_HMMWV_Transport_USA",
    "rhs_gaz66_msv",
    "rhs_gaz66_flat_msv",
    "rhs_gaz66o_msv",
    "rhs_gaz66o_flat_msv",
    "rhs_gaz66_r142_msv",
    "rhs_gaz66_repair_msv",
    "rhs_gaz66_ammo_msv",
    "B_G_Offroad_01_armed_F",
    "O_G_Offroad_01_armed_F",
    "B_MRAP_01_gmg_F",
    "B_MRAP_01_hmg_F",
    "O_MRAP_02_gmg_F",  
    "O_MRAP_02_hmg_F",
    "I_MRAP_03_hmg_F",
    "I_MRAP_03_gmg_F",
    "CUP_O_LR_MG_TKM",
    "CUP_I_Datsun_PK",
    "CUP_I_Datsun_PK_TK",
    "CUP_O_Datsun_PK",
    "CUP_O_UAZ_MG_CHDKZ",
    "CUP_O_UAZ_MG_RU",
    "CUP_O_UAZ_MG_TKA",
    "CUP_I_UAZ_MG_UN",
    "CUP_B_UAZ_MG_ACR",
    "CUP_B_UAZ_MG_CDF",
    "CUP_B_UAZ_AGS30_CDF",
    "CUP_O_UAZ_AGS30_CHDKZ",
    "CUP_O_UAZ_AGS30_RU",
    "CUP_O_UAZ_AGS30_TKA",
    "CUP_I_UAZ_AGS30_UN",
    "CUP_BAF_Jackal2_L2A1_W",
    "CUP_BAF_Jackal2_L2A1_D",
    "CUP_BAF_Jackal2_GMG_D",
    "CUP_BAF_Jackal2_GMG_W",
    "CUP_B_LR_Special_CZ_W",
    "CUP_B_LR_Special_Des_CZ_D",
    "CUP_B_LR_MG_CZ_W",
    "CUP_B_LR_MG_GB_W",
    "CUP_B_HMMWV_M1114_USMC",
    "CUP_B_HMMWV_M2_USMC",
    "CUP_B_HMMWV_Crows_M2_USA",
    "CUP_B_HMMWV_M2_GPK_USA",
    "CUP_B_HMMWV_M2_USA",
    "CUP_B_HMMWV_DSHKM_GPK_ACR",
    "CUP_B_HMMWV_AGS_GPK_ACR",
    "CUP_B_HMMWV_MK19_USMC",
    "CUP_B_HMMWV_MK19_USA",
    "CUP_B_HMMWV_Crows_MK19_USA",
    "CUP_B_HMMWV_SOV_USA"
];


/****** LOAD IN VEHICLE / CHARGER DANS LE VEHICULE ******/

/*
* (EN)
 * This section uses a numeric quantification of capacity and cost of the objets.
 * For example, in a vehicle has a capacity of 100, we will be able to load in 5 objects costing 20 capacity units.
 * The capacity doesn't represent a real volume or weight, but a choice made for gameplay.
 *
 * (FR)
 * Cette section utilise une quantification numérique de la capacité et du coût des objets.
 * Par exemple, dans un véhicule d'une capacité de 100, nous pouvons charger 5 objets coûtant 20 unités de capacité.
 * La capacité ne représente ni un poids, ni un volume, mais un choix fait pour la jouabilité.
 */

