Ovacko

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About Ovacko

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    Bambi
  • Birthday 04/18/1990
  1. Ovacko

    Random AI/Person glitching into vehicles

    I looked through that thread and it seems similar if not the same, however, we are not running FuMS. We are running DMS with occupation, but only with supply crates and wrecks, Zombies, and town invasions. Nothing else we run should pull a civi unit, so we are truly stumped.
  2. Ovacko

    AI hijacking player vehicles... no shit.

    We briefly ran a vehicle hijacking script, were roaming AI could steal player vehicles if they are unlocked, but we havnt had that mod in several weeks, as it wasn't working quite right. This AI appears instantly in the seat and never moves the vehicle. Just attracts AI to kill the vehicle and royally annoys anyone trying to get in/lock/or repair it.
  3. Ovacko

    AI hijacking player vehicles... no shit.

    That is our experience as well. It seems to be happening more and more over the past week. Our players are rightly frustrated because he has caused several vehicle deaths already. I can usually make him get out my entering another seat that has access to the drivers, but he still attracts zombies so cars and what not have to be guarded for several minutes after departure or he will attract a horde and the vehicle will be destroyed.
  4. Ovacko

    AI hijacking player vehicles... no shit.

    I made a post about this nearly at the same time you do, oddly enough, in the mods section. No idea which section is right, but I hope you get a response. We are running nearly an identical set up, but on Tanoa and are experiencing the same thing. Have you noticed any particular circumstances that make him appear, because for us its pretty random, but quite frequent.
  5. So we run a modded exile server running all sorts of things (zombies, claim vehicles, patrols, invasions, missions, etc.) and for the past month or so we have experienced and odd occurrence. About 70% of the time a player exits a vehicle they were just using a random "character" appears in the driver seat, rapidly changing clothes and hats. He cannot be killed and is mostly harmless. But he prevents players from entering the driver seat for random amounts of time ranging from a few seconds to over a minute, he unlocks the vehicle once he appears even if it was already locked, and he aggros zombies and AI as if he were a player. Our players have lost many vehicles because this random element prevented them from fleeing or aggroed a horde of zombies while they were away from the vehicle. I have done some research and have not found anything else about this problem, so I have no idea what mod might be causing the problem. Our primary Admin believes it might have something to do with zombies, but we haven't been able to nail it down. Any advice into this matter would be appreciated, and I hope this is the right category for this post.