MrNeal

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MrNeal last won the day on April 28

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About MrNeal

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  1. Great shout with the diffmerge tool as I didn't know that was available however it made no difference unfortunately. Are any of the errors serious enough to cause performance issues?
  2. @Ghostrider-DBD Any idea if these errors are known about. I have got the latest version. I did however copy the latest files and left the original configs folder in place rather than updating it all. This is directly from my Infistar report
  3. MrNeal

    DMS - Defent's Mission System

    Can anyone help me add some other AI vehicles to DMS bandit missions? I would like to see 1 or 2 armed vehicles on a mission. I have this in one of Neds files and assume if may be able to add a vehicle class like DMS_ArmedVehicles from DMS but no idea where or how to place it. // Check calling parameters for manually defined mission position. // You can define "_extraParams" to specify the vehicle classname to spawn, either as _vehClass or [_vehClass] _OK = (_this call DMS_fnc_MissionParams) params [ ["_pos",[],[[]],[3],[],[],[]], ["_extraParams",[]] ]; UPDATE: Found the answer here - Thanks anyway
  4. Hi, Will the following replace the fasternights code in Occupation which I have stopped using? blck_useTimeAcceleration = true; // When true, time acceleration will be periodically updated based on amount of daylight at that time according to the values below. blck_timeAccelerationDay = 3.5; // Daytime time accelearation blck_timeAccelerationDusk = 4; // Dawn/dusk time accelearation blck_timeAccelerationNight = 60; // Nighttim time acceleration
  5. MrNeal

    Flag Hacking 1.0.4

    Thanks @Cloud22 and @ItsDutch for spending the best part of an hour with me on Discord going over my mistake that was not even related to Flag Hacking. I learnt a lot about other server as well.
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  7. MrNeal

    Flag Hacking 1.0.4

    @kuplion I hope you don't mind me tagging you but you are a genius with all things in Exile, I have removed another script which could have been conflicting with this as it also wanted to use the ExileClient_action_execute file and the issue is still there. My report shows the following, can you give me any further pointers? I am using the standard files provided and apart from the CfgNetworkMessages going in the description.ext file its all installed as per described. The reason I have put the CfgNetworkMessages in description.ext is that I have already got it in there but have tried it both config.cpp as well as as far as I have read can go in either. 17:38:27 Error in expression <iable [_conditionFunction,{}]); }; if !(_errorMessage isEqualTo "") exitWith { E> 17:38:27 Error position: <_errorMessage isEqualTo "") exitWith { E> 17:38:27 Error Undefined variable in expression: _errormessage
  8. MrNeal

    Flag Hacking 1.0.4

    Hi @ItsDutch, I am a little confused, the code in the post above is already in Exile.ini by default so I assume you are asking me to replace it rather than adding it as adding throws an error. I have added and overwritten the vanilla with the one you have suggested but still have a problem. When I use the "Hack Flag" command, I get a green bar with SCALAR and NAN% for a split second and from that point on I cant access my inventory or use the "Steal Flag" option. I could access the inventory and Steal Flag before I select Hack Flag. Vanilla [confirmVehicleOwnership] SQL1_1 = SELECT id, territory_id FROM vehicle WHERE nickname = ? AND territory_id = ? SQL1_INPUTS = 1,2 OUTPUT = 1,2 Suggested ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Flag Hack Virtual Garage ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [confirmVehicleOwnership] SQL1_1 = SELECT id FROM vehicle WHERE nickname = ? AND territory_id = ? SQL1_INPUTS = 1, 2 OUTPUT = 1 I have seen a post on SCALAR and NAN% in this thread but no reply as to what was wrong and no mention of inventory and stealing flag not working after. I appreciate any help you or others could give.
  9. MrNeal

    [Updated] R3F Logistics Exile (with CUP)

    Yes, but only for fast nights. I use A3XAI for roaming AI and vehicles. I take it the file does not fix the issue then?
  10. MrNeal

    Flag Hacking 1.0.4

    Hi @ItsDutch I am trying to install FlagHackingExile but can't seem to get it working. One of the issues I have is that each time I put this into the Exile.Ini files, the server will not load. I am using ExtDB3 and have marked out SQL1_INPUTS = 1, 2 (Tried both ways) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Flag Hack Virtual Garage ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [confirmVehicleOwnership] SQL1_1 = SELECT id FROM vehicle WHERE nickname = ? AND territory_id = ? ;;SQL1_INPUTS = 1, 2 OUTPUT = 1 I have this in the returned in the report: 2031. 15:52:51 "ExileServer - MySQL connection error!" 2034. 15:52:51 "ExileServer - MySQL Error: Failed to initialize database protocol: [0,""Failed to Load Protocol""]" Is there anything I could have got wrong in the file installation that could cause the issue? There were a couple of bits I am not 100% sure about: This block goes in the init.sqf at the bottom. { _code = ""; _function = _x select 0; _file = _x select 1; _code = compileFinal (preprocessFileLineNumbers _file); missionNamespace setVariable [_function, _code]; } forEach [ // Server ["ExileServer_object_flag_network_hackFlagRequest","Custom\FlagHacking\ServerFiles\ExileServer_object_flag_network_hackFlagRequest.sqf"], ["ExileServer_object_flag_network_startFlagHackRequest","Custom\FlagHacking\ServerFiles\ExileServer_object_flag_network_startFlagHackRequest.sqf"], ["ExileServer_object_flag_network_updateFlagHackAttemptRequest","Custom\FlagHacking\ServerFiles\ExileServer_object_flag_network_updateFlagHackAttemptRequest.sqf"], // Client ["ExileClient_action_hackFlag_aborted","Custom\FlagHacking\ClientFiles\ExileClient_action_hackFlag_aborted.sqf"], ["ExileClient_action_hackFlag_completed","Custom\FlagHacking\ClientFiles\ExileClient_action_hackFlag_completed.sqf"], ["ExileClient_action_hackFlag_condition","Custom\FlagHacking\ClientFiles\ExileClient_action_hackFlag_condition.sqf"], ["ExileClient_action_hackFlag_duration","Custom\FlagHacking\ClientFiles\ExileClient_action_hackFlag_duration.sqf"], ["ExileClient_action_hackFlag_failChance","Custom\FlagHacking\ClientFiles\ExileClient_action_hackFlag_failChance.sqf"], ["ExileClient_action_hackFlag_failed","Custom\FlagHacking\ClientFiles\ExileClient_action_hackFlag_failed.sqf"] ]; Add to class class CfgNetworkMessages is in my description.ext file, is that correct?
  11. MrNeal

    [Updated] R3F Logistics Exile (with CUP)

    Hi @aussie battler I am also having an issue where AI captured / Mission won vehicles are despawning, Is this an existing file or does it need to go in R3F somewhere? Thanks in advance
  12. Hi @aussie battler, do you have a working link for this?
  13. MrNeal

    Fix combat storing for Virtual Garage.

    My Bad, all working now Thanks all
  14. MrNeal

    Fix combat storing for Virtual Garage.

    Hmm, Not working 100% for me. When I try both examples above I fire a test shot, see the combat warning symbol appear, go into the virtual garage and can't store the vehicle. All good at this point but as soon as I leave the virtual garage I am out of combat immediately at which point I can quickly get in and out of the vehicle and open the virtual garage again and this time store the vehicle.