Mr Heisenberg

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About Mr Heisenberg

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    Bambi
  • Birthday 05/28/1989

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  1. Really u guys need a new freaking moderator who not locks but.... freaking help the people with maybe moving this freaking topic............... WTF.............. never seen this kinda freaking person no wonder he has his PM system disabled............ I KNOW U READ THIS!!!!!!!!!! HELP ur people not LOCK THEM
  2. Hi guys,,, I just dit the update 1 minut ago (jets) And i try to start my server adn the first thing i get is a battleye error scripts.log #3 "imple without class;"; if (_autolog) then { "bi_Logger" callExtension format["_diagSimpleObjectPerformance.csv<<trunc<<%1",_csv" So i have edited to this: !="imple without class;\";\n\nif (_autolog) then\n{\n\"bi_Logger\" callExtension format[\"_diagSimpleObjectPerformance.csv<<trunc<<%1\",_csv" i have checked with the website http://bfe.marma.io if i dit the right... it shows i dit.... so i have added the line on line 5 And still after server restart it shows the error again.... Well second problem what came up when started the server with (jets) update: Scripts exile_client\trashBin\fn_admin.sqf not found
  3. Hi guys,,, I just dit the update 1 minut ago (jets) And i try to start my server adn the first thing i get is a battleye error scripts.log #3 "imple without class;"; if (_autolog) then { "bi_Logger" callExtension format["_diagSimpleObjectPerformance.csv<<trunc<<%1",_csv" So i have edited to this !="imple without class;\";\n\nif (_autolog) then\n{\n\"bi_Logger\" callExtension format[\"_diagSimpleObjectPerformance.csv<<trunc<<%1\",_csv" i have checked with the website http://bfe.marma.io if i dit the right... it shows i dit.... so i have added the line on line 5 And still after server restart it shows the error again.... Well second problem what came up when started the server with (jets) update Scripts exile_client\trashBin\fn_admin.sqf not found
  4. @kuplion like i said ur the man... and it's working perfect zombies are spawning and no kick or what ever Thanks for ur time helping me...
  5. @kuplion well i have tried it but again i get the same error in my .log these are my battleye: https://www.dropbox.com/s/hpax5i3mm55kmkx/battleye.rar?dl=0
  6. i used them all.... and the one i had after was #16 "issionnamespace getvariable ["BIS_fnc_camera_cam","camera" camcreate _camPos]; _cam cameraeffect ["internal","back"]; _cam campr" but i don't think is related to ur version.... but after fixed this i have no other .log ................................................................................................................... Okay when i was typing this message i get the mpeventhandler.log #2 "Reloaded" 2:556 RyanZombieC_man_polo_4_Fwalker - "_this spawn ZMPKilled;" and my mpeventhandler.txt looks like //new 1 "" !"ZMPKilled"
  7. i used them all.... and the one i had after was #16 "issionnamespace getvariable ["BIS_fnc_camera_cam","camera" camcreate _camPos]; _cam cameraeffect ["internal","back"]; _cam campr" but i don't think is related to ur version.... but after fixed this i have no other .log
  8. @kuplion Ur my hero.. It's all working... i had one other .log but i have seen how u fixed the battleye and i tried it... And man like i said ur my hero
  9. i have tried to use the tuts from the exile forum i was able to find.... but sadly it seems i lack of the skills to fix it I have a clean server with infistar.... And only this addon.... Nothing is been changed in the files.... well here are the scripts.log #0 "et == 0)) then { _grp = createGroup civilian; _unit = _grp createUnit ["C_Man_1", [0,0,0], [], 0, "CAN_COLLIDE"]; _unit hideObje" #13 "Name "Zombie Brains"; _zombie = _this select 0; _zombie setdammage 0.7; _zombie setspeaker "NoVoice"; _zombie enableFatigue f" #14 "ormal'] execVM "\ryanzombies\acedamage.sqf"} else {_target setdamage (damage _target + Ryanzombiesdamage)}; if (!(alive _target)" #14 "delete; if(_netId isEqualTo '0:0')then { _delete setDamage 1; deleteVehicle _delete; } else { ToDelet" mpeventhandler.log RemoteExec Restriction #2 "Reloaded" 2:568 RyanZombie26walker - "_this spawn ZMPKilled;"
  10. Mr Heisenberg

    ExileZ 2

    Well i have ur version But i can't fix it so for now i have just setup everything from 7 to 1
  11. Mr Heisenberg

    ExileZ 2

    well i know there here some where the solution to my problem...... This is how my BE Filters mpeventhandler.txt //new 7 "" !="_this spawn ZMPKilled;" remoteexec.txt //new 7 "" !="true" !="vehicle this land 'LAND'" !="exileserver_system_network_dispatchincomingmessage.*" !="fnc_adminreq \[.*\]" !="_this spawn ZMPKilled;" 7 "ExileClient_system_network_dispatchIncomingMessage" 7 "FN_infiSTAR_C" 7 "SERVER_REQ_INFI_CLIENT" This is the error is still get....... #0 "Reloaded" 2:971 RyanZombieB_Soldier_02_f_1_1walker - "_this spawn ZMPKilled;" #2 "Reloaded" 2:971 RyanZombieB_Soldier_02_f_1_1walker - "_this spawn ZMPKilled;"
  12. Mr Heisenberg

    [Release] Simple Dynamic Status Icons

    nice project... it's been added to our server
  13. Mr Heisenberg

    ExileZ 2

    Hi, Can some one explain me when i add to mission.sqm i get the error: Fixed: my @Ryanzombies/addons had Addons and needed to be lowercase addons
  14. so lovely to see that everything is made for windows and not for windows & linux
  15. Mr Heisenberg

    Tanoa and APEX

    well then we need to wait 10 days... sadly but indeed good to see the update