Eichi 4505 Report post Posted September 16, 2015 (edited) Admin InfoNo wipe required, but recommendedNo database update requiredYou need to update your description.extCheck the ShowHUD line especially!You need to update your config.cfgSet verifySignatures to 1Remove the line "requiredSecureId" if presentYou need to update your BE filtersYou need to update your mission fileYou need to use new keysBe sure to add your changes to our new CfgSettings. We have changed a LOT!TLDR VersionLess bugs, but not bug-freeMany thingsSo wowMuch FPSChangesFixed constructing not possible on new serversFixed rotating vehicles not possibleFixed Arma default group bar showing upA lot of boring optimizations to increase performance. A LOT! Watch your (Server) FPS! We had 80 players on our test server and it ran at 35-46 FPS. Thanks for everyone helping us!Added new kill types with extra respect "Big Bird" (Roadkill with a chopper) and "Let it rain" (Static MG kills)Added a completely new keypad UIImplemented more easter eggsLoot now spawns multiple items on a stack, but spawns in less positionsIf you enter a wrong PIN code three times in a row, it will deny access for five minutes (cannot be abused in safe zones)Added a very rare item that can scan a code lock. If the code lock has been used within the last 15 minutes, it shows the last three digits of the PIN code as a heat signature. This item is called "Thermal Scanner Pro" and can be used five times. You cannot buy it, but find it in industrial areas and vehicles service points.It will not put you into combat mode if you throw a smoke grenade, chemlight or hand grade anymoreIt will also not put others into combat mode if you throw a grenade at them or place a mine next to them (They wont see that coming!)Server owners can choose between ground/parachute/halo jump spawningServer owners can enable/disable NVG and thermal optics You can now attach satchel charges to vehicles, choppers, UAVs, player or constructionsIf you fly/drive a vehicle into a safe zone that has explosives attached to it, the explosives will be dropped to the groundThe Bambi state will now end when you enter a vehicleFixed a problem where entering a safe zone could kill you (thirst/hunger to 0 instantly).. sorry! Locking/Unlocking vehicles now has a proper effect for feedbackVehicles that were parked in a safe zone have god mode after a restart nowVehicle turrets and static MGs do not do damage in safe zones anymoreLimited the maximum speed of cars and bikes to 20km/h in the safe zone to prevent trolls ramming into each otherYou can now stop auto-running by pressing 0, W, A, S or D Fixed a problem where your respect/pop tab amount was reset when you shot someone with an offroad MG (Thanks, Arma)You can now destroy reinforced wood constructions. They take 3x more damage than normal wood constructions.Selling equipped weapons now works. If your equipped weapon has components, it will also add the sales price of the attachments / loaded magazines to it. This only works for weapons that you have equipped. If you sell a weapon with attachments in a backpack, vest or vehicle, it will not add the sales price of the attachments to it (Technically not possible, sorry!). You might want to sell the attachments first and then the weapon to have the same effect.Added Arma 2 trees to our configs. Chop chop! - thx to HerrMohn for sharingThe XM8 now shows 0 pop tabs instead of your total balance when trying to send other players moneyAdjusted sales price of 30rnd 9mm, which was cheaper than 15rnd 9mm You can now move flood lightsFixed safes / wood crates simulating physics after server restartFixed range finders / scopes not showing distanceFixed "Locked Vehicle/Safe Inventory Bypass" glitchFixed "Bipod" duping method (Navid / SPMG do not come with a bipod out of the box anymore)Fixed "Sell Button Spam" money farming methodFixed "Take All Button" duping methodFixed the "Take All" button replacing your vest / uniform / backpackFixed the "Take All" button replacing your XM8 with a watch and vice versaFixed accuracy showing too imprecise values at the tradersFixed text not being centered correctly in "hints"Fixed a problem where vehicle god mode could end when it had different drivers/pilotsFixed a problem where you were a "muppet" outside of the safe zoneFixed a problem where vehicles where moved to ground level when you flip themPortable generators now work properly after restartAdded the XM8 to the equipment traderFixed a problem where you could (re)move constructions of other territories when placing your flag too near to other territoriesLowered the chance of vehicles spawning with damage / explode when purchasing them, after server restart and in general. #armathingsCamp fires, wood chests, safes, camo tents and work benches can now be placed without the need for a territory. However, you cannot build these on enemy territory.You cannot build camp fires, work benches and wood chests on roads anymore. Sorry, road blockers!Everyone with construction rights can deconstruct and move objects in a territory. If you have placed something outside of a territory, only the owner can deconstruct and move it.If you deconstruct an object, it will drop the construction kit item onto the ground.If you deconstruct or move an object that has a code lock on it, it will drop the code lock item onto the ground.If you place a new construction and move more than 20 meters, the object will now disappear. If you move an existing object and move more than 20 meters, it will fall down instead.Fixed duplicate messages being send (like death notifications etc.)Fixed corpses, AI and weapons de-spawning too fast when no player was nearby.Wrecks will now de-spawn almost instantly in safe zonesFixed possible construction gaps after server restart.- thx to Killzone Kid / NouberNou for sharingAdded a much better loot and object clean up system. Be sure to have a look at this if you program custom mods for Exile.We finally implemented snap-building. KappaA lot of other things that we do not want to type down, because it would fill up three pages! Thats why we have skipped seven minor versionsDOWNLOAD HERE: Go to Download Page Edited October 3, 2015 by Eichi 152 Share this post Link to post Share on other sites