/**
 * List of class names of vehicles or cargo objects which can transport objects.
 * The second element of the nested arrays is the load capacity (in relation with the capacity cost of the objects).
 *
 * Liste des noms de classes des véhicules ou "objets contenant" pouvant transporter des objets.
 * Le deuxième élément des sous-tableaux est la capacité de chargement (en relation avec le coût de capacité des objets).
 */
R3F_LOG_CFG_can_transport_cargo = R3F_LOG_CFG_can_transport_cargo +
[
    // e.g. : ["MyTransporterClassName1", itsCapacity], ["MyTransporterClassName2", itsCapacity]
    ["Exile_Chopper_Mohawk_FIA",1000],
    ["Exile_Chopper_Huron_Black",1000],
    ["B_Heli_Transport_03_unarmed_F",1000],
    ["B_Heli_Transport_03_unarmed_green_F",1000],
    ["O_Heli_Transport_04_box_F",500],
    ["CUP_B_CH53E_USMC",1000],
    ["CUP_C_Mi17_Civilian_RU",800],
    ["CUP_B_Mi17_medevac_CDF",800],
    ["CUP_B_Mi171Sh_Unarmed_ACR",800],
    ["CUP_O_Mi8_medevac_CHDKZ",800],
    ["CUP_O_Mi8_medevac_RU",800],
    ["CUP_Merlin_HC3",1000],
    ["RHS_Mi8amt_civilian",800],
    ["RHS_Mi8AMT_vvs",800],
    ["RHS_Mi8AMT_vvsc",800],
    ["RHS_Mi8AMT_vdv",800],
    ["O_Truck_02_covered_F",500],
    ["O_Truck_02_transport_F",500],
    ["O_Truck_02_box_F",500],
    ["I_Truck_02_transport_F",500],
    ["I_Truck_02_box_F",500],
    ["O_Truck_03_transport_F",600],
    ["O_Truck_03_covered_F",600],
    ["B_Truck_01_transport_F",1000],
    ["B_Truck_01_covered_F",1000],
    ["Exile_Car_Ural_Open_Worker",500],
    ["Exile_Car_Ural_Covered_Worker",500],
    ["Exile_Car_Zamak",500],
    ["Exile_Car_Tempest",600],
    ["Exile_Car_HEMMT",1000],
    ["CUP_C_Ural_Civ_01",500],
    ["CUP_C_Ural_Civ_02",500],
    ["CUP_C_Ural_Civ_03",500],
    ["CUP_C_Ural_Open_Civ_01",500],
    ["CUP_C_Ural_Open_Civ_02",500],
    ["CUP_C_Ural_Open_Civ_03",500],
    ["CUP_O_Ural_TKA",500],
    ["CUP_O_Ural_RU",500],
    ["CUP_I_Ural_UN",500],
    ["CUP_B_Ural_CDF",500],
    ["CUP_O_Ural_CHDKZ",500],
    ["CUP_O_Ural_SLA",500],
    ["CUP_O_Ural_Open_TKA",500],
    ["CUP_B_Ural_Open_CDF",500],
    ["CUP_O_Ural_Open_RU",500],
    ["CUP_O_Ural_Open_CHDKZ",500],
    ["CUP_O_Ural_Open_SLA",500],
    ["CUP_O_Ural_Empty_SLA",500],
    ["CUP_B_Ural_Empty_CDF",500],
    ["CUP_I_Ural_Empty_UN",500],
    ["CUP_O_Ural_Empty_RU",500],
    ["CUP_O_Ural_Empty_CHDKZ",500],
    ["CUP_O_Ural_Empty_TKA",500],
    ["CUP_O_Ural_Repair_SLA",500],
    ["CUP_O_Ural_Repair_TKA",500],
    ["CUP_O_Ural_Repair_CHDKZ",500],
    ["CUP_O_Ural_Repair_RU",500],
    ["CUP_I_Ural_Repair_UN",500],
    ["CUP_B_Ural_Repair_CDF",500],
    ["CUP_B_Ural_Refuel_CDF",500],
    ["CUP_O_Ural_Refuel_RU",500],
    ["CUP_O_Ural_Refuel_CHDKZ",500],
    ["CUP_O_Ural_Refuel_TKA",500],
    ["CUP_O_Ural_Refuel_SLA",500],
    ["CUP_I_M113_Med_RACS",300],
    ["CUP_I_M113_Med_UN",300],
    ["rhs_gaz66_msv",500],
    ["rhs_gaz66_flat_msv",500],
    ["rhs_gaz66o_msv",500],
    ["rhs_gaz66o_flat_msv",500],
    ["rhs_gaz66_r142_msv",500],
    ["rhs_gaz66_repair_msv",500],
    ["rhs_gaz66_ammo_msv",500]
];

