San

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  1. San

    [Guide] Custom Vehicle Spawn (Air/Ground/Water)

    I'll redo the ExileServer_world_spawnVehicles.sqf thank you Brenner.
  2. San

    [Guide] Custom Vehicle Spawn (Air/Ground/Water)

    Has anyone ran into these errors and if so would you care to share. 20:35:28 Error in expression <; call ExileServer_world_spawnVehicles; "Game world initialized! Let the> 20:35:28 Error position: < "Game world initialized! Let the> 20:35:28 Error Invalid number in expression 20:35:28 File exile_server\code\ExileServer_world_initialize.sqf, line 20 20:35:28 Error in expression <; call ExileServer_world_spawnVehicles; "Game world initialized! Let the> 20:35:28 Error position: < "Game world initialized! Let the> 20:35:28 Error Invalid number in expression 20:35:28 File exile_server\code\ExileServer_world_initialize.sqf, line 20 20:35:28 Error in expression <arkers")) isEqualTo 1); _vehicleCount = 0; _spawnRadius = getNumber(configFil> 20:35:28 Error position: < 0; _spawnRadius = getNumber(configFil> 20:35:28 Error Invalid number in expression 20:35:28 File exile_server\code\ExileServer_world_spawnSpawnZoneVehicles.sqf, line 15 20:35:28 Error in expression <arkers")) isEqualTo 1); _vehicleCount = 0; _spawnRadius = getNumber(configFil> 20:35:28 Error position: < 0; _spawnRadius = getNumber(configFil> 20:35:28 Error Invalid number in expression 20:35:28 File exile_server\code\ExileServer_world_spawnSpawnZoneVehicles.sqf, line 15 20:35:28 Error in expression <"vehicleDebugLog"); _worldName = worldName; _worldSize > 20:35:28 Error position: < = worldName; _worldSize > 20:35:28 Error Missing ; 20:35:28 File exile_server\code\ExileServer_world_spawnVehicles.sqf, line 16 20:35:28 Error in expression <"vehicleDebugLog"); _worldName = worldName; _worldSize > 20:35:28 Error position: < = worldName; _worldSize > 20:35:28 Error Missing ; 20:35:28 File exile_server\code\ExileServer_world_spawnVehicles.sqf, line 16
  3. San

    [Guide] Custom Vehicle Spawn (Air/Ground/Water)

    How would I go about creating debug markers in the eden editor, I did search forums an really didn't find to much. Ahhh I think I found it in the code "mil_dot_noShadow"
  4. Thank you this work's awesome!!
  5. San

    Chernarus Redux

    Thank you Anthonym1989
  6. How do I add the animation for the DDR_Item_Pickaxe for mining?
  7. Just installed revive on Taviana and its working just fine. @Agony sounds like you have a type-o in your missions file somewhere most likely the config.cpp
  8. Missions | shipwrecks I Zombies | Climates | Cup Core | Tryk | FFAA And More.
  9. San

