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2 NeutralAbout _Unit
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Thanks @WURSTKETTE
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Thanks I was thinking this had to be server side.
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Not sure where to add this server side. I tried placing it in its own pbo in the addons folder of the @Exileserver called safezone_relocate.pbo contents of safezone_relocate.pbo: config.cpp safeZoneRelocate.sqf fn_init.sqf when I restart the server vehicles are still in the safe zone. am I doing this wrong server side?
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[Release] Admin Tool: Zombie Shield (RyanZombies/ExileZ)
_Unit replied to Mizzle420420's topic in Scripts
can you explain how to add this to infistar?- 17 replies
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Ok, I have the headless client connected but I dont see any missions, AI, Zombies or anything. Server.rpt HC.rpt
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Thank you so much for your help the thread you posted did the trick! It turns out that when running a headless client on the same machine as the server you need to use a different port than default. Port 2302 will not work. Once again Thanks a ton man
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arma3server.rpt: arma3serverHC.rpt:
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That didnt work either, i got the same result.
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I will give that a try, Thanks.
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this is defined already in my config.cfg line 7-9
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I am able to connect as a player fine.
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I am trying to get this setup on Tanoa and I have followed the install instructions. for some reason the headless client connects then disconnects 15 seconds or so later then reconnects and disconnects. Here is my HC startup script: Here is my Server Startup: Here is my config.cfg: Here is my rpt log: Here is my mission.sqm here is my initPlayerLocal.sqf I am running the HC on the same machine as the server. Any help would be greatly appreciated.
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I am looking for this too as the mission.sqm doesnt have a class groups;
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Is there any way to keep zeds from ghosting through doors?