/**
 * List of class names of objects which can be loaded in transport vehicle/cargo.
 * The second element of the nested arrays is the cost capacity (in relation with the capacity of the vehicles).
 *
 * Liste des noms de classes des objets transportables.
 * Le deuxième élément des sous-tableaux est le coût de capacité (en relation avec la capacité des véhicules).
 */
R3F_LOG_CFG_can_be_transported_cargo = R3F_LOG_CFG_can_be_transported_cargo +
[
    // e.g. : ["MyTransportableObjectClassName1", itsCost], ["MyTransportableObjectClassName2", itsCost]
    ["O_Truck_02_covered_F",1000],
    ["O_Truck_02_transport_F",1000],
    ["O_Truck_02_box_F",1000],
    ["O_Truck_02_Ammo_F",1000],
    ["O_Truck_02_fuel_F",1000],
    ["O_Truck_02_medical_F",1000],
    ["I_Truck_02_transport_F",1000],
    ["I_Truck_02_box_F",1000],
    ["I_Truck_02_ammo_F",1000],
    ["I_Truck_02_fuel_F",1000],
    ["I_Truck_02_medical_F",1000],
    ["B_G_Offroad_01_F",800],
    ["B_G_Offroad_01_armed_F",800],
    ["B_G_Offroad_01_repair_F",800],
    ["O_G_Offroad_01_F",800],
    ["O_G_Offroad_01_repair_F",800],
    ["O_G_Offroad_01_armed_F",800],
    ["I_G_Offroad_01_F",800],
    ["I_G_Offroad_01_armed_F",800],
    ["I_G_Offroad_01_repair_F",800],
    ["B_G_Van_01_transport_F",1000],
    ["B_G_Van_01_fuel_F",1000],
    ["O_G_Van_01_transport_F",1000],
    ["O_G_Van_01_fuel_F",1000],
    ["I_G_Van_01_transport_F",1000],
    ["I_G_Van_01_fuel_F",1000],
    ["B_Quadbike_01_F",200],
    ["B_G_Quadbike_01_F",200],
    ["O_Quadbike_01_F",200],
    ["O_G_Quadbike_01_F",200],
    ["I_Quadbike_01_F",200],
    ["I_G_Quadbike_01_F",200],
    ["B_MRAP_01_F",800],
    ["O_MRAP_02_F",800],
    ["I_MRAP_03_F",800],
    ["B_MRAP_01_gmg_F",800],
    ["B_MRAP_01_hmg_F",800],
    ["O_MRAP_02_gmg_F",800],
    ["O_MRAP_02_hmg_F",800],
    ["I_MRAP_03_hmg_F",800],
    ["I_MRAP_03_gmg_F",800],
    ["B_Boat_Armed_01_minigun_F",800],
    ["B_Boat_Transport_01_F",800],
    ["B_Lifeboat",800],
    ["B_SDV_01_F",1000],
    ["B_G_Boat_Transport_01_F",800],
    ["O_Boat_Armed_01_hmg_F",800],
    ["O_Boat_Transport_01_F",800],
    ["O_Lifeboat",800],
    ["O_SDV_01_F",1000],
    ["O_G_Boat_Transport_01_F",800],
    ["I_Boat_Armed_01_minigun_F",800],
    ["I_Boat_Transport_01_F",800],
    ["I_SDV_01_F",1000],
    ["I_G_Boat_Transport_01_F",800],
    ["C_Rubberboat",800],
    ["C_Boat_Civil_01_F",800],
    ["C_Boat_Civil_01_rescue_F",800],
    ["C_Boat_Civil_01_police_F",800],
    ["Exile_Car_Kart_Black",200],
    ["Exile_Bike_QuadBike_Black",200],
    ["Exile_Bike_QuadBike_Blue",200],
    ["Exile_Bike_QuadBike_Red",200],
    ["Exile_Bike_QuadBike_White",200],
    ["Exile_Bike_QuadBike_Nato",200],
    ["Exile_Bike_QuadBike_Csat",200],
    ["Exile_Bike_QuadBike_Fia",200],
    ["Exile_Bike_QuadBike_Guerilla01",200],
    ["Exile_Bike_QuadBike_Guerilla02",200],
    ["Exile_Car_OldTractor_Red",300],
    ["Exile_Car_TowTractor_White",300],
    ["Exile_Car_Tractor_Red",400],