    Chernarus Loot Problems

    Haha that is what I used to set the spawns. Love that addon!
  10. San

    Chernarus Loot Problems

    Here worked for me: class Land_Jbad_Mil_House { table = "Tourist"; positions[] = {{15.2095,-2.95557,-4.95486},{12.0039,0.00195313,-4.11472},{1.87207,-6.35938,-4.16904},{8.99463,2.4165,-4.16904},{9.06836,-6.24316,-4.16904},{13.8252,-0.27832,-4.92889},{6.4375,-3.7583,-4.16904},{-5.36768,-3.85352,-3.71985},{-12.9189,-6.43115,-4.52927},{-13.0313,-0.0922852,-3.71832},{-5.79492,1.01807,-4.52115},{-12.8501,3.875,-4.52979},{-2.78955,-7.10254,-4.93292},{-0.318848,4.5957,-0.613251},{-5.7373,0.946289,-0.15744},{-5.80127,-3.84082,0.655243},{-12.8584,-6.4458,-0.157837},{-12.9053,-2.88184,0.660522},{-13.4824,3.69531,-0.1586},{-9.22607,-6.44043,-0.596039},{-2.89648,0.118164,-0.625122},{-2.04102,-2.3623,-4.93292},{-4.28906,4.78711,-4.96545}}; }; class Land_Jbad_Mil_Guardhouse { table = "Tourist"; positions[] = {{2.7312,1.57373,-0.756195},{-1.46997,3.47607,-1.62689},{4.1897,3.46533,-1.62863},{0.502441,0.615723,-1.62561}}; }; class Land_A_TVTower_Base { table = "Military"; positions[] = {{-2.68262,2.01563,-22.3286},{-2.08032,-0.757324,-22.3077},{-0.596191,3.33447,-2.26508},{-2.4917,-3.56494,-2.25571},{-6.31982,-7.01514,-2.229},{-6.08447,4.93506,-2.23553},{4.09717,4.45947,-2.2323},{4.98682,-4.33643,-2.22617},{5.72974,-0.445801,-22.3084}}; }; class Land_Jbad_Mil_ControlTower { table = "Tourist"; positions[] = {{9.33789,4.15186,-9.59012},{2.96777,3.86377,-5.40012},{7.56934,2.46729,-0.207977},{9.9502,5.59521,-1.01013},{10.0879,-3.23145,-1.00937},{3.03516,-0.824707,-0.979828},{0.658203,5.97461,-9.59012}}; }; class Land_Jbad_A_Stationhouse { table = "Military"; positions[] = {{-6.3374,6.38379,-8.63644},{-6.27393,3.60449,-8.63644},{-12.3389,3.42188,-8.63644},{-12.3057,6.41992,-8.63644},{-12.7583,8.30078,-9.40421},{-5.84814,-3.98633,-9.38873},{-17.5229,7.62305,-9.38675},{-14.2207,8.14844,-9.40417},{-17.2427,-7.04102,-9.36148},{-14.2944,-7.21582,-9.38141},{-6.24072,-7.85742,-9.38708},{-9.81836,-5.76172,-6.686},{-16.8574,-7.00391,-6.68741},{-14.7046,6.70996,-6.26923},{-7.80518,6.66406,-5.47458},{-5.91797,-3.38086,-6.70074},{-16.8228,-7.75391,-3.57327},{-11.3394,6.65039,-2.32767},{-4.10449,6.68359,-3.14401},{-7.07764,-2.55664,-3.55923},{-12.5371,0.0693359,-3.60706},{0.643555,-2.83887,-4.44955},{17.5313,2.23926,-4.42618},{18.6509,-6.29102,-4.41916},{6.37842,-6.5791,-4.44299},{4.83691,2.51367,-0.423706},{5.87061,-2.34961,-0.432281},{-5.71094,2.50781,-0.420471},{-16.5171,-7.09863,-0.416687},{-14.7192,6.45996,-0.424072},{-3.70996,-6.24902,8.57681},{-1.63672,-8.71094,8.56329},{1.06934,2.25781,-9.4003},{9.03906,2.43066,-9.38718},{9.16992,-3.18457,-9.38235},{18.5947,-7.82324,-9.39108},{18.4712,2.32715,-9.38153},{-3.9209,-8.3584,-9.37848},{-4.27295,-6.65039,-4.56625},{-4.43359,-9.21875,0.0404663},{-1.36426,-5.8584,4.49026},{-4.52734,-9.25781,4.49188},{-1.36279,-8.78125,0.0294495},{-1.10693,-8.92188,-4.5654},{-1.32373,-5.64063,-9.39005}}; }; class Land_jbad_hangar_withdoor { table = "Tourist"; positions[] = {{-14.1035,-20.2529,-5.80554},{-6.89551,-9.7627,-5.7984},{-13.6689,21.0791,-5.79907},{-4.77637,20.4053,-5.79233},{12.9785,21.8457,-5.79785},{11.9595,7.32129,-5.78586},{4.16699,2.94629,-5.79385},{13.3765,-10.1074,-5.80035},{13.9834,-19.2686,-5.78796}}; }; I 'll add more later.
  11. San

    Chernarus Loot Problems

    I'm having the same problem myself.. If I get them added today I'll post them.
  12. San

    Bring back the lobby

    I would like the option for this as well.
  13. San

    Battleye Script restriction #38

    !="(_controlId) do\n{\n\ncase 1600: \n{\n[player, 'getplayers'] remoteExecCall ['AdminToolkit_network_receiveRequest', 2];\n\n\n(_display d\" Try this