Webman97

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About Webman97

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  1. Webman97

    [Help] BattlEye Kicking (Vanilla Setup)

    Solved, after I fixed this issue a whole slew of Battleye problems showed up. Here's the new scripts.txt with all issues solved for Exile 1.0.4 "Pineapple": https://pastebin.com/t6eQ4JdB
  2. Players cannot join my server, as they are kicked for the following (BattlEye Script Restriction #0): "tatsHudIsVisible = false; ExileHudMode = 1; }; inGameUISetEventHandler ["Action", "_this call ExileClient_gui_hud_event_onAction" I added this new filter to line 2 in an attempt to resolve the issue: !="tatsHudIsVisible = false;\nExileHudMode = 1;\n};\ninGameUISetEventHandler [\"Action\", \"_this call ExileClient_gui_hud_event_onAction" However players are still being kicked from the server for the same reason! No mods installed, no extra configuration, just Exile 1.0.4 "Pinapple." Has anyone encountered this before? Or am I missing something?
  3. Webman97

    battleye kick script restriction #0

    I resolved this issue. Keep in mind this script restriction is coming from CBA. Set useStackedEH = 1; as hogansheroes said and used the following filter at the end of line 2: !="- [objNull];\n};\n}] call CBA_fnc_compileFinal;\n\n\naddMissionEventHandler [\"Loaded\", {\nprivate _tickTime = diag_tickTime;\n\n{\n_x set" hogansheroes put "Loaded" instead of \"Loaded\". You need to place \ before any " that doesn't begin or end the battleye statement.