    ["Exile_Car_UAZ_Green",400],
    ["Exile_Car_UAZ_Open_Green",400],
    ["Exile_Car_Octavius_White",500],
    ["Exile_Car_LandRover_Green",800],
    ["Exile_Car_LandRover_Ambulance_Green",800],
    ["Exile_Car_Lada_Green",500],
    ["Exile_Car_Volha_White",500],
    ["Exile_Car_Hatchback_Rusty1",500],
    ["Exile_Car_Hatchback_Rusty2",500],
    ["Exile_Car_Hatchback_Rusty3",500],
    ["Exile_Car_Hatchback_Sport_Red",500],
    ["Exile_Car_SUV_Red",800],
    ["Exile_Car_SUVXL_Black",800],
    ["Exile_Car_Offroad_Rusty1",800],
    ["Exile_Car_Offroad_Rusty2",800],
    ["Exile_Car_Offroad_Rusty3",800],
    ["Exile_Car_Offroad_Repair_Civillian",800],
    ["Exile_Car_Offroad_Armed_Guerilla01",800],
    ["Exile_Car_Strider",800],
    ["Exile_Car_Hunter",800],
    ["Exile_Car_Ifrit",800],
    ["Exile_Car_Van_Black",800],
    ["Exile_Car_Van_Box_Black",800],
    ["Exile_Car_Van_Fuel_Black",800],
    ["Exile_Car_Ural_Open_Worker",1000],
    ["Exile_Car_Ural_Covered_Worker",1000],
    ["Exile_Car_Zamak",1000],
    ["Exile_Boat_RubberDuck_CSAT",800],
    ["Exile_Boat_RubberDuck_Digital",800],
    ["Exile_Boat_RubberDuck_Orange",800],
    ["Exile_Boat_RubberDuck_Blue",800],
    ["Exile_Boat_RubberDuck_Black",800],
    ["Exile_Boat_MotorBoat_Police",800],
    ["Exile_Boat_MotorBoat_Orange",800],
    ["Exile_Boat_MotorBoat_White",800],
    ["Exile_Boat_SDV_CSAT",1000],
    ["Exile_Boat_SDV_Digital",1000],
    ["Exile_Boat_SDV_Grey",1000],
    ["CUP_C_Datsun",800],
    ["CUP_C_Datsun_4seat",800],
    ["CUP_C_Datsun_Plain",800],
    ["CUP_C_Datsun_Covered",800],
    ["CUP_C_Datsun_Tubeframe",800],
    ["CUP_C_Ural_Civ_01",1000],
    ["CUP_C_Ural_Civ_02",1000],
    ["CUP_C_Ural_Civ_03",1000],
    ["CUP_C_Ural_Open_Civ_01",1000],
    ["CUP_C_Ural_Open_Civ_02",1000],
    ["CUP_C_Ural_Open_Civ_03",1000],
    ["CUP_O_Ural_TKA",1000],
    ["CUP_O_Ural_RU",1000],
    ["CUP_I_Ural_UN",1000],
    ["CUP_B_Ural_CDF",1000],
    ["CUP_O_Ural_CHDKZ",1000],
    ["CUP_O_Ural_SLA",1000],
    ["CUP_O_Ural_Open_TKA",1000],
    ["CUP_B_Ural_Open_CDF",1000],
    ["CUP_O_Ural_Open_RU",1000],
    ["CUP_O_Ural_Open_CHDKZ",1000],
    ["CUP_O_Ural_Open_SLA",1000],
    ["CUP_O_Ural_Empty_SLA",1000],
    ["CUP_B_Ural_Empty_CDF",1000],
    ["CUP_I_Ural_Empty_UN",1000],
    ["CUP_O_Ural_Empty_RU",1000],
    ["CUP_O_Ural_Empty_CHDKZ",1000],
    ["CUP_O_Ural_Empty_TKA",1000],
    ["CUP_O_Ural_Repair_SLA",1000],
    ["CUP_O_Ural_Repair_TKA",1000],
    ["CUP_O_Ural_Repair_CHDKZ",1000],
    ["CUP_O_Ural_Repair_RU",1000],
    ["CUP_I_Ural_Repair_UN",1000],
    ["CUP_B_Ural_Repair_CDF",1000],
    ["CUP_B_Ural_Refuel_CDF",1000],
    ["CUP_O_Ural_Refuel_RU",1000],
    ["CUP_O_Ural_Refuel_CHDKZ",1000],
    ["CUP_O_Ural_Refuel_TKA",1000],
    ["CUP_O_Ural_Refuel_SLA",1000],
    ["CUP_C_LR_Transport_CTK",800],
    ["CUP_O_LR_Transport_TKA",800],
    ["CUP_B_LR_Transport_CZ_W",800],
    ["CUP_B_LR_Transport_CZ_D",800],
    ["CUP_B_LR_Transport_GB_W",800],
    ["CUP_B_LR_Transport_GB_D",800],
