Liqu1dShadow

Member
  • Content count

    162
  • Donations

    0.00 EUR 
  • Joined

  • Last visited

  • Days Won

    1

Liqu1dShadow last won the day on November 22 2017

Liqu1dShadow had the most liked content!

Community Reputation

32 Good

2 Followers

About Liqu1dShadow

  • Rank
    Capo

Recent Profile Visitors

1877 profile views
  1. Liqu1dShadow

    Patrol Heli Mission Exist?

    thank you, I shall do some reading
  2. Liqu1dShadow

    Does someone want to write me this teleport script?

    Should have updated yesterday, This has been made, without the need for telelport and is working perfect
  3. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    Ah i can see how you are doing that now, im gunna have a play Thank you
  4. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    im not that smart to be able to work out how to do that lol, Now... putting crates in! Im an expert lol
  5. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    I was reading some today to try and get a Ural to spawn in god mode till the mission finished as they blow up on mission start. getting to the point I am going to swap them for crates lol
  6. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    I was about to put that code in lol, "Its raining heli's hallelujah its raining heli's "... lol
  7. Liqu1dShadow

    DMS HELP!

    on GTX you just install DMS and then install Occupation from the control panel... Its literally that simple, nothing goes into the mission file.
  8. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    I will once I get the server running
  9. So I would need to the script to do this... 1) If a player logs in, and they are 2000m from cords [10000,10000,0] they are teleported to any of the cord in point 2 2) Teleport locations: [1000,1000,0],[2000,2000,0],[3000,3000,0],[4000,4000,0],[5000,5000,0] 3) Message appears when a) Entering the 2000m zone "Log off here and you will be teleported to a random location" b) After logging in and being teleported "You were moved from this location as logging off is not allowed" 4) Some how working with Infistars anti-teliport I would be happy to donate £15 to have this wrote and working (if that's allowed)
  10. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    If that was a heli, would it sit still or fly around? Also I am going to ditch the idea of Urals with loot in as its too much agro, one of them keeps blowing up and I cannot get more gear that the example mission shows in them This is the sections from the mission I have
  11. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    Jerome you were right, too many groups I have another question which I cant work out.... The fill vehicle code works perfect but when I make the changes below... it breaks and I cant work out what I am missing. //This truck fills correctly as is your untouched code.... [_truck1,[[5,DMS_sniper_weps],[20,DMS_Box_BaseParts_Concrete],1]], //This truck only fills the weapons and wood not the concrete [_truck2,[[5,DMS_sniper_weps],[10,DMS_Box_BaseParts_Wood],[10,DMS_Box_BaseParts_Concrete],1]] //This truck only fills the weapons and not the concrete [_truck3,[[5,DMS_sniper_weps],[3,Exile_Item_Knife],[20,DMS_BoxSurvivalSupplies],1]] ///////////////// so I think I need to add 1's like the end of each Box section...... ///////////////// .....ox_BaseParts_Wood],1], .....arts_Concrete],1]], This stops the whole static mission. ///////////////// so I think I need to add 2's like the end of each line...... ///////////////// ox_BaseParts_Wood],[10,DMS_Box_BaseParts_Concrete],2]], Same as the top, the first and category items appear in the truck, if there is 3 categories only the first two get loaded in... Am I being stupid and missing something really obvious here? Aaron
  12. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    If I load the Saltflats mission this doesn't happen. So I am guessing I have an error to correct
  13. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    ill do some messing about and testing with it. At the moment the script is throwing up error after error From the RPT:
  14. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    I am using this within DMSto limit it to one mission that never times out. I had it on my old server and the box would stick around for the full 4 hours the server was up. meaning players could nip back and forward to get the loot. Also if they die it can take 20 minutes to get back.
  15. Liqu1dShadow

    [Guide] Creating DMS static AI mission

    ah ok, so I could put "playerNear", [_crate1,1700] As its on an island and the player might kill the last AI from the other side. nobody else will be near as the island is 2600m from the next land point. Would that work?