Potatoskin

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Everything posted by Potatoskin

  1. Potatoskin

    HUD options

    I made my first exile server and I notice that the hud doesn't show rep, server time left, pop tabs, like other servers do. Mine only shows hunger and thirst at the bottom left side of the screen. Is this an option that can be enabled? Can someone help me add this in?
  2. Potatoskin

    Adding Status Bar To Mission File| Help Please |

    Don't forget to repack the pbo. It's been a while since I put the statusbar in, but I think that's all you have to do.
  3. Potatoskin

    Adding Status Bar To Mission File| Help Please |

    Add the statusbar folder to your mission file. For example, under server > mpmissions > unpack your Exile.Altis.pbo go to addons and add the statusbar folder from the mod download. Within the Exile.Altis.pbo you will also see initplayerlocal.sqf. Open it with Notepad++. Between lines 6 and 8 put a blank lines for spacing and put in [] execVM "addons\statusBar\statusBar.sqf" Mine looks like /////////////////////////////////////////////////////////////////////////////// // Static Objects /////////////////////////////////////////////////////////////////////////////// // Taken away for now //#include "initServer.sqf" [] execVM "addons\statusBar\statusBar.sqf"; if (!hasInterface || isServer) exitWith {};
  4. Potatoskin

    Server not loading

    I've also noticed the only data I have in SQL are the tables for players, accounts, vehicles, etc. Those tables don't contain any data. You would at least think it would have player data for those trying to join or that have loaded in to the ground. It seems the problem is database connectivity. I'm not sure how to troubleshoot. I have MySQL with the schema exile. The SQL database is called exile in the game configuration along with the same username and password. What should I check next?
  5. Potatoskin

    Server not loading

    So I did a clean install of my server. All new Arma 3 with expansion, downloaded the newest Exile Client and Server, and even remove and installed a new version of MySQL. I did the same setup as my last server, but this one won't load. It says it's reading the mission file and starting, players can see the server and join, but then they lag out and get kicked, or get stuck in the ground with no map and get kicked. My logs look like the server isn't actually loading anything for people to play on.
  6. Everyone that tries to log in to my server is stuck in the ground and can't even respawn. You have to crash the game to get out of the server. I tried again. Now I'm getting waiting on server to load again. I'm using the default mpmissions from S.'s download.
  7. Potatoskin

    Exile IgiLoad with TaruPodMod

    I love this mod. How can I add additional vehicles? I've always have some other vehicle pack. I've used RHS and right now I have Hollow's Vehicle Pack. I would love to be able to lift other vehicles on my server. Do I just have to add the classnames in IgiLoad.sqf? A small guide would be very helpful. If I get it working once I add all of the vehicles I can share the file. HVP has a ton of vehicles.
  8. Love the mod. My chutes were bugging but they seem fine now. Awesome work.

     

  9. Potatoskin

    Receiving server version

    I fixed the issue. Luckily after many posts I found the answer. The issue was with tbbmalloc.dll in the server folder. Replaced it with one from the last exile version and that fixed it.
  10. Potatoskin

    Receiving server version

    So I've seen a few posts on this topic, but I can't seem to figure out the problem. I installed a new 9.41 server. I deleted my old Arma\server folders and started fresh. I even installed a new client. I also deleted any MySQL tables and installed the most current MySQL so i'm starting completely fresh. All of my connections to the server are hanging at "Receiving Server Version". My @ExileServer\config.cfg is set to RequiredBuild = 133741. I've tried multiple clients and even updated the clients to make sure everything is up to date. I still get the hang at "Receiving Server Version". Please Help. I didn't have this issue with the last build.
  11. Potatoskin

    Receiving server version

    I think I may have found my issue. It doesn't look like port 2302 is open anymore. I'll contact our network admin to fix that issue and then see if the problem persist. The port wasn't closed. :-( Please help.
  12. Potatoskin

    Make taps/faucets a clean water source

    I think a way of collecting rain would be nice. Even a barrel which collected dirty water to boil would be nice. A large container that can be filled or filled from would be nice also.
  13. For some reason recently my PC can no longer connect to some Exile servers. I was what seemed to me randomly kicked and couldn't log back in. I then noticed that when selecting the server it shows all the mods installed, but Exile. I verified my mod through A3 and it was broke. I downloaded Exile through A3 verified and tried again. Same thing. Server didn't see the mod as installed. The odd thing is when I load my game it has the Exile splash screen in the background and it shows the Exile icon for the mod along with the other mods. I even deleted my Exile mod folder, downloaded 0.9.41 from this website server host number 1 and tried again. I still can't play on the server. I tried browsing through other servers. Some give me a green circle for having the Exile Mod installed and others don't. I'm not sure what to do.
  14. Potatoskin

