Dalty

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About Dalty

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  1. Dalty

    Adding Zeus

    Do I have to use that mod, or can I just attempt with the Mission SQM? I m wondering before I try
  2. Like, do i have to merge the files... or could i just simply launch with both at same time? I dont know much here... This is why i rely on the generosity of the Genius's
  3. Dalty

    Adding Zeus

    Ok, thankyou. i Realllllly want to have zeus
  4. Dalty

    Adding Zeus

    Sadly Odizzzle, it doesnt work. It also gives me "Cannot load mission file" in intro.. which i can simply click "OK" and it still loads the game. I press y, even checked my Zeus settings.. and nothing happened.
  5. Dalty

    Adding Zeus

    Wow dude, i'm gonna test it on my test server real quick. Thanks SOOO much for replying like this. Awesome community. I owe ya! Ill reply with the status on if this works or not.
  6. Dalty

    Loosing Poptabs and respect after death

    Late post....but this bug still occurs... Im clueless to why this is still happening.
  7. I'm having the same issue. I don't know if I can use EXAD and InfistarAPPs at same time.
  8. Dalty

    Adding Zeus

    version=12; class Mission { addOns[]= { "exile_client", "A3_Ui_F", "A3_Modules_F_Curator_Curator", "A3_Data_F_Curator_Virtual", "cba_main", "a3_map_altis" }; addOnsAuto[]= { "exile_client", "a3_map_altis" }; randomSeed=8080942; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2039; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; class Groups { items=1; class Item0 { side="GUER"; class Vehicles { items=100; class Item0 { position[]={13237.161,20.660374,11705.338}; special="NONE"; id=0; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; leader=1; skill=0.60000002; }; class Item1 { position[]={13234.718,19.578526,11705.455}; special="NONE"; id=1; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item2 { position[]={13232.741,18.706799,11705.57}; special="NONE"; id=2; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item3 { position[]={13230.821,17.984247,11705.514}; special="NONE"; id=3; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item4 { position[]={13228.785,17.412029,11705.281}; special="NONE"; id=4; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item5 { position[]={13226.924,16.956467,11705.455}; special="NONE"; id=5; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item6 { position[]={13225.296,16.538645,11705.048}; special="NONE"; id=6; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item7 { position[]={13223.492,16.139071,11705.514}; special="NONE"; id=7; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item8 { position[]={13221.398,15.754031,11705.338}; special="NONE"; id=8; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item9 { position[]={13219.652,15.484016,11705.398}; special="NONE"; id=9; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item10 { position[]={13237.393,20.350965,11702.838}; special="NONE"; id=10; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item11 { position[]={13235.357,19.481894,11703.129}; special="NONE"; id=11; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item12 { position[]={13233.264,18.675148,11702.896}; special="NONE"; id=12; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item13 { position[]={13231.229,18.033972,11703.188}; special="NONE"; id=13; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item14 { position[]={13229.25,17.450659,11703.068}; special="NONE"; id=14; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item15 { position[]={13227.622,17.044769,11703.012}; special="NONE"; id=15; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item16 { position[]={13225.411,16.547203,11703.129}; special="NONE"; id=16; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item17 { position[]={13223.608,16.157663,11703.068}; special="NONE"; id=17; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item18 { position[]={13221.864,15.82023,11703.188}; special="NONE"; id=18; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item19 { position[]={13219.537,15.460279,11703.188}; special="NONE"; id=19; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item20 { position[]={13237.684,20.122702,11700.919}; special="NONE"; id=20; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item21 { position[]={13235.242,19.243696,11701.034}; special="NONE"; id=21; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item22 { position[]={13233.03,18.533854,11700.976}; special="NONE"; id=22; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item23 { position[]={13230.764,17.812525,11701.093}; special="NONE"; id=23; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item24 { position[]={13229.134,17.34927,11700.976}; special="NONE"; id=24; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item25 { position[]={13227.389,16.968922,11701.093}; special="NONE"; id=25; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item26 { position[]={13225.296,16.517365,11701.209}; special="NONE"; id=26; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item27 { position[]={13223.435,16.115486,11701.268}; special="NONE"; id=27; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item28 { position[]={13221.456,15.7518,11701.209}; special="NONE"; id=28; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item29 { position[]={13219.304,15.384468,11701.326}; special="NONE"; id=29; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item30 { position[]={13237.858,19.79587,11699.057}; special="NONE"; id=30; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item31 { position[]={13235.066,18.972578,11698.881}; special="NONE"; id=31; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item32 { position[]={13232.799,18.265938,11699}; special="NONE"; id=32; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item33 { position[]={13230.473,17.599703,11699.115}; special="NONE"; id=33; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item34 { position[]={13228.785,17.253115,11699}; special="NONE"; id=34; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item35 { position[]={13227.272,16.924681,11698.881}; special="NONE"; id=35; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item36 { position[]={13225.063,16.448162,11698.939}; special="NONE"; id=36; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item37 { position[]={13223.201,16.043352,11699.057}; special="NONE"; id=37; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item38 { position[]={13221.805,15.756227,11699}; special="NONE"; id=38; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item39 { position[]={13219.421,15.350844,11699.23}; special="NONE"; id=39; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item40 { position[]={13237.918,19.454409,11696.905}; special="NONE"; id=40; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item41 { position[]={13236.288,19.065742,11697.021}; special="NONE"; id=41; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item42 { position[]={13234.486,18.498407,11697.078}; special="NONE"; id=42; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item43 { position[]={13232.334,17.895802,11697.138}; special="NONE"; id=43; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item44 { position[]={13230.064,17.49938,11697.138}; special="NONE"; id=44; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item45 { position[]={13227.68,16.987776,11697.196}; special="NONE"; id=45; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item46 { position[]={13225.645,16.549015,11697.254}; special="NONE"; id=46; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item47 { position[]={13224.074,16.186087,11697.196}; special="NONE"; id=47; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item48 { position[]={13221.864,15.70447,11697.138}; special="NONE"; id=48; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item49 { position[]={13220.003,15.385726,11697.254}; special="NONE"; id=49; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item50 { position[]={13237.918,19.109877,11694.752}; special="NONE"; id=50; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item51 { position[]={13236.639,18.824335,11694.811}; special="NONE"; id=51; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item52 { position[]={13234.602,18.260323,11694.984}; special="NONE"; id=52; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item53 { position[]={13232.508,17.89632,11695.102}; special="NONE"; id=53; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item54 { position[]={13230.473,17.539976,11695.043}; special="NONE"; id=54; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item55 { position[]={13227.797,16.982367,11695.102}; special="NONE"; id=55; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item56 { position[]={13225.936,16.558838,11695.275}; special="NONE"; id=56; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item57 { position[]={13223.666,16.026239,11695.275}; special="NONE"; id=57; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item58 { position[]={13221.805,15.632082,11695.275}; special="NONE"; id=58; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item59 { position[]={13219.246,15.186598,11695.567}; special="NONE"; id=59; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item60 { position[]={13237.801,18.862562,11693.24}; special="NONE"; id=60; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item61 { position[]={13235.242,18.339025,11692.718}; special="NONE"; id=61; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item62 { position[]={13233.09,17.966444,11692.948}; special="NONE"; id=62; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item63 { position[]={13230.995,17.602283,11693.065}; special="NONE"; id=63; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item64 { position[]={13228.843,17.171389,11693.182}; special="NONE"; id=64; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item65 { position[]={13227.506,16.857502,11693.182}; special="NONE"; id=65; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item66 { position[]={13225.47,16.389393,11693.473}; special="NONE"; id=66; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item67 { position[]={13224.074,16.061972,11693.473}; special="NONE"; id=67; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item68 { position[]={13221.864,15.586153,11693.588}; special="NONE"; id=68; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item69 { position[]={13219.421,15.041322,11693.648}; special="NONE"; id=69; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item70 { position[]={13238.44,17.573044,11689.811}; special="NONE"; id=70; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item71 { position[]={13236.696,17.677006,11689.926}; special="NONE"; id=71; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item72 { position[]={13234.66,17.280449,11689.811}; special="NONE"; id=72; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item73 { position[]={13232.043,16.925327,11689.982}; special="NONE"; id=73; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item74 { position[]={13230.646,16.802464,11689.982}; special="NONE"; id=74; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item75 { position[]={13228.437,16.41066,11690.102}; special="NONE"; id=75; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item76 { position[]={13226.575,15.941986,11689.982}; special="NONE"; id=76; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item77 { position[]={13224.48,15.510009,11690.041}; special="NONE"; id=77; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item78 { position[]={13222.91,15.286004,11690.041}; special="NONE"; id=78; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item79 { position[]={13220.991,14.880125,11690.102}; special="NONE"; id=79; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item80 { position[]={13237.743,17.021715,11687.831}; special="NONE"; id=80; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item81 { position[]={13235.531,16.812983,11688.063}; special="NONE"; id=81; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item82 { position[]={13233.555,16.559767,11688.122}; special="NONE"; id=82; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item83 { position[]={13230.764,16.298496,11688.063}; special="NONE"; id=83; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item84 { position[]={13228.959,15.987162,11688.063}; special="NONE"; id=84; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item85 { position[]={13227.04,15.567765,11688.179}; special="NONE"; id=85; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item86 { position[]={13225.236,15.280163,11688.122}; special="NONE"; id=86; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item87 { position[]={13223.608,15.037487,11688.063}; special="NONE"; id=87; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item88 { position[]={13221.107,14.579975,11688.239}; special="NONE"; id=88; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item89 { position[]={13219.77,14.262304,11688.239}; special="NONE"; id=89; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item90 { position[]={13237.393,16.354242,11685.854}; special="NONE"; id=90; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item91 { position[]={13235.416,16.09985,11685.795}; special="NONE"; id=91; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item92 { position[]={13233.381,15.905619,11685.738}; special="NONE"; id=92; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item93 { position[]={13230.938,15.690587,11685.738}; special="NONE"; id=93; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item94 { position[]={13228.611,15.362325,11685.854}; special="NONE"; id=94; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item95 { position[]={13226.518,15.063607,11685.854}; special="NONE"; id=95; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item96 { position[]={13224.249,14.750255,11685.912}; special="NONE"; id=96; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item97 { position[]={13221.456,14.273185,11686.029}; special="NONE"; id=97; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item98 { position[]={13218.781,13.587149,11686.145}; special="NONE"; id=98; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item99 { position[]={13239.08,16.010651,11685.795}; special="NONE"; id=99; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; }; }; }; class Markers { items=51; class Item0 { position[]={3874.3633,18.125629,13280.79}; name="SpawnKavala"; text="Kavala"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item1 { position[]={3874.3633,18.125629,13280.79}; name="SpawnKavalaIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item2 { position[]={9926.5293,12.364729,12083.253}; name="SpawnZaros"; text="Zaros"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item3 { position[]={9926.5293,12.364729,12083.253}; name="SpawnZarosIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item4 { position[]={20978.369,27.78056,7045.6055}; name="SpawnSelekano"; text="Selekano"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item5 { position[]={20978.369,27.78056,7045.6055}; name="SpawnSelekanoIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item6 { position[]={17137.752,15.032475,12719.362}; name="SpawnPrygos"; text="Pyrgos"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item7 { position[]={17137.752,15.032475,12719.362}; name="SpawnPrygosIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item8 { position[]={25713.313,20.344301,21329.576}; name="SpawnSofia"; text="Sofia"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item9 { position[]={25713.313,20.344301,21329.576}; name="SpawnSofiaIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item10 { position[]={8612.5283,180.58038,18272.271}; name="SpawnSyrta"; text="Syrta"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item11 { position[]={8612.5283,180.58038,18272.271}; name="SpawnSyrtaIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item12 { position[]={14599.966,22.349989,16797.193}; name="MafiaTraderCity"; text="Mafia"; type="ExileTraderZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=175; b=175; drawBorder=1; }; class Item13 { position[]={14599.966,22.349989,16797.193}; name="TraderCityMarkerIcon"; text=""; type="ExileTraderZoneIcon"; }; class Item14 { position[]={23334.605,4.0095582,24188.938}; name="TraderZoneSilderas"; text="Trader"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorBlack"; fillName="Border"; a=175; b=175; drawBorder=1; }; class Item15 { position[]={23334.605,4.0095582,24188.938}; name="TraderZoneSilderasIcon"; text=""; type="ExileTraderZoneIcon"; }; class Item16 { position[]={2998.0603,3.7756021,18175.479}; name="TraderZoneFolia"; text="Trader"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorBlack"; fillName="Border"; a=175; b=175; drawBorder=1; }; class Item17 { position[]={2998.0603,3.7756021,18175.479}; name="TraderZoneFoliaIcon"; text=""; type="ExileTraderZoneIcon"; }; class Item18 { position[]={14354.0,0,18960.1}; name="ConcreteMixerZoneAthira"; text="Concrete Mixer"; markerType="ELLIPSE"; type="ExileConcreteMixerZone"; colorName="ColorBlack"; fillName="Border"; a=750; b=750; drawBorder=1; }; class Item19 { position[]={14354.0,0,18960.1}; name="ConcreteMixerZoneAthiraIcon"; text=""; type="ExileConcreteMixerZoneIcon"; }; class Item20 { position[]={18309.4,0,15575.0}; name="ConcreteMixerZoneCharkia"; text="Concrete Mixer"; markerType="ELLIPSE"; type="ExileConcreteMixerZone"; colorName="ColorBlack"; fillName="Border"; a=750; b=750; drawBorder=1; }; class Item21 { position[]={18309.4,0,15575.0}; name="ConcreteMixerZoneCharkiaIcon"; text=""; type="ExileConcreteMixerZoneIcon"; }; class Item22 { position[]={11391.2,0,14259.5}; name="ConcreteMixerZoneAlikampos"; text="Concrete Mixer"; markerType="ELLIPSE"; type="ExileConcreteMixerZone"; colorName="ColorBlack"; fillName="Border"; a=750; b=750; drawBorder=1; }; class Item23 { position[]={11391.2,0,14259.5}; name="ConcreteMixerZoneAlikamposIcon"; text=""; type="ExileConcreteMixerZoneIcon"; }; class Item24 { position[]={21845.1,0,20977.6}; name="ContaminatedZoneGhostHotel"; text="Contaminated Zone"; markerType="ELLIPSE"; type="ExileContaminatedZone"; colorName="ColorBlack"; fillName="Border"; a=400; b=400; drawBorder=1; }; class Item25 { position[]={21845.1,0,20977.6}; name="ContaminatedZoneGhostHotelIcon"; text=""; type="ExileContaminatedZoneIcon"; }; //Punto agregado Frini 03 - Ene - 2017 class Item26 { position[]={14635.7,20,20794.3}; name="SpawnFrini"; text="Frini"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item27 { position[]={14635.7,20,20794.3}; name="SpawnFriniIcon"; text=""; type="ExileSpawnZoneIcon"; }; //Punto agregado Frini 03 - Ene - 2017 //Marcador Agregado Special Trader 06 - Ene - 2017 class Item28 { position[]={11892.2,20,9473.01}; name="SpecialTraderIcon"; text="Insecure Special Trader"; //type="ExileMissionStrongholdIcon"; type="ExileTraderZoneIcon"; }; //--------------------------------------------------------- //Marcadores Agregado Evitar Construcción en Zonas de Loot class Item29 // "Military Base y Telos" { dataType = "Marker"; position[] = {16210.1, 0, 17143.3}; name = "MilitaryBaseyTelos"; text = "MilitaryBaseyTelos"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 500; b = 500; }; class Item30 // "Base Militar 128-166" { dataType = "Marker"; position[] = {12815.1, 0, 16671.5}; name = "MilitaryBase128166"; text = "MilitaryBase128166"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 500; b = 500; }; class Item31 // "Mision: Chelonisi Power" { dataType = "Marker"; position[] = {16682.9, 0, 13571.5}; name = "ChelonisiPower"; text = "ChelonisiPower"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 300; b = 300; }; class Item32 // "Pueblo: Neri y Alrededores { dataType = "Marker"; position[] = {3979.08, 0, 11619.6}; name = "NeriSurrondings"; text = "NeriSurrondings"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 600; b = 600; }; class Item33 // "Pueblo: Panochori { dataType = "Marker"; position[] = {5075.02, 0, 11244}; name = "PanochoriTown"; text = "PanochoriTown"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 300; b = 300; }; class Item34 // "Pueblo: Zaros { dataType = "Marker"; position[] = {9110.93, 0, 11971.7}; name = "ZarosTown"; text = "ZarosTown"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 300; b = 300; }; class Item35 // Fabrica: Suroeste de Zaros 082-108 { dataType = "Marker"; position[] = {8213.93, 0, 10886.6}; name = "ZarosFactory"; text = "ZarosFactory"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 300; b = 300; }; class Item36 // Insecure Special Trader { dataType = "Marker"; position[] = {11893.6, 0, 9472.29}; name = "InsecureTrader"; text = "InsecureTrader"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 1000; b = 1000; }; class Item37 // Mission: Castle 183 { dataType = "Marker"; position[] = {11194.8, 0, 8722.31}; name = "Castle183"; text = "Castle183"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 400; b = 400; }; class Item38 // Base Militar Sur Oeste Insecure Trader { dataType = "Marker"; position[] = {12300.3, 0, 8904.83}; name = "BaseMilitarIT"; text = "BaseMilitarIT"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 300; b = 300; }; class Item39 // North de Aggelochori { dataType = "Marker"; position[] = {4220.07, 0, 15051.1}; name = "PowerPlantAggelochori"; text = "PowerPlantAggelochori"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 300; b = 300; }; class Item40 // Panagia { dataType = "Marker"; position[] = {20446.6, 0, 8879.68}; name = "PanagiaNoBuild"; text = "PanagiaNoBuild"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 300; b = 300; }; class Item41 // Chalkeia { dataType = "Marker"; position[] = {20197.8, 0, 11680.5}; name = "ChalkeiaNoBuild"; text = "ChalkeiaNoBuild"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 250; b = 250; }; class Item42 // Dorida { dataType = "Marker"; position[] = {19387.6, 0, 13238.5}; name = "DoridaNoBuild"; text = "DoridaNoBuild"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 250; b = 250; }; class Item43 // Galpon Suroeste de Selakano { dataType = "Marker"; position[] = {20365.2, 0, 6089.36}; name = "EstSelekano"; text = "EstSelekano"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 160; b = 160; }; class Item44 // Pueblo Este de Feres { dataType = "Marker"; position[] = {20365.2, 0, 6089.36}; name = "EstSelekano"; text = "EstSelekano"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 160; b = 160; }; class Item45 // Rodopoli { dataType = "Marker"; position[] = {18798.5, 0, 16608.9}; name = "RodopoliNoBuild"; text = "RodopoliNoBuild"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 300; b = 300; }; class Item46 // Solar Plant South of Paros { dataType = "Marker"; position[] = {20698.4, 0, 15702.8}; name = "SouthofParos"; text = "SouthofParos"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 260; b = 260; }; class Item47 // Kalochori { dataType = "Marker"; position[] = {21364.9, 0, 16344.8}; name = "KalochoriNoBuild"; text = "KalochoriNoBuild"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 240; b = 240; }; class Item48 // Paros { dataType = "Marker"; position[] = {20952.5, 0, 17001.2}; name = "ParosNoBuild"; text = "ParosNoBuild"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 350; b = 350; }; class Item49 // Anthrakia { dataType = "Marker"; position[] = {16654.9, 0, 16135.7}; name = "AnthrakiaNoBuild"; text = "AnthrakiaNoBuild"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 170; b = 170; }; class Item50 { dataType="Logic"; class PositionInfo { position[]={13681.049,13.872036,12326.862}; }; id=158; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="76561198125353474"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleInfo"; expression="false"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute4 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=3; }; }; }; nAttributes=5; }; }; class Item51 // Kalithea { dataType = "Marker"; position[] = {17884.3, 0, 18144.1}; name = "KalitheaNoBuild"; text = "KalitheaNoBuild"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 100; b = 100; }; /* class Item00 // Nombre o Cordenada { dataType = "Marker"; position[] = {x, 0, y}; name = "NombreUnico"; text = "NombreUnico"; markerType = "ELLIPSE"; type = "ExileNonConstructionZone"; colorName = "ColorBlack"; fillName = "Border"; alpha = 0; a = 300; b = 300; }; */ }; }; class Intro { addOns[]= { "a3_map_altis" }; addOnsAuto[]= { "a3_map_altis" }; randomSeed=3611332; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroWin { addOns[]= { "a3_map_altis" }; addOnsAuto[]= { "a3_map_altis" }; randomSeed=15572598; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroLoose { addOns[]= { "a3_map_altis" }; addOnsAuto[]= { "a3_map_altis" }; randomSeed=13194853; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; };
  9. Dalty

