Vercetti

Trader Outfits

4 posts in this topic

You can do this:

Spoiler

_trader = [
        "Exile_Trader_CommunityCustoms3",
        "PersianHead_A3_02",
        ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
        [12066.2,12640.3,0.0571289],343]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_CommunityCustoms3"];
_trader forceAddUniform "U_B_CombatUniform_mcam_tshirt";
_trader addVest "V_PlateCarrierSpec_mtp";
_trader addBackpack "B_AssaultPack_mcamo";
_trader addHeadgear "H_Bandanna_mcamo";
_trader addGoggles "G_Bandanna_khk";
_trader addWeapon "MMG_02_camo_F";
_trader addPrimaryWeaponItem "muzzle_snds_338_sand";
_trader addPrimaryWeaponItem "acc_pointer_IR";
_trader addPrimaryWeaponItem "optic_AMS_snd";
_trader addPrimaryWeaponItem "bipod_01_F_snd";
_trader addWeapon "CUP_launch_RPG18";
_trader addWeapon "CUP_hgun_Glock17";

 

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On 26.03.2016 at 5:04 AM, Crunch™ said:

You can do this:

  Hide contents

_trader = [
        "Exile_Trader_CommunityCustoms3",
        "PersianHead_A3_02",
        ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
        [12066.2,12640.3,0.0571289],343]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_CommunityCustoms3"];
_trader forceAddUniform "U_B_CombatUniform_mcam_tshirt";
_trader addVest "V_PlateCarrierSpec_mtp";
_trader addBackpack "B_AssaultPack_mcamo";
_trader addHeadgear "H_Bandanna_mcamo";
_trader addGoggles "G_Bandanna_khk";
_trader addWeapon "MMG_02_camo_F";
_trader addPrimaryWeaponItem "muzzle_snds_338_sand";
_trader addPrimaryWeaponItem "acc_pointer_IR";
_trader addPrimaryWeaponItem "optic_AMS_snd";
_trader addPrimaryWeaponItem "bipod_01_F_snd";
_trader addWeapon "CUP_launch_RPG18";
_trader addWeapon "CUP_hgun_Glock17";

 

thanks dude :)

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