Renegade2k6

[Release]Custom Screen on Load

8 posts in this topic

You may need to increase your parachute height if using Parachute Spawns
Else new players may go splat before the screen fades out.

Basically displays a custom screen just as the player loads in.

Useful to display rules, important information etc......

https://www.youtube.com/watch?v=JGx1p1RyT10

1.Copy the custom folder to your mission file.


2.Add too RscTitles or insert into your exsisting RscTitles in description.ext

#include "custom\loadingscreen.hpp"

Example.

class RscTitles
{
    #include "custom\loadingscreen.hpp"
};

3.In your init.sqf add or incorporate into any exisiting code.         

("CustomLoadingScreen" call BIS_fnc_rscLayer) cutRsc ["loadingscreen","BLACK FADED"];

Example.

if (hasInterface && !isServer) then
{
("CustomLoadingScreen" call BIS_fnc_rscLayer) cutRsc ["loadingscreen","BLACK FADED"];
};


4.Edit the following in loadingscreen.hpp to suit yourself.

duration = 8;
fadein = 2; 
fadeout = 2;

Bearing in mind if you are using parachute spawn, new players need enough time to open their parachute.

Solutions are - Use Static Spawns, Increase parachuteDropHeight  in your config.cpp situated in exile_server_config.pbo

5.Replace loading.jpg with your own. Size I used 1920 x 1200

Download

 

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well... another option would be if the exile devs would add a fullscreen loadingscreen like other mods like breakingpoint etc have

we could change the shown image to our likings then easily i guess

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On 1/14/2016 at 3:29 PM, AFC~Gagi2~ said:

well... another option would be if the exile devs would add a fullscreen loadingscreen like other mods like breakingpoint etc have

we could change the shown image to our likings then easily i guess

This would be ideal because the loading screen by OP really has the player at a disadvantage. He might be loading in around someone and wont be able to defend himself since he cannot see.

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46 minutes ago, John said:

@Renegade2k6 is there any way I can store the picture file server side? Or does it need to be in the mission file?

 

It cannot be server side.

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