[OMG]Slim
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Well i dunno what i was doing wrong then, but when i did it (long time ago) it didnt work for me and couple other guys. Nowdays i just carry on other way, a bit more work, but i just never tried old way again...
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You mean they both work after removing this part ? :
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In config.cpp cut out only whats inside CfgBuildings, CfgExileLootServer stays untouched. class CfgBuildings { #include "Loot.hpp" }; Create Loot.hpp and paste what you have in second spoiler. In Loot.hpp you have to cut the beginning out : class Tourist { table = "Tourist";};class Military { table = "Military";};class Medical { table = "Medical";};class VehicleService { table = "VehicleService";};class CivillianLowerClass { table = "CivillianLowerClass";};class CivillianUpperClass { table = "CivillianUpperClass";};class Shop { table = "Shop";};class Industrial { table = "Industrial";}; ^^ This has to be deleted And below here you can see how to change rest of your buildings : class Land_Vez : CivillianUpperClass { positions[] = { {0.410156, 0.823242, 1.36188},{-0.571777, 1.83594, 1.36188},{-0.578613, 2.17871, -3.69327} }; ^^ WRONG class Land_Vez { table = "CivillianUpperClass" positions[] = { {0.410156, 0.823242, 1.36188},{-0.571777, 1.83594, 1.36188},{-0.578613, 2.17871, -3.69327} }; ^^ CORRECT
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Welp, it works fine for me without that input in mission.sqm.
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Do it like this : class Mission { addOns[]= { "exile_client", "a3_map_altis" }; addOnsAuto[]= { "exile_client", "a3_map_altis" }; and give it a go? I dont usually use any here for other stuff unless it is required or causes problems. Edit: In your RPT these inputs suggest something wrong with mod : 11:54:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. cup_misc3_config 11:54:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. cup_castructures_e_misc_misc_interier 11:54:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. cup_castructures_e_misc_misc_interier I dont remember exactly that mission.sqm input could cause problems in this case, but its worth to try. About name of PBO, make sure its the one used in config.cfg file
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Can you send mission.sqm? and did you put the keys for cups in keys folder on server? EDIT: Also name of mission file pbo is quite important her as well as name of mission in the config file.
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First of all put ; behind last mod as well, should look like "-mod=@Exile;@CUP_Whatever;" Also id suggest just dropping Infistar PBO in server addons next to Exile_server and Exile_server_config pbo files, and dont run it in your command line.
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I think there was a pop up message in lobby i think, Exile Devs would put some certain info in that for every server, i think thats the one he means.
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Since arma 2 any kind of damage will put you in combat mode.
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error 20 reading exile_server_config.pbo
[OMG]Slim replied to darkdaz-arma 3 server configurin's topic in Version 0.9.4
lol did ya ever find out what you need to do to make ACE mod work with Exile?? lawl -
Thanks man i must have missed these( i didnt even remember what they should say when looking for them) Ill have a look into these xD
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Ok guys randomly spawned vehicles seem to spawn with 0 gas or full gas, nothing in between as they used to xD
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Do fixes in main post fix the database issue with players gear and position not saving? And maybe there are other things that dont save that i could tell my players about?
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OMG sorry i didnt post the link wtf is wrong with me today...
- 53 replies
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- extended base mod
- deutsch
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All i can suggest is use this thread to get in touch with author or post a question about it, maybe there is an issue within his mod, then once you get your extended buildings placed contact me i can drop some suggestions on how to use ExileZ (which again im not sure if its made with Linux in mind but we can try...)
- 53 replies
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- extended base mod
- deutsch
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(and 1 more)
Tagged with: