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canuckbrian

[HELP] @CUP_Weapons mission.sqm addOns & addOnsAuto

9 posts in this topic

Hello,

I need help with my mission.sqm file. I have CUP Weapons running on my server, and it seems to run fine. Weapons spawn, players are able to purchase and use them. The AI seem to spawn with them as well. However in my server's RPT file I'm getting a ton of these errors.

Quote

10:40:07 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
cup_weapons_scar
10:40:07 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
cup_weapons_mk48
10:40:08 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
cup_weapons_sa58
10:40:09 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
cup_weapons_colt1911

Seems to be random weapons from the pack. And each restart the one's it complains about changes. If I add the specific dependency to my "addOns" and "addOnsAuto" then it won't complain about them again. But there are a ton of weapons in this pack and adding all of them probably isn't the right way of doing things.

Here's my mission.sqm addOns & addOnsAuto values for CUP Weapons:

Quote

// CUP Weapons
"cup_weapons_weaponscore",
"cup_baseconfigs",
"cup_weapons_compatibility",
"cup_weapons_backpacks",
"cup_weapons_ammunition",
"cup_weapons_evo",
"cup_weapons_revolver",
"cup_weapons_makarov",
"cup_weapons_glock17",
"cup_weapons_as50",
"cup_weapons_m9",
"cup_weapons_sa61",
"cup_weapons_phantom",
"cup_weapons_g36",
"cup_weapons_leeenfield",
"cup_weapons_ak",
"cup_weapons_glock17",
"cup_weapons_m60e4",
"cup_weapons_microuzi",
"cup_weapons_ksvk",
"cup_weapons_pk",
"cup_weapons_compact",
"cup_weapons_cz750",
"cup_weapons_revolver",
"cup_weapons_xm8",
"cup_weapons_pb_6p9",
"cup_weapons_cz805",
"cup_weapons_m16",

What value's am I supposed to have in there to prevent the RPT errors on my server? I couldn't find anything by Googling, or looking at the CUP documentation. Any help would be appreciated.

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2 hours ago, Renegade2k6 said:

You need to add these aswell

"cup_weapons_scar",
"cup_weapons_mk48",
"cup_weapons_sa58",
"cup_weapons_colt1911",

I don't think that's the correct fix. The reason the other weapons are listed already is because that's what I have been doing already. But I shouldn't have to add a reference to every .pbo that's in the CUP Weapons "addons" folder, otherwise I'd have 79 entries in my mission.sqm just for CUP Weapons. That seems ridiculous.

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13 hours ago, Renegade2k6 said:

You need to add these aswell

"cup_weapons_scar",
"cup_weapons_mk48",
"cup_weapons_sa58",
"cup_weapons_colt1911",

A semi unrelated question: How do you find the names you need to add to mission.sqm in general? Just find them in the RPT or is there another way?

I ask because with mas weapons for example the names people say to add dont correspond with the names of the pbo's in the mod, or am I just looking at this wrong? I dont want to be the guy begging for what to add every time I do somethingm I'd rather learn to solve things for myself

Edited by p3dro_2486

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I have found the easiest way is to check your rpt for the following error

10:40:09 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
cup_weapons_colt1911

 

It will tell you what addon is missing (The item in red)

Just copy the item and add it to your mission.sqm matching the others i.e

"cup_weapons_colt1911 ",

dont forget if you add it as the last item, you need to remove the comma.

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5 hours ago, Renegade2k6 said:

I have found the easiest way is to check your rpt for the following error

10:40:09 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
cup_weapons_colt1911

 

It will tell you what addon is missing (The item in red)

Just copy the item and add it to your mission.sqm matching the others i.e

"cup_weapons_colt1911 ",

dont forget if you add it as the last item, you need to remove the comma.

Cool, thanks for the reply. This is what Ive been doing for the last couple mods ive added,  I was thinking I'd missed looking in an obvious place for them or something else noobish lol.

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57 minutes ago, p3dro_2486 said:

Cool, thanks for the reply. This is what Ive been doing for the last couple mods ive added,  I was thinking I'd missed looking in an obvious place for them or something else noobish lol.

i always used the Virtual arsenal from arma just grab every weapon and save than check the saved files and copy paste

Edited by STONEY-DSP
wrong typo
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