    AFTERMATH EXILE

    This is a decently customized server. We give out starter packages to new player, and persistently improve our server. Almost ALWAYS an admin on. - We have VEMF (Cities being taken over by AI) - Custom Sector-B - Many XM8 Apps - DMS (Missions with +30 Variable mission types) -Personal Custom Missions added (Daltons Middle Finger...etc.) - Towing, Rappelling, are not needed to be launched with, but they are active on server. - Paintshops -Vector Building - Just a bunch of stuff... takes forever to type it all out - Oh, and we are not a donation server, respectfully decline and attempts. Nobody is paying to win.
  10. Dalty

    Adding Zeus

    I attempt to add the Zeus the way I do, but I press Y and nothing happens. I even changed my remoteEx and my server config to allow CBA... nothing happens though. I use the "GameMaster" with UID as the login
  11. Dalty

    Adding Zeus

    I was looking through the forums, and I was unable to find a way to add Zeus to a server with 1.0.3. I attempted adding through the steps of : 1: Downloading my mission.Sqm 2: Adding Game master 3:Transfer to Servers mission.Sqm Issue: Wont let the server start with this though.
  12. I added this to my server, by my spawn seems to be the same as it was before the addon. Its like i did not add it, but i did.
  13. Dalty

    AFTERMATH

    This is Dalton, i welcome all people to try my new server. I spend a lot of time customizing my game to become balanced, but challenging. We use several missions that were thankfully donated in the forums. We customized the missions to be completely different in many ways. Over-all.... a pretty good server.
  14. Dalty

    USS Freedom with Traders Altis

    Hmm, i believed i did. I might not have a pre-step that was used before. Luckily the instructions were easy, and i believe i did this right... but i'm probs wrong. Ill attempt again some other time. Thanks for the reply m8!
  15. Dalty

    USS Freedom with Traders Altis

    Failed to purchase vehicle 13 My players cannot buy a vehicle at this trader.