    ["CUP_B_LR_Ambulance_CZ_W",800],
    ["CUP_B_LR_Ambulance_CZ_D",800],
    ["CUP_B_LR_Ambulance_GB_W",800],
    ["CUP_B_LR_Ambulance_GB_D",800],
    ["CUP_O_LR_Ambulance_TKA",800],
    ["CUP_C_UAZ_Unarmed_TK_CIV",400],
    ["CUP_O_UAZ_Unarmed_RU",400],
    ["CUP_I_UAZ_Unarmed_UN",400],
    ["CUP_O_UAZ_Unarmed_TKA",400],
    ["CUP_O_UAZ_Unarmed_CHDKZ",400],
    ["CUP_B_UAZ_Unarmed_ACR",400],
    ["CUP_B_UAZ_Unarmed_CDF",400],
    ["CUP_C_UAZ_Open_TK_CIV",400],
    ["CUP_O_UAZ_Open_CHDKZ",400],
    ["CUP_O_UAZ_Open_RU",400],
    ["CUP_O_UAZ_Open_TKA",400],
    ["CUP_I_UAZ_Open_UN",400],
    ["CUP_B_UAZ_Open_ACR",400],
    ["CUP_B_UAZ_Open_CDF",400],
    ["CUP_B_HMMWV_Unarmed_USA",500],
    ["CUP_B_HMMWV_Unarmed_USMC",500],
    ["CUP_B_HMMWV_Ambulance_USMC",500],
    ["CUP_B_HMMWV_Ambulance_USA",500],
    ["CUP_B_HMMWV_Transport_USA",500],
    ["rhs_gaz66_msv",1000],
    ["rhs_gaz66_flat_msv",1000],
    ["rhs_gaz66o_msv",1000],
    ["rhs_gaz66o_flat_msv",1000],
    ["rhs_gaz66_r142_msv",1000],
    ["rhs_gaz66_repair_msv",1000],
    ["rhs_gaz66_ammo_msv",1000],
    ["B_G_Offroad_01_armed_F",800],
    ["O_G_Offroad_01_armed_F",800],
    ["B_MRAP_01_gmg_F",800],
    ["B_MRAP_01_hmg_F",800],
    ["O_MRAP_02_gmg_F",800],
    ["O_MRAP_02_hmg_F",800],
    ["I_MRAP_03_hmg_F",800],
    ["I_MRAP_03_gmg_F",800],
    ["CUP_O_LR_MG_TKM",800],
    ["CUP_I_Datsun_PK",800],
    ["CUP_I_Datsun_PK_TK",800],
    ["CUP_O_Datsun_PK",800],
    ["CUP_O_UAZ_MG_CHDKZ",400],
    ["CUP_O_UAZ_MG_RU",400],
    ["CUP_O_UAZ_MG_TKA",400],
    ["CUP_I_UAZ_MG_UN",400],
    ["CUP_B_UAZ_MG_ACR",400],
    ["CUP_B_UAZ_MG_CDF",400],
    ["CUP_B_UAZ_AGS30_CDF",400],
    ["CUP_O_UAZ_AGS30_CHDKZ",400],
    ["CUP_O_UAZ_AGS30_RU",400],
    ["CUP_O_UAZ_AGS30_TKA",400],
    ["CUP_I_UAZ_AGS30_UN",400],
    ["CUP_BAF_Jackal2_L2A1_W",800],
    ["CUP_BAF_Jackal2_L2A1_D",800],
    ["CUP_BAF_Jackal2_GMG_D",800],
    ["CUP_BAF_Jackal2_GMG_W",800],
    ["CUP_B_LR_Special_CZ_W",800],
    ["CUP_B_LR_Special_Des_CZ_D",800],
    ["CUP_B_LR_MG_CZ_W",800],
    ["CUP_B_LR_MG_GB_W",800],
    ["CUP_B_HMMWV_M1114_USMC",500],
    ["CUP_B_HMMWV_M2_USMC",500],
    ["CUP_B_HMMWV_Crows_M2_USA",500],
    ["CUP_B_HMMWV_M2_GPK_USA",500],
    ["CUP_B_HMMWV_M2_USA",500],
    ["CUP_B_HMMWV_DSHKM_GPK_ACR",500],
    ["CUP_B_HMMWV_AGS_GPK_ACR",500],
    ["CUP_B_HMMWV_MK19_USMC",500],
    ["CUP_B_HMMWV_MK19_USA",500],
    ["CUP_B_HMMWV_Crows_MK19_USA",500],
    ["CUP_B_HMMWV_SOV_USA",500]
];

/****** MOVABLE-BY-PLAYER OBJECTS / OBJETS DEPLACABLES PAR LE JOUEUR ******/

/**
 * List of class names of objects which can be carried and moved by a player.
 * Liste des noms de classes des objets qui peuvent être portés et déplacés par le joueur.
 */
R3F_LOG_CFG_can_be_moved_by_player = R3F_LOG_CFG_can_be_moved_by_player +
[
    // e.g. : "MyMovableObjectClassName1", "MyMovableObjectClassName2"
];

Any ideas?

Edited by Murgatroyd

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.