    Remove wood structure as this is 2030 arma

    It is a convict island, but there seems to be a lot of garbage and broken buildings around. A scavenge option would be nice along with maybe a research option. The game already has door kits. Maybe the junk piles, old buildings, old cars etc, would have a chance to loot materials or just have them spawn in those areas. I would like to have different types of models and materials to work with. Other than killing AI or other people a big part of the game is collecting and building. You can start with wood, but I would also consider cement, sheet metal, tin roof pieces and so on.
  15. Potatoskin

    Floodlight brightness.

    I would prefer another model then. I hate when they accidentally get bumped and they fall through map or just disappear. Not being able to move them also sucks. When placing them they always seem to snap down through the floor as well. I would love to see some new models added. As I mentioned in the wish list a few different lighting options would be nice along with different building models. The whole wooden fort thing doesn't look right.
  16. Potatoskin

    Vehicle Rearm

    I've not added any scripts before. I've added many mods though. Can someone please help me with this? I have many plane mods which have rockets. I find the normal ammo truck refills the cannons. I would like to refill all of the missiles. I currently have the F14 and F16 added to my server that uses FIR AWS. I really need to rearm these because people are leaving them and buying new ones which is causing clutter. This is true for my added choppers. I'm about to just wipe all aircraft and people can buy new. lol. Please explain to me in dummy terms how to do this script. Thanks in advance.
  17. Potatoskin

    Help with bambi loadout

    Thansk
  18. Potatoskin

    Help with bambi loadout

    ok. I was just going to add a pistol in, but I figured I would ask before ruining my config and having to restore a backup and restart server again.
  19. Potatoskin

    swing object

    I noticed from looking in the SQL tables I have a slightly used axe at: ["Exile_Melee_Axe","","","",["Exile_Magazine_Swing",981],""] I would assume the number is the remaining swings. You can try that. I would also assume that it probably comes with 999 swings when it's new.
  20. Potatoskin

    Help with bambi loadout

    What fixed the issue? Mag first or adding mag twice?
  21. Potatoskin

    Auto-Restart (Release)

    You almost have to have frequent restarts when a lot of players are on a server. When I join a new server or when I die the first thing I do is try to find a vehicle because we all know we hate the hiking simulator; however, this becomes an issue without a restart. Everyone else like to take vehicles and sell them for the cash. Of course if the server didn't restart so often, maybe people would try to hold on to these non persistent vehicles. I think fresh spawns could do without if the food and drink was balanced more. Often I feel as if it's more important to get to a trader as soon as possible as a fresh spawn because sometimes I can't find enough water to live if I don't.
  22. Potatoskin

    Auto-Restart (Release)

    Currently, the script that was in my server doesn't work at all so sometimes it runs for days without restart. Doesn't seem to effect the server too much, but only myself and my friends play on it. I need to figure out how to speed up the time though. Right now it seems that it's real time and I do get tired of playing so long with night vision staring at a green screen. Maybe change it so every hour is actually 4 hours or something.
  23. Potatoskin

    Saving server and how to restart

    So i'm wondering how to save my server and how to properly restart it. Currently, the restart script I have in my config doesn't seem to be working. The server never restarts and I don't get any restart messages. I've been just closing the program on the server and relaunching the server for now. Sometimes it doesn't seem to save correctly though. I've had times where I've taken vehicles from terminal to places and when I restart they are missing and back at terminal. What would be the best way to save and restart my server?
  24. Potatoskin

    0.9.35 "Nectarine after restart building part misplaced

    It happens on my server almost every restart. It seems like going out of the render zone and back in causes them to snap back in to place. I just move them. Sucks though. I've been able to run in and out of my base this way. Do we break in to a base to raid it? Nah man. We'll just hide here beside it and wait for server restart and look for the easy way in.
  25. i usually play with friends and even together as a group the 2 minutes is usually not enough time to get to someone. 99% of the time if there is AI or another player that can kill you you can't really run to the player and revive them. People are often spread out trying to attach from different angles and vantage points which means the run to another player is probably more than 2 minutes. I see nothing wrong with a 2 minute revive. Personally, I would increase the timer and require defib or epinephrine.