_Unit

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About _Unit

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    Bambi
  • Birthday 08/11/1970

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  1. _Unit

    Safe Zone Relocate for Exile?

    Thanks @WURSTKETTE
  2. _Unit

    Safe Zone Relocate for Exile?

    Thanks I was thinking this had to be server side.
  3. _Unit

    Safe Zone Relocate for Exile?

    Not sure where to add this server side. I tried placing it in its own pbo in the addons folder of the @Exileserver called safezone_relocate.pbo contents of safezone_relocate.pbo: config.cpp safeZoneRelocate.sqf fn_init.sqf when I restart the server vehicles are still in the safe zone. am I doing this wrong server side?
  4. _Unit

    *NEW AND IMPROVED* Sell Crates At Wastedump for R3F

    awesome script! thanks for sharing!
  5. Ok, I have the headless client connected but I dont see any missions, AI, Zombies or anything. Server.rpt HC.rpt
  6. Thank you so much for your help the thread you posted did the trick! It turns out that when running a headless client on the same machine as the server you need to use a different port than default. Port 2302 will not work. Once again Thanks a ton man
  7. arma3server.rpt: arma3serverHC.rpt:
  8. That didnt work either, i got the same result.
  9. I will give that a try, Thanks.
  10. this is defined already in my config.cfg line 7-9
  11. I am able to connect as a player fine.
  12. I am trying to get this setup on Tanoa and I have followed the install instructions. for some reason the headless client connects then disconnects 15 seconds or so later then reconnects and disconnects. Here is my HC startup script: Here is my Server Startup: Here is my config.cfg: Here is my rpt log: Here is my mission.sqm here is my initPlayerLocal.sqf I am running the HC on the same machine as the server. Any help would be greatly appreciated.
  13. _Unit

    HC on dev apex sneak peak mode

    I am looking for this too as the mission.sqm doesnt have a class groups;
  14. Is there any way to keep zeds from ghosting through doors?