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MattPlaysSimulations started following ETG Helicrash and Drop Script, Chernarus Redux Mission File w/Loot (Exile 1.0.4), Help adding UAV's to Exile server and and 5 others
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Chernarus Redux Mission File w/Loot (Exile 1.0.4)
MattPlaysSimulations replied to Super Jerome's topic in Maps
Help. I cant get this to load. Here's my startup lines (exile doesn't need to be in there as the server does it automatically) but when I try launch the server, this is what i get: anyone able to help ASAP? Thanks! EDIT: Facepalm... I realised after posted, I put a ":" instead of ";" New problem though: EDIT 2: Fixed it all, finally! -
I get an error saying "ExileCustomCode\server\ExileServer_object_vehicle_carefulCreateVehicle.sqf"; script not found. What am i doing wrong
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[SOLVED] Prevent players from joining if they not have the correct mods
MattPlaysSimulations replied to Irok's topic in Configuration
OK fixed the issue. but got any idea why this method doesn't work for NIarsenal? this is the error i get: 19:34:29 Missing addons detected: 19:34:29 hlc_core 19:34:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.hlc_core 19:34:29 Mission Exile.Tanoa: Missing 'description.ext::Header' 19:34:29 Starting mission: 19:34:29 Mission file: Exile (__cur_mp) 19:34:29 Mission world: Tanoa 19:34:29 Mission directory: mpmissions\__cur_mp.Tanoa\ -
problem resolved. worked out how to do it and works fine thanks
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im wondering the same bud, anyone able to help us?
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[SOLVED] Prevent players from joining if they not have the correct mods
MattPlaysSimulations replied to Irok's topic in Configuration
anyone able to clarify this? i want to do this for the following mods, CBA_A3 Blastcore phoenix CUP vehicles, units, weapons NI arms Extended base mod Ryan zombies any idea? thanks in adv guys -
How do you add new aircraft to the flyovers? want to add my c-130s from CUP vehicles to the flyovers but doesnt work? any idea?
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Hey guys, maybe one of you guys could help me? im having issues adding aircraft to the ambient flyover coding. anyone able to help? heres the section ove edited, parts before and after are unchanged. thanks in advanced _flyHeight = 125; _speed = 210; _direction = random 360; _targetPosition = [ (getPos _targetPlayer) select 0, (getPos _targetPlayer) select 1, _flyHeight ]; _distance = worldSize * 0.75; _endPosition = [ (_targetPosition select 0) - (sin _direction) * _distance, (_targetPosition select 1) - (cos _direction) * _distance, _flyHeight ]; _planeClass = selectRandom [ "B_Plane_CAS_01_F", "O_Plane_CAS_02_F", "CUP_B_C130J_USMC", "CUP_B_C130J_USMC", "CUP_B_C130J_USMC", "I_Plane_Fighter_03_CAS_F" ]; for "_i" from 1 to (1 + (floor (random 6))) do { _distance = 4000 + (_i * 400); _startPosition =
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Error File exile_server\code\ExileServer_system_database_query_insertSingle.sqf, line 16
MattPlaysSimulations replied to Dougie Dayz's topic in MySQL
having the same issue. worked fine but since yesterday [no updates or anything released] it comes up with that error. im running with CBA but managed to bypass that problem but no idea whats going on. help? -
Removing player progress
MattPlaysSimulations replied to MattPlaysSimulations's question in Serverside
GTXGmaing.co.uk -
Removing player progress
MattPlaysSimulations replied to MattPlaysSimulations's question in Serverside
okay thanks. Sorry, I'm new to this, are you able to explain where i find the required information? this is my first ever server setup. thanks in adv -
Hey guys. Wondering if someone could help me. is it possible to do like a hard reset that removes all of a players progress, gear, money etc as if they were starting in the server for the first time? we realised we had a huge pricing issue in the traders meaning huge amounts of money could be made in a short time. As a result we added all the content we wanted and fixed all the prices but want to remove all the gear etc from all the players who made money while this issue was available. This way it makes it fair on all players and everyone gets a clean slate. thanks in advance.
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Hello. looks a good script and would love to use it but it doesnt seem to work on my server. getting nothing in the logs etc. ive put the whole file in the MPmissions folder and added the required lines to the init.sqf any ideas? thanks.
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Changing reputation of items within the traders?
MattPlaysSimulations replied to MattPlaysSimulations's topic in Traders & Safe Zones
ok thanks so much for your help- 2 replies
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Changing reputation of items within the traders?
MattPlaysSimulations posted a topic in Traders & Safe Zones
hey people. I'm new to all this server setup etc. I was wondering, could one of you help me. I'm adding all modded content to the traders and want to make everything sell-able and buy-able in the traders but want them to have different reputation requirements. anyone able to help? In the files i see where everything goes and understand how to add it but I don't understand how to change the rep requirement. Also could someone please explain what it means by "Quality" in the config file next to the purchase price, Thanks in advanced- 2 replies
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